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Several universes have been merged into one. Now those who have made it to this new world must find a way back home, or adapt. 

Tags: Marvel, DC comics, Role Play, comics, original characters 

Reply Role Playing Tips, Tutorials, and Training
TK's Training Grounds... ((RP 101 with xxsoullessANGELUSxx)) Goto Page: 1 2 [>] [»|]

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(read intro first please) What do you think?
  Nice! :D
  No, too long! D: (Deal.)
  I just read the bolded parts. (grrrrr)
  This'll be interesting...
  I'm definitely watching this thread... :3
  You expect me to pick one?? D:
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xxsoullessANGELUSxx
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PostPosted: Sat May 07, 2011 3:19 am


Hey everyone.

While chatting with TK Force, I requested to start one-on-one training, where I would (mentor) him in role playing, grammar and the like.

He agreed it was a good idea, hopefully with the enthusiasm I thought I caught in his response.

Not long after that chat, Saph made the training/tips subforum and I thought "Wonderful! This is the perfect opportunity!"

Here we are.

TK Force, in working with me you will have to expect a lot of constructive critisism. I will completely refrain from ranting and bashing. This doesn't mean I'll take all feeling from this training- logic should be accompanied by emotion, but there's certainly a line. If you- no, if anyone finds my posts taken over with emotion instead of rationalized thought, please private or instant message me. Either I'll agree and change my post, or explain and probably change my post anyway (I don't want my words taken the wrong way. Understanding and full-circle communication is crucial.)

Also, some of my posts will be longer than others. I do expect the entirety of a post to be looked over thoroughly, not just skimmed. (I spend a great deal of time on every post. I worked for 65 minutes on this one. I know, sounds a bit excessive, or obsessive, but I'm serious about these things. Can't be teaching someone about rping with bad grammar, can I? Huh.)

If you haven't noticed, I have acquired the habit of bolding in main points/important parts, especially when using paragraphs to explain rules, guidelines or any other kind of list. This does not mean you skip everything else- I'm just trying to make an easier read. If for some reason it doesn't help, tell me as soon as possible.

TK, if we have a lot of issues with longer replies, I may just scale down until you are comfortable with more paragraphs, more words, or whatever else might be the problem. Yup, the longer this goes on, the longer your posts will become. That's a fact of rp-life. (This may be the biggest post you see in this thread. I usually set up long introductions.)

Later on, Maho will be joining us. You probably should expect some harsher critisisms, but that is precisely why she will come later, not earlier. I will only let her post if I think you're to 'that point'. (We'll figure it out as we go along) With Maho- she is actually very rational in her explanations, but she tends to place a noticable amount of emotion in her chats, as you have experienced. The logic is definitely still there... you just aren't seeing it because of this fact. I insist, when she joins us in this thread, that you read what she has to say too. You may be surprised.

If anyone has requests with on what I should place focus, or main points I should cover, please PM me. :3 I welcome all comments and feedback on what is done here.

TK, are you ready? I'm set. mrgreen
PostPosted: Sat May 07, 2011 1:57 pm


I agreed to this and I am willing to take part.
I'm ready when ever you are.

TK-Force


xxsoullessANGELUSxx
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PostPosted: Sat May 07, 2011 2:19 pm


Alright.

There are a few places we could start.

The very basics in syntax/grammar/etc. are important to strengthen before more rp-related and character-related development....

I should know though, how do you learn? Or in what ways do you keep the knowledge you're given? Are there methods you've discovered in teachings that are very efficiant, that work for you?
PostPosted: Sat May 07, 2011 3:22 pm


By seeing you do it then doing it myself.

TK-Force


xxsoullessANGELUSxx
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PostPosted: Sat May 07, 2011 7:01 pm


.... there have to be other ways that work....
PostPosted: Sat May 07, 2011 7:15 pm


I don't mean to interrupt, but there is a very efficient method that was used for newcomers where I started out at. When it came to duels/fights, these basic mechanics were: Attack-defense. One person would initiate an offensive move (or, if they were very experienced, moves) while the other would attempt to defend themselves.

The important part of that system was that in order to successfully hit someone, the more experienced RPers would "mask" their attacks with literacy, like so:

John leapt up toward James, and while he moved, aiming to hit James' face and neck with a quick succession of spinning kicks, he marveled at how his mind slowed down as he moved, so that everything around him seemed to go in slow-motion... it was something he rarely thought of, which was why this particular moment surprised him.

This method counted on the belief that inexperienced RPers would not wish to read a lot of text, and therefore they would either defend incorrectly (due to misreading the attacker's post) or not defend at all in their posts, meaning that the attacker would score a hit.

As people got more experienced, the system because less "attack-defense", and more "attack-/defense/counter". In the scenario above, such an idea would play out like this:

James, seeing that John aimed to incapacitate him, deftly ducked down and rolled to the side to avoid the flurry of kicks aimed at him. When John landed, James curled into a ball, and then he sprung up, grabbing dirt in one hand and flinging it toward John's eyes, hoping to blind him while James ducked down low again and stuck out his leg, intending to trip John up at the same time.

With the "attack-defense/counter" system, it was important that both sides be able to use the masking technique in their posts so as to score hits; two experienced RPers using this system could be so effective at what they did that the fight would end in an eventual stalemate since neither side was winning.

Oncaro
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TK-Force

PostPosted: Sat May 07, 2011 7:20 pm


Well try anything most likely it'll work.
PostPosted: Sun May 08, 2011 12:35 pm


(Thanks Oncaro. I remember playing out my first rp -as Robin, big surprise- that required fighting scenes... and it naturally wove into an attack/defense/counter routine. I eventually was knocked out, seeing I had the disadvantadge once Harley started exploding the crates around me, but that's something else. Here, I'm not just training TK on fighting, but the essentials of roleplaying and character building. Think of it as a.... creative writing/english comp/ grammar session. We'll be starting with basics.)

This was suggested by Maho, and we will be doing this eventually because I thought of it too- We will start up a small role play in this thread, and everything you say will be taken at face value. If something's written in different tenses, the character will catch it. Kinda like the character you made, breaking the forth wall? It will be similar.... you'll see what I mean.

I'm not sure if we should start with this though.

xxsoullessANGELUSxx
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Oncaro
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PostPosted: Sun May 08, 2011 4:28 pm


The funny thing was, those duels of the system I was in were to-the-death-- if you missed a defense and the attack that hit you as a result was intended to be lethal, then your character died, no exceptions.

So, in order to keep that from happening, RPers were more or less forced by the circumstances to adapt by increasing their literacy, grammar, etc.
PostPosted: Sun May 08, 2011 4:49 pm


(That's more or less the intent from this 'face value' exercise...)

xxsoullessANGELUSxx
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Elesariin
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PostPosted: Sun May 08, 2011 5:23 pm


I'd be willing to help, too! What can I do?
PostPosted: Sun May 08, 2011 5:31 pm


Since you guys are tutoring me in the 101, shouldn't you tell me my flaws(which is a lot).
Then try to help me improve in those weak spot. My biggest weak area is plot holes.

TK-Force


Oncaro
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PostPosted: Mon May 09, 2011 4:27 am


Your main problems are: grammar and syntax, and being able to use those two things efficiently in combat.
PostPosted: Mon May 09, 2011 4:05 pm


That's not entirely why I started this. It is not necessarily for 'fighting', thought that is also something to cover. It is for everything. Yes, grammar and syntax- that includes the way every sentence and paragraph is formatted. It's not the combat that I want to focus on, especially not at first. It is the fact that combat seems to be the priority in role playing. With a story like this, there are many levels on which to think.

xxsoullessANGELUSxx
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PostPosted: Wed May 11, 2011 10:25 am


By plot holes, TK's meaning he leaves things out or doesn't clearly say what he wants in the first post. We've talked quite a bit about things his character has done that don't add up. Such as his Blindside following an assassin that would be (realistically) absolutely no where near the dinner if he were a professional. And the thing he tried to do with his sonics and the nannites. It didn't make sense, and he tried to say that his sonics were never turned off. I had to point out in his previous post that it sounded like they were on for the robots and then just turned off. He never reminded us that they were on, and it sounded like he just pressed a button and problem solved when he did try to use them.
Along with various other problems and suggestions that I've had to point out wouldn't quite work.

But yes...start with the basics first and foremost. Get those hammered out first, and the rest should be fairly easy to cover. Everyone can point out problems and explain why they don't quite work in his RPing until then.



And E, I know that you're an extremely literate RPer, you can help in whatever way you'd like. :3 I'm sure soulless and maho won't mind your input. Or you can make your own tips threads or tutoring threads.
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