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Username:
Ditziv
Character Name:
Eloise Chataham
Character Race:
Human
Character Age:
20
Character Gender:
Female
Character Height:
5'8
Character Weight:
158 lbs
Character Alignment: Neutral Lawful
Character Occupation / Trade: Nurse or Teacher
Personality: Eloise was taught restraint, respect, maturity and common sense from the nuns in the abbey. She decided not to follow in their footsteps, but instead has just remain neutral in her travels. When she left the abbey she was faced with tough circumstances and had to explore the darker side of life. She remains torn between complete good and just evil, so she prefers to remain neutral when possible.
Character Race Traits:
-Above average strength.
-Somehow several mutations occurred during the nine months within her mother's womb. These mutations greatly altered her nervous system's reaction to stimulus, giving her different ways of controlling the electrical impulses that run through the vast web of nerves along her body.
This usually means that she has to sacrifice certain things in order to use her abilities to their full capacity. The most common thing she gives up is her sight in order to heal the sick and elderly. She can also extend her own life well beyond the normal limit and remain young due to the fact that by redirecting the charge in the nervous system, or recharging it by draining electricity from the atmosphere, she can prevent her cells from ceasing to create others - which is what usually happens as you age. Normally, this leaves her body weak for a few weeks,but she has gotten over it.
Current Leveling Points LP: 1,250
Current Level: Nobody
Description of Appearance: Long black hair with bangs swept to her right. Her hair falls short of her lower back and curls upwards. She has shining blue eyes that turn grey as she uses her abilities. Tall with long legs, she's hard to miss in a crowd. Normally, she's got pale and sickly skin, with dark circles under her eyes - but don't let that confuse you. She has a good grip on martial arts along with a toned body.
Skill Set:
- Flash dancer
Weapons/armor/items Carried:
- Hand fan, black and white print make up the fabric. Hidden blades line the edges with ridges for poison to be inserted into.
- Black veil over left eye, numerous pins/large needles coming out of the hidden bun beneath the veil that can be used as weapons. Several pairs of earrings worn on either ear.
- Long black gloves that reach her elbows, made of hard treated leather. Hidden blades located above both wrists.
- Long leather boots that reach above her knees that act as knee guards.
- Tight leather corset made up of several belts with secret compartments; two metal plates covering her breasts, connecting to another pair above her shoulders. Black cloth drapes down her arms to meet her gloves.
- Cape. Attached to her leg and folded up when not worn fully, but when worn normally it has a hood that can completely cover her face and the actual cape is a few inches longer than her body.
- Traveling bag. Contents: Several herbs collected during travels in order to create poisons or medicine. Bandages, more discreet clothing (brown peasant garments). Poison filled bottles. Food and water.
Signature Moves:
- Healing
- Neurological attacks on opponent's nervous systems
- Understanding of herbology
Background Story:
Eloise was much loved by her parents, until they met an untimely demise while on vacation. She was then under the care of her godparents, who weren't too keen on having her invade their home so she was sent to an abbey.
The godparents weren't cruel or mean to her, she was just... special and needed special care.
Truth is that somehow several mutations had occurred during the nine months within her mother's womb. These mutations greatly altered her nervous system's reaction to stimulus, giving her different ways of controlling the electrical impulses that run through the vast web.
This usually means that she has to sacrifice certain things in order to use her abilities to their full capacity. The most common thing she gives up is her sight in order to heal the sick and elderly. She can also extend her own life well beyond the normal limit and remain young due to the fact that by redirecting the charge in the nervous system, or recharging it by draining electricity from the atmosphere, she can prevent her cells from ceasing to create others - which is what usually happens as you age. Normally, this leaves her body weak for a few weeks,but she has gotten over it.
Her life has certainly been harder because of her gifts, because if she didn't control them well they could kill her by immediately discharging her entire system, effectively frying everything/everyone around her while simultaneously shocking her heart into cardiac arrest.
After leaving the abbey, she began nursing at a local clinic in a small town. Eventually, she found herself as a teacher. The town prospered and she lived a happy life, becoming engaged to a blacksmith in the neighboring city.
One day, while she was away acting as a midwife, the village she lived in was burned to the ground by bandits. She came back to a nonexistent life - but instead of letting it destroy her, she decided that she would travel the world and discover new herbs in order to save other people's lives.
Appearance:
(yes, i drew this. Check out my DA)

┕ ◦ ღ ◦ ღ ◦ ღ ◦ ღ ◦ ღ ◦ ღ ◦ ღ ◦ ┙
Username:
Ditziv
Character Name:
Eloise Chataham
Character Race:
Human
Character Age:
20
Character Gender:
Female
Character Height:
5'8
Character Weight:
158 lbs
Character Alignment: Neutral Lawful
Character Occupation / Trade: Nurse or Teacher
Personality: Eloise was taught restraint, respect, maturity and common sense from the nuns in the abbey. She decided not to follow in their footsteps, but instead has just remain neutral in her travels. When she left the abbey she was faced with tough circumstances and had to explore the darker side of life. She remains torn between complete good and just evil, so she prefers to remain neutral when possible.
Character Race Traits:
-Above average strength.
-Somehow several mutations occurred during the nine months within her mother's womb. These mutations greatly altered her nervous system's reaction to stimulus, giving her different ways of controlling the electrical impulses that run through the vast web of nerves along her body.
This usually means that she has to sacrifice certain things in order to use her abilities to their full capacity. The most common thing she gives up is her sight in order to heal the sick and elderly. She can also extend her own life well beyond the normal limit and remain young due to the fact that by redirecting the charge in the nervous system, or recharging it by draining electricity from the atmosphere, she can prevent her cells from ceasing to create others - which is what usually happens as you age. Normally, this leaves her body weak for a few weeks,but she has gotten over it.
Current Leveling Points LP: 1,250
Current Level: Nobody
Description of Appearance: Long black hair with bangs swept to her right. Her hair falls short of her lower back and curls upwards. She has shining blue eyes that turn grey as she uses her abilities. Tall with long legs, she's hard to miss in a crowd. Normally, she's got pale and sickly skin, with dark circles under her eyes - but don't let that confuse you. She has a good grip on martial arts along with a toned body.
Skill Set:
- Flash dancer
Weapons/armor/items Carried:
- Hand fan, black and white print make up the fabric. Hidden blades line the edges with ridges for poison to be inserted into.
- Black veil over left eye, numerous pins/large needles coming out of the hidden bun beneath the veil that can be used as weapons. Several pairs of earrings worn on either ear.
- Long black gloves that reach her elbows, made of hard treated leather. Hidden blades located above both wrists.
- Long leather boots that reach above her knees that act as knee guards.
- Tight leather corset made up of several belts with secret compartments; two metal plates covering her breasts, connecting to another pair above her shoulders. Black cloth drapes down her arms to meet her gloves.
- Cape. Attached to her leg and folded up when not worn fully, but when worn normally it has a hood that can completely cover her face and the actual cape is a few inches longer than her body.
- Traveling bag. Contents: Several herbs collected during travels in order to create poisons or medicine. Bandages, more discreet clothing (brown peasant garments). Poison filled bottles. Food and water.
Signature Moves:
- Healing
- - She has to sacrifice certain things in order to use her healing abilities to their full capacity. The most common thing she gives up is her sight in order to heal the sick and elderly. Her hands glow a translucent green while she's healing people, and usually channels the electricity through her fingertips.
- Neurological attacks on opponent's nervous systems
- -Somehow several mutations occurred during the nine months within her mother's womb. These mutations greatly altered her nervous system's reaction to stimulus, giving her different ways of controlling the electrical impulses that run through the vast web.
This usually means that she has to sacrifice certain things in order to use her abilities to their full capacity. The most common thing she gives up is her sight in order to heal the sick and elderly. She can also extend her own life well beyond the normal limit and remain young due to the fact that by redirecting the charge in the nervous system, or recharging it by draining electricity from the atmosphere, she can prevent her cells from ceasing to create others - which is what usually happens as you age. Normally, this leaves her body weak for a few weeks,but she has gotten over it.
- Understanding of herbology
- - She can make poisons and medicine out of herbs, plants or flowers found in the wild.
Background Story:
Eloise was much loved by her parents, until they met an untimely demise while on vacation. She was then under the care of her godparents, who weren't too keen on having her invade their home so she was sent to an abbey.
The godparents weren't cruel or mean to her, she was just... special and needed special care.
Truth is that somehow several mutations had occurred during the nine months within her mother's womb. These mutations greatly altered her nervous system's reaction to stimulus, giving her different ways of controlling the electrical impulses that run through the vast web.
This usually means that she has to sacrifice certain things in order to use her abilities to their full capacity. The most common thing she gives up is her sight in order to heal the sick and elderly. She can also extend her own life well beyond the normal limit and remain young due to the fact that by redirecting the charge in the nervous system, or recharging it by draining electricity from the atmosphere, she can prevent her cells from ceasing to create others - which is what usually happens as you age. Normally, this leaves her body weak for a few weeks,but she has gotten over it.
Her life has certainly been harder because of her gifts, because if she didn't control them well they could kill her by immediately discharging her entire system, effectively frying everything/everyone around her while simultaneously shocking her heart into cardiac arrest.
After leaving the abbey, she began nursing at a local clinic in a small town. Eventually, she found herself as a teacher. The town prospered and she lived a happy life, becoming engaged to a blacksmith in the neighboring city.
One day, while she was away acting as a midwife, the village she lived in was burned to the ground by bandits. She came back to a nonexistent life - but instead of letting it destroy her, she decided that she would travel the world and discover new herbs in order to save other people's lives.
Appearance:
(yes, i drew this. Check out my DA)

┕ ◦ ღ ◦ ღ ◦ ღ ◦ ღ ◦ ღ ◦ ღ ◦ ღ ◦ ┙