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Riunacca- The Dwarven Castle

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Tamashii Kami

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PostPosted: Sat Apr 09, 2011 5:28 pm


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Dominant: Dwarves
Others: Humans


Riunacca is the monstrous fort-city, built by the Dwarves as a safe haven in the dangerous Caverns.

The City itself is composed of the unprotected slums of the cave floor, up into the main city, then to the uppercity. Although the city is controlled by the mining conglomerates through shares that determine maintenance and control of the sections, King Darnok does his best to keep citizens happy

Slums: Considered outside the city, mostly the poor or different races are forced to live here. While in close proximity to the water, it also makes them frequent targets of bandits.

Main City/ Uppercity: Where most of the dwarven population lives, humans are also allowed due to their business with the mining companies. Consisting of the Main Quarters near the Uppercity, the markets and businesses litter the Main Floor, controlling traffic going in and out of the city and where the independent miners sell their wares, among other things, in the stalls.

The Uppercity, on the other hand, is the where the elite sleep and eat, where the conglomerates sell between outside businesses, and among each other when they're desperate or a metal is in high demand. The King and his small Court are at the very top, right above the Trading Floor; all the companies that hold a high enough amount of shares put their employees in the Work Quarters. Despite the name, it's nearly as lavish as the High Quarters reserved for the richest among the dwarves and humans.


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Quote:

[H]Street Bully [F-Balanced]
Claiming ownership of the streets and taxing all who come by, this rowdy individual is used to brawls and will not hesitate to use extortion.
Roll a D8
1. Your move has been successful and uninterrupted.
2. Your opponent has interrupted your actions and landed a blow on you. Receive 1x damage
3. Your opponent has interrupted your actions and landed a critical blow. Receive 2x damage
4. Your move has been successful and uninterrupted.
5. Your opponent has used a healing potion and healed itself of 25HP
6. Your move has been successful and uninterrupted
7. Your opponent has trapped you and blocked your attack. Deal 1/2* damage and made auto-run impossible until its HP is reduce to below 50%
8. Your opponent has interrupted your actions and landed a critical blow. Receive 2xdamage.
Abilities:
Rewards:
Obtained if an even number is obtained after rolling a 4D
User ImageMinor Health Potion:Restores ❖ Each RP post for 5 posts


Quote:

[H]Pickpocket [F-Offensive]
Stealthy and lightning quick, they barely leave any trace of their presence and will nab your paycheck without letting you feel a thing.
Roll a D8
1. Your move has been successful and uninterrupted.
2. Your opponent has interrupted your actions and landed a blow on you. Receive 1x damage
3. Your opponent has interrupted your actions and landed a deadly blow. Receive 4x damage
4. Your opponent has fled! Coward, get back here! Obtain half of normal loot if its HP has been reduced to below 50%
5. Your opponent has used a healing potion and healed itself of 5HP
6. Your move has been successful and uninterrupted
7. Your opponent has used a healing potion and healed itself of 5HP
8. Your opponent has interrupted your actions and landed a critical blow. Receive [2x] damage.
Abilities:
Rewards:
Obtained if an even number is obtained after rolling a 4D
User ImageMinor Mana Potion:Restores ۞ Each RP post for 5 posts


Quote:

[H]Violent Drunk [E-Offensive]

Description Someone's had a little too much to drink and is planning to knock someone out before succumbing to the amount of alcohol in their system.
Roll a D8
1. Your move has been successful and uninterrupted.
2. Your opponent has interrupted your actions and landed a blow on you. Receive 1x damage
3. Your opponent has interrupted your actions and landed a deadly blow. Receive 2x damage
4. Your move has been successful and uninterrupted.
5. Your opponent has used a healing potion and healed itself of 3HP
6. Your move has been successful and uninterrupted
7. Your opponent has knocked itself out. Wut...Automatic win.
8. Your move has been successful and uninterrupted
Abilities:
Rewards:
Obtained if an even number is obtained after rolling a 4D
User ImageMinor Mana Potion:Restores ۞ Each RP post for 5 posts


Quote:
[H]Crime Lord[C-Sturdy]
The head of the underground crime syndicate in the current city.
Roll a D8

1. Your move has been successful and uninterrupted.
2. Your opponent has interrupted your actions and landed a blow on you. Receive 1x damage
3. Your opponent has interrupted your actions and landed a critical blow. Receive 2x damage
4. Your move has been successful and uninterrupted.
5. Your opponent has used a healing potion and healed itself of 60HP
6. Your move has been successful and uninterrupted
7. Your opponent has blocked your attack and countered with its own. It loses 1/2* of the damage dealt by you. Does not apply to non destructive spells. Receive 0.5x damage.
8. Your move has been successful and uninterrupted.
Abilities: When HP is below 25%, call in 1 Street Bully. The fight will then turn into a 2 vs 1 fight, and future number roll will apply for both NPC's though you may only attack 1 at a time.
Rewards:
User ImageAdvanced Mana Potion:Restores ۞۞۞ Each RP post for 5 posts
User ImageAdvanced Health Potion:Restores ❖❖❖ Each RP post for 5 posts
Upon defeating a Crime Lord, Outlaw status removed. City is once more a Safe Zone



User Image


Quote:
[H]City Guard [E-Sturdy]
Fitted for the job with basic armors and weapons, they are the first line of defense, protecting the city gates and ensuring peace and order.
Roll a D8
1. Your move has been successful and uninterrupted.
2. Your opponent has interrupted your actions and landed a blow on you. Receive 1x damage
3. Your opponent has interrupted your actions and landed a critical blow. Receive 2x damage
4. Your move has been successful and uninterrupted.
5. Your opponent has used a healing potion and healed itself of 5 HP while interrupting your actions.
6. Your move has been successful and uninterrupted
7. Your opponent has blocked your attack and countered with its own. It loses 1/2* of the damage dealt by you. Does not apply to non destructive spells. Receive 1x damage.
8. Your spell/move has been successful and uninterrupted.
Abilities:
Rewards:
Obtained if an even number is obtained after rolling a 4D
User ImageMinor Mana Potion:Restores ۞ Each RP post for 5 posts


Quote:
[H]City Soldier [E-Offensive]
Trained for the art of war, soldiers are more experienced than your average City Guard. Their duty is to fight for their ruler and protect them at all cost.
Roll a D8
1. Your move has been successful and uninterrupted.
2. Your opponent has interrupted your actions and landed a blow on you. Receive 1xdamage
3. Your opponent has interrupted your actions and landed a critical blow. Receive 2x damage
4. Your move has been successful and uninterrupted.
5. Your opponent has used a healing potion and healed itself of 40HP
6. Your move has been successful and uninterrupted
7. Your opponent has cast a shield on itself and countered with a blow that you've blocked. Receive 0.5x damage and all damage dealt to opponent cut in half for 4 posts.
8. Your move has been successful and uninterrupted.
Abilities:
Rewards:
User ImageMinor Mana Potion:Restores ۞ Each RP post for 5 posts
User ImageMinor Health Potion:Restores ❖ Each RP post for 5 posts
Obtained if an even number is obtained after rolling a 4D
1 armor piece. Contact the crew


Quote:
[H]Mayor[C-Sturdy]
The one in charge of the city. Usually heavily guarded which makes him rather dangerous. Best to try and catch him by surprise though beware of the consequences should he be harmed.
Roll a D8
1. Your move has been successful and uninterrupted.
2. Your opponent has interrupted your actions and landed a blow on you. Receive1x damage
3. Your opponent has interrupted your actions and landed a critical blow. Receive 2x damage
4. Your move has been successful and uninterrupted.
5. Your opponent has used a healing potion and healed itself of 60HP
6. Your move has been successful and uninterrupted
7. Your opponent has blocked your attack and countered with its one. It loses 1/2* of the damage dealt by you. Does not apply to non destructive spells. Receive 0.5x damage.
8. Your move has been successful and uninterrupted.
Abilities:
Rewards:
█1 Magical Weapon to be approved by Crew. Contact them.
User ImageAdvanced Mana Potion:Restores ۞ Each RP post for 15 posts
User ImageAdvanced Health Potion:Restores ❖ Each RP post for 15 posts
Outlaw status acquired unless faction owns the city.


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Underneath [Poison Peaks]


West [Underground]
[Crawler's Grotto]
Item Shop
PostPosted: Sun Jan 12, 2014 2:54 am


User Image - Blocked by "Display Image" Settings. Click to show.
█RP Character Name: Kai Merah
█Race: Chimera
█Class: User ImageWarrior:►+1 points to Body for every 4 skill points dropped
█Elements:
User ImageBody:► 50/100
User ImageLevel:► 7 [1/12]

She shifted back to a closer approximation of her regular form as she approached the slums of Riunacca, ditching the hooves and snaky neck, but staying on all fours as she ate up the distance in a steady, wolf-like lope. Her spiked tail lashed idly behind her as she ran, making no attempt to hide her presence from those who lived in the slums. What was the point, after all? For the most part, they were weak, pathetic individuals who wouldn’t want to cause trouble, and the bandits who preyed on them wouldn’t bother a large, obviously-dangerous beast with no obvious wealth… At least they wouldn’t if she moved fast and kept moving.

User ImageHand-to-hand combat:► ❖❖❖❖❖ ❖❖ (+❖❖ if blocked)
User ImageHP:► ❖❖❖❖❖❖❖❖❖❖❖❖❖❖❖❖❖❖❖❖❖❖ [22/22]
User ImageMana:►۞۞۞۞۞۞۞ [7/7]
User ImageStamina:► ◎◎◎◎◎◎◎◎◎◎◎◎◎◎◎◎◎◎◎◎◎◎ ◎/2 [22.5/26]
User ImageLuck:► 0
User ImageTargeting:► 0
User ImageSpiritual Power:► 1

Mission Coin Count: 8

INVENTORY

User ImageCoins:► 157

User Image Life essence
Side Effects: Turn targets ❖ recovery off during combat. This prevents all ❖ recovering spells. Items are unaffected by this
Bio: Vampires are evil to the bone, if they have bones.

User Image Life link
Side Effects: When you hit a foe with a weapon steal 1/2 of all ❖ lost in the form of ❖ rounded down.
Bio: The vampire arts as dark as they are cunning

Kai Merah

Enduring Elocutionist

13,150 Points
  • Forum Junior 100
  • Millionaire 200
  • Elocutionist 200

Kai Merah

Enduring Elocutionist

13,150 Points
  • Forum Junior 100
  • Millionaire 200
  • Elocutionist 200
PostPosted: Sun Jan 12, 2014 2:55 am


User Image - Blocked by "Display Image" Settings. Click to show.
█RP Character Name: Kai Merah
█Race: Chimera
█Class: User ImageWarrior:►+1 points to Body for every 4 skill points dropped
█Elements:
User ImageBody:► 50/100
User ImageLevel:► 7 [2/12]

She skirted wide of the main city, since dwarven guards were much likelier to shoot dangerous-looking beasts first and ask questions later, but it wasn’t like she needed to go anywhere near the main or uppercity anyway. She’d come into Riunacca from the west, and her destination was Bolg, to the north of the dwarven city. What with the troublesome ‘customs’ and ‘inspection’ she’d need to go through if she tried proceeding in a direct line through the main city, she would make better time just loping through the slums, even if it did mean a bit of a detour.

User ImageHand-to-hand combat:► ❖❖❖❖❖ ❖❖ (+1/2 total damage if blocked/buffed)
User ImageHP:► ❖❖❖❖❖❖❖❖❖❖❖❖❖❖❖❖❖❖❖❖❖❖ [22/22]
User ImageMana:►۞۞۞۞۞۞۞ [7/7]
User ImageStamina:► ◎◎◎◎◎◎◎◎◎◎◎◎◎◎◎◎◎◎◎◎◎◎ ◎/2 [22.5/26]
User ImageLuck:► 0
User ImageTargeting:► 0
User ImageSpiritual Power:► 1

Mission Coin Count: 9

INVENTORY

User ImageCoins:► 158

User Image Life essence
Side Effects: Turn targets ❖ recovery off during combat. This prevents all ❖ recovering spells. Items are unaffected by this
Bio: Vampires are evil to the bone, if they have bones.

User Image Life link
Side Effects: When you hit a foe with a weapon steal 1/2 of all ❖ lost in the form of ❖ rounded down.
Bio: The vampire arts as dark as they are cunning
PostPosted: Sun Jan 12, 2014 2:57 am


User Image - Blocked by "Display Image" Settings. Click to show.
█RP Character Name: Kai Merah
█Race: Chimera
█Class: User ImageWarrior:►+1 points to Body for every 4 skill points dropped
█Elements:
User ImageBody:► 50/100
User ImageLevel:► 7 [3/12]

She wasn’t in quite as much of a rush as she’d been when first awakening with her mistress’ instructions in her head. Time was still not to be wasted, but it did no good to exhaust herself getting to Caran and then be useless once there. She must show herself as an example of the family’s great power, and she must succeed in the tasks they’d given her. A warm, tingly feeling filled her at the very idea of how the family actually trusted her with such an important task, and sent a faint pink tinge through her fur. She would not fail them! She was the Kai Merah, their faithful pet and loyal servant, and she would make them proud!

User ImageHand-to-hand combat:► ❖❖❖❖❖ ❖❖ (+1/2 total damage if blocked/buffed)
User ImageHP:► ❖❖❖❖❖❖❖❖❖❖❖❖❖❖❖❖❖❖❖❖❖❖ [22/22]
User ImageMana:►۞۞۞۞۞۞۞ [7/7]
User ImageStamina:► ◎◎◎◎◎◎◎◎◎◎◎◎◎◎◎◎◎◎◎◎◎◎ ◎/2 [22.5/26]
User ImageLuck:► 0
User ImageTargeting:► 0
User ImageSpiritual Power:► 1

Mission Coin Count: 10

INVENTORY

User ImageCoins:► 159

User Image Life essence
Side Effects: Turn targets ❖ recovery off during combat. This prevents all ❖ recovering spells. Items are unaffected by this
Bio: Vampires are evil to the bone, if they have bones.

User Image Life link
Side Effects: When you hit a foe with a weapon steal 1/2 of all ❖ lost in the form of ❖ rounded down.
Bio: The vampire arts as dark as they are cunning

Kai Merah

Enduring Elocutionist

13,150 Points
  • Forum Junior 100
  • Millionaire 200
  • Elocutionist 200

Kai Merah

Enduring Elocutionist

13,150 Points
  • Forum Junior 100
  • Millionaire 200
  • Elocutionist 200
PostPosted: Sun Jan 12, 2014 3:07 am


User Image - Blocked by "Display Image" Settings. Click to show.
█RP Character Name: Kai Merah
█Race: Chimera
█Class: User ImageWarrior:►+1 points to Body for every 4 skill points dropped
█Elements:
User ImageBody:► 50/100
User ImageLevel:► 7 [4/12]

She was glad enough to be out of the slums. They stank, and she couldn’t rid herself of the feeling that some bandits would actually get stupid enough to try and attack her for her fur, or horns, or maybe even to be captured and sold as some sort of exotic pet. The chimera snorted in complete and utter disdain. She knew very well who she belonged to, thank you very much, and it certainly wasn’t to a bunch of miserable worms.

The sight of the Northern Tunnel just up ahead was a welcome one indeed. Once through the tunnel, she’d be back up on the surface, and in Bolg!

User ImageHand-to-hand combat:► 35/100
❖❖❖❖❖ ❖❖
(+❖❖ if blocked/buffed)
User ImageHP:► ❖❖❖❖❖❖❖❖❖❖❖❖❖❖❖❖❖❖❖❖❖❖ [22/22]
User ImageMana:►۞۞۞۞۞۞۞ [7/7]
User ImageStamina:► ◎◎◎◎◎◎◎◎◎◎◎◎◎◎◎◎◎◎◎◎◎◎ ◎/2 [22.5/26]
User ImageLuck:► 0
User ImageTargeting:► 0
User ImageSpiritual Power:► 1

Mission Coin Count: 11

INVENTORY

User ImageCoins:► 160

User Image Life essence
Side Effects: Turn target's ❖ recovery off during combat. This prevents all ❖ recovering spells. Items are unaffected by this
Bio: Vampires are evil to the bone, if they have bones.

User Image Life link
Side Effects: When you hit a foe with a weapon steal 1/2 of all ❖ lost in the form of ❖ rounded down.
Bio: The vampire arts as dark as they are cunning
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