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Tags: Implings, Role Playing, Magic, Kids, Adoptables 

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DarkHikari

Shadowy Seeker

PostPosted: Tue Jan 18, 2011 2:21 pm


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This journal and its contents are property of DarkHikari and the staff of Insperatus Donum. Do not steal or borrow without permission. Do not post without permission.
PostPosted: Tue Jan 18, 2011 2:22 pm


About D'Anthe

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Name: D'Anthe D'Veldrin
Meaning: Beloved of the Shadows
Nickname: Danni

Gender: Female
Stage: Baby
Race: Impling

Sexuality: ???
Status: Too young

Mother:
Father: Verin D'Veldrin
Brothers:
Sisters:

Strengths: Highly intelligent, near fearless
Weaknesses: Dependency on Murr, fear of women
Likes: Murr, Verin, Night sky
Dislikes: Girls
Dreams:
Fears:

Personality: D'Anthe is her fathers pride and joy. She's spoiled and pampered, but well raised none the less. She's a very bright child and a quick learner. However she's terrified of women. Perhaps it stems from being raised by a single father. When she's around men she's very perky and talkative, but as soon as a woman approaches she gets quiet and does her best not to be noticed. Truth be told most of her fear comes from hearing her father talking out loud to himself as he writes in his journal while she should be sleeping. Hearing how women in his past have treated the people around them has poor Danni afraid. Her stuffed kitty, Murr, is always with her. Murr was the first gift that Verin gave her, hand-made by a friend of the family who helped Verin through the rough beginning to parenthood. Murr is her safety blanket, as he's always been with her for as long as she can remember.

History:

DarkHikari

Shadowy Seeker


DarkHikari

Shadowy Seeker

PostPosted: Tue Jan 18, 2011 2:27 pm


About Verin


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[Crummy tektek is crummy]

Name: Verin Dalhar D'Veldrin
Meaning: Evil Child of the Shadow
Nickname: Verin

Gender: Male
Age: 97
Race: Drow

Sexuality: Unsure. He has an aversion to females based on his past, but he's not above giving women another try
Status: Single
Mate:
Children: D'Anthe

Mother: Matron Mother Vilrath Aphyon
Father: Plithut Aphyon
Brothers:
Sisters:

Habits: Flipping a coin between his knuckles
Strengths:
Weaknesses:
Likes:
Dislikes:
Dreams:
Fears:

Personality: For a drow, Verin is a very laid back sort of man. In his own way he values life above all else. Like most rouge males he questions the teachings of Lolth. He has a constant smile on his face and approaches life with a sort of childish curiosity.

History: Verin was the second son of Matron Vilrath Aphyon. As a youth he showed infinite potential as a prospective swordsman. He was agile, quick and un-godly flexible. After graduating from his training, he began to spend time with a group of rouge males [unbeknown to him of course]. Sick of the abuse that came from living in the matriarchal society, the rouges took their chance to escape one night. Gathering the best of their sorcerers together they created a portal into another plane of existence. Finding that much of this parallel world reflected the one they had left behind, they disbanded and moved on to try and create a new life. Verin has adopted a nocturnal sort of life, though he still finds the surface to be a bit bright for his tastes. The scars he bears on his face are the only reminders of his past life.
PostPosted: Tue Jan 18, 2011 2:28 pm


Family, Friends and Enemies

Family

Verin: Daddy. I luff him

Friends

Enemies

DarkHikari

Shadowy Seeker


DarkHikari

Shadowy Seeker

PostPosted: Tue Jan 18, 2011 2:30 pm


PostPosted: Tue Jan 18, 2011 2:40 pm


Growth Requirements


VIAL - BABY

▶ Complete a meeting with Zak and Nigel to recieve your Vial. [x]
▶ Set up your log [x]
▶ Write a log entry of your experiment's transformation from Vial to Baby. This can either be the Vial transforming in your Guardian's home, or a reflection on what had happened in the lab, and their feelings about having a child now. [x]


BABY - CHILD

▶ Complete three log entries, in addition to your first log entry, for a total of four entries.
▶ Participate in and complete at least two roleplays, either PRP or ORP
▶ There is a waiting period of one month [x]



CHILD - TEEN

▶ Complete six log entries, in addition to your previous logs, for a total of ten entries.
▶ Participate in and complete at least seven roleplays, either PRP or ORP.
▶ Complete a 'check up' with one of the staff members.
▶ There is a waiting period of one month and two weeks. (A month and a half)



TEEN - ADULT

▶ Complete ten log entries, in addition to your previous logs, for a total of twenty entries.
▶ Participate in and complete at least twelve roleplays, either PRP or ORP.
▶ Complete a meeting with Nigel and Zak.
▶ Participate in at least one shop event ORP or Contest
▶ There is a waiting period of two months.

DarkHikari

Shadowy Seeker


DarkHikari

Shadowy Seeker

PostPosted: Tue Jan 18, 2011 2:43 pm


Photos
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PostPosted: Tue Jan 18, 2011 2:44 pm


Inventory

DarkHikari

Shadowy Seeker


DarkHikari

Shadowy Seeker

PostPosted: Tue Jan 18, 2011 2:45 pm


Credits

Artwork © LollyxBeans
Shop © LollyxBeans and Impy Kun
Verin D'Veldrin © DarkHikari
D'Anthe D'Veldrin © DarkHikari
PostPosted: Tue Jan 18, 2011 3:24 pm


Verin hid a smile and watched his daughter as she inspected the washing machine with care. It had taken him days of thoughtful scheming and looking through every parenting book he could get his hands on to come up with a plan to get that damn stuffed animal of hers cleaned. Looking down at her he couldn't hide it anymore, the smile breaking out full force on his face, lighting up his eyes. "See Danni. It's just like a roller coaster for clothes and stuffed kitties. Murr will love it." The little impling stared up at him, still hesitant. "Murr not get hurt?" Verin laughed and shook his head. "No. Murr will be fine, and you can watch him the whole time to be sure. See?" He gestured toward the clear glass door. She shifted from side to side, her tail twitching in annoyance. "How long?" Verin paused for a moment and thought. The toy wasn't too big and he could wash it by itself. "One hour. Longest." He reached down and tugged playfully on one of her pigtails. "I promise, you and I will be having so much fun you won't even notice." She frowned at him before slowly and hesitantly holding out her stuffed kitty. "Kay...."

DarkHikari

Shadowy Seeker


DarkHikari

Shadowy Seeker

PostPosted: Sun Jan 23, 2011 7:52 pm


A few weeks have passed since I've had a chance to sit down and write. The last entry is still half-finished. I think I may leave it that way. It will serve as a reminder that just because I have left the Underdark, I can never let my guard down. Things have all been very hectic. I suppose I should go in order though, so as not to make things more confusing.

While in the middle of the last entry I was yanked away quite suddenly. In the very literal sense. I found myself in what I'm quite sure was a basement, with a very annoyed little man. Rude as he was, I suppose I can understand, since I have learned that 2:30 am is not an appropriate time for a normal person to be awake here. He informed me that the vial he possessed belonged to me and that I should prepare for parenthood. The conversation was tense but short, and within moments I found myself back at my desk, this journal all but forgotten as I spent the rest of the early morning hours watching this little vial. Other than the occasion glowing and an eerie pull on my soul, it was quiet. Finally giving in to the urge to sleep, I left it in a safe place in the spare room.

I woke early the next afternoon and did a little shopping. I must admit that I got more than a few suspicious looks as I bought supplies. Which might I add cost a fortune. Is it really so strange to see? I spent the night trying to assemble the crib and stroller. Lolth be damned it made me wish I had been a sorcerer. I'm still not sure that its safe. It wobbles, but has held together thus far. I suppose that if it isn't safe it will teach the little fuzz ball to live with pain. Best to start early yes?

Exhausted I collapsed in my bed. It felt like only minutes before I could feel a desperate and pitiful pull calling out to me. Half-asleep I followed it into the spare room where I had left the vial for safe-keeping. Somehow the stupid thing had rolled itself off of its perch and was trembling and bubbling like mad. Before my eyes it burst open. Suddenly it was no longer a vial of liquid, but a fuzzy little ball.

I have named her D'Anthe. Beloved.

Right now she is sitting at my feet staring up at me. I wonder what sort of creature she is, since her gaze is full of an intelligent sort of curiosity. It is obvious that she is no normal child. She vaguely resembles a young drow, but furrier. I bought her a stuffed toy. It resembles a murrpau...curse it...a cat. I think that's the word.

There is an ink smudge here, as if ink was spilled and then someone tried to clean it up.

Yah xsa ol jal! L'dalhar leza uns'aa! That really hurt. Her teeth are like little razors. I think her first lesson will be not to bite. The Matron Mother cured me of that as well. It took two sorcerers and an immense amount of magic to repair my mouth and regrow my teeth. Still.....it was worth it.


Translation: 'God damn it all! She bit me!'
 
PostPosted: Tue Feb 08, 2011 3:34 pm


Weretiger101 of dA
The Care and Feeding of Drow
by ~Weretiger101


Thank you for shopping at the Underdark Exotic Pet Store! Remember- mind flayers, drow, svirfneblin, deurgar, aboleths; whatever you fancy, we have it!


Your drow may start out small –common sizes range from three to five inches- but soon it will grow up to a ten inches tall! Remember that your drow needs space, so keep it in a proper sized cage.


Your new drow and you!
Your relationship with your new drow will start as soon as you see that special one in the pet store window, but by now you should have brought him –or her- home. Carefully remove your new drow from the carrying case by lifting him or her out by the scruff of the neck with your fingers. Gloves are advised, as your new drow will likely be disoriented and may react with violence and/or darts, knives, scimitars, short swords, polearms, longswords, and snake whips. If your drow does try to attack you, shake it gently while uttering a calm reprimand. The drow are an intelligent race, and they will likely hold a centuries long grudge against you for doing this- but no worries, because they already hate all non-drow races! Now place your drow in his pre-prepared home, which should be spacious enough to accommodate him. Preferably, the cage should be several square feet, and layered with false rocks, which can be purchased from our store. Your drow should receive a name within the first few days of arriving; as it will be easier for them to recognize it. They will eventually learn to come at command, and it is possible for trainers to teach them complex tricks, such as skilled fighting on command or making toast.


Let your new drow adjust!
Your new drow will need to take in his surroundings, so let him explore the rock crevices until he finds a small space to call his own and settles down. Now you should set down his food and water- not too close to his little nook, but not all the way across the cage. Let the drow ‘discover’ the sustenance- it gives them a feeling of accomplishment. Now you should remove your drow from the cage and let him adjust to you. First, remove all of his weapons, then let him sit in your hand for a while.
Note: If you have bought a drow priestess or sorcerer (only sold to advanced trainers and breeders) then you should take appropriate precautions to shield yourself from spells.
Remember, your drow is a crafty fellow, and will likely try to escape. A drow can disappear in your home in the blink of an eye, and if you don’t find it quickly, it won’t be long before household animals become sacrifices to Lloth, and a small colony will group under your kitchen sink.


The drow around your home!
A good way to make your drow more comfortable is to attach a small collar and leash and lead it around your house to explore. Do not be alarmed if your drow tries to escape and curses you. This is normal behavior for a drow in captivity. Do not allow your drow around anything pointy, hot, cold, anything involving magic, firearms, anything dull, sharp, or with an edge, fireworks, explosives, stoves, anything furry, anything with hooves or paws, glass, alcohol, drugs, spiders, or mind-logic games. Also, never expose your drow to coffee, tea, soda or anything caffeine related.


Companionship!

Drow are a social species, needing others of their race to play and scheme with, torment, oppress, and kill. Be sure you learn about the drow hierarchy before introducing more into the same environment. A good group of drow includes one female for every two males. Don’t worry if you see torture or blood, this is normal drow interaction! When you buy a drow, remember that they will usually pine without other drow around. This is not always the case; a drow that shuns the companionship of others should be kept in a separate cage.


Disciplining your drow
Drow are intelligent creatures that are quite capable of distinguishing the difference between right and wrong. A spray bottle is a handy tool in disciplining your drow. When he does something your don’t want –biting, talking with his mouth full, or using a needle to affix rodent an insect heads around his cage- spray him with the bottle and firmly say ‘no’. Your drow will quickly learn that if he is to stop this humiliating treatment, he will have to kill you in your sleep. This is why it is important to make sure the cage is shut tightly.


Your drow’s needs!
Your new drow is a unique creature. First, make sure that his cage is kept in a dark area, away from direct sunlight, which can lead to mental and even bodily harm. The cage needs to be kept moist. Also, it is a good idea to keep some toys in your drow’s cage- good examples are young moon elves or shrines to Lloth. Also, it is suggested that you do not feed your drow after midnight, as it can lead to indigestion.


Have fun with your new drow and follow these instructions well. If you treat your drow right, your relationship will blossom and grow!


At Underdark Exotic Pet Store, all our creatures are grown wild in the expanses of the Underdark and some areas of the Forgotten Realms. They are then hand- harvested singly and chosen as the most excellent representatives of their race available in today’s market.

DarkHikari

Shadowy Seeker


DarkHikari

Shadowy Seeker

PostPosted: Fri Feb 25, 2011 6:40 pm


Twenty Things I Learned at Melee-Magthere

- compiled by Jarlaxle of Bregan D’aerthe

1. All the monsters you heard stories about do exist.
2. Betting pools on who will depose the current Matron are only fun if she never finds out.
3. Don’t talk to the little voices; they’re spies for the teachers.
4. The new words you learn actually make the priestesses very angry when used to describe them.
5. You can kill goblins. You can kill elves. You can even kill other drow. But woe to you if you step on a spider!
6. Putting worms in an unpopular teacher’s underwear isn’t just mean, it earns you extra credit from his rival teachers!
7. Pay attention to your weird dreams – there is a slim chance that they really did happen.
8. ‘Color’ is not a commonly accepted concept among drow.
9. ‘Dead’ enemies do not always stay dead. But they do stay enemies.
10. There are some things money can’t buy; intelligence is one of these. Good looks is another.
11. Beware of rabid lizards; enough said.
12. Baby rust monsters should never be kept in the same drawer as one’s valuables.
13. Never drink anything you find in a wizard’s lab.
14. Nobody likes people smarter than they are. Unless said genius is winning a fight for them.
15. Laughing must be done privately, lest the gloom of the Underdark be disturbed.
16. Friends are people who will stab you in the front; pay them off before they can do this.
17. There are no ‘failed students’ in Melee-Magthere, only drider food.
18. Nobody really knows what’s in the food. They also don’t know what happens to injured kobolds. But they do get very angry if you ask.
19. When someone interrupts your melodious singing to ask if you know what time it is, they typically don’t want an answer.
20. Shiny things come to those who outsmart authority figures!
 
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