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kasai kakiri

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PostPosted: Sat Feb 05, 2011 6:51 am


Hello and welcome to the Table of Contents. I hope you enjoy browsing and my wonderous masterpieces.

1. Yoshiyuki Sataka
 
PostPosted: Sat Feb 05, 2011 7:46 am


Appearance
User Image

Full Name: Yoshiyuki Sataka
Famous Name/Nickname: Silence
Age: 18
Birthdate: September 13th
Gender: Male
Village: Kagegakure
Rank: Sannin and Kage's Advisor
Chakra Nature: Darkness, Fire
Weapon(s): Two Sai, holstered on either side of his waist.
Accessories: Kunai, Shurikan, Explosive Tags


Religious Background:

Religion Name: N/A
Religion Description: N/A
Religion History: N/A


Bijuu/Jinchuuriki

Bijuu Name: N/A
Bijuu Abilities: N/A
Bijuu Control: N/A


Bloodline Background:


Clan Name: Sataka Clan
Clan Description: he Sataka clan specialize in darkness techniques. They are a Dark Skinned clan. Each member of the clan doesn't always have to use the darkness element if they don't want to. This element is learned by each member of the clan. They go through a special trail in-order to use this element.
Clan History: The Sataka Clan has a history thats longer than the shadow village itself. You can call the Sataka clan 1/2 of the founders of the Shadow Village. They specialize in darkness techniques. The clan has the ability to use darkness being that its a fusion of elements.

Kekkei Genkai Name: N/A
Kekkei Genkai Effect: N/A
Kekkei Genkai Current Stage: N/A
Kekkei Genkai Jutsu/Techniques: N/A


Jutsu/Techniques

Ninjutsu:
Darkness Release: Darkness Flame
Jutsu: Ninjutsu
Rank: B
The Darkness Flame is a pitch black flame that burns on contact. This jutsu also burns anything in its path. This jutsu does have a limit it can't burn past the the part it was set to burn.

Darkness Release: Darkness Frost
Jutsu: Ninjutsu
Rank: B
The Darkness Frost jutsu is a black forst similar to its brother the black flame. It has the ability to freeze anything it comes incontact with. This jutsu is also able to freeze a person in place without killing them.

Darkness Release: Dragon's Roar
Jutsu: Ninjutsu
Rank: A
The Dragon's Roar is made up of pure darkness itself. It takes the form of a dragon that has red eyes. This dragon is also able to release a dark blast from its both that takes parts of its body as the source of the blast.

Darkness Release: Serpent's Bite Strike
Jutsu: Ninjutsu
Rank: C
This jutsu makes a snake that is sent to attack its target with a barrage of bits. This jutsu is mean't to hold off its target as long as the user wants him to.

Darkness Release: Dark Engulfing Smog
Jutsu: Ninjutsu
Rank: C
This smog comes from the users hands. This smog then engulfs the target and causes the target to get a poison that reacts to the touch of the skin to the fog. This poison is like a fungus that can be healed by any medic-nin's healing arts.

Step through the Shadows
Jutsu: Jikūkan Ninjutsu
Rank: S
This technique is like the Flying Thunder God Technique but instead of throwing the kunai with the tags, the user needs two sai with a special seal on them. The user needs to be in contact with both weapons at all time, to use his technique.

Darkness Release: Ereshkigal
Jutsu: Ninjutsu
Rank: A
This jutsu creates a small sphere at the points of the casters two fingers then fires it off as a large beam of dark matter utterly decimating anything it comes in contact with.

Darkness Release: Dark Pillars
Jutsu: Ninjutsu
Rank: B
This jutsu creates pillars of darkness that are able to trap its target inbetween all of the pillars. The pillars slowly inclose on the user from all directions. The target cant get out from inbetween the pillars by walking between them. There are darkness particals that connect each of the pillars together.

Darkness Release: Dust of Darkness
Jutsu: Ninjutsu
Rank: C
The dust of darkness are black particals that swirl around the user like a wind. This wind is then sent out towards the target and the dark particals are like razor sharp blades that start to cut up the targets.

Darkness Release: Dark Buster
Jutsu: Ninjutsu
Rank: B
The user engulfs his hands and arms with a dark chakra that acts as gauntlets. These gauntlets are just as powerful as a sword. These gauntlets are able to block against some of the strongest sword attacks.


Katon: Ichi (Fire Release: One)
Rank: D
Range: n/a
Type: Supplementary
- The basic building block of a great many techniques down the line, this is presumably the very same skill that began the study of Katons. Molding their chakra through a simple seal of any choice, the user is able to focus it onto the tip of their index finger in the form of heat. With this, they can cut through things such as glass and rope with some difficulty. However, at this stage, control of one’s chakra is so minimal that this technique can only be used by one finger and essentially has no combat use.

Katon: Shoumeidan no Jutsu (Fire Release: Flare Technique)
Rank: D
Range: close
Type: Supplementary
- By molding chakra into ones lungs properly, they are able to exhale a short burst of heat and flame which basically explodes from the mouth. The fire itself actually only lasts for about a second. But its effect is that it illuminates dark places, if only for but a few seconds.

Katon: Shuriken no Jutsu (Fire Release: Shuriken Technique)
Rank: D
Range: n/a
Type: Supplementary
Note: Only one projectile may be utilized at a time with this ninjutsu.
- A relatively basic katon, this one uses chakra to coat a metal shuriken or a kunai with fire. It is done so that the user first throws the shuriken, then exhales from his or her mouth a small flame that ignites the chakra-coated projectile. If the attack succeeds, not only will your opponent be hurt by the shuriken or kunai, but he will also suffer from burns.

Katon: Fukumen no Jutsu (Fire Release: Veil Technique)
Rank: D
Range: Mid
Type: Supplementary
- A stall technique which really only helps genins in this stage of learning accustom themselves to the less subtle methods of Katons. Performing the necessary seals, the user claps their hand in front of them and a hot white flash erupts from their hands that blind people in the closest vicinities. With this opening, the user is able to make a hasty escape or even move in for a killing blow. The severity of the flash, however, lasts only a moment and causes only spots to appear until an opponent’s sight becomes clear again.

Katon: Tanebi no Jutsu (Fire Release: Cinder Technique)
Rank: D
Range: n/a
Type: Supplementary
- Basic to all Katon users is the ability to set thing things on fire, obviously. This technique allows a person to snap their fingers and ignite a spark anywhere they so wish. A simple cinder and no more, this jutsu is used mostly in pranks and the like.

Katon: Houka Hira no Jutsu (Fire Release: Flaming Palm Technique)
Rank: D
Range: n/a
Type: Supplementary
- A more advanced version of the Katon: Tanebi no Jutsu, this jutsu allows the user to hold the make spark in their hand. They then amplify it with their chakra until it is a small flame. By mimicking the gentle fist style, the push the flame into their opponent, causing clothes to light, or minor burns on the body.

Katon: Ni (Fire Release: Two)
Rank: C
Range: n/a
Type: Supplementary
- This technique makes it so that after a user has molded enough chakra to gather heat into their finger they can now distribute it to both the index and middle finger (one hand), making it a somewhat viable option in combat now. However, jabs and strikes made through this method would simply burn through clothing and wouldn’t cause any substantial thereafter. In terms of raw searing strength, though, it allows the user to cut through even metallic string now.

Katon Housenka no Jutsu (Fire Release: Mythical Fire Flower Technique)
Rank: C
Range: Mid
Type: Offense
- A jutsu that sends multiple blasts of fire from the mouth, usually with one target in mind. Shurikens can also be hidden inside the flames, creating an element of surprise.

Katon: Hoteri Ougigata no Jutsu (Fire Release: Flash Fan Technique)
Rank: C
Range: Mid
Type: Offense
- A fairly simple jutsu, the user breaths in a fair amount of air while performing the necessary handseals and breaths it out in a short funnel of flame. Literally lasting only a few seconds, it explodes out of the mouth in a v-like wave and is a commonly used technique amongst shinobi who like to build into their attacks. The range of this flame, however, is about 3m and the flame itself isn’t held long enough to deal any real damage. Therefore, it isn’t necessarily a viable offensive option as compared to other jutsus, but it does serve its purposes since only three handseals are needed to perform this technique.

Katon: Bounetsu no Jutsu (Fire Release: Flame-Resistance Technique)
Rank: C
Range: n/a
Type: Supplementary
- This is a passive jutsu that is the first in two steps to protect the user from damaging themselves with their very own Katons. Although not necessarily mandatory to learn the finer points of the tree, it does provide a buffer against self-inflicting injuries. For example the user is able to withstand increasing amounts of heat and can even withstand certain techniques aimed at them. Withstand, however, does not translate into invulnerability as there are general flaws to this jutsu as well.

Katon: Yojin Bunshin no Jutsu (Fire Release: Ember Clone Technique)
Rank: C
Range: n/a
Type: Supplementary
Note: This clone has 1/10 the power of the original user.
- A basic bunshin wherein the user will call forth through in corporeal form a clone of themselves, crafted from flame. At this level, the clone is quite weak and can only really serve as a distracted more so than a viable combat replacement. However, it does have its uses, which alongside detonating upon destruction or on command, are numerous.

Katon: Hi Shinten no Jutsu (Fire Release: Flame Spread Technique)
Rank: C
Range: n/a
Type: Supplementary
- This jutsu allows the user to extend the flame from their hand to any weapon or item they may be holding. This creates a surrounding layer of flame around the object, but the object is unharmed. This can only extend to a length of 3 feet maximum, or the length of a medium sized sword.

Katon: San (Fire Release: Three)
Rank: B
Range: n/a
Type: Supplementary
- At this stage of learning, users of this technique are expected to be quite adept at controlling the flow of chakra in their body. It is by this that they are now able to both create ample amounts of chakra and distribute to both hands (still only two fingers per hand). The actual heat effect of this technique, though, still hasn’t changed much from Katon: Ni. Also, awkwardly enough, the user is still unable to have the technique travel throughout one whole hand.

Katon Ryuuka no Jutsu (Fire Release: Dragon Fire Technique)
Rank: B
Range: Mid
Type: Offense
Note: Genin can use the technique for up to two posts, Chuunin for three, and Jounin for five. As mentioned before, strength of the flame and prolonged exposure can prove devastating.
- A jutsu that sends a stream of fire towards the opponent, originating from the users mouth. In some cases it has been seen to take on the form of a dragon. Capable of being used like a flamethrower, prolonged exposure has been known to transform boulders and cliff side’s into molten piles of magma.

Katon: Kyuuka no Jutsu (Fire Release: Flame Sphere Technique)
Rank: B
Range: close
Type: Defense
Note: The user must remain stationary while using this technique.
- Quite different from the other various other Katons in Leaf’s arsenal, this one instead is a defensive jutsu. Quite easy to learn, it is also performed much differently from other jutsus. Using the body as a heat source, the user molds chakra to amplify it and make it entirely visible. Then the user expands it, using more chakra, and takes on a red, spherical shape. This shield is used as a defense against both ninjutsus and taijutsus. It isn’t very powerful, though, and can only parry at most one technique before deactivating. A drawback to this jutsu, though, is based on the body’s temperature. If the user performs this technique late in a fight they risk fainting due to both a drastic change in body temperature and already stressed body levels.

Katon: Shouidan no Jutsu (Fire Release: Incendiary Technique)
Rank: B
Range: n/a
Type: Offense
Note: Genin gifted enough to perform this jutsu can only create explosions that range from 1m – 2m in radius. Chuunin can set a 4m – 5m radius ablaze. And Jounin are capable of kindling an area of approximately 5m – 10m.
- Recently developed, this technique is much akin to the Katon Ryuuka no Jutsu in a few ways. Using almost the identical set of seals, the user instead coughs out globs of what looks to be silver-tinged mucous. These flammable, gelatinous balls can be scattered along any area and even on other people and are highly combustible. Anything from the slightest spark can ignite them and set off variable explosions based on the level of the shinobi as well is leave a lasting flame going.

Katon: Hidoko no Jutsu (Fire Release: Bed of Fire Technique)
Rank: B
Range: Mid
Type: Offense
- Defensive or offensive, this just is simple enough to have many uses. Heaving a mighty breath, a shinobi will spew an oily substance in front or even around them. It will rush forth like liquid and ignite as soon as the user wills it. The effect is obvious enough, resulting in a carpet of flame in whatever manner the user provided. It could be in a cone laid out in front of them as an opponent is rushing forth, or it could be scattered across a weapon.

Katon: Kita no Jutsu (Fire Release: Aerial Explosion Technique)
Rank: B
Range: Mid
Type: Offense
- A different version of the Katon: Hidoko no Jutsu, this jutsu releases a gas into the air. This is an odorless, colorless gas that can be ignited with any spark or flame. This gas will rapidly ignite, causing it to expand and create a strong wind in all directions. The outer gas is shot out, and ignites when it has expanded at a range of around 20 feet. Anyone within the range of this jutsu will be seriously injured and probably suffer at least a first degree burn. It also evaporates all water in the range of this jutsu.

Katon: Shi (Fire Release: Four)
Rank: B
Range: n/a
Type: Supplementary
Note: This technique cannot be stacked with Katon: San wherein both hands can be used at the same time with one hand stronger than the other.
- Much unchanged from Katon: San, the most noticeable change here is the strength of the heat effect set off by the user’s fingers. Now able to melt through various objects of higher density than glass (not including metals), the only drawback is that this intensity is only attainable through one hand at the moment. One could compare the effect of this technique to being stabbed with a searing hot kunai. Essentially, this is just a much more combat effective version of Katon: Ni.

Katon Goukakyuu no Jutsu (Fire Release: Powerful Fireball Technique)
Rank: B
Range: Far
Type: Offense
- Uses a high amount of chakra which allows the user to breath out a large portion of flame. Extremely powerful, this Katon seems to possess a denser mass than most Katons. This would explain its intense potency and explosive nature.

Katon: Nenshou Tosshin (Fire Release: Burning Rush)
Rank: B
Range: close
Type: Offense/Defense
Note: This jutsu is both defensive and offensive, both blocking attacks and acting as one itself. The secondary effect here is that the user is able to move at a slightly more increased speed than usual alongside the actual flame effects that obviously harm opponents upon contact.
- A two-part technique that acts much like the Katon: Kyuuka no Jutsu. With the same seal sequence as the aforementioned jutsu, the dragon, ox and hare are added at the end and the technique changes from defensive to offensive. As the customary sphere surrounding the user appears to fade out, it instead sweeps back and wraps itself around the user in the elemental shape of flames at the arms and shoulders. At this, the user finds themselves temporarily invigorated.

Katon: Taika no Jutsu (Fire Release: Fireproof Technique)
Rank: B
Range: n/a
Type: Supplementary
- At this point in time, the user has developed a natural resilience to flame and has come to know the pros and cons of their own techniques. With this knowledge in hand, they are able to not only guard themselves against fire and high temperatures but also anything around them. Expelling chakra at a constant rate, it acts a shield or buffer against all forms of heat, completely preventing them from harm. But by freely imparting this chakra onto a person or thing, they are able to pass on that very same shield. There are, however, limitations.

Katon: Myaku Hitofuki no Jutsu (Fire Release: Pulse Blast Technique)
Rank: B
Range: Far
Type: Offense
- An extremely useful jutsu, this one has the effect of flushing out or separating multiple opponents. Hurling a fireball about the size of a basketball, it is meant to be dodged in order to be effective. For at center of this fireball is a gaseous core which, when the spherical attack finally makes contact with something, will explode and this gas will expand rapidly in a loud bang. The bang is simply a precursor though, as instantly afterwards a sharp concussive force will issue out all around the center of the blast. Though the explosion of the attack itself is not very strong, the force it sends out is enough to knock anyone who is within a certain radius of it flying.

Katon: Kaen Hisame no Jutsu (Fire Release: Incinerating Hail Technique)
Rank: B
Range: Far
Type: Offense
- By focusing their chakra into their hands, the user can then lift them skyward and create a salvo of small fireballs that will rain down all around them, incinerating anything they touch. Since the fireballs have no solid state, they can only do damage by burning things. These fireballs are about half the size of one's closed fist.

Katon: Go (Fire Release: Five)
Rank: A
Range: n/a
Type: Offense
- This is where the technique evolves into one of the most deadly techniques within the Leaf. This is the stage before Kaseiken, the only move of comparable strength to the Chidori within the Leaf’s arsenal. In this building block, however, the user mimics the hand movement and effect of Chidori, replacing lightning with flame. Here, unlike the techniques leading up to this, flames now spring forth from the user’s entire hand. If the user balls their hand into a fist, however, the flames immediately disperse and the jutsu is cancelled. In this way, only spear-handed attacks can be made and their potency is increased so that most defenses can now be pierced.

Katon: Kudakasei no Jutsu (Fire Release: Shatterforce Technique)
Rank: A
Range: Far
Type: Offense
Note: The base radius of this attack is 5 meters. Separate effects of the jutsu are that the intense heat dehydrates any opponents caught within the radius of the blast, drawing them closer to fatigue, blurring their vision and causing mild headaches all the while. Minor, first-degree burns may also result from this technique.
- Built upon the principles of Katon: Myaku Hitofuki no Jutsu, this technique instead acts as a much more powerful, centralized version. Gathering heat in between both hands the user focuses it until it cannot be condensed further. Manifested as a sphere of raw, glowing energy it is at first held at bay as if only for show. Then, given any cue, the user slams the sphere into the ground, causing it to explode with the power of pure heat behind it. The user is unaffected by this burst of power, but anyone within the radius of the blast suffers some unsettling consequences alongside the devastating concussive force it sends forth. This technique, by sheer strength alone, has even been known to crack boulders.

Kaseiken (Flame Fist)
Rank: A
Range: Close
Type: Offense
- Kaiseken, essentially, is an attack that causes an intense explosion by transferring all heat from the user’s hand into the object it makes contact with. From the outside, it looks like the flame enveloping the user’s hand is also enveloping the object in question and it is the force of the punch that causes the explosion. If this were the case, this technique would clearly be much more taijutsu-oriented than ninjutsu. But it’s not so simple, really. There are obvious drawbacks to this transfer of chakra-gone-flame, such as being so close to explosion itself. Although the technique is easily able to destroy massive boulders and cliff sides upon contact, the danger presents itself in the rubble and shock to the arm from such devastation. Because of this, the technique can only be used twice a day for even the most gifted jounin. If used any more, the bones of the user’s arm will shatter from internal pressures caused by the technique.

Katon: Karyuu Endan (Fire Release: Fire Dragon Blast)
Rank: A
Range: Far
Type: Offense
- A jutsu that sends a stream of fire towards the opponent in the shape of a large dragon from the users mouth. The intensity of the flame is enough to completely melt stone and the end result of this techniques rampage is an explosion enough to send an entire mountain aquiver.

Moushou Kaseiken (Fierce Flame Fist)
Rank: S
Range: Close
Type: Offense
- A fabled level of mastery, this version of the Kaseiken almost completely revolutionizes the previous. Rather than flames wrapping around a users fist, the fire instead engulfs the user completely and generally makes the user look imposing, even demonic. But these flames are much more than show. Now that the flame that was previously surrounding only the fist is available in such large amounts through the entire body, the destruction of the attack is also multiplied five-fold. However, this is a make or break technique. At this stage of mastery, the explosion itself can be controlled enough so that the user is not harmed, but the amount of chakra it takes to both control and create such force immediately user to fight at his limits.

Katon: Oorashi no Ryu (Fire Release: Raging Storm of the Dragon)
Rank: S
Range: Mid
Type: Defense
- An extremely powerful technique that tests the physical limits of the user, it is the mark of a true Katon Master. Using all methods of heat creation and transferal, the user channels chakra all over their body and dramatically bends forward, their back hunched and aimed upward. Then, slamming their crossed arms onto the ground in from of them, firmly planting both palms on the ground, the user erupts in a blazing column of impenetrable flame. What the result is what can only be described as a funnel of pure fire. Designed to be used defensively over all else, the fire as well takes different form as floods of chakra meant to reinforce the technique discolor it. Purple, blue and red all at once, this funnel surrounds the user completely and has obvious effects: anything that makes contact with the user during this technique becomes instantly enflamed, and such force by the chakra launches it back.

Genjutsu:

Taijutsu:
8 Celestial Gates
Fuuinjutsu:
Darkness Release: Seal of Shadow and Darkness
Jutsu: Fuuinjutsu
Rank: A
This sealing jutsu that allows the user to seal up his targets special jutsu. The user engulfs the target with a shining crystal that absorbs the targets darkness jutsu and darkness chakra.
Shinobi Background

Height: 5'11
Weight: 178 lbs
Eyes: Hazel. The eye shape is thin and serious reflecting on his serious personality.
Physical Build: Athleticly Muscular
Personality: Serious for the majority of the time
Intelligence: Prodigy
Body Archetype: Speed Demon
Affiliations: None At the Moment
Family: Arama Sataka [grandfather], Jiro Sataka [Father], Zeke Sataka [Older brother], Soma Sataka[Older Cousin], and the rest of the Sataka clan.
Bio/History: To be revealed.

kasai kakiri

Omnipresent Informer

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kasai kakiri

Omnipresent Informer

7,800 Points
  • Dressed Up 200
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PostPosted: Sat Feb 05, 2011 9:27 am


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Yoshiyuki Sataka
Sannin of Kagegakure

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