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Posted: Sun Mar 13, 2011 9:19 pm
Every RPG needs foes and bosses. Ill add foes easy, but Im picky about bosses.
Template
Foe Name: Boss or normal: Where they are found: elemental strength: State Strength: Elemental weakness: State Weakness:
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Posted: Tue Mar 15, 2011 8:08 pm
Heres my Boss
Foe Name:Bowser,Bowser Jr,and Bowser's other sons and daughter. Boss or normal:Boss Where they are found:In a Dark Palace near Lava if possible elemental strength:Fire State Strength:Burn Elemental weakness:Water ( I dont really know ) State Weakness:Frozen ( I dont really know )
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Posted: Sun Mar 27, 2011 1:51 pm
Heres an idea Foe Name: PsychoClown Boss or normal: normal Wher they are found: in an abandoned circus if possible elemental strength: Darkness State strength: Cursed Elemental Weakness: Light State Weakness: Blessed
What do you think?
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Posted: Sun Mar 27, 2011 2:34 pm
Saphiranae Heres an idea Foe Name: PsychoClown Boss or normal: normal Wher they are found: in an abandoned circus if possible elemental strength: Darkness State strength: Cursed Elemental Weakness: Light State Weakness: Blessed What do you think?
I think I need to make a creepy circus tileset. whee
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Posted: Sun Mar 27, 2011 3:15 pm
I have a bunch of ideas! I hope I did the "State" part right!
Foe Name: Lost Shadow Boss or normal: Uncommon Normal Where they are found: Dark areas, popular in graveyards or abandoned circuses elemental strength: Darkness, physical State Strength: Fear effects, dodging Elemental weakness: Light State Weakness: Light based items/attacks
Foe Name: Sensor Worm Boss or normal: Normal Where they are found: Earthy terrain elemental strength: Earth, physical State Strength: Strong blunt damage Elemental weakness: Water State Weakness: -
Foe Name: Cursed Goddess Boss or normal: Boss Where they are found: Ancient Ruins elemental strength: Fire, Water, Earth (3 battle phases, one element per phase, or mix and match) State Strength: - Elemental weakness: Dependant on phase State Weakness: - Extra: Maybe you could make this a 3-boss fight, one cursed goddess per element, if so Name 1: Cursed Goddess Levia (water) Name 2: Cursed Goddess Ashen (fire) Name 3: Cursed Goddess Ferla (Earth)
Foe Name: Absorbing Monstrosity Boss or normal: normal Where they are found: Abandoned facilities, preferably labs elemental strength: physical, water State Strength: High defense against physical based attacks Elemental weakness: Lightning/Electricity State Weakness: Weak against magic based attacks, preferably lightning
Foe Name: Resistant Magician Boss or normal: Uncommon normal Where they are found: Castles/Ruins elemental strength: Ice, Fire, Lightning State Strength: - Elemental weakness: Physical State Weakness: -
Foe Name: Hired Rogue Boss or normal: Normal Where they are found: Anywhere elemental strength: Physical State Strength: Poisons/Immobilizing effects/Impairing effects Elemental weakness: Ice or none State Weakness: If this foe were to be impaired with a slowing effect, it would not be much of a threat
Foe Name: Labyrinth of Souls Boss or normal: Boss Where they are found: Ancient Ruins, Underneath a graveyard elemental strength: All (due to its different parts) State Strength: - Elemental weakness: Dependant on the situation State Weakness: - Extra: This would be more of a "how resourceful are you?" type boss
Foe Name: Sea Stalker Boss or normal: Normal Where they are found: Watery areas, Oceans, lakes, rivers streams elemental strength: Physical, Water State Strength: Stalking their prey and striking quickly Elemental weakness: Lightning/electricity State Weakness: - Water + Electricity = bad
Foe Name: Stealth Rogue Boss or normal: normal Where they are found: In areas you least expect them elemental strength: Physical, Dark State Strength: Some impairing effects, Able to become "invisible" during combat and strike from the shadows Elemental weakness: Light State Weakness: as well as some impairing effects.
Foe Name: Draemin of the Theater Boss or normal: Boss Where they are found: Castle, Performing Stage elemental strength: Fire, Darkness State Strength: Uses tricks and games in the boss fight. Creates a classic story on stage (aka Red Riding Hood) and you have to "solve it" Elemental weakness: None State Weakness: Losing his games/tricks. Causes him to become agitated and more easily vulnerable to attacks
Hope these are decent! I shall create some more later! heart
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Posted: Sun Mar 27, 2011 3:59 pm
Tech Williams Saphiranae Heres an idea Foe Name: PsychoClown Boss or normal: normal Wher they are found: in an abandoned circus if possible elemental strength: Darkness State strength: Cursed Elemental Weakness: Light State Weakness: Blessed What do you think? I think I need to make a creepy circus tileset. whee That sounds super fun! Undead Clown Patrol!!!! They will knock you dead! Minnie (Tight rope walker) Chuckles (Head clown) Smiley (girl clown)  Jack (Lion Tamer), Lucy (Ex zebra rider now half zebra), Trixie the ring master And Antony The Magician I watched killer clowns from outer space as a kid that's where this crap comes from xD Back Story to this Some accident happened and insanity struck the circus. The Zebra girl used to be the zebra rider however the insane magician sawed her in half and connected her to her beloved pet zebra... (I'm morbid xD)
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Posted: Sun Mar 27, 2011 4:19 pm
Tech Williams Saphiranae Heres an idea Foe Name: PsychoClown Boss or normal: normal Wher they are found: in an abandoned circus if possible elemental strength: Darkness State strength: Cursed Elemental Weakness: Light State Weakness: Blessed What do you think? I think I need to make a creepy circus tileset. whee ps if you have any descriptions of characters that are in need of a tektek just send me the descriptions ^^ I can make them nice and quick that is if items exist to make them XD
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Posted: Mon Mar 28, 2011 4:28 pm
I actually have 2 ideas
Name: The Cuteness Boss or normal:Normal Where they are: Happy Dungeon of Death if possible(or anywhere that looks like its happy and/or safe but is actually very deadly) Elemental Strength:Evil Light state strength: Evil Blessing Weakness biggrin arkness state Weakness:Cursed
Description: This monster uses its irresistible cuteness to draw its opponents in than at the last second slices them up in a fury of claws and pain.
Name sad 1st form)the Insane Clown Twins BloodDrink and DeathBring
Normal or boss: Boss
Where they are:in an abondoned circus ground if possible (where PsychoClown is)
Powers: they are both Psychic and use Darkness-based magic
Elemental strength: Darkness
State Strength:Cursed
Elemental Weakness:Light
State Weakness:Blessed
How they look:Two Completely insane looking clowns, one blood red and one night black, they are both in 2 unbound insane asylum coats and are each holding 2 menacing looking knives with splatters of blood on them.
What they do:They Make you take part in a twisted game of chance they call "Death or life" in which you spin a wheel with angels and skulls on it if you land on a skull instant DEATH but if you land on an angel you begin the battle with them.
Description:Two twins both driven insane by an unknown darkness, trusting only each other they spread madness, death, and destruction wherever they go.
Attacks: Knife Stabby(they stab you with a knife) Suprise in the box(they throw a jack in the box at you that shoots metal spikes, Poison gas, Acid, or Knives at you when it opens) Dark Mind:They use their dark magic and psychic abilities to completely f you up
Twin Fuse(using their combined dark powers they combine into their second form)
2nd Form: The Insane Death Clown
Description: the combined form of the insane clown twins, few have gone up against this entity of madness, death, and destruction and even fewer have come out of it alive.
How it looks: A Dark and Menacing Mixed Bood-red and Night-black clown with 4 arms and an eternal creepy smile on its face, blood splatters coat this beast in multiple places
Attacks: Insane Dark Knife Slash: using his 4 knives he slashes at you with Dark powers of madness
Final attack: Dark Madness Void He summons a void that sucks you into a world of evil madness, you do not come out of this void the same.
(and along with all this anything else you might want to add to this boss)
What do you think?
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Posted: Mon Apr 18, 2011 4:37 pm
Heres a pic of what i think The Cuteness should look like  This is just a picture of a cute but evil looking kitty i found on the internet, this is just a general idea of The Cuteness's appearance, and i know its not in sprite format, im too lazy to do that.
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