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Patch 1.2.1 on PTR

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Immortal Nobody
Crew

PostPosted: Fri Feb 04, 2011 1:40 am


Blizzard
StarCraft II PTR Patch 1.2.1 Notes

General

* A special sneak peek at new ladder maps is now available!

* Matchmaking has been updated to better match players queuing with pre-made teams in 2v2, 3v3, and 4v4 brackets.


Bug Fixes

General

* Fixed an issue where the title of a conversation window was scaling rather than truncating.

* Fixed an issue where the Match History score screen was displaying "Null" for the map info for all games played before Patch 1.2.

* Fixed an issue that would sometimes cause players to be improperly disconnected from a game.

* (Mac) Fixed an issue that would cause the Control key to become stuck when holding Control and minimizing the game window, then going back to the game window and attempting to use Control+1 to create a control group.


Maps

* Fixed an issue with foliage that would die and become visible through the fog of war when a player spawned as zerg.


StarCraft II Editor

* Fixed an issue where copied-and-pasted units were not set to the correct height in-game.

* Fixed an issue where the table view scroll-bar position was reset when switching objects.

* Fixed an issue where secondary sort priorities were not working properly. Model name is now the secondary sort so that models are listed in alphabetical order after being sorted by the mod they are contained in.


Also, TL have a thread up showcasing the new/edited maps Blizzard put into the PTR.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=190277
I'm liking the edited Lost Temple. Looks like it wont be quite so one dimensional anymore. Although now it kinda reminds me of a larger Steppes.
PostPosted: Fri Feb 04, 2011 12:24 pm


Lost temple could have done without the edit to the middle section. But I like that how they've edited the island expos.

The other maps look pretty generic to me, except for the desert bit.

Evataph


Onos

PostPosted: Fri Feb 04, 2011 1:26 pm


Desert map def promotes fast expos.
PostPosted: Fri Feb 04, 2011 5:10 pm


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The last one looks like a revamp of New Antioch.

Immortal Nobody
Crew

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