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This is a guild that focuses mainly on wolves 

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PuellaSumDei
Crew

PostPosted: Sat Jan 15, 2011 11:06 pm


Welcome, my friends...


Welcome to Evreen Asylum, kiddies ...

Everyone says your crazy, thats why you're here, after all...Crazy, special, whatever...You've had outbursts, dreams, freakout-tantrums...t-tendencies...Something....


A grayed sky...An ivy-eaten building that matches the color of the clouds...You find yourself being 'escorted' up to the wrought-iron gates, then through them along the cement path...Through another, monitored, fence with only one entrance, and it's boundaries go too far for you to see the other sides of the electrified chain-link.
The trees around are pines, so thick and tall they blot out the road that brought you to this place. Their boughs are black, at least thats how it looks this late in the evening. They are, usually, rich, darkened emerald...
A pleasant-looking woman, perhaps with too much botox in her stiff and plastered expression, greets you in a voice of poisoned honey. She's wearing black, looking professional. The inside room looks like a waiting room, a few chairs and a randomly checkered linoleum floor are seen. They look newly waxed, and pearly white where there isn't a colored tile.

What a joke. As soon as your relieved of your previous escorts, your joined by two rather..Worse-looking ones as the professional lady leads you down the hall...Past the room...And past the door you came in. Everything is white, and still rather clean-looking...and you suddenly hear Miss...Emilie? yes..Thats the proffessional-lady's name. Miss Emilie. She's explaining the six sections..No 'student' (that's what she's refering to you as) is put on a certain floor for a certain purpose.
You feel uncomfortable, boxed by one escort to your side since your other's against the wall, Miss Emilie in front, and the other escort behind you...she's talking about your condition, Emilie is.
Suddenly you come to a room, after walking up two flights of stairs. Upon it's opening, with the key Emilie pulled from her pocket. This makes you..Concerned. Inside your room, you see two beds and another person on the windowsill looking outside. There are bars on both sides of the sturdy windowpane...This kid is your "Room Buddie" Emilie explains.
The guards are referred to as Escorts, and they will be outside in the hall. Your Room Buddie is just simply a way of saving space, you guess...
Emilie, still speaking in an awfully annoying and down-putting voice, says farewell and that she'll continue this tour at a later date before leaving...You can't help but think of that key now, as you turn and look over the kid's shoulder at your view. The other person turns to you and looks remorseful, like..Almost sad for you.

Days pass, you've been...Properly introduced to Evreen Asylum's grounds...And, thankfully, made friends with your R.B.. She's named Ayah, and has been here for two months...You get to talking one night, in whispers....

Your Room Buddie explains that no student knows anything about whats really going on...and says something about...Two floors, not just one....Thats all she gets out before it's lights-out, and you fall asleep unwillingly, unknowingly and seeminly on-command...

When you wake up, your...'Room Buddie' is gone and you can't shake the feeling that you woke to screaming in the silent room...That there's something crueler here...A secret...And you remember another thing Ayah...Shared with you. Something every 'student' learns, and knows...And fears.



Created when...Created for...What they do in the back rooms, in the basement...All things no one knows...But everyone does know, that, eventually, your taken. They come for you...And you don't come back.

...To Hell.

PostPosted: Sun Jan 16, 2011 12:10 am


Perhaps a discription of every part of Evreen Asylum?


Driveway
The driveway is a round-about with a small parkinglot to the side. The round-about is for dropoffs and nothing more. The parking lot is nothing more that that, and never fully occupied. This is mysterious, seeing that there are far more faculty that the lot could hold.

Boundaries
~~~Wrought-iron fence: a beautiful black decorative fencing that only stretches one side, the front of the land, enough to look eerie and give it a light curb appeal...A futile act, that is...There is one entrance and that's the double-gated entry right infront of the round-about driveway.
~~~Electric chain-link: stretches the whole property, a straight walk ahead of the wrought-iron one. Only one entrance, a seven-foot single-person doorway that always has a person or two there to verify visitors and...Deliveries.

Scenery outside of the fence...
Not much, just dark pines as thick as tar that block out the sound of the city, if there was one anywhere closer than 100 miles. Occasionaly a doe or a raven will appear, but not anything much more. Wildlife is even a rare thing outside the fence. The sky is almost never clear.

________Inside the true Grounds__________

The Asylum
A six-section building...it's a gray-cream color with ivy everywhere. The roof is black. The windows are barred on the inside and out, with a strong pane between. There are six sections, all part of the single storied place.
It is setup like a septagon, with the library and lunch hall in the middle, where there should be an open space. The first section is the only place outsiders are allowed, and they leave shortly. The rest, section two through seven, are used for patients. in the center of it all is the lunch hall and library.

The first room, being the only place outsiders are allowed in, is for show, with white checkered linoleum and waxed floors...Clean, professional looking people...Bleach-smelling, white walled hallways...The front, main entry used for kids to be delivered, is locked using a key and several different locks. The other doors have a pair of bolts keeping them immovable until a mechanism is pushed to unlock them all.
Now...The Lunch Hall and Library. Students are shifted into these as the day progresses, and certain ones are allowed to go on their own time.
Rooms usually have two beds, a bathroom, and one window with a functioning curtain. There's two tables near the twin beds and a desk as well. The doors for those are locked from the outside with a key.
Unusually, rooms will have a large window and maybe a single bed,
Others will be padded and blank with a bolted door.

The Track and Courts
A mile-and a half long oval-shaped track is to the west of the asylum, and courts make up the inside of the oval...

Gardens
A humongous garden full of flowers, trees, large rocks and a pond.

End
A heavily guarded building, resembling a warehouse and a bit larger than a normal house, is at the far back of the land. It's called End by the students for so many reasons...One being a thoery of being the holding place of all the students that go missing at night. No student knows whats inside.

PuellaSumDei
Crew


PuellaSumDei
Crew

PostPosted: Sun Jan 16, 2011 12:27 am


RULES

.Every rule must be obeyed, especially if it is included in Gaia's ToS and/or this guild. These may be, but are not limited to:
.No godmodding
.No intense romance/cybering. You will timeskip if you ever feel the need rolleyes
.No intense gore/cussing/slurs
.At least two lines unless you can't come up with comething.
.I can change these whenever I see fit, and I am Alpha of this mini-rp, unless something requires our actual Alpha or Betas to jump in and scold/warn/ect.
.No one is physically stronger than these guards, even if they weren't armed.
.Please consider tha fact that the other posts I've made about the asylum setup and such are clues and rules in a way...

The slight storyline I'd like to gradually work towards is the fact that students are taken away when you're asleep, and never return. it's obviously a problem, and I'd like the patients/students/friends to work towards it.
PostPosted: Sun Jan 16, 2011 12:31 am


Why you Don't wanna be Here...

You are always watched.
There are escorts everywhere.
You can't fight the sleep, it's almost like you can't control yourself...
People can't be trusted.
The adults certainly can't be trusted.
Everyone here's crazy...Whether it be on a small scale, or a large scale...Whether it be someone 6 years of age...or 20.
People die.
People dissappear. Just about every night. And never return.
You could be next.
There is not escape.

PuellaSumDei
Crew


PuellaSumDei
Crew

PostPosted: Sun Jan 16, 2011 12:50 am


<<<~Closed but Accepting Profiles~>>>Will not Begin until we have at least three or four different Users taking part.
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~Dead Roleplays~

 
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