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Posted: Wed Jan 05, 2011 3:47 pm
The METAPLOT
Dates : Monday, January 10 Time: 1PM EST to TBA Place: This thread. Tuesday, January 18 Time: 1PM EST to TBA Place: Metaplot forum Wednesday, January 26 Time: 1PM EST to TBA Place: Metaplot forum
Yes, three more dates. Each metaplot date is a one day only event that lasts 12 hours long but may be extended. Then you will have several days before the next section of the metaplot begins. This is so that if you cannot make one date, there is perhaps another you can make.
It also gives time for a new thread to be prepared for each section of the Metaplot. Anyone will be able to jump in at any point without reading the previous threads. You miss half the story, but you could still play with some minor reading.
The metaplot is for everyone, including Lurkers, Owners, and Staff. So please join in for fun and a chance to win a rare ghostling.
Posting Rules
Each post (2-3 short paragraphs) will be a chance encounter with a ghostling. Perhaps one from the previews that have been dropped into the thread, perhaps one never seen before. Those who finish their premeta quests before the metaplot starts will have a serious advantage on these encounters. So get those quests finished.
Times are tentative and may run longer than 1 AM EST if the activity is there. Please read all the information when joining in to make it fun for everyone.
How To Play:
1. Write an RP post of at least 2-3 paragraphs like you would any other RP. Turns do not matter but do not post one right after your own. Let others take a turn before you reply again.
2. WHEN you post, roll 1 -100 sided dice. That gives you one chance per post to hit a number on the list below. If you do roll one of the numbers, that gives you an encounter. For courtesy, the story stops during an encounter until either the creature has escaped or been captured. So be aware of the other players, please.
3. For those who completed their metaplot quests, you will have an increased chance at getting an encounter. You will roll 2 -100 sided dice giving you two chances per post to get a correct encounter number. You will also get a perk on catching the ghostling. To be named when the metaplot starts.
4. More than one number rolled during a post does not mean you get more than one encounter. You are rolling for one encounter per post no matter how many chances you have to hit a number in that post.
5. Have fun! There will be a METAPLOT NPC post whenever I need to move the story. This NPC may reply between as part of the story and interact with you. You will know the metaplot reply because it will be colored RED. Any NPC interaction will be in RED.
6. Do not edit your posts. You need to write your rp and roll at the time you post it to the thread. These are attempts for encounters and what you post does not matter except whether you get a number that gives you an encounter.
Encounter list: (25 numbers total that can be an encounter)
2, 4, 7, 9, 13, 14, 17, 18, 24, 29, 34, 37, 41, 46, 50, 52, 62, 65, 73, 76, 83, 85, 88, 92, 97
Encounter Rules
After you have rolled a number that matches the above list, post this form to stop the metaplot.
I needz to capture this sucker!!! Stop!!
[color=red][size=18][b]I needz to capture this sucker!!! Stop!![/b][/size][/color]
This will stop the metaplot exactly where it is. Someone (Eftemie most likely) will then post your encounter after checking. You will get one chance to catch it or it will escape. Those who have perks will have an advantage. But don't worry, if not caught, it simply appears again later. XD
To catch a ghostling, you RP out your attempt whether it is coaxing it to you, trapping it in a cage, or trying to rope it, bribing it with sweets. The action is yours, but the success depends upon a roll. As you post, ROLL 1 -10 sided dice. If you get a 6, you have successfully trapped it. If you roll a perfect 10, you get to retry.
For those who have perks... You get to ROLL 2 - 10 sided dice. If you get either a total of 6 or 13, you have successfully trapped your ghostling. It is their badluck, not yours. XD
IF Total 10 or 20 (for perks) is rolled, you get a second chance to try.
The short version....
If you roll One dice 2, 6 = capture 10 = retry
If you roll Two dice double numbers like 1, 1 or 2, 2 = capture total 6 = capture total 13 = capture total 10 = retry total 20 = retry
Everything else = fail
Again do not edit your posts unless asked to do so.
__________________________________________ Perk List Only those listed below are able to get the added benefits.
Cricket - all 4 events 2 100 sided dice for all rolls.
Those below please PM which ones you want to use your perk for, so I can mark those threads when created.
Sadi Sidhe - 2 events 2 100 sided dice for all rolls. Malia Librarian - 1 event 2 100 sided dice for all rolls.
I rolled for those active in event #1. The winner is :
Chibi_Kokoro143 - This event only 2 100 sided dice for all rolls.
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Posted: Wed Jan 05, 2011 3:48 pm
Area Information The major areas can be broken down in this way: Docks, ships & warehousesMarketplace shopsTown SquareClocktower - Safety Town HallMoon Church Mayor's residence In the process..... Residences School Park Juska/Seska's Church Places striked out have been or are in the process of being destroyed. Places of safety can be used once they have been opened up in the RP. The clocktower opened in the first event so it will be open in all 4, but the other two can only be used once an NPC has used them in one of Efte's posts.
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Posted: Wed Jan 05, 2011 3:49 pm
It Continues...
The dragon glanced around him. Which direction should he go? Should he move towards the residences and school and that abomination that was called a church? Or did he move towards the markets, the towards the upper portion of the city? It really did not matter, but if he did the market's next he could herd the people towards the edge of town. Those that were going to survive at least.
People were running towards the clocktower as he moved towards the shops. His choice had been made. The shops and open stalls lined the street as he moved towards them. Each connected in some way to the next. He grinned widely. It reminded him of one of those childish games where you lined pieces up in a row and then toppled one so they would all go. It would work.
Touma laughed. He knew exactly where Valkon was headed. The dragon would be tossing the finest clothing and items to the street, crushing them. Mortal vanity would take a huge hit from this. He could almost hear them now whimpering and complaining because their fine silks were trashed.
The first place that Valkon saw, he deliberatly stuck his head into the open double doorway of the building. His body was far too large to fit inside, but he pushed and pushed his way not only into it, but out the other side. The Snips & Clips collapsed in on itself, taking the adjoining wall with it. The shop next door began to crumble.
Phillipe Throbridge, the owner of the shop, began to yell at the top of his lungs. His bald head was not so shiny when the roof began to come down over him. Dust covered him as he tried to run from the material falling about him. Beams dropped down behind him one snagging his black trousers. With a curse, he tripped falling flat on his face. The next instant he was on his feet, grabbing his bag of money and running out the door into the street.
Nia glanced over to see him hurrying away from his shop. "Here! It's safe here!" she called, but the man never noticed her. He was running past the shops not destroyed yet and trying to find a way out. He had a family to worry about and the sooner he got them away, the better. He would worry about the shop later.
Valkon grinned, an odd thing to see on a dragon and several people ran screaming as the guards surrounded the dragon. His tail lashed and he smirked as several of the men were crushed. They would be ghostlings soon enough.
(( OOC... Valkon is going to destroy the marketplace entirely. You have to stop him if you want the area to survive. Throw everything you have at him. Including the kitchen sink. Of course, if you really do, expect some retaliation. The previously destroyed areas can still be written about. There is cleanup, but the best that can be done is to salvage what can be and move on. The same for the town hall and the town square. Until the dragon is forced away, no place in town is safe except the clocktower. Have fun! And don't forget to roll your dice for encounters. ))
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Chibi_Kokoro143 rolled 2 100-sided dice:
34, 37
Total: 71 (2-200)
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Posted: Tue Jan 11, 2011 12:33 pm
Gya followed the dragon out towards the shop and saw him took the store down. This dragon was going to destroy the whole town and soon he will be able to move on. Guards soon arrive on the scene and surround the dragon. The guards better have a better plan then their weak weapons and have something stronger or they aren't going to last. Gya was about to help the guards when something caught the corner of his eye.
A girl. She was hurrying towards safety and dispite that the guards were the best choice in helping saving the town, Gya went towards the girl. She was vulnerable and he wanted to protect her. "We should figure out a why to help them," said Gya to the girl even though it was a low chance of her hearing him. "I can lend you my abilities. We can help each other."
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Rikku Takanashi rolled 1 100-sided dice:
89
Total: 89 (1-100)
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Posted: Tue Jan 11, 2011 2:34 pm
Hikaru shook her head as she pushed a crate off of her she had been washed away by the dragon when it jumped in the water and was buried under some nearby crates
When Hikaru got up and saw the docks were completely destoryed she sighed heavyly the dragon was apperently not hurt by water suddently she heard a crashing sound comming from the market thats when her stoumic really turnned alot of her living friends who were shop keepers were there and she didn't want them to get hurt so she ran to the marketplace only to see Snips And Clips getting destoryed and Phillipe running as fast as he could
Hikaru ran to intercept him when she noticed many people gathering in the Clocktower and a girl trying to get everybody to go there "Phillipe wait go to the Clock Tower!" she called as she grabbed his shirt trying to get his attention she knew he probably couldn't hear her but he knew her and would stop and might notice the girl trying to call everybody to the Clocktower
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Posted: Tue Jan 11, 2011 6:25 pm
Phillipe stared at her, trying to get her to let go. "I have to get to my family." he growled. "I'm leaving town until the dragon is finished. Then I'll come back." Finally he pulled himself free, running for the other side of the area.
The next few places, Valkon shoved his entire body into. It made it harder for the guards to get near him with the stones and bricks falling down. He roared exploding the buildings outwards as his tail lashed. Priyal's Wardrobe began to cave inwards.
Bertril, the owner of Priyal's Wardrobe, grabbed what she could as she dove out of the store. Green eyes were furious beneath silver hair as she stared at the creature. Getting to her feet, she had to dive out of the way again when more bricks fell towards her and a piece of the roof slid in her direction. Her green dress was now ripped and torn. The gold belt was still around her waist but scuffed with scratches. Her silver pendant had been torn from her neck and for a moment she looked around for it.
"Of all the things to do..." she growled at him. "I had such fine clothes inside and you... you beast... you just ruined them all. Now what do I do?" Staring in stunned surprise, she backed up a few steps as the creature turned and smirked at her before turning back to what he was doing. It had understood her.
Sally Cels ran from her shop. She stared as the dragon began destroying those nearby. Shaking her head, she stopped someone running by. "Where is everyone? Aren't they going to stop it?"
"Are you kidding? We've been trying. He has destroyed all the ships and docks. All the warehouses too. I'm not sure we can." the man growled back in return. "I'm heading to the barracks at the edge of town to get more men. Get out of here while you still can."
Muttering to herself, she moved back towards her shop. She needed to get some things out of there.
Nia glanced over at Gya. "I don't think that will help. I'm just getting everyone where it's safe. The clocktower he won't touch. Someone warned me ahead of time. I just didn't know what was going to happen. I don't think he is stoppable. At least not yet. There... there's a reason this is happening, but I don't know why."
(( OOC A clue for everyone who jumps in.... Interact with Sally Cels. She sells Rarities... There is about an hour (Metaplot time- not real time- basically when I say so.. ) before the dragon gets to her shop area. ))
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Posted: Tue Jan 11, 2011 6:58 pm
OOC For Chibi only... You rolled 34 and 37 on your post. You have a chance to catch this ghostling. Roll 2 10 sided dice and write how you are trying to catch this ghostling. Roll Two dice Hit 3, 7, 9 = capture double numbers like 1, 1 or 2, 2 = capture total 6 = capture total 13 = capture total 10 = retry total 20 = retry Everything else = fail Give it your best shot, Chibi. -------------------------------------  She had just been wandering around the square like normal. Maybelle Carson was her name. She had thought to run when the dragon came crashing around, but stared stunned. Then she remembered something hitting her and falling. Glancing around herself, she floated free. Strange, she did not know she could do that. Where was she? Who was she? Blinking, she stared at the people cowering under the clocktower.
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Chibi_Kokoro143 rolled 2 10-sided dice:
9, 10
Total: 19 (2-20)
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Posted: Wed Jan 12, 2011 9:15 am
I needz to capture this sucker!!! Stop!!
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Chibi_Kokoro143 rolled 2 10-sided dice:
6, 9
Total: 15 (2-20)
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Posted: Wed Jan 12, 2011 9:20 am
((Shoot. I think I failed cuz this is in a different post. Sigh))
Gya saw a human getting struck in the head when he was traveling with the live human girl. He saw the human turn into a ghostling right before his eyes and, taking the moment of her stunned appearence, Gya grabbed her by the hand and pulled her towards him and rushed with the girl.
((I'm gonna roll again cuz I dunno. You can ignore it if this post doesn't count.))
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Posted: Wed Jan 12, 2011 9:46 am
(( OOC Actually the first one is the one that counts. Next time put it all in one. And with the rolls in the first one, you win with the 9. Post it in Sora's Certing thread where you need to fill out the form and roll for your type. This is a Shep oversoul, btw. Make sure you put that down as race. I editted her ears. ))
The ghostling blinked in surprise when she was pulled along. "Okay... I guess..." She was still confused by what was going on, but it felt right to go along with this... person.
Congrats, Chibi. She is now yours.
The RP can continue now.
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Rikku Takanashi rolled 1 100-sided dice:
99
Total: 99 (1-100)
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Posted: Wed Jan 12, 2011 9:52 am
Hikaru growled but nodded as phillipe torn his shirt from her grip and ran to get his family to safety she knew they ment alot to him but she wasn't sure just leaving the city would help she just hoped he would be ok
Thats when she heard another shop crumble and heard the angery shouts of Bertril and turned to see Priyal's Wardrobe getting destoryed poor Bertril's best dress was torn and her belt dirty and scratched but one thing that really caught her eye was Bertril's silver pendant was gone
As Bertril stood there stunned by the dragons reaction Hikaru ran over to see if she was ok she tugged on her dress trying to get her attention hoping she could at least get her to go to the Clocktower
As she was trying to get Bertril's attention she saw something glinting in the rubble and paused trying to get bertril's attention to go see what it was to Hikaru's delight it was Bertril's Silver Pendant she picks it up and runs back to Bertril and holds up the Silver Pendant hoping the silver Pendant would snap her out of her stunned state
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Posted: Wed Jan 12, 2011 10:16 am
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[A.V.] rolled 1 100-sided dice:
42
Total: 42 (1-100)
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Posted: Thu Jan 13, 2011 7:26 am
Athena floated in, wondering what all the commotion was about. She gasped as she saw people running about, fleeing from a large red dragon who seemed to be wreaking havoc in the marketplace, destroying everything in its path.
Although she was an arch-devil by nature, she couldn't help but feel a need to protect the humans, as her charm dragon blood cried out to them.
She raised her arm and sent out her bird, hoping it could at least warn some of the humans to stay out of the dragon's path, and flew towards the dragon, wielding a bow and arrow.
However, something caught her attention, as she noticed a human still within the shops, seeming to be packing things. The dragon was well on its way towards her shop, yet she seemed to pay no heed and fretted over petty things.
Athena huffed, releasing her grip on the bow and arrow as they dissipated into thin air. Humans... they always worried about the most useless things. Was life not most precious to them? She flew towards her, hoping to smack some sense into her. Although, she had to admit, being a ghostling did have its perks.
She hovered above the human named Sally Cels and crossed her arms, wondering what in blue blazes she was doing.
"Human, why dost thou not flee? Dost thou not see thy foul beast making its way here? If thou wish to keep thy life, Thy suggest thou make haste now."
((Sorry for the weird speech. Trying to make it sound like old english, or such))
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Posted: Thu Jan 13, 2011 10:29 pm
Valkon destroyed the next shop and the next one. Then he sat down in the middle of the third one. Bolts of fine silk cloth lined the shelves. One by one, he tossed them outwards while holding onto the end. The fabric trailed outwards, his claws shredding it as it went. In the end brightly colored silk streamers covered the area.
When he was finished with that, Valkon shoved his way through into the next shop. All sorts of glass began to fall, shattering on the ground. It looked like brightly colored glitter on the floor and his grin widened as he continued knocking the shelves over and listening to the fine symphony made from their crashing and breaking. It was music to his ears.
Sally glanced over at the ghostling. Shaking her head, she said, "I don't have time to debate with you. I need to get some of this stuff out of here." Grabbing a few small bags, she began to shove the rarest of the jewelry inside. Then the stones and a few relics were placed in the second one.
"If the dragon is destroying the city, I still have to have a livelihood elsewhere." Sally stated as she moved from place to place. "Go help someone else please. There are others in more danger than I am."
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Rikku Takanashi rolled 1 100-sided dice:
99
Total: 99 (1-100)
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Posted: Fri Jan 14, 2011 7:20 am
Hikaru growled to herself as seeing her silver pendant didn't seem to snap Bertril out of her stunned state so she grabs her hand and leads her to the Clocktower and leaves her by the door with her Silver Pendant
Once she felt Bertril was safe she ran back and found the dragon destorying more and more shops thats when she noticed Sally was still in her shop and the dragon was getting closer and closer to her shop Hikaru knew that sally had some really important items and knew that she couldn't just leave them but the dragon was destorying the shops at a fast pace and she wasn't sure Sally would beable to get out in time
Hikaru run's over and opens the shop door and run's in "Sally the dragon is getting closer you have to get out" she says thankful that Sally unlike alot of people can at least hear Ghostlings
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