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Sasori00923

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PostPosted: Sun Feb 13, 2011 1:31 pm


Username:Sasori00923
Name biggrin otenmaru Ryuukishi

Appearance:User Image

Age:698
Height:6'2
Weight:180 pounds of pure muscle

Squad:1
Rank:Lt.

Biography: His origins are very much unknown all that's known about him by everyone is that he graduated the academy in just over a year even without knowledge of kido due to his swordsmanship after which he was sent with an expeditionary unit to Hueco Mundo, there he and his squad engaged in many battles over the span of 200 years, they had no way of getting out and slowly but surely they all began dying until only Dotenmaru remained, one day he encountered a Vasto Lorde the latter caught him of guard and firing a cero straight through his chest killing him, as his body hit the floor he began loosing his consciousness, at that point he cursed with all his might the weakness he had, he wished to kill that hollow and break out of the god-forsaken place, suddenly his heart beat got stronger, his reiatsu darker and consuming space around him cloaking him completely, the transformation began and through the course of 3 days he had completely hollowfied, with this new found power he tore an opening and broke out of Hueco Mundo after this he remained in the world of the living training for the next 390 years, after mastering his hollow powers completely he came back to soul society 8 years ago, in that time between the debriefing and countless harassment of the Central 46 he was now finally allowed to join a squad.....



Zanpakuto Name:Zetsumei (Death)
Zanpakuto Appearance:User Image
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Shikai Release:Keiteki (Whistle)
Shikai Appearance:User Image
((DUAL))

Shikai Ability 1: Keiteki Zetsumi (Whistling Death)- Fires a wave of energy from the blade, it packs quite a punch

Shikai Ability 2: Togameru Zetsumei (Revoke Death)- Creates a shield of energy large enough to encompass the user and anyone in a 5 foot radius

Shikai Ability 3: Karasu=Zetsumei (Killing=Death)- The user focuses his reiatsu onto his blades, this triggers a change in color as well as a massive increase in cutting power, when an opponent is struck the massive concussive force of the strike generates an explosion of reiatsu that propels attacks away from the user and pushes enemies away

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Bankai Release: Kibatsu Zetsumei (Striking Death)

Bankai Appearance:User Image
((DUAL))

Bankai Discription: In this stage the blade changes from a sword to an ornate Scythe, the two top ends serve the purpose of hooking enemy swords and stripping them from their user's hands, the ribbons on the bottom are actually high density tear resistant bandages that Dotenmaru wraps around his torso and arm to prevent his Scythes being taken away, this bandage can extend and retract about 5 feet, in this state Zetsumei has forsaken all defensive abilities to destroy an opponent granting an extreme increase in cutting power

Bankai Ability 1: Koodori Zetsumei (Dancing Death)- The user Funnels reiatsu into the scythes and begins spinning them by the bandages, as they are spun they are subsequently whirled around the body of the user releasing multiple waves of energy that go towards the opponent with the intent to kill, since the technique comes from the twirling and sniping scythes it is hard to predict the direction of the incoming attack making dodging a difficult thing indeed...

Bankai Ability 2: Sassou Zetsumei (Dashing Death)- After focusing massive amounts of reiatsu onto his scythes the user uses a flash step of amazing speed appearing in front/or above the opponent, at this moment the reiatsu that had been funneled into the scythes takes it's true purpose the cutting power of the scythes has been increased drastically as they strike the opponent, the result is an explosion that deals burn damage to the opponent as well as propelling them several feet away from the caster, (Technique can only be used every 5 posts, every 3 if in hollow form and can only be used 3 times total/ after this the user reverts back to shikai and can not use bankai until he recovers)

Bankai Ability 3: Zetsumei Baion (Death Harmonic)- EFFECT UNDER CONSIDERATION AT THIS TIME....
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Agility

Dashing: A most basic technique that allows the user to throw him/herself to a certain direction using a certain angle of which way the the stance is directed and executed. Based on an individual's atributes, dashing can be quite a moderately fast move instead of running. Also depending on the distance, dashing can be quite useful if in closer range to the opponent. This technique is basically for all ranks.

Shunpo (Flash-Step): A movement technique that allows the user to move faster than the eye can follow. This technique requires a very high level of training, thus a most difficult one to obtain. One, who is of a high lieutenant ranking, must be able to possess Shunpo. Furthermore, it is a most fearsome mid-range/long-range speed known to be the exceeding ability than dashing. All in all, this ability can only be used by lieutenants and captains. For lieutenants it is nearly mastered, yet not perfected. Therefore, it is only of mid-range level 1. For captains Shunpo is of a level 2 maximum ability in which it is fully perfected for both mid-range and long-range.

Air Walk: Another skill, though not necessarily related, is the Soul Reaper ability to walk on air using spiritual energy. By collecting and solidifying spiritual particles beneath their feet, Soul Reapers can gain traction on thin air to either freely move about or to stop themselves from falling. This particular ability can only be obtained from officer level. Furthermore, it cannot necessarily be used every so often, especially for officers. It is an ability that can only be temporarily used but cannot last for a very long period of time. However, for lieutenants, they can stay on air for quite a bit longer and for captains, it can be held for quite a long while considering the great amount of riatsu within a captain ranking individual.

Senka (Flash Blossom): Although Shunpo is connected with this ability, this technique possess a unique name and style of its own. This technique is known as Senka (闪花, Flash Blossom), a flash step combined with a spin to quickly move behind the enemy, followed by a strike aimed to destroy the saketsu chain and the hakusui soul sleep with a combination of two quick thrusts. This technique is one of the two, that Youruichi developed mixing Shunpo to complete its ability. Furthermore, only certain individuals, of high ranking captain level can possess such an ability.

Utsusemi: This is one of the two, that Youruichi developed as well. It is the 4 ways of the Shihou through Shunpo which is also known as "Utsusemi". It's ability is a speed known to be so fast that the user leaves an afterimage of him/herself. Its affect is most absolute, superb, and flawless if ever fully perfected. And to be more specific, Utsusemi's speed is so fast, that the enemy can practically feel and touch the physical body of the afterimage and not even know the very fact that it is nothing more but an afterimage. Its very image can easily deceive the eyes of the enemy. This technique is very rare, thus few captains are able to possess such a flawless ability. Furthermore it is most lethal when combining Senka after Utsusemi is executed.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Kidu: Fully capable of sucking at it, he focused all of his effort into swordsmanship and battle strategy so he didn't learn kido.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Other Information: He also possesses a hollow mask and a hollow form further increasing his physical prowess

Mask:

User Image



Hollow Form:

User Image
PostPosted: Fri Feb 25, 2011 4:34 pm


Even back in my guild, I hesitated to look at this because of the multitude of abilities... Usually there is only 3 shikai abilities and 2 bankai abilities... ><

Tsukirou Nevermore

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Sasori00923

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PostPosted: Fri Feb 25, 2011 4:41 pm


To better reference the way I use my abilities you can check the fights I had in AoJ to see that I was balanced even though of my abilities, I do not god mod or do anything outside of what I have in my profile which is why I didn't think it was problem
PostPosted: Fri Feb 25, 2011 5:11 pm


I would class him under Visored...since he has a Hollow and a Hollow Mask =/

revolution evolution

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Rei Seshiro
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PostPosted: Wed Mar 09, 2011 1:50 pm


ok, scrap the last ability altogether...
but other than that, it looks good.
PostPosted: Wed Mar 09, 2011 2:32 pm


on second thought... those time-based abilities are a lot like Barragan's...
and the "Soul Breaker" sword... that one is just. yeah no.

Rei Seshiro
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Tsukirou Nevermore

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PostPosted: Tue Apr 12, 2011 3:03 pm


Sasori00923
To better reference the way I use my abilities you can check the fights I had in AoJ to see that I was balanced even though of my abilities, I do not god mod or do anything outside of what I have in my profile which is why I didn't think it was problem


But that would still defeat the purpose of having a limitation on abilities. No one person on this guild has more than 3 shikai abilities and 3 bankai abilities (so I've seen in this guild's skeleton, they've added an extra bankai slot.) There are lots of people here with questions on your profile, which is probably why it is so hard to decide whether it should be accepted or not. I'm not trying to bring you or your ideas down, but even I have had problems with fitting all my ideas into this skeleton. Again, I respect you and your character, but having so much while everyone has less is a bit of a problem, especially those bankai skills.
PostPosted: Wed Apr 13, 2011 4:27 am


EDITED: Removed 3 Bankai Abilities

Sasori00923

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Sasori00923

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PostPosted: Thu Apr 21, 2011 6:07 pm


BUMP?
PostPosted: Thu May 05, 2011 2:44 pm


Hmmmm... Rei likes the edited version!!

Rei approves!

Rei Seshiro
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Tsukirou Nevermore

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PostPosted: Thu May 05, 2011 6:37 pm


Still pending.

He's got 5 different swords each with different (some overpowerful) abilities plus the addition of Bankai and shikai abilities. He can use two of these blades at a time or double of each version and can change them at will?

I can't possibly pass this. Don't get me wrong there are ups to this profile, but this character practically represents an "All Powerful Being". All strengths and nearly no physical weaknesses (other than "Water Based Zanpakuto")
PostPosted: Fri May 06, 2011 5:32 am


EDIT: Removed bankai abilites and he can no longer change the swords at will, he must wait... tell me if I have to edit more and I will

Sasori00923

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Tsukirou Nevermore

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PostPosted: Fri May 06, 2011 3:29 pm


seeing that you won't change the overall profile layout any more than you already have, I can only give this profile a maybe. I'm letting the other captains, vice captains and other analysts a chance to look at this. Everything looks alright, but the horn of heaven kind of overdoes it. You can say that you blind the enemy if they look at it and the blindness lasts for 5 posts (maximum). Also, 15 minutes? We can't tell time while Rping, so we will just make it every 15 posts. Fair enough?

Everyone else can look at this profile, I'm pretty much done what I could. If you want to see and rate his original profile, then he can post it on here again, he can pm it to you, do what ever you want. I didn't want to let him have so many abilities but if you see anything wrong with my judgment on this profile you can let me or Kira know.

Sorry if I sound like an a**, but when I entered this guild I was expecting a more stricter code for the use of the Skeleton given for each race. I like it when people follow directions exactly how they're put, that way there aren't so many questions and not much to hassle with. But that's just me.
PostPosted: Fri May 06, 2011 5:47 pm


EDITED THE HORN OF HEAVEN


No worries/ I don't mind changing it some more, I'm just not all that experienced with profile making, if you could/ could you pm me to begin working on it to better fit your standards?

ps. I agree with the limitations you put on the profile

Sasori00923

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Izuma-Kun

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PostPosted: Mon May 09, 2011 3:24 pm


Im not one who can approve or dis-approve profiles but I can voice my opinion on things

The way you have your character based is to literally make him invincible it seems. To control 6 different blades is an awesome Bankai, I wont lie. But when you can wield two at once and then switch, thats starting to go a wee bit on the over power side. Add on to the fact you have him constructed as a vizard, and have 8 other abilties that are all making him ever MORE poweful then he already is, and then the ability to effectively use Kidou, AND THEN add on to the fact that you have tons of different abilities with your swords. It stacks up to a very over powered fighter when there seems to be no real weakness or way to fight back.
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