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Shinsua

Wheezing Gekko

PostPosted: Wed Jan 26, 2011 9:57 pm
User Image

Shops: Veritas • Puppet Shoppe • General Arms

A decently sized area in the market district, not too far from the Foudroyant Fountain. Enma Ai runs the entire mall, giving shoppe space- aside from the village run one -when a permit is shown. At the end of each month, the non-taxed revenue from the village's shoppe is divided evenly amongst the active shinobi.
Those that shoplift have their souls sucked straight from their bodies, which deters most of the populace from thievery.


Property: Upper-Class Establishment.
 
PostPosted: Wed Jan 26, 2011 10:01 pm
Veritas
Miyamoto Bastet's Shop

User Image
A shop tucked away in the North Wing of the Suna Shopping Superdome that sells a variety of strange goods.
It is owned by Miyamoto Bast, but the day to day activities are carried out by a soft-spoken girl named Ai, a relative of Bast's friend, Tenkei Shirayuki.

• Puppets are purchased in parts, however, you can request for assembly.
• If you choose to have your puppet assembled, it will cost an additional 20 Ryo.
• Assembling a puppet on your own takes 5 posts. (4 for Chuunin, 3 for Jounin and above.)

○ If you install an attachment to one of your puppets, you must make note of it in your [ custom jutsu log ].
○ Non-custom puppets can have only three [3] attachments. ( Referred to as attachment slots. )
○ Custom puppets can have only two [2] attachments. ( Referred to as attachment slots. )


___|| P u p p e t C o r n e r
_-_-_The section of the shop dedicated solely to appeasing the rabid puppet enthusiasts.
___User Image
Name: Keisei, the Siren
Cost: < 300 Ryo >
Required Rank: Chuunin
A humanoid sized fully wooden, featureless puppet boasting a blond wig. Her elbow, knee, and wrist joints each contain a single weapon launcher, while her mouth compartment holds two- a total of eight. Powerful at long range, just keep her away from fire!

___User Image
Name: Kishi, the Knight
Cost: < 400 Ryo >
Required Rank: Chuunin
A humanoid sized fully metal puppet. He carries a broad sword, shield, and horned helmet. He hosts a single large weapon launcher within the center of his shield. Kishi is not like most ninja puppets, as he is setup more like a gladiator or samurai, as thus, his physical strength is rather high, while his full-metal weight makes him rather slow.

___User Image
Name: Houkan, the Jester
Cost: < 700 Ryo >
Required Rank: Jounin
A wood and metal humanoid puppet, baring attire similar to a medieval court jester. Houkan's wrist and elbow joints contain weapon launchers, both arms are lined with hidden sockets which contain long-daggers, and his feet have retractable toe-knives. Additionally, there is a tube leading from his stomach cavity to his mouth which channels palm-sized contact bombs. His cavity is capable of storing up to six bombs at any one time. Because there is no firing mechanism, the puppeteer must have these bombs dropped down from overhead, or thrown by hand.

___User Image
Name: Enmu, the Fog
Cost: < 800 Ryo >
Rank Requirement: Jounin
A shadowy humanoid puppet made of wood and metal composite. Enmu's odd composition results in a very durable yet flexible shell. Although able to withstand blasts, flames, and aging, it maintains a good amount of speed and power. Unfortunately, this is at the cost of hidden weapons. The only notable feature of Enmu's, aside its durability, is that it bears four arms, each with sharp clawed hands. ( Enmu can have only two [2] attachments. )

Custom Puppet [x1]
< 0 Ryo >
After being approved [ here ], talk to Ai about constructing your own personal puppet. So thrilled with your concept, she's not even gonna charge!
• This process takes roughly 1 day.

___|| A t t a c h m e n t s
_-_-_A bundle of special mechanics that can be applied to your puppets for a bit of flavor.
Additional Limb
< 350 Ryo >
Installs an additional limb (arm, leg, etc.) somewhere on the puppet- for the sake of appearance, this is typically the torso.

Additional Limb (Hidden)
< 400 Ryo >
Installs an extendable limb (arm, leg, etc.) into a section/socket of the puppet.

Weapon Launcher
< 350 Ryo >
Installs a projectile firing mechanism somewhere on the puppet.

Wrist Cannon
< 400 Ryo >
Installs a medium sized pipe onto the wrist of the puppet. The puppeteer can channel chakra into this pipe to fire a torso sized sphere of impact energy. It costs [50] chakra per shot, and takes on the corresponding properties if elemental chakra is fed.

Razor Wire Launcher
< 400 Ryo >
Installs a special weapon launcher into the compartment of the puppet. This launcher fires a concentrated barrage of horridly sharp wires, which reach out roughly thirty yards. Rather than firing them as if a projectile, the wires are anchored to the launcher, and can thusly be retracted with the reactivation of the launcher- although this obviously takes some time.

Metal Patching
< 400 Ryo >
Places hard metal plating in key positions to the puppet. Because of its method, the armor doesn't weigh down the puppet much at all, yet still provides decent physical defense.

Metal Skin
< 600 Ryo >
Coats the puppet with numerous hard steel plates. Because of its method, the armor weighs down the puppet, but provides incredible physical defense. ( Two skins cannot be put on the same puppet. )

Chakra Resistant Patching
< 450 Ryo >
Places condensed scale plating in key positions to the puppet. Because of its method, the armor doesn't weight down the puppet much at all, yet the special material provides decent chakra-based defense.

Chakra Resistant Skin
< 700 Ryo >
Coats the puppet with numerous condensed scale plates. Because of its method, the armor weighs down the puppet, but provides incredible chakra-based defense. ( Two skins cannot be put on the same puppet. )

Socket Hinge
< 200 Ryo >
Installs a socket-peg somewhere on the puppet. This socket can thusly be used to attach other hinged mechanisms or entire puppets. ( If a weapon or armament has a socket hinge placed on it for usage, it is considered an attachment for the original puppet. )

Serrated Limb [x2]
< 400 Ryo >
Installs serrated saw blades onto the limb of the puppet. For reference, look to Kuroari, the Black Ant. ( For each pair of Serrated Limbs applied, one attachment slot is used. )

Stealth Nodes
< 250 Ryo >
Installs various pin-points onto the puppet. When chakra strings are attached to these points, they will instantaneously become hidden to the naked eye.

Compartment
< 100 Ryo >
Carves a hidden compartment/section into the puppet. ( This attachment does not take up attachment slots. )

___|| A u t o m a t o n s
_-_-_Dolls brought to life by cogs and chakra.
Clockwork Bird [x2]
< 100 Ryo >
A small metal bird that only requires [10] chakra to be activated. Once active, the bird is capable of flying off to any destination within a village / country ( the subforum itself ). This automaton's only purpose is message deliver, as it is by no means battle ready.

Blank Face [x1]
< 200 Ryo >
A small (3ft) wood and metal automaton with thin limbs. Because of its puny size, it is only really useful for general tasks or in rare cases, spying. Although it requires a hefty [40] chakra to activate, it is well worth it for the busy, or just plain lazy shinobi.

Mokujin, Personal Trainer
< 250 Ryo >
A modified Mokujin puppet. By feeding it [50] chakra, one can use this automaton to help with their physical training. ( Learning Taijutsu and Bukijutsu takes one less post. )

___|| O t h e r
_-_-_The few things that don't fit into Bast's categories.

Variable Marble [x3]
< Available >
Example: A thumb sized round stone that holds a small amount of power, and comes in a variety of colors. When [5] Chakra is fed, the marble will activate, glowing faintly and generating an effect based on its color: red will provide a life-bearing heat source; blue will moisten, and start dripping water; green will become a soft, highly nutritious snack; yellow provides a minor electrical energy source; striped gives off a radial cooling breeze; transparent will give off a very powerful glow, acting like a lantern. Refer to the main smithing shoppe for prices.

Blank Scroll [x1]
< 100 Ryo >
A scroll that is completely blank. Comes in small, medium, and large. Colors available include yellow, red, green, white, and black.
• Requires Chuunin rank or special permission from the Kage.

Seal Master's Scroll [x1]
< 800 Ryo >
A small scroll capable of containing up to ten seals at any one time.
• Requires Sannin rank.

Barb Ball [x5]
< 200 Ryo >
A small, barbed marble that will latch onto any clothing or hair it comes into contact with.

Blood Increasing Pill [x5]
< 800 Ryo >
A pill used by ninja to speed up the formation and increase of blood in the body. After having lost a significant amount of blood in battle, a ninja can use this pill to replenish the blood, so they can keep on fighting.

Color Edit
< 200 Ryo >
The Shinobi will drop off their puppet, with specific instructions, and someone at the shop will paint the puppet accordingly.
• This process takes roughly one day.

Material Change: Wood
< 250 Ryo >
The shinobi will drop off their puppet, requesting specific alterations be made to their puppet. In this cause, any number of body parts will be replaced with weak, yet light wood.
• This process takes roughly one day.

Material Change: Steel
< 450 Ryo >
The shinobi will drop off their puppet, requesting specific alterations be made to their puppet. In this case, any number of body parts will be replaced with strong, yet heavy steel.
• This process takes roughly one day.

Material Change: Composite
< 700 Ryo >
The shinobi will drop off their puppet, requesting specific alterations be made to their puppet. In this case, any number of body parts will be replaced with strong, yet medium weight metal-timber composite. A puppet modified this way loses one [1] attachment slot.

Oil Can [x1]
< 200 Ryo >
A large can of oil, to be used during maintenance of puppets and machines. Makes movements of joints and gears much quieter. Also allows men made of tin to move.
 

Shinsua

Wheezing Gekko


Shinsua

Wheezing Gekko

PostPosted: Wed Jan 26, 2011 10:06 pm
Puppet Shoppe
A simple puppet shop very similar to "Wood and Iron" in Takumi.


• Puppets are purchased in parts, however, you can request for assembly.
• If you choose to have your puppet assembled, it will cost an additional 20 Ryo.
• Assembling a puppet on your own takes 5 posts. (4 for Chuunin, 3 for Jounin and above.)

○ If you install an attachment to one of your puppets, you must make note of it in your [ custom jutsu log ].
○ Non-custom puppets can have only three [3] attachments. ( Referred to as attachment slots. )
○ Custom puppets can have only two [2] attachments. ( Referred to as attachment slots. )


___|| P u p p e t s
_-_-_Steels and timer crafted into ninja tools.
___User Image
Name: Mokujin
Cost: < 100 Ryo >
Required Rank: Genin
Abilities:
• Can spin limbs about its body
• Can attach to each other
• Puppet strings are visually hidden
• Multiples of these can be used simultaneously


___User Image
Name: Akagahara
Cost: < 100 Ryo >
Required Rank: Genin
Abilities:
• Puppet strings are visually hidden
• Multiples of these can be used simultaneously
• Can be affected by the Mokujin Soujutsu (Wooden Men Manipulation Technique)
• Limbs have serrated, saw-like blades
• The mouth contains a kunai launcher


___User Image
Name: Karasu, The Crow
Cost: < 500 Ryo >
Required Rank: Genin
Abilities:
• Limbs come with retractable weapons
• All limbs are detachable
• All limbs are poisonable
• The head contains a poison gas pressurizer
• The ribcage contains internal blades for capture &/or kill.
• The mouth contains a kunai launcher


___User Image
Name: Kuroari, the Black Ant
Cost: < 500 Ryo >
Required Rank: Genin
Abilities:
• Limbs come with claws attached
• Can be combined with Karasu
• Limb attachment points contain poisonable weapons
• Limbs have serrated, saw-like blades
• The ribcage can separate & expand to use more attachment points or capture opponents


___User Image
Name: Sanshouuo, the Salamander
Cost: < 500 Ryo >
Required Rank: Genin
Abilities:
• Has defensive shielding that can be raised, upon its back
• A metallic, extendable tongue that is poisonable
• A metallic, extendable tail that is poisonable
• Senbon needle launcher in each arm is capable of 3 bursts of 6 needles each from the palm
• Senbon needle launcher in the mouth is capable of 3 bursts of 10 needles each



___User Image
Name: Hiruko
Cost: < 750 Ryo >
Required Rank: Jounin
Abilities:
• Highly armored
• Can use from within
• Has a metallic, extendable tail which is poisonable
• Amount of armor & type is modifiable
• Left arm is a senbon needle launcher with variable ammunition
• Mouth contains a senbon needle launcher with variable ammunition


___|| R e p a i r
_-_-_Fixing your puppets.
Limb Repair
< 50 Ryo >
The process of fixing any limbs on your puppet- arms, legs, heads.

Mechanism Repair
< 60 Ryo >
The process of fixing any mechanism/weapon in your puppet- weapon launchers, hidden limbs, etc.

Torso Repair
< 60 Ryo >
The process of fixing your puppet's body.

Full Repair
< 200 Ryo >
The process of completely fixing your puppet. A hullava bargain if your repairs would exceed 200 Ryo in total.
• This process takes roughly 1 day.
 
PostPosted: Wed Jan 26, 2011 10:08 pm
General Arms
A rather basic shop within the Suna Shopping Superdome that sells a variety of goods.
It doesn't seem to have a single owner, rather, a trio (two boys, one girl) from a nomadic family exchange duties.


___|| A m m u n i t i o n
_-_-_Any one of these ammunition types fit into a generic puppet weapon launcher.
Projectile Pack: Small [x1]
< 200 Ryo >
A package of ten small projectiles. What you get in the package is up to you. (Shuriken, senbon, etc.)

Projectile Pack: Medium [x1]
< 300 Ryo >
A package of ten medium sized projectiles. What you get in the package is up to you. (Kunai knives, thick needles, etc.)

Projectile Pack: Large [x1]
< 400 Ryo >
A package of three large projectiles. What you get in the package is up to you. (Fuma-shuriken, twin-sided kunai, etc.)

Chakra Projectile Pack: Small [x1]
< 300 Ryo >
A package of ten small projectiles capable of holding the user's chakra element within their frame. (Burning shuriken, wind senbon, etc.)

Chakra Projectile Pack: Medium [x1]
< 400 Ryo >
A package of ten medium sized projectiles capable of holding the user's chakra element within their frame. (Burning kunai, wind needles, etc.)

Chakra Projectile Pack: Large [x1]
< 500 Ryo >
A package of three large projectiles capable of holding the user's chakra element within their frame. (Burning fuma-shuriken, electric twin-kunai, etc.)

» Custom Projectiles
< +100 Ryo >
When purchasing projectile packs you may ask to see specially designed projectiles. At the cost of an additional 100 ryo, you may obtain these nifty looking items. (Ex. If you want 10 shuriken shaped like snowflakes, purchase Projectile Pack: Small, and pay the additional ryo.)

Doughnut Shuriken [x3]
< 150 Ryo >
A shuriken roughly the size of the hand. Rather than having spikes, this shuriken is a solid ring with a wide hole in the center. Thanks to its design it is more aerodynamic.

Weighted Net [x1]
< 125 Ryo >
A wire net with steel balls attached to its ends. Normal kunai and shuriken cannot cut through the thick wire.

Fubuki Ice Bombs [x3]
< 150 Ryo >
Special liquid concealed in a very small container; attachable to kunai via string. Rather than cause a typical explosion, these bombs will erupt into a radius of durable ice spikes.

Composition 4 (C-4) [x1]
< 300 Ryo >
A single black hand-sized contact bomb containing the power of ten explosive notes. This requires the Det-tech manual to be presented upon purchasing. The Det-tech manual is purchasable from Takumi.

___|| W e a p o n r y
_-_-_A grand variety of the world's most dangerous tools.
Dako [x1]
< 250 Ryo >
A spear-type weapon, it can expand & contract. While doing so, its shaft is bendable. Requires Volume One of the Mechanic's Manual to be shown at time of purchase. The Mech Manuals are purchasable from Takumi.

Tsuru-Kame [x1]
< 250 Ryo >
A shield-type that can fire ninja tools such as chain, senbon, bombs, etc. 1 refill tag for free with every purchase! Requires Volume One of the Mechanic's Manual to be shown at time of purchase. The Mech Manuals are purchasable from Takumi.

Jidanda [x1]
< 350 Ryo >
An absolutely gigantic spiked ball, it uses a variety of functions for attacking. Besides using parts of the Dako & the Tsuru-Kame, it can use explosive notes for movement or attack. Requires Volume One of the Mechanic's Manual to be shown at time of purchase. The Mech Manuals are purchasable from Takumi.

Injection Shot Sniper [x1]
< 500 Ryo >
An air/hand-powered, semi-automatic, syringe-launching, sniper rifle. Comes with a pack of 10 sterile syringes. Chemicals not included. Requires Volume One of the Mechanic's Manual to be shown at time of purchase. The Mech Manuals are purchasable from Takumi.

Nanoparticulated Wire [x1]
< 300 Ryo >
A 5 yard length wire that is capable of perfectly channeling chakra. Because of this, the wire becomes sharper than steel when filled with chakra.

___|| M e r c h a n d i s e
_-_-_A surplus of the world's various items.
Specific Chemicals [x1]
< 100 Ryo >
Several liters of any specific chemical, such as ammonia, heavy water, etc. Useful in combinations with specific solid materials to make greek fire, tear gas, etc. Requires the Det-tech manual to be presented upon purchasing. The Det-tech manual is purchasable from Takumi.

Specific Solid Materials [x1]
< 100 Ryo >
Several kilograms of any specific material, such as salt peter, magnesium, etc. Useful in combinations with specific chemicals to make concussive baubles, white phosphorus, etc. Requires the Det-tech manual to be presented upon purchasing. The Det-tech manual is purchasable from Takumi.

Gelel Stone [x1]
< 250 Ryo >
A green stone with various mystic properties. Aside its meek form, this is capable of granting extraordinary power- although a single usage destroys the stone. Requires the Book of Gelel.

Book of Gelel [x1]
< 1000 Ryo >
A book on the uses of Gelel, as well as its history.
 

Shinsua

Wheezing Gekko


Shinsua

Wheezing Gekko

PostPosted: Wed Jan 26, 2011 10:14 pm
Muramasa
Sanshi Satetsu's Shop


A shop tucked away in the South Wing of the Suna Shopping Superdome that sells a variety of strange goods.
It is owned by Sanshi Satetsu, but the day to day activities are carried out by a soft-spoken boy named Masa, a friend and smith apprentice of Sanshi.


___|| S m i t h i n g
_-_-_The section of the shop dedicated solely to appeasing many weapon lovers.

Superior Small Projectiles x10
< 400 Ryo >
A set of small projectiles that are custom fit for the user based on biomechanical properties of their own distinct and unique throwing motion. This makes them more accurate as well as more aerodynamic, offering a small boost in maximum flight distance and flight speed. Adding an elemental property to the weapon costs and additional 100 ryo. Adding the ability to house the user’s chakra costs an additional 200 ryo. Adding both adds an additional 400 ryo.

Superior Medium Projectiles x10
< 500 Ryo >
A set of medium projectiles that are custom fit for the user based on biomechanical properties of their own distinct and unique throwing motion. This makes them more accurate as well as more aerodynamic, offering a small boost in maximum flight distance and flight speed. Adding an elemental property to the weapon costs and additional 100 ryo. Adding the ability to house the user’s chakra costs an additional 200 ryo. Adding both adds an additional 400 ryo.

Superior Large Projectiles x3
< 600 Ryo >
A set of large projectiles that are custom fit for the user based on biomechanical properties of their own distinct and unique throwing motion. This makes them more accurate as well as more aerodynamic, offering a small boost in maximum flight distance and flight speed. Adding an elemental property to the weapon costs and additional 100 ryo. Adding the ability to house the user’s chakra costs an additional 200 ryo. Adding both adds an additional 400 ryo.

Superior Small Weapon:
< 600 Ryo >
Using superior materials and superior craftsmanship, Sanshi crafts a small weapon of superior design and build. In most instances, this weapon is actually lighter, stronger, sharper, and more durable then a similar weapon, housing a similar trait to custom weapons as being nearly “indestructible.” Adding an elemental property to the blade costs an additional 100 ryo. Adding the ability to house the user’s chakra within its frame costs an additional 300 ryo. Adding both to the weapon costs 500 ryo.

Superior Medium Weapon
< 900 Ryo >
Using superior materials and superior craftsmanship, Sanshi crafts a medium weapon of superior design and build. In most instances, this weapon is actually lighter, stronger, sharper, and more durable then a similar weapon, housing a similar trait to custom weapons as being nearly “indestructible.” Adding an elemental property to the blade costs an additional 150 ryo. Adding the ability to house the user’s chakra within its frame costs an additional 350 ryo. Adding both to the weapon costs 600 ryo.

Superior Large Weapon
< 1200 Ryo >
Using superior materials and superior craftsmanship, Sanshi crafts a large weapon of superior design and build. In most instances, this weapon is actually lighter, stronger, sharper, and more durable then a similar weapon, housing a similar trait to custom weapons as being nearly “indestructible.” Adding an elemental property to the blade costs an additional 200 ryo. Adding the ability to house the user’s chakra within its frame costs an additional 500 ryo. Adding both to the weapon costs 800 ryo.

Armor Piercing Tip
< +400 Ryo >
An addition to any projectile pack that allows the projectiles to pierce light armor. When purchasing projectiles, simply add this amount to your total.

» Custom Projectiles
< +100 Ryo >
When purchasing projectile packs you may ask to see specially designed projectiles. At the cost of an additional 100 ryo, you may obtain these nifty looking items. (Ex. If you want 10 shuriken shaped like snowflakes, purchase Projectile Pack: Small, and pay the additional ryo.)


___|| C r a f t i n g
_-_-_The section of the shop dedicated solely to appeasing the armor lovers.

Second Skin
< 1500 Ryo >
A light armor design that takes a fine tuned and crafty hand to produce, the Second skin is one of the lightest weight armors that can be produced. Binding a layer of Kevlar style material over a layer of saturated fiber weave creates an armor like fabric designed to ward off any bladed weapon or projectile. Unfortunately, due to the flexibility of said armor, the actual force of said strike can still cause physical harm. So even if the sword does not chop your arm off, it could break a variety of bones in said limb. Due to the complexity of the armored fabric, it cannot be altered or upgraded in anyway less it ruins the integrity of the fabric. Is custom fit to the user.

Mobility Armor
< 2000 Ryo >
In this design, the bodysuit is made of hardened Kevlar plates on a titanium-dipped fiber and is broken into multiple pieces of armor over a more flexible bodysuit for greater mobility while allowing the user to move their entire body to the fullest extent of their range of motion. As a trade-off, the flexible armor leaves the user more vulnerable to injury from projectiles or knifes in favor of increased flexibility and lighter weight mostly around the separated plates and slightly exposed joints. Considered medium Armor.

Superior-tech Combat Suit
< 3000 Ryo >
A special armor used to protect people to the highest degree. Constructed from Nomex, the first layer of protection is an under suit with built-in temperature regulators designed to keep the wearer at a comfortable temperature in almost any condition. The second layer of protection consists of armor built over the chest, calves, thighs, arms, and back. This armor features a Kevlar bi-weave that can stop slashing weapons and can also deflect most any projectiles short of a straight shot impact, and reinforced joints that allow maximum flexibility and mobility. However, supposedly designed for maximum flexibility and movement the Nomex armor does restrict the user’s movement somewhat. The design of the blade protection around the neck restricts his neck movement, making it impossible for him to turn his head, and forcing him to rely on peripheral vision. Considered Heavy armor.

Ballistic armor upgrade
< 850 Ryo >
This is a simple upgrade that changes the armor plating angles slightly to allow for a more pure deflection, even at a point blank perpendicular impact, keeping them safe against projectiles of all sorts. Unfortunately, handheld slashing weapons are able to correct for this angle, requiring the natural strength of the armor to protect the user. An upgrade can only be purchased for one armor, and cannot be stacked or replaced. Only works on medium and heavy armor.

Impact Armor upgrade
< 850 Ryo >
This is a simple upgrade that changes the armor plating layer slightly. The upgrade adds in a small gel layer inbetween the plates and the body glove that absorbs and lessens kinetic energy, thus saving the user from damage from anything that impacts them, including from falls and surprise lurches. An upgrade can only be purchased for one armor, and cannot be stacked or replaced. Only works for medium and heavy armor.

Armored cowl
< 1250 Ryo >
From what appears to be a simple, ordinary cowl designed to hide the users face, this cowl takes that simple idea to an entirely new level. Made with a graphite and very fine scale hide, this cowl acts to protect the head of the user as well as hide their face and identity while at the same time consolidating, protecting, and hiding any form of communication or reconnaissance gear that they wear on their head. This includes, but not limited to a gas mask, communicator, lenses, goggles, earings, ect. This cowl can be fit to a mask or helmet to allow for greater use, but costs an additional 200 ryo. Treated as light armor.


___|| T o y s O f I n t e r e s t
_-_-_The section of the shop dedicated solely to appeasing those who like their toys served with a side of interesting.

High Density Smoke Pellets x5
< 250 Ryo >
Like any smoke pellet, This contraption starts out as a small marble filled with a compound inside. Unlike normal pellets, this smoke pellet when broken releases an extremely high density of smoke over a rather large area, making it versatile for confusion, escaping, assaulting, or simply obscuring vision. By adding [10] Chakra to the pellet prior to release, the smoke can also obscure sensory techniques. Smoke lasts around 5 posts. Sensory scrambling only lasts 3 posts.

Shaped Explosive Note x5
< 250 Ryo >
An explosive note that looks like any other explosive note, besides the fact that it has one improvement: the explosion can be, if wished, can be directed out of a single side, and then further refined to be either a thin, intense blast or a broader, more expansive blast. This makes the explosive notes more versatile, allowing them to act as a breaching charge, safe cracker, shaped charge, ect.

Shaped High Explosive Note x2
< 350 Ryo >
These notes are really the crème of the crop, sporting 4 times the explosive power of a regular explosion note, along with the ability for the high powered blast to be directed and shaped. A single note, if placed properly, could cave in a medium sized building. Many notes could really be devastating.

Shaped Shrapnel note
< 500 Ryo >
Much like the shaped explosive note, this one comes with a gruesome twist. Sealed in a separate section is 300 3.2mm ball bearings that will be moved forcefully by the shaped explosion, creating a powerful ninja tool for a variety of situations. Requires the det-tech manual to be shown at purchase.

Shaped Shrapnel High Explosive note
< 1000 Ryo >
Literally the most gruesome of all explosive notes, this note carries 4x the explosive power of a normal explosive note along with 700 3.2mm ball bearings that will be moved forcefully by the shaped explosion, causing a very bad day for anyone to be around when it goes off. Requires 1 post to set the tag, and after that it is active and can be detonated by a single one handed hand sign. Requires the det-tech manual and a jounin headband to be shown at purchase.


___|| M i s c
_-_-_The section of the shop dedicated solely to appeasing those who look for extra stuff.

Rifling Wristband
< 1000 Ryo >
to a projectile prior to it being thrown, the projectile receives a torrential amount of rotational force, allowing for more neutralization of affecting forces on flight patterns granting more aerodynamics. This boost in aerodynamics allows for more accurate throws, even at a distance, as well as allows the weapon to pierce armor 1 grade above what it could previously. (ex: weapon cant pierce armor, can now pierce light armor. Weapon can pierce light armor, can now pierce medium armor.) Usage of the wrist band is limited to 2 uses before it must recharge for 2 posts. If used only once in a post, then the wrist band recharges in one post.

Grapple Gun
< 500 Ryo >
An interesting contraption designed to allow the ninja to be able to extend their reach allowing them to go from low areas to high areas very quickly and silently, much faster than the art of tree climbing can be performed. It can also act as a repel style rope when the material or angle can be unforgiving. The user pumps 5 chakra into the hooks through the cable, allowing the user to attach the hook to any material without fear of it falling. Cable extends to 200ft, and carry a maximum of 600 lbs.

Utility Belt
< 750 Ryo >
The utility belt is a modified climbing harness, with impact-resistant pouches, and canisters attached to the belt at ergonomic points for ease of reach. It can carry 7 easy to access gadgets, or clusters of projectile weapons that the user can reach with little to no effort.

Sound dampening Body Glove
< 1500 Ryo >
The body glove is made from similar material to the silent soles from takumi, but technology has taken it to a whole new level. By incorporating it as a whole body accessory, this body glove is capable of dampening not only sounds the body makes, but also sounds that come within arms reach of the body glove, making the user all the more quiet and stealthy for good and nefarious purposes while at the same time looking like any other ninja mesh attire to also keep the user looking fashionable as well.
 
PostPosted: Wed Jan 26, 2011 10:15 pm
 

Shinsua

Wheezing Gekko


Shinsua

Wheezing Gekko

PostPosted: Wed Jan 26, 2011 10:16 pm
 
PostPosted: Thu Jan 27, 2011 10:51 am
 

Shinsua

Wheezing Gekko


Shinsua

Wheezing Gekko

PostPosted: Thu Jan 27, 2011 10:52 am
 
PostPosted: Thu Jan 27, 2011 10:55 am
 

Shinsua

Wheezing Gekko


Shinsua

Wheezing Gekko

PostPosted: Thu Jan 27, 2011 10:59 am
 
PostPosted: Thu Jan 27, 2011 11:00 am
 

Shinsua

Wheezing Gekko


Shinsua

Wheezing Gekko

PostPosted: Thu Jan 27, 2011 11:05 am
 
PostPosted: Thu Jan 27, 2011 11:08 am
 

Shinsua

Wheezing Gekko


Shinsua

Wheezing Gekko

PostPosted: Thu Jan 27, 2011 11:15 am
 
Reply
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