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Ozaru Darc. Rogue Shinigami. {<AWAITING APPROVAL!!>}

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Kenpachi_Ozaru_Darc

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PostPosted: Tue Mar 01, 2011 11:08 am


Name: Ozaru Darc

Nickname(s)/Alias(es): Ozy to his close friends.
Race: Shinigami
Age: Is 394 yrs old appears to be in his 30's.
Height: 6 ft 4 in.
Weight: 210 lbs.
Rank: Rogue Former Lt of squad 11.

Physical Description: User Image

Personality: Ozaru is laid back and relaxed. He is the funny guy who lets life just coast by but if the situation calls for it he can be extremely serious and intellegent.

Zanpakutou: Zets

Zanpakutou Spirit: User Image


Inner World: A large destroyed village hidden deep in a dark dense forrest, The village was said to once be a grand amazing trade town. One day a dark figure swept threw and left nearly every building destroyed.


Sealed Form: Sealed form.


(ACHIEVED) Shikai Name/Release Phrase: Embrace the darkness Zets.


Shikai Description:Shikia form.
Ozaru's Zanpak-to doesnt change to much, the only noticible thing is that it seems to pulsate a black arua around it and Ozaru himself.


Shikai Powers/Attacks: Ozaru gains a small amount of control over the darkness in the area.

1. Darkness volley- Ozaru charges his reiatsu and slashes the air in front of him creating a dark rift in the air, 3 balls of darkness shoot out and rush towards his opponent. ( 2 post to charge, 3 post cooldown.)

2. Terror towers.- Ozaru stabs his Zanpak-to into the ground and sucks in the shadows from a 100 ft radius and creates 3 towers around his opponent that crash down him/her. (3 post for towers to reach full height, 4 post cooldown.


(ACHIEVED) Bankai Name: Consume them all in darkness, Zetsen Oshiru!


Bankai Description: Bankai form.
In his bankai form Ozaru's Zanpak-to grows 8 ft, a small orb of darkness is located on a chain coming form the end of the hilt.


Bankai Powers/Attacks: Ozaru's mind becomes directly linked to Zetsen Oshiru's and is given emmense power over shadows and darkness.

1. Cosmic ripple!- Ozaru can preform this move 2 different ways.
A. He can charge it and send a very large dark wave through the air at his opponent. (3 post to charge, 5 post cooldown.
B. He can quickly slash with his Zanpak-to and send 3-5 smaller faster waves of dark energy at his opponent. (4 post cooldown.)

2. Light out.- Ozaru grabbs the orb of darkness off its chain, launchs it into the air. It explodes and cast everything in 100 yard radius into darkness, Ozaru's sword can attack from everywhere. (5 post before everything is completly dark. Darkness last 13 post. and it has a 20 post cooldown.)

Special Accessories:
1. Skull symbol
2. Jigokuchō
3. Gigai
4. Artificial souls
5. Kikanshinki
6. Soul phone

Skills: Ozaru is trained in the arts of many fighting styles from hand to hand combat all the way to Zanjutsu.

Abilities: Ozaru has a limited control over the shadows and darkness when in his normal state, he can only use it to transport himself to and from places. Ozaru doesnt believe this abilitly is worth using in battle so he Never does.


Kidou: He was never good at Kido so he can only remember 3 of them.

Bakudou:
1. Bakudo # 39, Enkosen (円閘扇, Arc Shield)- Summons a shield of condensed reiatsu to block opponents' attacks.

Hadou:
1. Hado # 33, Sōkatsui (蒼火墜, Blue Fire, Crash Down)- Fires a burst of blue spiritual energy at a target in a similar manner to #31, but over a wider area and with more power.

2. Hado # 73, Sōren Sōkatsui (双蓮蒼火墜, Twin Lotus Blue Fire, Crash Down)- Essentially a doubled version of #33, this spell fires two shots of blue fire with greater potency than the single-shot variety.

Biography/History: Ozaru doesn't remember anything from his life in the living world, and he doesn't much care to figure it out either. Once he got to the Soul Society he became part of a secret family that thrived on hatred and killing in the Zaraki district.

One day Ozaru met a strange man wandering the zaraki district, he had been there for as long as he could remember and he didnt like new ppl showing up. This man told Ozaru that if he wished to be the strongest that he needed to get rid of things like family and friends. Ozaru wasnt sure if he could do this he waited 7 months thinking everything through than one day he woke up and decide he desired nothing more than strength and power he murdered his whole family and left for the Sereitei to join and become a member of their squads and one day raise to the power he so desired.

He joined the 11th division and quickly shot to the LT seat. His sheer abilitly to be a cold blooded killer proved to be useful in this squad. Ozaru didn't make any friends in the squad he had no ties to anyone he went on missions with but he never had a mission were one of his comrades had died. To Ozaru it didn't matter whether not he liked you or not, If you didn't deserve to die than he would do everything he could to make sure you didn't.

Everything went swimmingly untill the day he was denied his request to be a captain. His rage was unmatched by anyone. Ozaru went on a killing rampage before he left the Sereitei and vowed he would return someday to destroy it all and rebuild it in his own image.

Powers:
1. Shikai-
1. Darkness volley- Ozaru charges his reiatsu and slashes the air in front of him creating a dark rift in the air, 3 balls of darkness shoot out and rush towards his opponent. ( 2 post to charge, 3 post cooldown.)

2. Terror towers.- Ozaru stabs his Zanpak-to into the ground and sucks in the shadows from a 100 ft radius and creates 3 towers around his opponent that crash down him/her. (3 post for towers to reach full height, 4 post cooldown.

2. Bankai.
1. Cosmic ripple!- Ozaru can preform this move 2 different ways.
A. He can charge it and send a very large dark wave through the air at his opponent. (3 post to charge, 5 post cooldown.
B. He can quickly slash with his Zanpak-to and send 3-5 smaller faster waves of dark energy at his opponent. (4 post cooldown.)

2. Light out.- Ozaru grabbs the orb of darkness off its chain, launchs it into the air. It explodes and cast everything in 100 yard radius into darkness, Ozaru's sword can attack from everywhere. (5 post before everything is completly dark. Darkness last 13 post. and it has a 20 post cooldown.)

3. Kido.
1. Bakudo # 39, Enkosen (円閘扇, Arc Shield)- Summons a shield of condensed reiatsu to block opponents' attacks.

2. Hado # 33, Sōkatsui (蒼火墜, Blue Fire, Crash Down)- Fires a burst of blue spiritual energy at a target in a similar manner to #31, but over a wider area and with more power.

3.Hado # 73, Sōren Sōkatsui (双蓮蒼火墜, Twin Lotus Blue Fire, Crash Down)- Essentially a doubled version of #33, this spell fires two shots of blue fire with greater potency than the single-shot variety.

Ozaru also has the abilitly to control and manipulate shadows and darkness.
PostPosted: Tue Mar 01, 2011 6:35 pm


While I applaud your ambitiousness you do not yet have the privilege to pick and choose what you are in rank or your history beyond recently graduating from the Shinigami Academy. You start out bare bones basic with nothing like everyone else does. Remove all kido above 10 and put under both your shikai and bankai that they have not been attained yet. As for your rank that is given to you by your respective captain so remove that as well.

As for the structure of your profile it's rather chaotic. I'd clean that up and, maybe, split things up between a few separate posts like other members have. Pictures especially. Punctuation and correct grammar go a long way to help improve its appearance as well.

Your zanpakuto is also a concern. Shadow/field manipulation is an iffy subject for some. It wouldn't hurt to elaborate better on both stages.

If you read the rules posted here you should be able to correct your profile to the best of your ability until a checker comes along to approve you fully.

COVrock


Shattered_Fangs

PostPosted: Tue Mar 01, 2011 6:41 pm


Also, I would like to add something; Big pictures are, to be frank, rather annoying in a profile. Try making a link instead - it creates a cleaner profile, and doesn't force everything to scrunch to one side.
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