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This game makes me so ******** livid. Goto Page: 1 2 [>] [»|]

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Immortal Nobody
Crew

PostPosted: Fri Apr 08, 2011 8:49 pm


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I am one step down from seeing red. EVERY OPPONENT ******** CHEESES ME EVERY GOD DAMN GAME. I am so sick and tired of this bullshit! Every map spawns us in close positions and I get rushed or cheesed every time. I hate this ******** game!
PostPosted: Sat Apr 09, 2011 5:38 am


Hating a game so much only makes winning in it so much better. Most of the time anyways. Give a larger feeling of accomplishment. I like to play most games on the harder/hardest difficulties, it really does make winning in the game feel so much more rewarding.

Some people played DA2 on easy/normal, I played on hard and nightmare. Killing the High Dragon never felt soooooo gooood. I had to restart 5+ times, and it took forrreeevver. Yelling at my game and wanting to punch things all turned into joy when I saw the cinematic where I stabbed his dumb a** in the head.

I guess I could be considered a gaming masochist or something.

Onos


Loner Of The Sky

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PostPosted: Sat Apr 09, 2011 6:33 am


******** cheesers....... if u cheese jump off somthing high, like a couch
PostPosted: Sat Apr 09, 2011 7:18 am


Onos
Hating a game so much only makes winning in it so much better. Most of the time anyways. Give a larger feeling of accomplishment. I like to play most games on the harder/hardest difficulties, it really does make winning in the game feel so much more rewarding.

Some people played DA2 on easy/normal, I played on hard and nightmare. Killing the High Dragon never felt soooooo gooood. I had to restart 5+ times, and it took forrreeevver. Yelling at my game and wanting to punch things all turned into joy when I saw the cinematic where I stabbed his dumb a** in the head.

I guess I could be considered a gaming masochist or something.


Hah yeah High Dragon was a b***h, but totally rewarding to SLAUGHTER

C4D
Captain

Newbie Noob


C4D
Captain

Newbie Noob

PostPosted: Sat Apr 09, 2011 7:21 am


Also, and I don't mean to sound rude or anything by it, but if cheese is what is really ruining it for you, then why don't you put some focus into scouting, detecting and dealing with cheese specifically?

Watch your replays, find the trends that indicate cheesing, be extra proactive on your scouting, and maybe see if you can find some replays of some of the pros dealing with the cheese techniques that bother you the most, also Vei is a master's league zerg, I'm sure if you were to ask him for some pointers against some specific cheese builds he'd be able to help you out a bit.
PostPosted: Sat Apr 09, 2011 9:11 am


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Onos: I do the same thing. Beating Dead Space 2 on Hardcore mode took forever.

C4D: I see it coming, there's just nothing I can do to stop it. Unless I 7RR every game. Which I'm not gonna do.

And while I'm thinking about it, why the hell don't the Drones follow the ******** SCV when it moves to the other side of the Bunker it's constructing?!

Immortal Nobody
Crew


C4D
Captain

Newbie Noob

PostPosted: Sat Apr 09, 2011 11:13 am


Immortal Nobody
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Onos: I do the same thing. Beating Dead Space 2 on Hardcore mode took forever.

C4D: I see it coming, there's just nothing I can do to stop it. Unless I 7RR every game. Which I'm not gonna do.

And while I'm thinking about it, why the hell don't the Drones follow the ******** SCV when it moves to the other side of the Bunker it's constructing?!


There's got to be more options available than a 7RR every time to combat various levels of cheese rushes, the 7RR is a viable one in many circumstances, but a 7RR in itself is kind of cheesy in the sense that so much is invested in it.

Something that you may need to do is find someone in the guild of greater or equal skill than you (Jubei is usually fairly happy to help) that can recreate the cheese builds that give you the most trouble, and just drill out a handful of quick games with them so that you can practice a multitude of methods to deal with those rushes.

That way there is no stress in losing, it's fast, it's not going to ruin your rating and you can just try a bunch of different things without worrying about if they're going to work or not.

You can try outrageous things that you've never attempted before, and if they don't work, oh well, restart, try something else, there's a small variety of testing maps that allow you to keep track of builds and refresh the map instantly after a short time in order to power through a bunch of different builds real fast, or there are unit micro practice maps as well you can use in order to get that edge in a cheese rush using your micro in a variety of ways.
PostPosted: Sat Apr 09, 2011 1:39 pm


Immortal Nobody
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Onos: I do the same thing. Beating Dead Space 2 on Hardcore mode took forever.
Don't you only have like 3 saves on that difficulty? O.o

Onos


ecstasy frost
Crew

Victory

PostPosted: Sat Apr 09, 2011 2:34 pm


What cheese are you losing to? It can all be beaten with a standard 14e14p build as long as it doesn't take you by too much surprise... In fact I feel like a roach rush build would be more prone to lose to cheese because you skip lings to rush to roaches.
PostPosted: Sat Apr 09, 2011 2:54 pm


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Onos: Yup. It was a b***h and a half. But I got my foam finger.

Vei: I know how to counter them all. I just fail. xP
I open with a 15hatch 14pool standard.

Immortal Nobody
Crew


Evataph

PostPosted: Sat Apr 09, 2011 5:40 pm


Immortal Nobody
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Onos: Yup. It was a b***h and a half. But I got my foam finger.

Vei: I know how to counter them all. I just fail. xP
I open with a 15hatch 14pool standard.


Please don't tell me you use this against zerg. That's almost practically suicide since so many zergs like to rush. gonk

This is probably fine vs toss unless they proxy or cannon rush you, but you should be able to suspect those soon enough to not hatch first.

I like to open pool first vs. terran so I won't be totally screwed if he 2-raxed and bunker rushed me. That way I'm left with some slightly better circumstances.
PostPosted: Sat Apr 09, 2011 6:08 pm


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No, I don't use that against Zerg.

Immortal Nobody
Crew


Primity Aurora
Vice Captain

PostPosted: Sat Apr 09, 2011 11:50 pm


if you're so intent on FEing then maybe you should do it a little sooner to help defend against cheese. 13hatch 14pool delivers a very quick creep spread expansion so you can set Spine Crawlers easily. obviously the standard 14ext 14pool is safer because you get Zergling speed as quick as humanly possible, although with a later expansion.

unless you scout the really stupid cheese like 3Rax all-in or proxy gates or something.
PostPosted: Sun Apr 10, 2011 2:41 am


Immortal Nobody
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Onos: Yup. It was a b***h and a half. But I got my foam finger.

Vei: I know how to counter them all. I just fail. xP
I open with a 15hatch 14pool standard.

if you're gonna hatch first maybe try out 14 hatch instead, i think it actually makes a big difference when it comes to holding off fast rushes...

i hate 14hatch tho X) i only hatch first on Tal Darim and zvz

ecstasy frost
Crew

Victory


Pkjei

PostPosted: Thu Apr 28, 2011 1:57 am


ecstasy frost
Immortal Nobody
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Onos: Yup. It was a b***h and a half. But I got my foam finger.

Vei: I know how to counter them all. I just fail. xP
I open with a 15hatch 14pool standard.

if you're gonna hatch first maybe try out 14 hatch instead, i think it actually makes a big difference when it comes to holding off fast rushes...

i hate 14hatch tho X) i only hatch first on Tal Darim and zvz


Please please please if its Z v P dont ever go hatch before spawn. Lots of people get greedy and i just pylon off their ramp and cannon the bottom of it, forcing either a cancel on the hatch in which i chase their drone through the entire map not letting them expand or they keep the hatch and loose 300 minerals while all this is gong on i go for a forge expand. Always lings before hatch.
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