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Posted: Wed Feb 09, 2011 11:01 am
◩ [-] The History Behind the Bijuus [-] ◪尾獣  In the beginning of ninja history, centuries before the founding of the ninja villages, there existed one demon, the Ten-Tailed Beast, that plagued the world until the Sage of the Six Paths defeated and sealed the beast within himself, making him the first jinchūriki. However, knowing that his death would release the Ten-Tails back into the world, the Sage used his ability, the Creation of All Things (万物創造, Banbutsu Sōzō), to divide its chakra into the nine other tailed beasts, before using Chibaku Tensei to seal its body away in what would become the moon Bijuu Rules❶ All Bijuu are not invincible ❷ All Hosts must be trained to control their Bijuu once you have been trained please pm myself, a VC, or crew so we may update the bjuu hosts page. ❸ Only skilled attacks ( kage level and up ) can only do sufficient damage to a released bijuu - end result killing the host ❹When and if the host is killed the bijuu will be released - it goes up for adoption again - unless it is taken by an akatsuki member in the next 12 hours after the hosts death
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Posted: Fri Feb 11, 2011 11:59 am
One-Tailed Shukaku一尾の守鶴 Ichibi no Shukaku Other Names Shukaku of the Sand,The Incarnation of the Sand Shukaku, the One Tailed Demon Tanuki Appearance: Shukaku is a sand-coloured tanuki, with black (dark blue in the anime) markings all over its face, body, and tail, and a jagged, concave mouth. The sclera of its eyes are black, containing yellow irides with pupils that each takes the shape of a black four-pointed star with four black dots around it. During the last remaining days of the Sage of the Six Paths, Shukaku in its youth looked the same as it does presently, only much smaller. Personality: Shukaku is cunning, but also incoherent, giving it the demeanor of a madman, which fits well with the typical depictions of tanuki in Japanese folklore. According to Gaara, because of its innate rage and bloodlust, Shukaku relishes the opportunity to kill anyone in sight, even more so during a full moon. Like all tailed beasts, Shukaku also has a strong desire to preserve its own life, and as such, will grant its jinchūriki the power to control sand as well as allow them to transform into it in a state of need and bloodlust. Gyūki mentioned that Shukaku hates Kurama for its beliefs that the tailed beasts' strength is measured by the number of tails and, as such, views Shukaku as the weakest. Background: Shukaku first came into being in the waning days of the Sage of the Six Paths' life; to prevent the Ten-Tails' resurgence, the Sage split up its chakra and used his Creation of All Things (万物創造, Banbutsu Sōzō) ability to create nine separate, monstrous constructs of living chakra, which would become known as the tailed beasts.] It was revealed that some time after being created, the Sage of the Six Paths sat down with all the young tailed beasts and told them that they would always be together even when separated and that one day they would become one entity again with different names as well as forms than they did then when the time came for them to understand what true power was. Citizens of Sunagakure came to believe that Shukaku was a living ghost (生霊, ikiryō) of a corrupted Suna priest, and was originally sealed inside a tea kettle. Shukaku had two jinchūriki in the past, one of which inspired the Third Kazekage to create the Iron Sand technique. Shukaku was eventually removed from their bodies, resulting in their deaths. When Karura became pregnant with Gaara, her husband, the Fourth Kazekage, ordered Chiyo to seal Shukaku into Gaara during his birth. Before Karura died from a premature childbirth, she passionately told her son that she would protect him and her love seeped into the sand. However, Gaara couldn't properly control Shukaku's powers, killing or injuring several of Suna's shinobi and citizens. Deemed a failure, the Fourth Kazekage chose to test his son, ordering Yashamaru to assassinate him and also tell him that his mother never loved him, and that she was used as a human sacrifice for the sealing process. Gaara failed the test, fully releasing the rampaging Shukaku, to which the Fourth eventually used his Gold Dust to subdue the beast. Abilities: • Sunaton [ Sand Release ] This gives the user the ability to manipulate sand at will, giving them the release passively without any Biju influence. • Fuuton [ Wind Release ] A Shukaku Jinchuuriki has an advanced affinity with wind, giving them the release even if they don't have it. Shukaku Jinchuuriki also have the ability to lightly manipulate the air currents, bending them to their will. This ability increases the more of his power you release. • Suna no Tate [ Shield of Sand ] Suna no Tate is a Ninjutsu created by the Shukaku demon imbued into Gaara. The shield that protects Gaara does so under its own will. Since the time Gaara was a baby, the sand incarnation Shukaku has protected Gaara using this shield of sand. When needed, Gaara can also use his own chakra to control the sand to act as a barrier. Because the protection is reliant upon how quickly the Shukaku demon can respond, it is possible a fast enough ninja can bypass the sand and strike Gaara. If the shield fails, Gaara uses his Suna no Yoroi to act as secondary protection from attack. • Shukaku: Full Release At fully-released form, Shukaku's body is completely made of sand; as such he can ignore most damage that would otherwise be detrimental, as shown when he had one of his arms chopped off by Gamabunta and was still able to keep on fighting. Whenever Shukaku is sealed into its jinchūriki, it has the ability to eat away its host's personality, and influence him or her with its bloodlust behaviour whenever he or she sleeps, which leads its host to develop insomnia. Techniques: • Tankui Nairi no Jutsu [ Feigning Sleep Technique ] Phase Required: N/A This ninjutsu forces the user to fall asleep. Gaara has only used this technique when trying to bring out Shukaku. • Shukaku: Han-Kai [ Shukaku: Half Release ] Phase Required: Phase Two This ability is the one tailed release for the Biju Shukaku. When releasing one tail, half of their body will become literal sand, usually one arm and half their torso. Said transformed portion of the body can be manipulated and extended at will using the sand the Jinchuuriki controls. When Gaara became angry after a fight with Sasuke Uchiha, he slowly slipped into his half Shukaku form. In this form the gourd on his back slowly breaks down and begins to cover his body, covering his arms, and then his face. His face becomes distorted and it begins to look more like Shukaku's with yellow eyes and markings around the eyes, he even grows a tail from the gourd which itself functions like a normal tail. In this form, his speed and strength increase. He can use the sand on his arms to stretch his limbs to extraordinary lengths. This form allows him to even fire off his limbs at will, but still have them remain under his control, as he was able to pin Sakura Haruno to a tree and then slowly crush her as his battle with Naruto continued. • Miniachua Shukaku [ Minature Shukaku ] Phase Required: Phase Three During his fight with Naruto Uzumaki, Gaara allowed the sand to cover his entire upper body, with only his feet remaining uncovered. While his facial features still remain slightly human, both his eyes resemble the Shukaku's. His body also has the same markings that Shukaku has on its body. Notably, the "love" kanji remains on his head. In this form, Gaara is able to use the Sand Shuriken, and can also use Shukaku's Wind Release to perform Wind Release: Infinite Sand Cloud Great Breakthrough. His speed, attack, and defence greatly rises while he is in this form. Much like Naruto's fox shaped chakra cloak, the sand is capable of absorbing a wide variety of attacks. However, the defence given to his body still has one weak spot. Since his lower half is not covered, as seen by Naruto, a small explosion beneath his tail can make the entire sand form crumble, and fall apart. This was Gaara's downfall during his battle with Naruto. • Fūton: Renkūdan [ Wind Release: Drilling Air Bullet ] Tails Required: Half Shukaku Mode, Miniature Shukaku, or Full Shukaku Mode Phase Required: Phase Two To use this technique, Shukaku will first take a deep breath, and then pound its stomach to apply external pressure, the power of which it uses to shoot a highly compressed air ball from its mouth. The expelled air ball is mighty enough to hollow out the ground, and level an entire forest. Because of the large quantity of chakra kneaded into it, it explodes the moment it reaches its target, dealing an enormous amount of damage, as well as leveling anything in its path. Shukaku is able to fire multiple of these in rapid succession, having a certain level of control regarding the size of the bullets. • Bijudama [ Tailed Beast Ball ] Requirements: Fully Released Biju, Phase 5, or Loss of Control The Tailed Beast Ball is the ultimate technique of a tailed beast. To form the attack, they gather both positive black chakra (+の黒チャクラ, purasu no kuro chakura), and negative white chakra (−の白チャクラ, mainasu no shiro chakura), shape it into a sphere, and then compress it inside their mouth. The black and white chakra needs to be balanced at an 8:2 ratio respectively or it will backfire. The ball can be fired differently, either in sphere form, which gives it a wide area of damage, or as a concentrated beam of energy which gives it explosive penetrative power. A Tailed Beast Ball is incredibly dense, as when Naruto Uzumaki in his four-tailed form, sunk the ground beneath his weight after he swallowed it. When used in close proximity to other tailed beasts, the Tailed Beast Ball can be combined, vastly increasing its destructive power and size.The power of the attack is relative to the power of the user. The tailed beasts' jinchūriki can use this ability, though they need to be in their full tailed beast forms. Should the jinchūriki lose control of their tailed beasts, they can perform this technique despite not being fully transformed.
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Noble Negative J3T Vice Captain
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Posted: Sun Nov 03, 2013 3:17 pm
nchuuriki: Elitedax
Location: Lighting Country
Natural Elements: Owner must have Fire Element
Chakra/Stamina Rank: 8th [+250] To Chakra Pool When Released.
Strength Rank: 4th
Description: The Nibi, Nekomata; was born when the Sage of Six Paths split the Juubi's chakra up. It is unknown, like most of the other Bijuu, how its form came. Like all the other Bijuu, it is a living mass of chakra. It resembled a ghost of sort; giving it a frightening demeanor, and is thought to be the embodiment of all tortured souls.
Demon Persona: Nekomata is highly intelligent, but also very lazy and more friendly then most other Bijuu. It harbors a deep hate for men, but adores females. Nekomata will rarely lend it's help to men.
Host Appearance: The host of Nekomata has simply flawless skin and a bright sheen of hair, making it look as beautiful as a kittens, and as soft as ones too. The host also has cat-like eyes, these eyes, being so animistic and all, allow for a great degree of night vision, making them not just for fashion purposes.
Control Level: Females can tame at Jounin. Males can tame at Konin.
Passive Ability: Edo Tensei (Resurrection to the Impure World) and Edo Tensei Seal - This forbidden technique is auto learned by the owner of this Demon, allowing the user to summon back beaten enemies. They must have had the Edo Tensei Seal used on them during battle to be resurrected. This takes up one Attribute slot.
Levels of Demon/Fighting Style: Non-Demon Stage: The Spirit Cat Nekomata gives the host powerful azure flames, making them more ninjutsu oriented, but, it also gives them amazing balance and speed; allowing for quicker and better taijutsu performance. During the stages of its transformation Nekomata will fight on all fours and your moves will be fast and cat like.
~Tamed Demon Stages~
Stage 1: One Tail: The user cloaks them self inside a mass of blue chakra. Though, this chakra acts more like flames, flickering and dancing around. One tail will be released, and the cloak will appear as a cat around the user. The host also has a 1/4th boost ins peed while on all fours.
Stage 2: Two Tail: The hosts cloak burns brighter, becoming hot as fire, basically burning what does come in contact with it, their fangs sharpen and grow longer to the appearance of a cats. When the host moves on all fours, they gain additional speed as well as a second tail.
Stage 3: The host is now physically and mentally connected to Nekomata. The user will wrap their tails around themselves; creating an explosion of chakra has what stands before their enemy is a massive cat with glowing white-eyes and mouth. The chakra fusing with the hosts skin and muscles; making them a living mass of it. The user now stands on all fours and can move at exceptional speeds. They can also rapid-fire, and breath continuous streams of flames. The soul that the host themselves have killed can be summoned as will-wisps, and can take actual form to help.
Stage4: Two Tailed Nekomata Release: Jounin Level and above The hosts cloak will burn out in blue flames; releasing the Nibi herself. This is the users final speed boost, allowing them to move almost as fast as the Gobi himself. The Nibi is basically pure flames; spirits congregated into it's form. Not only can it breath and blast out fire; but it can unleash the Bijuudaima.
Bijuu Strengths: • The host has an incredible sense of smell and night vision.
• The host has amazing speed; second only to a Release Gobi host
• Most incredible balance any ninja can achieve, second only to Sokou
• Flames are azure; easily overpowering Katon of the same rank as it.
• Can turn even Shukaku's sand to glass, and melt the ice of Hyouton. Can evaporate water of a lower rank except Sanbi's water.
• Fire immunity.
Bijuu Weaknesses • Passive only activates if someone the host has fought is dead.
• Fire immunity only applies to jutsu your rank and below.
• Youton can easily overpower your fire.
• No agility increases.
Jutsus
• Katon Kisoku [ Flame Breathing ]
Tails Required: Varies
Phase Required: Phase Two Minimum
A Nibi Jinchuuriki can breathe flame from his mouth the size of a Goukakyuu no jutsu fireball. With every tail released, the fireball grows in size and power.
No Tails: C Ranked 1 Tail: B Ranked 2 Tails: A Ranked 2 Tails Miniature State: S-Ranked Full Biju Released: S-Ranked
• Sukeruton [ Skeletons ]
Tails Required: Varies
Phase Required: Phase Two
Using this ability the Nibi Jinchuuriki can summon a horde of skeletons to do battle for him/her. Alone they can summon ten, with one tail twenty, and with miniature state or full release thirty. These skeletons have various weapons, though they are usually equipped with swords and shields. A physical blow or jutsu can shatter them, rendering them useless. The skeletons are also not fast, though they're not slow; their speed is moderate, that of an average person.The Nibi Jinchuuriki can only reanimate a skeleton by pumping chakra into it.
• Kontan Chozou [ Soul Storage ]
Tails Required: N/A
Phase Required: Phase Three
Since the Nibi has control over souls, the Nibi Jinchuuriki can collect the spirits of the deceased in the area and store them in their body. When a person dies, their soul is stored inside the Jinchuuriki's body. Collected souls manifest themselves as tattoo's of the person's face which vanish when the souls are released. They usually chain together starting on the person's arms. The Jinchuuriki can read the memories of stored souls, and also gains the use of one element and three jutsu from each.
• Oujou [ Death ]
Tails Required: Varies
Phase Required: Phase Four
Using this ability the Nibi Jinchuuriki can place any of the souls they have stored into a manifested body of their choice.
No Tails and One Tail: The Jinchuuriki can place the soul into skeleton warriors, though these ones have flesh and muscle. The only difference from the ordinary skeletons is that these take a strong physcial blow or jutsu to destroy.
Two Tails, Two Tails Miniature Form, And Full Release: The Jinchuuriki can place them into human bodies, though this is limited to two at once. Human bodies get five techniques, which includes the three techniques that the Jinchuuriki has obtained from the soul. These five techniques are predetermined.
• Oujou Kami [ Death God ]
Tails Required: Varies
Phase Required: Phase Five
Nibi is seen as the shinigami's pet, as it has control over the dead. As such, the Nibi Jinchuuriki can call a soul back to its body by simply willing it to be so. Because it has control over death, as well as souls, this includes souls that have been trapped in any way; this is because some souls may be trapped in the afterlife, for example. Once a soul is called back to their body they regain conciousness, and life, as well as their jutsu [ 50 Points Worth ]. Jinchuuriki must have the DNA of said subject. Any number of people may be called back this way. Each of them is controlled by the user completely, and counts as an SS-Rank jutsu. These summons can die like a normal human can. Once one is summoned, they can be resummoned whenever the Jinchuuriki wants without the use of the sample used the first time.
No Tails: One Body Controlled At Once
One Tails: Two At Once
Two Tails: Three At Once
Two Tails Miniature: Four At Once
Full Release: Four At Once
• Ban Oujou Kami [ Final Death God ]
Tails Required: Full Release
Phase Required: Phase Five
Using this technique, the Jinchuuriki can fully call any soul they want back into the real world. For this technique they do not need the DNA of the subject to bring them back. Only two people can be brought back like this at once. They have access to the same number of jutsu as those brought with Death God. When two of these are being controlled, none from Death God or another technique can be controlled.
• Kontan Joume [ Soul Lock ]
Tails Required: Full Release
Phase Required: Phase Five
By placing a hand on a body the Nibi Jinchuuriki can anchor a person's soul to their body, preventing them from dieing for as long as Nibi is fully released. Only one soul can be maintained like this at once. Once the Jinchuuriki is not in full Biju mode anymore this is dispelled.
• Bijudama [ Tailed Beast Ball ]
Tails Required: Fully Released Biju or Loss of Control
Phase Required: Phase Five or Lost Control
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Posted: Sun Nov 03, 2013 3:21 pm
Jinchuuriki: Open
Location: Water Country
Natural Elements: Owner must have Water Element
Chakra/Stamina Rank: 7th [+300] To Chakra Pool When Released.
Strength Rank: 6th
Story: Isonade is a Bijuu, one of the more underestimated ones at that. There is no way for people to describe why it looks like it does, but it strikes fear into into any sailor, for they say when he emerges once every ten years for oxygen, the seas become unsettling, and all sailors go missing, and end up becoming part of it's diet. Even more so, it is also said that when Isonade submerges, a storm is brought for three days.
Demon Persona: Isonade tends to be rather grumpy, and slightly clueless for the most part. It enjoys eating, very much so and is constantly hungry. Though, not necessarily making the host itself hungry, as the host can either choose to appease it, or choose not to.
Host Appearance: The host of Isonade has a very obvious defining trait, the host has glowing yellow eyes much like a reptiles. (Eyes will glow in the dark)
Control Level: Cannot tame until Chuunin.
Passive Ability: Shell Armour- Isonade gives the host intensely hard skin, absorbing all Suiton jutsus thrown at them and screwing the opponent over. The host can also withstand most other elemental releases by at least half. Takes up one Attribute Slot.
Levels of Demon/Fighting Style: Non-Demon Stage: Isonade gives the user high Suiton proficiency, as well as the ability to stand most ninjas of the Ninjutsu Class. Though Doton users will find it easy to knock around this host, other will be perplexed and wonder they aren't doing much. Most of all Suiton users.
~Tamed Demon Stages~
Stage 1: One Tail: The user will cloak them self in a mass of blue chakra, much darker then that of Nibi. Within this form, the user has much greater defense then previous.
Stage 2: Two Tail: The cloak deepens in color and becomes much more packed with Isonade's chakra, giving essentially, much more powerful defense. Still giving the user free movement and basic cloak increases. Their skin starts to scale, giving the appearance of light green skin, mixed with their normal skin tone.
Stage 3: Three Tails: The host is now physically and mentally connected to Isonade. The user will wrap their tails around themselves; creating an explosion of chakra has what stands before their enemy is a massive kappa-looking creature with three tails. The chakra fusing with the hosts skin and muscles; making them a living mass of it. The host now has pure white eyes and white mouth, and able to now protrude spikes form their body and such. In water,, the user moves faster then anyone can possibly imagine. But, on land they've become slower, but all Katon jutsu is nulled, Suiton jutsu will make them faster, and only Doton jutsu can do massive damage to this form.
Stage 4: Release: Chuunin Level and above The host becomes enveloped in chakra, surging out as Isonade is released, towering over the foe. Such as previous form, all Suiton and Katon do are help, and nullify, respectively. Most jutsu of any type are ineffective, and will only irritate the beast. While on land; the user is immobile, but can release massive blasts of water form their mouth or tails. Though, the host can also use the Bijuudaima, and create a mist that only the Byakugan could penetrate.
Bijuu Strengths: • Water jutsu strength are basically upped a rank.
• Can breathe in any body of water, as well as move very effectively through it.
• The user can control the direction of their Suiton, but only those not expelled from the mouth.
• By empowering chakra into their jutsus, they increase water pressure and rank of their jutsu to A-Rank.
Bijuu Weaknesses: • Cannot make, or control ice.
• May not control another's Suiton
• You do not have full control over the element of water. Only water from your jutsu.
Jutsus
Sanbi no Ougi: Kiri no Mayakashi [ Secret of the Three Tails: Fog of Deception ]
Requirements: Sanbi's Chakra Released
A fog that can be expelled by Sanbi weather it be inside him or outside. This fog will cause the user to see visions and hallucinate while impairing their vision.
• Sanbi no Ougi: Kyousei Nami [ Secret of the Three Tails: Great Wave ]
Requirements: Sanbi's Chakra Released
Using the powers gained when Sanbi is released the jinchuuriki can create not only waves but tidal waves at will.
One Tail: Small waves, usually no larger than a person.
Two Tails: Large Waves, usually quite large, though not quite a tidal wave.
Three Tails & Full Release: Tidal Waves can be created.
• Sanbi no Ougi: Tama [ Secret of the Three Tails: Bullet ]
Requirements: One tail or above. Blasts grow larger and more powerful with each form released.
At any time in the jinchuuriki can exhale a large bullet of water that travels at incredible speeds. This blast of water is extremely powerful and has the force to knock people back.
• Sanbi no Ougi: Bibu [ Secret of the Three Tails: Tails]
Requirements: Sanbi's Full Release ~ Transformation
Once fully transformed, Sanbi can attack with its Spiked tails, destroying barriers and defenses up to A ranked.
• Sanbi no Ougi: Mizu Bakuha [ Secret of the Three Tails: Water Blast ]
Requirements: Sanbi's Full Release ~ Transformation
A gigantic dual blast of water that is shot from Sanbis mouth in three tail form. This blast is strong enough to shatter anything it hits weather it be crystal, rock, a cliff or anything else. It will usually flood the area and send all those in the area deep underwater caught up in the currents. When this blast comes into contact with something, it explodes into water.
• Sanbi no Ougi: Naiteki Kuudou [ Secret of the Three Tails: Inner Cave ]
Requirements: Sanbi's Full Release ~ Transformation
A technique only usable once Sanbi is in full control the opponent must be swollowed for this to be activated. Once inside Sanbi the opponent will be trapped in what looks like a giant cave made of stone with many different passages. Inside this stone hell is millions of mini sanbi and many larger sanbi. The larger Sanbi are the size of a very large turtle spanning many feet wide and many feet high. The smaller Sanbi are about a foot wide and 2 feet tall. When in this maze the exit will be compleatly hidden and the demon Sanbi's everywhere attaking in hordes. These small Sanbi can use all of Sanbis techniques and have skin just as hard. While somebody is inside him Sanbi will be deep underwater at the bottom of a lake with a bubble around him to hide his presence.
• Sanbi no Ougi: Purotekuto [ Secret of the three Tails: Protect ]
Requirements: Sanbi's Full Release ~ Transformation
Due to the strong defensive abilities Sanbi has shown, the Jinchuuriki also possesses such abilities. When Sanbi is fully released, it can harden its skin to protect it from all physical attacks. It cannot harden it's eye.
• Tailed Beast Sonic Roar
Requirements: Power grows with tails increased
A tailed beast uses its massive chakra reserve to turn a simple roar into a powerful force of pressure and destruction. The Nine-Tails' jinchūriki, Naruto Uzumaki, in his initial jinchuriki form used his roar to go through Sasuke Uchiha's Great Fireball Technique, and years later in his three-tailed form created a powerful sphere of destruction against Kabuto Yakushi and Orochimaru.
When used by Kurama itself, its powerful enough to completely disperse powerful attacks like the Sage Art: Ultra-Big Ball Rasengan, and even knock back other fully transformed tailed beasts.
• Jinchuuriki: Kai [ Host: Release ]
The Jinchuuriki will release Biju's chakra, allowing it to coarse through their body and giving them access to stronger abilities.
Effects of Sanbi: The Jinchuuriki will be covered in an aquamarine chakra cloak, while a shell like shape will be taken by the chakra on their back. They will gain access to 10% of the Biju's chakra. While in this form, the Jinchuuriki can harden the chakra cloak at will, deflecting physical attacks up to D-Ranked.
• Ichi [ One ]
The Jinchuuriki will further release Biju's chakra, allowing it to coarse through their body and giving them access to stronger abilities.
Effects of Sanbi: The Jinchuuriki will gain a larger chakra cloak, while a first tail will be formed from behind them. The shell will become more prominent as well, gaining spikes that can harm the opponent on contact. A Jinchuuriki will gain access to 25% of the Biju's chakra. While in this form, the Jinchuuriki can harden the chakra cloak at will, deflecting physical attacks up to C-Ranked.
• Ni [ Two ]
Phase Required: N/a
Tails Required: N/a
The Jinchuuriki will further release Biju's chakra, allowing it to coarse through their body and giving them access to stronger abilities.
Effects of Sanbi: The Jinchuuriki will gain a larger chakra cloak, while a second tail will be formed from behind them. The spikes will become much larger and the Jinchuuriki's chakra cloak will create armor on their legs and their backside as well. A Jinchuuriki will gain access to 50% of the Biju's chakra. While in this form, the Jinchuuriki can harden the chakra cloak at will, deflecting physical attacks up to B-Ranked.
• San [ Three ]
Phase Required: N/a
Tails Required: N/a
The Jinchuuriki will further release Biju's chakra, allowing it to coarse through their body and giving them access to stronger abilities.
Effects of Sanbi: The Jinchuuriki will gain a larger chakra cloak, while a third tail will be formed from behind them. The body of the Jinchuuriki is essentially that of the Biju now, though the user can be seen beneath it fully. It looks merely as a water cloak. A Jinchuuriki will gain access to 75% of the Biju's chakra. While in this form, the Jinchuuriki can harden the chakra cloak at will, deflecting physical attacks up to A-Ranked.
• Mini Kai [ Mini Release ]
Phase Required: N/a
Tails Required: N/a
The Jinchuuriki becomes essentially a miniature version of the Sanbi, the water surrounding his body completely hiding any traits from within. It looks like a deep blue water, too deep to see what is beneath. The Jinchuuriki gains access to 90% of the Jinchuuriki's chakra. While in this form, the Jinchuuriki can harden the chakra cloak at will, deflecting physical attacks up to S-Ranked.
• Bankai [ Final Release ]
Phase Required: Phase 5 or Loss of Control
Tails Required: N/a
The Jinchuuriki releases the full Biju, allowing it to manifest.
• Jiten [ Spin ]
Phase Required: Phase Two
Tails Required: Released State Version, One Tailed State Version, Two Tailed Complete Version
Release State: The Jinchuuriki can create currents in the water that surrounds their body and loosely manipulate it.
One Tails: The Jinchuuriki now gains more advanced control over their water cloak, and can create whirlpools which suck things that come into contact with it into the cloak.
Two Tails: The Jinchuuriki can rotate, manipulate, and conjure things within the cloak at will. This technique gets its from the rapid currents that form around the body which are so fast that they can cut whatever they touch.
• Bijudama [ Tailed Beast Ball ]
Requirements: Fully Released Biju, Phase Five or Loss of Control. Strength increases with tail increase.
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Noble Negative J3T Vice Captain
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Noble Negative J3T Vice Captain
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Posted: Sun Nov 03, 2013 3:22 pm
Jinchuuriki: Divinity Luciano
Location: Earth Country
Natural Elements: Owner must have Fire and Earth Elements
Chakra/Stamina Rank: 6th [+400] To Chakra Pool When Released.
Strength Rank: 5th
Story: Soukou, the crimson ape. The beast is said to live in very high mountain ranges, roaming them to it's content. Though, occasionally it tends to live in the jungles. Soukou, as all other Bijuu, was made form the ten-tails, and was given a more different.. structure then the others. He possesses the power of elemental fusion, able to create magma. Making him one of the more formidable beasts.
Demon Persona: Soukou is one of the more cunning Bijuu, willingly giving out his power to the host in order for survival. Soukou is rather smart, as much as Kaku, Hachibi and Kyuubi at least. Though, like Hachibi, he also knows when it's time to run away.
Host Appearance: The host of Soukou contains black markings on his face, Though, this differs from host to host, though principle still apply.
Control level: Can not tame until Jounin rank.
Passive Ability: Heated Strength and Agility - On will, the user can ignite their fists in flames, allowing for an intensely strong, yet heated punch, as powerful as a chakra punch but without the cost. Takes up one skill slot
Levels of Demon// Fighting Style: Non-Demon Stage - Soukou makes their host more adept in taijutsu, allowing them to perform quick, but dangerous combos; as well as a variety of throws and amazingly timed blocks. Though, the Yobi's host will also make very good use of their Youton.
~Tamed Demon Stages~
Stage 1: One Tail: A chakra cloak of a crimson color will form around the host, increasing their strength and agility exponentially while allowing for powerful combos and throws.
Stage 2: Two Tails:: The second tail is released. The cloak burns brighter, giving off heat and burning those struck by it, or even near it. Their hair starts to grow quickly and wildly, making them look more and more like an ape. The host also gains another strength and agility boost, allowing them to shatter boulders with ease and to evade most physical attacks, and ninjutsu.
Stage 3: Three Tails:The host is now physically and mentally connected to Soukou. The user will wrap their tails around themselves; creating an explosion of chakra and immense heat has what stands before their enemy is a massive gorilla like creature with three tails. The chakra fusing with the hosts skin and muscles; making them a living mass of it. The host now has pure white eyes and white mouth, and the chakra is now immensely heated, allowing for the host to be able to melt through solid rock, steel at most upon contact. Since, there skin is now like molten rock. The user receives a massive strength boost, almost rivaling Hachibi, and agility surpassing the Nekomata at full. Doton attacks melt in contact with this form, Katon is absorbed, and water is pretty much turned into steam before reaching this form. This form can also spray lava from it's mouth like that of a jet stream.
Stage 4: Four-Tailed Release: The host becomes enveloped in chakra, flaring out with heat as Soukou is released, towering over the foe. Such as previous form, all Suiton, Katon, and Doton are useless, and will only irritate the beast. The host is given immense agility, meaning that despite it's size, Soukou is almost impossible to hit. Not only that, but it releases a fiery aura on command, making it almost impossible to physically attack. The host can take boulders from the ground itself to chunk at the foe, breathe a blast of pure blue fire, though not as strong as Nekomata's. And, can spray magma and use it in many ways. The host can now unleash the Bijuudaima, making them formidable.
Bijuu Strengths: • Allows the use of Youton.
• No matter what age the host may be, Soukou gives them the greatest agility; allowing them to dodge most attacks with ease as well as keeping them in the finest condition plausible.
• The host has incredible throwing power, even without the Heated Strength active. As well as amazing climbing skills.
• The host can store lava for later techniques, but must use [120] chakra to do so.
• The user can control the direction of their created Youton, but only those not expelled from the mouth.
• Lava can be used as a liquid, or solid.
Bijuu Weaknesses: • Does not mean you have heightened speed.
• Strength level is smaller then Hachibi's, though only active when passive is.
• More then a mouthful of lava stored can kill the host.
• Cannot control Youton clans lava, only their own. Techniques:
• Guru[ Glue]
Phase Required: Phase Two
Tails Required: Chakra released.
The Jinchuuriki's chakra acts like glue, fusing all surfaces it touches together instantly.
• Jinchuuriki: Chakra Shifuto [ Host: Chakra Shift ]
Phase Required: Phase Two for Random, Phase 5 to Control the Elemental Shifts
Tails Required: N/a
When Yonbi's chakra is released, the Jinchuuriki's chakra cloak will change between every element it possesses by process of a random number every post, where the first element will be one, and so on. Once the Jinchuuriki gains mastery, they can control these shifts at will. When a large portion, over half, of the chakra cloak is gone in one post it takes a full post to return. Once mastered (Phase 5) this can be controlled.
Katon [ Fire Release ]
The Katon chakra cloak is made of fire which can burn the opponent. The fire cant be controlled.
Suiton [ Water Release ]
The Suiton cloak is a cloak made of pure water, this water cannot be controlled.
Fuuton [ Wind Release ]
The Fuuton cloak is made of pure wind, able to redirect things sent at it such as projectiles, opponents, etc. This dosn't work with chakra based attacks like a fireball.
Doton [ Earth Release ]
The Doton cloak is made of solid rock, able to deflect physical attacks up to B ranked. It can shoot out the rock in stone projectiles.
Raiton [ Lightning Release ]
The Raiton chakra cloak is made of lightning which can paralyze the limb the opponent made contact with for 1 post.
Mokuton [ Wood Release ] = Doton + Suiton
The Mokuton chakra cloak takes a defensive format mainly turning the chakra cloak into a layer of dirt/soil. The Jinchuuriki can create and control trees and such to emerge from this cloak.
Jiton [ Magnetic Release ] = Doton + Raiton
The Jiton chakra cloak is a thick layer of pure magnetic chakra which is at the user's control. It draws in all metallic objects and magnetizes whatever it touches; the magnetic objects get caught and rotate within the field where the Jinchuuriki can use them as projectiles/weapons.
Shoton [ Crystal Release ] = Doton + Suiton
The Shoton chakra cloak takes the form of pure crystal which the user can control and alter the shape of.
Bakuton [ Explosion Element ] = Doton + Katon + Raiton
The Bakuton chakra cloak is a maroon layer of manipulatable Bakuton chakra.
Youton [ Lava Release ] = Katon + Doton
The Yoton chakra cloak is a layer of solidified lava which can deflect physical attacks up to B ranked. It can be turned into its molten form at any time and be controlled.
Yugeton [ Steam Release ] = Katon + Suiton
The Yugeton cloak is a cloak made of pure scolding steam, capable of melting all it touches.
Shakuton [ Scorch Release ] = Katon + Fuuton
The Shakuton chakra cloak, much like the Bakuton chakra cloak, is a layer of manipulatable chakra.
Jinton [ Dust Release] = Katon + Doton + Fuuton
Jiton cannot be made into a chakra cloak.
Hyoton [ Ice Release ] = Suiton + Fuuton
The Hyoton chakra cloak takes the form of a solid demonic crystal ice mirror surrounding their body. It can deflect projectile attacks back at the opponent up to B ranked.
Ranton [ Storm Release ] = Raiton + Suiton
The Ranton cloak is one made of pure lasers, constantly vibrating. This enhances the users speed slightly; laser projectiles can be created from it and controlled. It can also be shaped to the users will.
• Jinchuuriki: Kai [ Host: Release ]
The Jinchuuriki will release Biju's chakra, allowing it to coarse through their body and giving them access to stronger abilities.
Effects of Yonbi: The Jinchuuriki will be covered in a changing chakra cloak, while a it will begin to look like Yonbi, taking on his basic shape.. They will gain access to 10% of the Biju's chakra.
• Ichi [ One ]
The Jinchuuriki will further release Biju's chakra, allowing it to coarse through their body and giving them access to stronger abilities.
Effects of Yonbi: The Jinchuuriki will gain a larger chakra cloak, while a first tail will be formed from behind them. Spikes will form on the tail, and the muscles will grow larger. A Jinchuuriki will gain access to 20% of the Biju's chakra
• Ni [ Two ]
Phase Required: N/a
Tails Required: N/a
The Jinchuuriki will further release Biju's chakra, allowing it to coarse through their body and giving them access to stronger abilities.
Effects of Yonbi: The Jinchuuriki will gain a larger chakra cloak, while a second tail will be formed from behind them. The spikes will become much larger and the Jinchuuriki's chakra cloak and the muscles will grow larger. A Jinchuuriki will gain access to 40% of the Biju's chakra.
• San [ Three ]
Phase Required: N/a
Tails Required: N/a
The Jinchuuriki will further release Biju's chakra, allowing it to coarse through their body and giving them access to stronger abilities.
Effects of Yonbi: The Jinchuuriki will gain a larger chakra cloak, while a third tail will be formed from behind them. The body of the Jinchuuriki is essentially that of the Biju now, though the user can be seen beneath it fully. A Jinchuuriki will gain access to 70% of the Biju's chakra.
• Yon [ Four ]
Phase Required: N/a
Tails Required: N/a
The Jinchuuriki has access to 85% of the Biju's chakra, and bones now form on top of the chakra cloak.
• Mini Kai [ Mini Release ]
Phase Required: N/a
Tails Required: N/a
The Jinchuuriki becomes essentially a miniature version of the Yonbi,
• Bankai [ Final Release ]
Phase Required: Phase 5 or Loss of Control
Tails Required: N/a
The Jinchuuriki releases the full Biju, allowing it to manifest.
• Bijudama [ Tailed Beast Ball ]
Tails Required: Fully Released Biju or Loss of Control
Phase Required: Phase Five or Lost Control
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Posted: Sun Nov 03, 2013 3:27 pm
Jinchuuriki: Kazuhiko [Zauriel Masters]
Location: Earth Country
Natural Elements: Owner must have Water, Fire, Wind, Lightning and Earth Elements
Chakra/Stamina Rank: 5th [+500] To Chakra Pool When Released.
Strength Rank: 3rd
Story: Houkou a demonic fusion of what seems to be a horse and dolphin, the perfect demon to control all the element's based for speed in any area placed in. The horse for land and its dolphin shape for speed and control in the water. Rumor's have been heard it can use the air to enable flight also. Originally Houkou was from the Rock Countries grasp and used in the akatsuki to try and regain the ten tailed beast, history is unclear weather the task was successful.
Demon Persona: Houkou is incredibly smart and believes his host should be highly trained before receiving any conditional help. Houkou will only help in dire times of absolute need, otherwise only offering wise information to help in the battle.
Host Appearance: The host of Houkou has a very obvious defining trait, the host has no defining trait other than the fact that their curse mark spreads through out most of their body. Because of this most of the Gobi hosts tend to cover their bodies completely leaving only the eyes uncovered for battle.
Control Level: Houkou will not allow himself to be tamed via a weak ninja and commands only the strongest ninja to tame him. Sannin or higher is the only way to fully tame Houkou's abilities.
Passive Ability: Elemental prowess: Houkou allows its host to be less effected by the limitations of elemental Ninjutsu. Houkou grants his host the power over all Elemental styles (Main five element's can all be used) and increases the strength of all Ninjutsus. (Increases the Ninjutsu used by one rank only to S Rank)
Levels of Demon/Fighting Style: Non-Demon Stage Houkou whilst transforming uncontrollably becomes much faster and adds great tactics into his fighting. He can see through the most cunning of all plans and will use his elemental attacks, also utilizes his opponents Ninjutsu weaknesses and barrages them with attacks of that element.
~Tamed Demon Stages~ Stage 1 Chakra Cloak 1 Tail: Releasing the first of Houkou's Chakra Cloaks increases the Elemental Power's of all wind jutsu's by 1 rank. Also weakens all fire jutsu's used on the host by 1 rank. The chakra cloak slightly increases chakra and speed.
Stage 1 Chakra Cloak 2 Tail: Houkou jumps to two tails, this increases water elemental Jutsu's by one rank and decrease's strength of all earth jutsu's used on the host. Also increasing speed and chakra slightly.
Stage 2 Chakra Cloak 3 Tail: Houkou cloaks the host with three various tails of chakra, these tails increase the strength of lightning Jutsu by 1 rank and also decreases strength of all wind jutsu by one rank. This stage increases speed and chakra slightly.
Stage 2 Chakra Cloak 4 Tail: Houkou adds the fourth tail increasing the strength of earth jutsus by one rank and decreasing the strength of all lightning jutsu used on the host by one rank. Being in a cloak with four tails the user can cast numerous elemental Jutsu's at once without the use of hand signs. (Max3) This cloak increases the user's chakra capacity and speed and strength largely.
Stage 3 Chakra Cloak 5 Tail: Fusing with the demon partially this is an alternate to fully releasing the demon and a powerful option also. It increases the strength of fire jutsus by one rank and decreases the power of water jutsu used on the host by one rank. Essentially adding the effects of all chakra cloaks the hosts elemental jutsu are again increased by one strength rank (Only to S+ Rank) and all elemental attacks used against the host are decreased by one rank. (Only to C Rank)
This increases the user's Chakra by almost double the previous stage. Adds power over each of the element's allowing its own techniques and to cast numerous jutsu's at the same time (Max4). Being physically and mentally connected to the demon, large in size representing a four legged beast of immense black chakra, unable now to see the Human form which is seen inside chakra cloaks.
Five tailed Houkou Release:Sannin Level and Above Houkou and the host talk freely and can unleash this power whenever they like using any technique in there wake. The host now having full control over Houkou and Houkou being released onto the world.
Bijuu Abilities: -Can use Fire, Wind, Water, Thunder, and Earth elements.
-Cannot fuse elements properly and so cant use sub elements.
-Speed increase in all areas of combat.
-Only one elemental attack can be used at a time unless stated otherwise.
-Each element will be weaker than a demon host that is based on that element but could match a normal Ninja that is based on an element.
-Cannot control other peoples elemental attacks but may be able to overpower it canceling out the attack.
-May use any of the attacks from any of the listed elements in the jutsu list during release. echniques:
• Hisame [ Hail ]
Tails Required: Zero
Phase Required: Phase Zero
The Jinchuuriki creates handseals, and causes hail to fall from the sky.
• Taiyou Furea [ Solar Flare ]
Tails Required: Variable.
Phase Required: Two
The Jinchuuriki will create a large burst of light which will last a few seconds. Any who see this light will be blinded for a short duration. This has a cooldown of half the posts of blindness caused (Ex: 2 Posts blind, 1 post cooldown) which starts after the blindness ends.
0-1 Tails = 1 Post. 2 Tails = 2 Posts. 3 Tails = 3 Posts 4 Tails = 4 Posts. 5 Tails = 5 Posts.
• Tsuchiwaku [ Rockslide ]
Tails Required: Varies.
Phase Required: Three
The Jinchuuriki can cause rocks to fall from a high up surface/cliff causing an avalanche. The avalanche lasts longer with more tails active; the rocks are also larger.
• Kiretsu [ Fissure ]
Tails Required: Released Chakra.
Phase Required: Four
The Jinchuurikii slams his foot on the ground, creating a fissure in the ground starting from where they slammed their foot.
• Ayatsuri [ Manipulation ]
Tails Required: Variable
Phase Required: Variable
The Jinchuuriki can manipulate the elements depending on the tails he possesses. He can manipulate and conjure the elements of his tails. He gets his first passively, and then one for every tail released after. Second at one tail, third at two, fourth at three, and fifth at four.
• Shinsei Ayatsuri [ True Manipulation ]
Tails Required: Variable
Phase Required: Phase Five
The Jinchuuriki can conjure and manipulate the elements of his tails passively now that the Biju has been mastered. By using partial transformation to release his tails, he can fully conjure and control that corresponding element.
• Katon: Funka [ Fire Style: Eruption ]
Tails Required: 0 [ Mini ] and ____ [ True ]
The number of tails required for true depends on the user and how they list their elements. The first element in their list is one tail, and the second at two, etc etc.
Phase Required: Dependent on Jinchuuriki. The Jinchuuriki unlocks his first two elemental disasters at phase one, his next two at phase three, and his final at phase four.
Forming handseals the Jinchuuriki causes an eruption. In mini form this forms in the ground and spews lava where the Jinchuuriki chooses. In final form, the user can create a large volcano.
• Raiton: Rai Boruto [ Lightning Release: Lightning Bolt ]
Tails Required: 0 [ Mini ] and ____ [ True ]
The number of tails required for true depends on the user and how they list their elements. The first element in their list is one tail, and the second at two, etc etc.
Phase Required: Dependent on Jinchuuriki. The Jinchuuriki unlocks his first two elemental disasters at phase one, his next two at phase three, and his final at phase four.
Forming handseals the Jinchuuriki causes a lightning bolt to hit the ground. In mini form this allows the jinchuuriki to fire lightning bolts from their hands using their chakra. In final form, the user can cause a lightning bolt to hit an approximate area. It is hard for this to hit specific targets as it follows the natural laws of lightning.
• Fuuton: Torune-do [ Wind Release: Tornado ]
Tails Required: 0 [ Mini ] and ____ [ True ]
The number of tails required for true depends on the user and how they list their elements. The first element in their list is one tail, and the second at two, etc etc.
Phase Required: Dependent on Jinchuuriki. The Jinchuuriki unlocks his first two elemental disasters at phase one, his next two at phase three, and his final at phase four.
Forming handseals the Jinchuuriki creates tornados. In mini form he creates many small tornados, varying in size with the chakra used. They can be used for distraction, to fire weapons, as shields, and much more. They can be created on the ground facing up, from the palm facing out, etc. In true form, a large tornado is created. The Jinchuuriki must remain still to control the direction of the tornado with high detail.
• Suiton: Tsunami [ Water Release: Tsunami ]
Tails Required: 0 [ Mini ] and ____ [ True ]
The number of tails required for true depends on the user and how they list their elements. The first element in their list is one tail, and the second at two, etc etc.
Phase Required: Dependent on Jinchuuriki. The Jinchuuriki unlocks his first two elemental disasters at phase one, his next two at phase three, and his final at phase four.
Forming handseals the Jinchuuriki creates tsunami's on a body of water. If there is no water in the area, they may use this to cause a flood, creating a body of water (Body of water is small in mini form, and very large in true form.. In mini form the waves are small to large, but not tidal waves/tsunamis. In true tsunami's and tidal waves can be created. The user must remain still when creating and maintaining the waves. Once he releases the jutsu, they will crash to the ground.
• Doton: Shindou [ Earth Release: Tremor ]
Tails Required: 0 [ Mini ] and ____ [ True ]
The number of tails required for true depends on the user and how they list their elements. The first element in their list is one tail, and the second at two, etc etc.
Phase Required: Dependent on Jinchuuriki. The Jinchuuriki unlocks his first two elemental disasters at phase one, his next two at phase three, and his final at phase four.
Forming handseals the user will create an earthquake. In mini form they can create up to magnitude five. In true they can create all magnitudes of earthquakes. All forms allow them to create tremor's of any size.
• Bijudama [ Tailed Beast Ball ]
Tails Required: Fully Released Biju or Loss of Control
Phase Required: Phase Five or Lost Control
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Noble Negative J3T Vice Captain
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Noble Negative J3T Vice Captain
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Posted: Sun Nov 03, 2013 3:28 pm
Jinchuuriki: Tsunami of the Water Release
Location: Water Country
Natural Elements: Owner must have Wind and Water Elements
Chakra/Stamina Rank: 4th [+625] To Chakra Pool When Released.
Strength Rank: 8th
Story: The Demon of the Mist, Rokubi previously was stored and resided inside the mist village along with his Host. A giant demonic slug with six tails, doesnt really sound too menacing but its abilities tell otherwise. Its abilities are unique to the shinobi world of ninja, but also incredibly useful for a shinobi to posses.
Demon Persona: The demon is slow in all aspects of itself even its thought processes are slow this demon doesnt seem intelligent but also isnt dimwitted. Rokubi just likes to take things easy and be carefree, all this demon wishes is for a lazy and relaxing existence so if lending chakra is the only way thats what it will do.
Host Appearance: The host of Rokubi has a very obvious defining trait, the host has extremely pale skin and must carry around a water pipe at all times. This pipe is not only used to make bubbles for the hosts jutsu but it is said that the host drinks the water from the pipe to keep their body hydrated as it needs extreme amounts of water to stay moist.
Control Level: A chuunin should be able to control this demon with some ease.
Passive Ability: Rubber Body: The user is almost completely immune to Taijutsu's as its skin is coated in a slimy substance. Taijutsu attacks will simply stick to the user's body allowing the host to trap the attacker momentarily. (Up to B rank Taijutsu) Toxin's: Host is immune to its own poison. (These Take up one Shinobi special skill each)
Levels of Demon/Fighting Style: Non-Demon Stage The user will be extremely slow in taijutsu and basic movement's but with its slimy body will absorb oncoming attacks and spray toxic gases causing great damage.
~Tamed Demon Stages~ Stage 1 Chakra Cloak 1 Tail: The host engulfs themselves inside a chakra cloak with one tail of poisonous chakra. The cloak itself is a form of acidic chakra burning the skin of those who touch it only irritating it at first taking at least three posts to do any damage, but the enemy after making contact will begin to see double making aim incredibly hard. Defense of the host is increased.
Stage 1 Chakra Cloak 3 Tail: The host upping its game adds two extra tails making three tails in total. The chakra cloak is still highly acidic burning those making physical contact, and the enemy after making contact will begin to see double making aim incredibly hard. But now contains a new ability, any ninjutsu below C rank fired from a long distance away will simply bounce off the cloak.
Stage 2 Chakra Cloak 4 Tail: The host now entering a stage 2 transformation increases its tails to a total of 4, the cloaks acidic properties increase again. If a person is in contact with the cloak for two posts their skin will bleed and muscles will begin to lose control starting in the legs. Breathing while to close to the cloak would be fatal for an enemy as acid in the lungs will cause a drowning or suffocating effect. Also the host's defenses are again increased.
Stage 2 Chakra Cloak 5 Tail: At this stage the cloak contains 5 tails of chakra, deflecting ninjutsu's of B rank and below, also giving off an acidic gas. The gas causing hallucinations of demon's attacking from every direction, this effect happens if an enemy breathes within the area of the host. (up to about 8 feet around the host) This hallucination can be broken with a release of 1/3 of the hallucinating persons chakra.
Stage 3 Chakra Cloak 6 Tails: Partly fusing and releasing the demons chakra into the host itself, becoming an alternate released form. The cloak takes form however you wish (beast like) its a cloak still but of black physical chakra like a body with skin. (This version is completely resistant to Taijutsu up to A rank)
Six tailed Rokubi Release:Jounin and above Rokubi and the host talk freely and can unleash this power whenever they like using any technique in there wake. The host now having full control over Rokubi and Rokubi being released onto the world.
Bijuu Abilities: -Rokubi decreases the users natural speed by one rank. example a Chuunin would be about speed of Genin
-Rokubi's natural defense to taijutsu decreases all opponents taijutsu's by one rank.
-Rokubi is naturally immune to its own poison.
-Rokubi's host has an increased healing factor
-The host will find it virtually impossible to break bones as they are like rubber, meaning they cannot be restrained for long.
-The slimy body can catch punches and kicks holding only for one post.
-The host can use a special type of water element jutsu combining acid with bubbles. Techniques:
• Corrosive Touch
Phase Required: Phase 1
Tails Required: 1
This is the ability to touch a liquid and start a change of alkalinity within the substance, creating a change in color as the liquid starts to change and become corrosive.
• Corrosive Gas
Phase Required: Phase 2
Tails Required: 2 Tails
The Six-Tails releases a dense gas composed of a highly corrosive alkaline substance from its mouths, strong enough to disintegrate a tree that got caught in it instantly.
• Leech Gap
Phase Required: Phase 4
Tails Required: 5 Tails or Loss of Control
While in his transformed state, Utakata can ooze an extremely alkaline liquid, which burns upon contact. Killer B while in his full Eight-Tails form commented that the substance was strong enough to burn through his skin.
• Bijudama [ Tailed Beast Ball ]
Tails Required: Fully Released Biju or Loss of Control
Phase Required: Phase Five or Lost Control
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Posted: Sun Nov 03, 2013 3:37 pm
Jinchuuriki: Takumi Yaen
Location: Earth Country
Natural Elements: Owner must have Earth Element
Chakra/Stamina Rank: 3rd [+750] To Chakra Pool When Released.
Strength Rank: 7th
Story: The legendary demon connected with the Earth Nanabi, it is said that Nanbi is the form of all insect's in one, a giant horned rhinoceros beetle. This is said to be where the first descendants of the Aburame clan gained there power's by having a small portion and resemblance to one of Nanabi's power's.
Demon Persona: Nanabi is a cunning Demon always looking for the next hunt, using stealth and camouflage abilities and heightened sense's to track down its foe. The host usually ends up being quite shy, but always chasing for love and when its attained, ends up being bored of it.
Host Appearance: The host of Nanabi has a very obvious defining trait, the host has deeply earth toned skin from a young age as the host is always getting dirty and playing with the muddy dusty earth from a young age.
Control Level: Konin Level and above will easily tame the beast and tap into its chakra reserve.
Passive Ability: Forest absorption: The host can freely absorb Doton Jutsu's to heal damages and or chakra. The host can do this five times per battle before becoming immune to its healing effect's. The Host can absorb jutsus of C rank and below, this includes their own jutsus, to heal damage, but not chakra loss. Exoskeleton: The host has a tough skin that dampens the damage from any physical attack, like an exoskeleton. *Each takes one shinobi special skill slot.
Levels of Demon/Fighting Style: Non-Demon Stage As the demon goes through uncontrolled transformation's it will begin to act differently hiding more, attacking from the shadow's, using tactics and careful placed traps before charging head on in a clash of absolute strength.
~Tamed Demon Stages~ Stage 1 Chakra Cloak 1 Tail: Nanbi adding his 1 tailed cloak to the host allows for Doton jutsu increased by 1 rank making them more powerful. Also increasing strength slightly.
Stage 1 Chakra Cloak 2 Tail: With two tails released the host can activate a camo ability changing and hiding your chakra to match the earth and everything around perfectly blending in like a stick insect. (Last's 3 post's but chakra level is hidden always during this form. Cannot fool the Byakugan or Sharingan)
Stage 1 Chakra Cloak 3 Tail: With three tails released the host can activate a camo ability changing and hiding your chakra to match the earth and everything around perfectly blending in like a stick insect. (Last's 6 post's but chakra level is hidden always during this form. Can fool Byakugan and Sharingan.)
Stage 2 Chakra Cloak 4 Tail: Now a four tailed chakra cloak possessing powerful abilities and increasing the rank of all Doton jutsu under S rank by 2 ranks. (Making A rank jutsu's more powerful than previous S rank ones in this form) In this stage the Host can also preform feats of flight for a short time. (Flies for three posts)
Stage 2 Chakra Cloak 5 Tail: With a 5 tailed cloak the host can preform powerful abilities to use against their opponent becoming invisible from all traces except smell and sound. (For 9 posts) (Once during a battle) The host can now fly in the air with out having to rest drawing from the bijuus abilities and chakra. (Uses D Rank chakra from Nanabi to stay airborne each post) With 5 tails the cloak also gives a rhino beetle head allowing the user to ram his opponents at full force with physical chakra.
Stage 3 Chakra Cloak 6 Tails: The host and demon fuse partly allowing for an alternate demon transformation increasing the hosts strength, speed, chakra and defense. Giving shape of that of a powerful rhino beetle, in this form the chakra is so strong it creates a physical body that can be touched and fought. In this form the host is physically a lot stronger than most demon stage 3 releases but uses less chakra based attacks, this transformation is all about brute strength. (Would lose in strength to Hachibi) Also creates earthquakes simply by touching the ground. (Rank A)
Seven tailed Nanabi Release: Nanabi and the host talk freely and can unleash this power whenever they like using any technique in there wake. The host now having full control over Nanabi and Nanabi being released onto the world.
Bijuu Abilities: -Nanabi host can use any Doton elemental attack when released.
-Host can create small earthquakes when released.
-Cannot control others earth attacks but may overpower them, negate them or both.
-Camouflage technique can only be used a Max 2 per battle and that is when using the different stages version of it, otherwise once per battle.
-Using chakra Nanabi can split the ground creating large cracks but not shifting plate movement.
-The host has a tough skin that dampens the damage from any physical attack, like an exoskeleton. (If skin is broken the host can be in dire straights.) Techniques:
• Shinsei Sennin Modo [ True Sage Mode ]
Tails Required: N/A
Phase Required: Phase Five or Lost Control
As the Sichibi is essentially god of both animals and nature, it has access to the true sage mode possessed by the Six Realm Sage. True sage mode can be performed by a Jinchuuriki, giving them access to a sage mode where they can control how in tune with the animal they are; they could have no animal features, or be the animal itself for example. Furthermore, they can also choose which animal to become a sage with, switching it at will. Switching takes one post. Each sage mode used in a person's profile must be defined and is C Ranked. The Jinchuuriki must also write up the proper contracts for these animals in order to Sage Mode with them.
• Jinchuuriki: Kai [ Host: Release ]
Phase Required: Phase Two or Loss of Control
Tails Required: N/a
The Jinchuuriki will release Biju's chakra, allowing it to coarse through their body and giving them access to stronger abilities.
Effects of Sichibi: The Jinchuuriki will be covered in a changing chakra cloak, which will begin to look like Sichibi, taking on his basic shape. They will gain access to 5% of the Biju's chakra.
• Ichi [ One ]
Phase Required: Phase Three or Loss of Control
Tails Required: N/a
The Jinchuuriki will further release Biju's chakra, allowing it to coarse through their body and giving them access to stronger abilities.
Effects of Sichibi: The Jinchuuriki will gain a larger chakra cloak, while a wing tail will be formed from behind them. Sharp claws will form on the fingers. The Jinchuuriki will take on a more bug like stance. A Jinchuuriki will gain access to 15% of the Biju's chakra
• Ni [ Two ]
Phase Required: Phase 4 or Loss of Control
Tails Required: N/a
The Jinchuuriki will further release Biju's chakra, allowing it to coarse through their body and giving them access to stronger abilities.
Effects of Sichibi: The Jinchuuriki will gain a larger chakra cloak, while a second wing tail will be formed from behind them. The claws on their hands will become sharper turning into gloves. Armor will begin to shape around the head and on the shoulders as well. A Jinchuuriki will gain access to 30% of the Biju's chakra.
• San [ Three ]
Phase Required: Phase 4 or Loss of Control
Tails Required: N/a
The Jinchuuriki will further release Biju's chakra, allowing it to coarse through their body and giving them access to stronger abilities.
Effects of Sichibi: The Jinchuuriki will gain a larger chakra cloak, while a third wing-tail will be formed from behind them. The body of the Jinchuuriki gains more armor now, and the gloves will start to encroach on their arm. A Jinchuuriki will gain access to 40% of the Biju's chakra.
• Yon [ Four ]
Phase Required: Phase 5 or Loss of Control
Tails Required: N/a
The Jinchuuriki will further release Biju's chakra, allowing it to coarse through their body and giving them access to stronger abilities.
Effects of Sichibi:
The Jinchuuriki will gain a larger chakra cloak, while a fourth wing-tail will be formed from behind them. The body of the Jinchuuriki gains more armor now, and the gloves will continue to encroach on their arm. With four wings, flight speed is improved. Spikes will form around the users body on their armor. A Jinchuuriki will gain access to 55% of the Biju's chakra.
• Go [ Five ]
Phase Required: Phase 5 or Loss of Control
Tails Required: N/a
The Jinchuuriki will further release Biju's chakra, allowing it to coarse through their body and giving them access to stronger abilities.
Effects of Sichibi:
The Jinchuuriki will gain a larger chakra cloak, while a fifth wing-tail will be formed from behind them. The body of the Jinchuuriki gains more armor now, and the gloves fully encroach on their arm. Bones will begin to form, the head and horn fully forming on the head. A Jinchuuriki will gain access to 65% of the Biju's chakra.
• Roku [ Six ]
Phase Required: Phase 5 or Loss of Control
Tails Required: N/a
The Jinchuuriki will further release Biju's chakra, allowing it to coarse through their body and giving them access to stronger abilities.
Effects of Sichibi:
The Jinchuuriki will gain a larger chakra cloak, while a sixth wing-tail will be formed from behind them. The body of the Jinchuuriki gains more armor now. Bones will form on the arms and back now.. A Jinchuuriki will gain access to 75% of the Biju's chakra.
• Sichi [ Seven ]
Phase Required: Phase 5 or Loss of Control
Tails Required: N/a
The Jinchuuriki will further release Biju's chakra, allowing it to coarse through their body and giving them access to stronger abilities.
Effects of Sichibi:
The bones will fully form around the Jinchuuriki's body. The Jinchuuriki has access to 85% of the Biju's chakra.
• Mini Kai [ Mini Release ]
Phase Required: Phase Five or Loss of Control
Tails Required: Seven
The Jinchuuriki becomes essentially a miniature version of the Sichibi, releasing 90% of the Biju's chakra.
• Bankai [ Final Release ]
Phase Required: Phase 5 or Loss of Control
Tails Required: Seven
The Jinchuuriki releases the full Biju, allowing it to manifest.
• Bijudama [ Tailed Beast Ball ]
Tails Required: Fully Released Biju or Loss of Control
Phase Required: Phase Five or Lost Control
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Noble Negative J3T Vice Captain
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Noble Negative J3T Vice Captain
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Posted: Sun Nov 03, 2013 3:39 pm
nchuuriki: Negative J3T
Location: Lighting Country
Natural Elements: Owner must have Lightning Element
Chakra/Stamina Rank: 2nd [+900] To Chakra Pool When Released.
Strength Rank: 2nd
Story: A giant fusion of what seems to be an Ox and octopus possessing numerous abilities to harness, the strength of an Ox and producing Ink from the host's mouth like an octopus. The 8 tailed Demon possesses a different form of chakra, Darkness chakra.
Demon Persona: Easily angered but seemingly easy to get along with, the demon respects those powerful enough to be able to control him. Hachibi knows its own strengths and good ways to use its abilities to defeat enemies, whether it lies in taijutsu or simply by blasting the opponents with powerful chakra.
Host Appearance: The host of Hachibi has a very obvious defining trait, the host has a very muscular body due to their unsurpassed strength. The host is also very proud and cocky of their demons abilities and naturally bears an ox head tattoo as pride in their abilities as a host.
Control Level: Sannin and Kage only.
Passive Ability: Strength of An Ox: The Host of Hachibi is Born with incredible strength, each Punch matching the force of a chakra punch without even trying. Ink: Producing ink from the stomach can be used to pollute water or simply write. (Cost one space on the shinobi skill list)
Levels of Demon/Fighting Style: Non-Demon Stage The demon is very smart and knows exactly what to do in a fight, thinking over tactics before actually attacking, then deciding to charge with Taijutsu, blast with ninjutsu or run.
~Tamed Demon Stages~
Stage 1 Chakra Cloak 4 Tail: The Host releases four tails showing his opponent that he isnt actually taking him seriously yet. The four tails increases strength and chakra only. Completely unaffected by any forms of genjutsu even sharingan.
Stage 2 Chakra Cloak 5 Tail: With five tails released the Host increases their darkness attacks by 1 rank and increases strength again, a punch to the ground would cause a pretty big tremor now. This chakra can be charged into weapons allowing for incredible power. Completely unaffected by any forms of genjutsu even sharingan.
Stage 2 Chakra Cloak 6 Tail: At six tails the host can use his chakra, speed and strength to make an object vibrate piercing an enemy on contact. The darkness chakra now will burn any who enter its cloak. Completely unaffected by any forms of genjutsu even sharingan.
Stage 3 Chakra Cloak 7 Tail: With a seven tailed chakra cloak the user can perform up to 3 jutsu at the same time, all darkness jutsus below S rank are increased by 2 ranks. (Making A rank Darkness jutsu's more powerful than previous S rank ones) Also strength increases allowing the host to make weapons or objects vibrate so much they can pierce the enemy instantly using chakra which can be drained stopping the piercing effect. Completely unaffected by any forms of genjutsu even sharingan.
Stage 3 Chakra Cloak 8 Tails: Partially fusing with the demon to create an alternate demon transformation the host can use insane strength and the physical chakra form to cause great damage to the opponent. Strength is increased three ranks. Completely unaffected by any forms of genjutsu even sharingan.
Eight tailed Hachibi Release: Hachibi and the host talk freely and can unleash this power whenever they like using any technique in there wake. The host now having full control over Hachibi and Hachibi being released onto the world.
Bijuu Abilities:
-Chakra Similar to Kyuubi's.
-Adds darkness element.
-Deadly strength increase.
-No demon has unlimited chakra but this is closest to Kyuubi's.
Techniques:
• Tailed Beast Sonic Roar
Tails Required: Three Tails or Loss of Control
Phase Required: Phase Three or Loss of Control
A tailed beast uses its massive chakra reserve to turn a simple roar into a powerful force of pressure and destruction. The Nine-Tails' jinchūriki, Naruto Uzumaki, in his initial jinchuriki form used his roar to go through Sasuke Uchiha's Great Fireball Technique, and years later in his three-tailed form created a powerful sphere of destruction against Kabuto Yakushi and Orochimaru.
When used by Kurama itself, it's powerful enough to completely disperse powerful attacks like the Sage Art: Ultra-Big Ball Rasengan, and even knock back other fully transformed tailed beasts.
• Bijū Hachimaki [ Tailed Beast Eight Twists ]
Tails Required: Fully Released Biju or Loss of Control
Phase Required: Phase Five or Lost Control
After assuming his full Eight-Tails transformation, Killer B tightly coils the beast's tails around himself, before extending them with an enormous amount of physical strength. This causes him to spin rapidly, resulting in the generation of tremendous gusts of wind that buffet everything in the surrounding area. This technique was powerful enough to level the terrain within a large range of the Eight-Tails.
• Bijudama [ Tailed Beast Ball ]
Tails Required: Fully Released Biju or Loss of Control
Phase Required: Phase Five or Lost Control
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Posted: Sun Nov 03, 2013 3:42 pm
inchuuriki: Shirui Inuzuka
Location: Fire Country
Natural Elements: Owner can only have One Element besides Maruton [Null Release]
Chakra/Stamina Rank: 1st [+1200] To Chakra Pool When Released.
Strength Rank: 1st
Story: Kyuubi, the most terrifying of all the tailed beasts, a Demon fox holding unseen power's and devastating amounts of chakra thought to have been unlimited, but its chakra reserve is so high it seems that way. Kyuubi was once sealed inside the legendary ninja known today as Naruto, he was the first ninja to bring a great peace over the land whether the peace was due to Naruto's immense power or whether it was due to his friendly, heart felt nature. Maybe Kyuubi's strength was feared too much to keep fighting.
Demon Persona: Kyuubi represents a true demon bargaining with its host, attempting to trick them into allowing him into the real world. Kyuubi knows its own chakra's strength, and attacks mainly by standing still and releasing powerful jutsu's.
Host Appearance: The host of Kyuubi has a very obvious defining trait, the host has black lines ingrained into the face similar to whiskers.
Control Level: Kyuubi will not be Tamed by anyone less than a Sannin level ninja.
Passive Ability: Host Healing: The host will heal all its wounds after entering a transformation stage, and after any battle. During battle B Rank and below attacks can be healed and take 4 posts to heal while not in demon stages. (This changes during transformation)
Levels of Demon/Fighting Style: Kyuubi, when transforming, changes his fighting style. While still small and using the host as his main way to fight he will use speed and powerful taijutsu to bring enemies down. During more powerful release's such as 4 tails, the Kyuubi Will simply reside in one place and fire various jutsu in an attempt to obliterate his opponent.
Non-Demon Stage The host has only slight noticeable features showing its the nine tailed holder such as whiskers.
[Kyuubi's stages Work Very differently to the other demon stages only able to create a maximum of two tailed cloak before changing into a chakra and blood fusion, Kyuubi seemingly can never really be tamed but it will give you respect eventually (Sannin level)]
~Demon Stages~ Stage 1 Chakra Cloak 1 Tail: Genin and above Level: Upon states of heightened emotion chakra will leak and form a one tailed cloak this cloak increases strength and speed by one rank making a gennin as strong as a Chuunin maybe higher (Depending on the RPC) (At Sannin Level this cloak can be produced or created by training)
Stage 1 Chakra Cloak 2-3 Tail: Chuunin and above: After 1 tailed cloak release and upon states of heightened emotion or near death. The demon will release more chakra creating two tails of chakra, able to deflect attacks. (Below B rank and or projectiles) This cloak increases the user speed, strength and defense by one more rank and his chakra by two ranks. (This would make a Gennin Jounin strength and have anbu level chakra.)
~Demon Stage 2 Blood Fusion~ 4-5 tailed Blood Fusion: (Chuunin And above) Only in cases of extreme emotional stress or a last resort. The Host's body is stripped of skin and chakra leaks out creating four to five tails, forming a large fox like chakra and blood fused creature. This form increases the users abilities by one more rank and it is now more than jutsu, the host attacks using an embodiment of chakra being able to be physically hit. (Remember in this form you have no control of yourself attacking all in the area.) Coming into contact with the beast causes physical burns to the skin. (B rank) [Can only be maintained for 5 posts before the next stage is released.] (Once Sanin Level this form can be trained by posting 50 times, after this stage the user has 10% of their power left)
~Demon Stage 3 Blood and Bone Fusion~ 6-7 Tailed Blood and Bone Fusion: (Jounnin And above) Only in cases of prolonged extreme emotional stress. (Death of loved one) The hosts body again stripps but now it seems bone is added, Kyuubi's skull plate rests atop the chakra form as well as a whole fox skeleton, six to seven tails are produced. This form increases the user's abilities by one more rank. Being in this form damages the body severely and will take one week to heal after battle. [After 3 posts in this form the seal weakens again and the next stage is released]
~Demon Stage 4 Blood, Bone and Muscle Fusion~ 8-9 Tailed Blood, Bone and Muscle Fusion: (Sannin and above) Now the Kyuubi adds muscles to its structure looking like the Kyuubi with no skin. Kyuubi rages with absolute power and strength. This changes the Host into a basic full release This form matches Hachibis full release but has more chakra, until nine tails is released. (After fighting in this form for 5 posts the user will be near death and requires immediate medical attention as well as a months rest. )
Bijuu Abilities
-Each stage of Demon can only be entered once per battle and before each stage will happen the host has to meet requirement's.
-Kyuubi's official element is Maruton [Null Release] and therefor takes up One of your Two Chakra Element Slots.
-You may only enter 8 tailed transformation twice in your rpcs life time, after this you will either die or have to relinquish your rpcs ability to fight as the healing and rehealing will have aged your body to that of an 80 year old human.
-If you decide to enter full 9 tails release, you will be invincible till the stage is out lasted, after you exit 9 tailed release you WILL die.
-Extremely high chakra reserve bordering unlimited.
-Hokage Shiki Jijun Jutsu, Kakuan Nitten Suishu & Kyuubi Chakra Seal, can stop the host dead in there track and stop the transformation completely if it is to touch the host.
-Element is Chakra, this boosts all Maruton Ninjutsu
-Cannot Control Fire
-Can auto heal wounds in demon stage 1 or higher in one post if the jutsu is Rank A or below, Rank S techniques take three posts to heal.
-During Demon stages you cannot tell friend from enemy, unless tamed.
-Host can still use hand seals and jutsu in chakra cloak 1, 2 and 3 tails only.
-All Blood fusion stages can only be used once per battle at the rank stated.
-If you disobey any of the rules for Kyuubi you will be warned once, after such you will have Kyuubi taken and you will be asked to create a new rpc.
-Kyuubi is an extreme privilege and must be earned not requested. Techniques:
• Tailed Beast Chakra Arms
Phase Required: Phase 1
Tails Required: None To Use, 1 to Master
Creates red chakra arms like that of Kurama, allowing the Jinchuuriki to use the massive strength of a biju to move/hit things within their range. The Range of these claws is 25 ft.
• Nine-Tailed Fox Twister
Phase Required: Phase 2
Tails Required: 3 Tails
With a swipe of its claws, Kurama can create a tornado which could possibly do massive damage.
• Tailed Beast Sonic Roar
Phase Required: Phase 4
Tails Required: 7 Tails
A tailed beast uses its massive chakra reserve to turn a simple roar into a powerful force of pressure and destruction. When used by Kurama itself, it's powerful enough to completely disperse powerful attacks like the Sage Art: Ultra-Big Ball Rasengan, and even knock back other fully transformed tailed beasts.
• Nine-Tailed Fox Fire Stream
Phase Required: Phase 5 or Loss of Control
Tails Required: 9 Tails
Kurama breathes a stream of powerful flames from its mouth to do considerable damage to its target. The flames have enough power to break enormous boulders, and even do damage to Pain's Chibaku Tensei.
• Bijudama [ Tailed Beast Ball ]
Tails Required: Fully Released Biju or Loss of Control
Phase Required: Phase Five or Lost Control
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Noble Negative J3T Vice Captain
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