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Posted: Tue Apr 26, 2011 4:36 am
E-rank Genjutsu Shiranui This jutsu causes the opponent to see six copies of the user that all detonate simultaneously.
Double Vision Technique Description: This is a simple genjutsu that causes the opponent to see doubles of everything.
Fake blood Description: This genjutsu can create fake blood and wounds on the user’s body to fool the enemy that he/she is wounded. The illusion is only visual; it cannot trick the sense of smell.
Drunken Sight Technique Description: A basic technique that makes the opponent see the world around him in a blur, as if drunk.
Stupification Technique Description: The user locks eyes with the target and forces a hand seal. For as long as the two can keep looking at each other without being distracted or obstructed, both cannot move. When the user blinks, it's also over.
Leaf-Style Willow The user waves their sword back and forth, which when seen by the target locks them in a genjutsu which causes them to hallucinate multiple waving arms. The movement resembles that of a willow tree blowing in the wind. With the enemy off guard, the user is free to cut them down.
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Posted: Tue Apr 26, 2011 7:54 am
D-rank Demonic Illusion: Descending Hell Technique This jutsu causes the illusion of a tremendous ball of fire falling from the sky into a designated area.
Genjutsu Release Special: This skill is not available at character creation for Genin unless they are of the Genjutsu Specialist. Description: A jutsu that destroys/cancels out an illusionary jutsu attempted on the user once it is recognized as an illusion. With very powerful shinobi, Kai may be performed without handseals.
Track Covering Technique Description: This is a simple genjutsu that allows you to cover up foot prints in mud, snow, sand and grass. With each step the user takes they send a small burst of chakra to their feet. The chakra that is left on the ground where they stepped creates an illusion that makes it look like whatever element they were walking in hasn‘t been disturbed. The illusion lasts for three hours and then begins to diminish.
Camouflage Technique Description: This skill allows the user to become transparent and slink into the confines of a natural resource. It takes a small amount of chakra to initiate but it can take quite a bit depending on how long you wish to stay camouflaged within the confines of the natural resource. Elaborating on natural resources, it must be something like a tree or the ground or a boulder that has not been created or shaped by mankind.
Tyrant's Calling This technique enables the user to project an image of themselves in the sky in order to send a message.
Demonic Illusion: False Surroundings Technique This jutsu changes the appearance of a nearby object or area in order to disorient the opponent.
Demonic Illusion: Double False Surroundings Technique Requirements: False Surroundings Jutsu already in place. This jutsu places another illusion on top of a previous illusion created by the user. If and when the target dispels the first illusion, they will not realize that a second is in place.
Demonic Illusion: Hell Viewing Technique This is a genjutsu that reveals the fears that dwell inside people's hearts. Everyone has an image of the one thing they wouldn't want to ever see. This genjutsu is a technique that draws forth such an image from within the heart and has one mistake it for reality. First, an imaginary circle of leaves will spin around and envelop the target, falling away shortly after. After a short period, the illusion will begin. This is to make the illusion more convincing, since the user will likely have moved before the illusion sets in. If the mental image is a gruesome one, the shock will be accordingly great.
Mist Servant Technique This genjutsu creates eerie black ninja illusions, which appear one by one from trees and rocks, and corner the enemy. Their movements are slow, but when attacked they multiply, and in this way they appear like ghosts inhabiting the mist. Kunai are added to this technique, by throwing them to match illusions movement, making them seem real. As the clones continue to multipy, the victim will eventually be worn down.
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Posted: Tue Apr 26, 2011 7:55 am
C-rank Flower Ninja Art: Maximum Cutting The user will cast an illusion which surrounds the target in flower petals and darken the surroundings around them.
Genjutsu Binding As the name suggests, the user binds the opponent in a genjutsu, rendering them incapable of movement. This genjutsu can be used on more than one target at the same time. Once the target is bound, the user or an ally can rush up to the enemy, able to easily deliver a devastating killing blow.
Genjutsu: Flower Petal Escape When trapped inside of a genjutsu or wishing to appear trapped, this jutsu to dissolvs the body into many flower petals which then consume the enemy's body.
Heaven and Earth Reversal Description: This simple genjutsu is one that is used for testing the skill, logic and handling pressure abilities of many academy students and genin. When applied on an opponent or a test subject, they will feel as if they are upside down with their feet still on the ground but feeling as if the direction of “down” is the direction of the sky. This genjutsu puts much stress on the mind of an opponent, since there is a strong feeling (mainly because the user has suggested it into the opponent’s mind) that if heshe would move one of their legs, heshe will “fall” into the sky. This genjutsu is superb at testing which genin or academy student has the bravery of taking a calculated risk, and is most used by academy teachers, rather than in combat. There is a very easy way to defeat this genjutsu, hence its simplicity and the common use of it as a test: you only have to move one of your legs and the directions of up and down automatically right themselves.
Chained Mind Technique Description: This technique uses intricate hand movements and subtle chakra waves to render the target hypnotized and incapable of movement*. However, this effect will only last as long as the shinobi continues to perform the technique and the target can see the shinobi's hands. In other words, while performing this jutsu, you are helpless, but so is your target. (Similar to the Shadow Bind technique, but this genjutsu uses far less chakra). Ideally, this technique would be used as part of a team strategy. If the target cannot see the shinobi's hands, the technique will not take hold.
Fake Chakra Power Description: Another genjutsu that is meant to scare the opponent into surrendering or retreating. The shinobi makes it look like a glowing and sparkling chakra aura surrounds him/her, so that he/she is extremely powerful and dangerous. The color of the chakra is up to the user but it is often red, black or purple in order to make it look more evil and powerful. The enemy can see the chakra as well as feel its enormous (but fake) strength and presence.
Instant Strike Description: For this technique the user must have eye contact with the target. A single hand seal is formed and the user vanishes with a loud bang. In an instant the user is standing in front of the target, a weapon (such as a kunai or katana) plunged into the opponent's body. The opponent feels a blast of pain and the shock of being stabbed, but then the illusion of the user vanishes, revealing it was merely genjutsu. This technique means to paralyze the target in temporary terror.
Inflict Emotion Technique Description: This is a fairly high level genjutsu where the shinobi temporarily changes the emotions of the target to his/her liking. The emotions imparted can be anything from ecstasy, despair, overconfidence, grief, etc. One would be advised against using this technique on teammates, however. After the effect has passed, the victim remembers the one who used the technique, and almost always with hostility.
Genjutsu Sleep Descripiton: A genjutsu technique where the ninja places their hand on their target's shoulder and forces them into a deep slumber. A useful technique when subterfuge is involved with a mission, but utterly useless in combat.
False Summons Technique Description: This crafty technique has the user mimic the hand gestures used to perform a summon; however, nothing is actually summoned except for an incredibly lifelike illusion shaped to the caster's will. Since the only thing being created is a chakra projection and not flesh, this genjutsu can be used by lower level shinobi who would normally not have the skills to perform an actual summon. The catch is that the shinobi's genjutsu skills will determine the size and detail of the chakra projection. (A genin might be able to create a false summons of a tracking dog, while a jounin could create a false summons of Gamabunta himself). The illusion is extraordinarily lifelike, in fact is indistinguishable from the real McCoy (of course, not to the Byakugan or Sharingan); its movements are controlled directly by the shinobi. If attacked, the chakra projection will stay there, but any decent ninja would figure out it's an illusion and simply ignore it then. The best use of this technique would be for intimidation or as a bluff ("that punk kid shouldn't be able to summon THAT! He must be a genius!").
Illusion Bell Needles Requirements: Bells The bells ring at a certain frequency, which directly affects the brain. This causes her target to see multiple copies of herself, making it impossible to tell the real one from the illusions. Additionally, the target loses their motor skills with continued exposure to the ringing.
Sly Mind Affect Technique This jutsu causes the enemy to walk around in circles for hours by making it seem as if they're walking straight to their desired destination. The enemy eventually becomes exhausted after traveling the same path over and over.
String Bean Binding Illusion As with Demonic Illusion: Tree Binding Death, the user makes themselves disappear, while the target sees several bean vines growing from the ground. These vines bind the victim's body, lifting them into the air. Then, a bean pod raises and opens to reveal the user, ready to strike.
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Posted: Tue Apr 26, 2011 8:25 am
B-rank Demonic Flute: Phantom Sound Chains Requirements: Flute A genjutsu that relies on the sound of the flute. Whoever hears it will be assailed by the vivid sensation that their limbs have been fastened with sturdy ropes, thus becoming unable to move about freely. Even without physical intervention from an outside force, the body is robbed of all mobility, and consciousness itself progressively fades away. At the same time, they are fed morbid hallucinations, which makes it also possible to run them down mentally. Given that the means of transmission is sound-based, it has a large range of effectiveness, on top of which it can be applied even without knowledge of the enemy's position, which makes for an exceedingly convenient technique.
Demonic Illusion: Tree Binding Death One of the genjutsu that have been passed along since ancient times in Konoha. The target is completely robbed of their mobility as they see the mirage of a tree coiling itself around them. Given that the subject remains conscious, this jutsu proves extremely efficient for information-gathering. Once the target is immobile, the user can then attack the enemy.
Demonic Illusion: Tree Binding Death Explosion Requirements: Tree Binding jutsu in place. After using Demonic Illusion: Tree Binding Death, the tree that trapped the opponent explodes.
Jibakugan The user casts a genjutsu on the target by bringing out the victim's negative or hateful emotions within their subconscious. The user can use these feelings to his, or her, advantage, and control the target's actions. This technique can be canceled by the scent of the New Moon Flowers or by using the Sharingan. Another way it can be canceled is by killing the host or the caster of the justu. The Jibakugan's victims have several strange marks under eyes and on their foreheads.
Mental Barricades The user can use this technique to place mental blocks in the target's mind that contains valuable information in case the one with the information is captured and interrogated. The barricades look like stylized traditional Japanese sliding doors.
Time Reversal Technique
This technique puts the target in a state of reverse hypnosis, allowing them to remember details that they otherwise would not. The target will comply with interrogation, but seems to retain his or her personality while under hypnosis.
Visions of Paranoia Description: This is an area effect that once the victim(s) have entered the area, for four posts they start to think that there are things watching them. The area effect makes it looks like there are shinobi in the trees or hiding. When seen through the corner of the eye they are there, yet upon moving the head to pinpoint the spies they seem to vanish. The technique stays even in a combat situation, and can be lethally distracting for the enemy.
Smokescreen Technique Description: Forming the hands into a seal, the user fills up the area with an illusionary smokescreen, impossible to penetrate with the eyes or ears. Only the user is not affected, and can use this as a perfect escape plan, or even an attacking strategy. However, the smoke cannot be felt or smelled, which may cause the enemy to realize it is an illusionary smokescreen.
Slow Down Skill Prerequisites: Heaven and Earth Reversal Description: After performing the necessary hand seals the user may attack. However, to the victim it takes five seconds longer for the user to even do the attack. Essentially, the user has a five second delay advantage over the victim. As soon as the victim and the user make bodily contact this jutsu is dispelled.
Melting Flesh Skill Description: Upon watching the user form the necessary hand seals, the victim will see many chains suddenly surround and bind him to the ground, upright. Slowly, he will feel the flesh on his bones melt and drip to the floor, all over, on his limbs and torso and face. There is a great deal of illusionary pain involved, of course… Even after the effects are over, the victim feels compelled to pat himself, just to make sure he isn’t really melting.
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Posted: Tue Apr 26, 2011 8:27 am
A-rank Bringer-of-Darkness Technique A genjutsu which exerts an hallucinatory effect upon the eyesight, stealing all light away. A world of darkness, as if a thick, jet-black curtain had been dropped. No matter how skilled someone is, they have no option besides turning into sitting ducks. This effect allows the user to attack unseen. Although it negates sight, it does not stop the other senses. In essence, the opponent can sense, hear and smell out the user of the technique and break its effects by landing one hit. Internal Spawn Technique Description: Once that target is caught in the genjutsu (by seeing the user perform sealing) they begin to feel something moving inside of them. In a few moments slimy, blood covered tentacles come out of every orifice (mouth, nose, ears, eyes anything else in your imagination, wounds) in their body. It tastes like blood and many other bodily fluids (and makes strange squelching sounds). One of the effects is causing a gagging reflex. This gives the feeling of a helpless sort of weakening on the body.
Salvation Temple Technique Description: A high level illusion skill which is capable of putting a large crowd of people into a deep sleep, using imaginary feathers and chakra.
World of Illusion Description: A technique that is meant to find out vital information from people without using physical torture, mostly on prisoners and captives. It cannot be used during battle. The victim is put into a hypnotized half-sleep like state where he/she is balancing between being conscious and unconscious. While hypnotized, a person’s inhibition is greatly lowered, and they are much more likely to comply with the hypnotist’s demands. Some victims are able to resist the technique. It can take just a few minutes or several hours but sooner or later they will break, and tell their enemies anything they need to know. Only the user can communicate with the victim. The victim cannot see or hear any other enemies or allies. Once brought back, a victim does not remember anything what happened while he/she was under the influence of the genjutsu.
Body Stop Technique Requirements: Instant Strike Description: The first primitive version of Leaf’s Kishibari no Jutsu. After forming the proper seals, the user seems to swirl and vanish into thin air. Instead of using a tree to trap the victim, it seems as though the user has appeared behind the enemy like a solid ghost, gripping the back of his neck with one arm. The victim feels a sense of paralysis settle over his body, and the user is free to do to his captive what he wants. The technique lasts two posts: in the first, the user disappears (and the victim can still move), in the second the user re-appears and paralysis takes hold, but it wears off after that one post of being unable to move.
Dusk Crow Genjutsu This unknown genjutsu can trap a victim in an illusion with no eye contact, similar to Ephemeral. The genjutsu traps the victim in a torrent of crows, leaving them at the user's mercy.
Temple of Nirvana Technique This jutsu causes everyone within a specific area to fall into a deep sleep. From the target's point of view, it seems as if feathers are falling from the sky, which serves as a distraction to allow the jutsu to take effect. The downside, however, is that any experienced ninja have more than enough time to dispel it.
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Posted: Tue Apr 26, 2011 8:28 am
S-rank Soulbane This is a powerful genjutsu known to be forbidden among the Konohagakure ninja. It targets the mind and causes the target to believe that anyone is a foe. While under the effects of the genjutsu, anyone affected will attack those who they believe to be enemies, even their closest friends. They will act completely coherent, however, almost as if it is of their own volition, but they will not listen to reason. Once defeated, they return to normal with no memory of the events. A more powerful version was cast on Konoha's ninja through the use of barriers set up and maintained at four points, two of which were protected by ninja who were under the effects of the genjutsu themselves. This more potent version could not be dispelled by normal means; only by killing the original caster could it be stopped.
Blood Itch Technique Prerequisite: Internal Spawn Description: This requires eye contact with the enemy. Immediately after, the victim feels an incredible itching all over his body, and invariably, he will begin to scratch. Yet, the scratching both alleviates and heightens the itching sensation. The victim scratches harder, reddening his skin, and then harder still, eventually tearing some of his clothing and right into his own flesh. Still, the itching doesn’t stop—it seems to be taunting him right from his very core. The technique ends by itself after three posts; by then the victim will have scratched himself into quite the quivering, bloody mess. More than one shinobi to fall under this genjutsu has clawed himself right down to the bone.
True Nightmare Technique Prerequisite: Sleep Description: This technique requires physical contact with the victim before it can take hold, and even then, it will only show itself after the victim has fallen asleep, whether by force of jutsu or naturally. In this nightmare, he dreams of being attacked and shredded by wild beasts, monsters, demons, perhaps all three, and amazingly, he can feel the pain from his injuries but will not wake up. The screams from this sleeping torture are chilling to hear. After waking up, he may be afraid to sleep for several weeks.
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