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Posted: Mon Mar 21, 2011 2:12 am
Olympia = Hades [Faster reload, "Dragon's Breath" rounds] M14 = Mnesia [Unknown] M1911 = Mustang & Sally [Faster reload, grenade launcher ammo] CZ75 = Calamity [Full-Automatic] CZ75 Dual Wield = Calamity and Jane [Full-Automatic] RPK = R115 Resonator [Increased ammo by 25%, increased damage] HK21 = H115 Oscillator [Increased ammo, increased damage] AK74u = AK74fu2 [RDS (different recticle), increased ammo and damage] MP40 = The Afterburner [Increased ammo and damage] Stakeout = Raid [10 shells, 2 shells per reload, increased damage] MPL = MPL-LF [Increased ammo and damage, RDS (different recticle)] MP5K = MP115 Kollider [Increased ammo and damage] PM63 = Tokyo and Rose [Dual Wield attachment, increased ammo and damage] M16 = Skullcrusher [Grenade Launcher attachment, automatic (?), increased ammo and damage] M72 LAW = M72 ANARCHY [10 rockets per reload, increased blast radius] China Lake = China Beach [5 shot capacity, reloads all 5 at once, increased damage and mobility] Python = Cobra [12 bullets, Speed Reloader attachment, increased damage] AUG = AUG-50M3 [Masterkey attachment, still has ACOG Sight on, 390 carried ammo] FN FAL = EPC WN [Increased ammo and damage, RDS Sight (different recticle)] FAMAS = G16-GL35 [Increased ammo and damage, RDS Sight] Commando = Predator [Dual Mag attachment, increased damage and ammo] G11 = G115 Generator [Fully automatic, increased damage] Galil = Lamentation [RDS Sight, Increased damage and ammo] SPAS-12 = SPAZ-24 [Reloads in 1 shell, fully automatic] HS-10 = Typhoid and Mary [Dual Wield, increased ammo and damage] Ray Gun = Porter X2's Ray Gun [Increased damage and ammo, can make Gas Zombies with it] Ballistic Knife = The Krauss Refibrillator [9 blades, can revive team mates by shooting or stabbing them, decreased reload time] Crosssbow Explosive Tip (CET) = Awful Lawton [Monkey Bomb ability (attracts zombies), increased damage] Thunder Gun = ZeusCannon [4 shots per clip, increased damage and radius] Winter's Howl = Winter's Fury [?] Spectre = Phantom [Increased ammo and damage] Dragunov = D115 Disassembler [Increased damage, Variable Scope attachment] L96A1 = L115 Isolator [Increased ammo and damage, Variable Scope attachment]
probably more guns there but that's all i know 4 now
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Posted: Tue Apr 12, 2011 9:06 am
It would be nice to have a guide that shows for how long in the rounds are weapons one-hit-kills. Or how good the upgrade really is. I'm still constantly playing around with pack a punched weapons seeing which one is really most helpful to me ._.
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Posted: Tue Apr 12, 2011 12:17 pm
Kerize It would be nice to have a guide that shows for how long in the rounds are weapons one-hit-kills. Or how good the upgrade really is. I'm still constantly playing around with pack a punched weapons seeing which one is really most helpful to me ._. AUG, M16, RPK, HK21, Thunder Gun and Ray Gun are quite epic weapons when pack-a-punched.
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Posted: Sat Apr 23, 2011 5:04 pm
Galil AUG Ray Gun Commando and THunderGun are best guns there is (would include Famas, but it run outta ammo to quick for me
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Posted: Sun Apr 24, 2011 8:31 pm
i personally like the FN FAL because its a good weapon and also its name is EPC WN which is Epic Win without the Is.
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Posted: Tue May 10, 2011 6:49 am
i'm busy laughing at my brother in my head because he still thinks that the ray gun is soooo effective after round 40 because even upgraded it is a crawler maker...
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