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Zeru Uchiha

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FoxyBoxing

PostPosted: Sun Jan 02, 2011 8:21 am


Quote:
RP Details

Gaian: BeanpoleJim

Character Name: Zeru Uchiha

Age: 16

Height: 5'6"

Weight: 137 lbs.

Appearance:User Image

Clan: Uchiha

Role: Medical

Affinity: Earth

Village: Hidden in the Mist

Rank: Genin

History:Zeru's past is filled with Blood, the blood of others and of his family. Zeru was born not in a village but on the road, his family had fled The Village Hidden in the Leaf's. For a reason that would later change Zeru's Life, but for the time Zeru's life was a simple one they lived on a farm. He, and his brother where raised by his loving mother and strong father who Zeru longed to be like, his father was a war hero, and famous in the land. He Taught Zeru, and his fraternal twin brother about the values a ninja should have and told them that he would one day train them in the art of ninjutsu, that day did come when they where 13 his father taught them about their blood line and the power's it possessed. Zeru was even more proud to be part of that family. But that pride would change soon.

The Hidden leaf had not be idol these last 13 years they had been searching and finally they had found the family, they stormed their home and the twins protected their mother while their father fought off the onslaught of Leaf Ninja, but it was no use they where captured and where to be punished for their crimes, even the young twins would face the sentence merely for the blood that flowed through their veins. Zeru, and his brother spent the next year in a cell, when one day a guard came and told them that their family was to be executed for the crimes their father had committed before they where born, apparently their father had tried to kill some high ranked officials within the Leaf Village, as they made their way to the execution platform They asked for the tale. Their father and mother told them that they had discover the officials where corrupt, they had sacrificed many ninja to get money they needed from creating a small war. Zeru's father had sought justice, and now he had one last act, before they executed him he broke free and freed his son's, telling them to run, Zeru watched as his father blood was spilled before his very eyes. Zeru went to fight against the men but his mother screamed at him to run and save his own life, Zeru did as he was told but not before taking his father's Shoulder plate. Then he Followed his brother to safety.

They fled to Mist village hiding the plate and finding a home in Mist. They gained a life once again but now they where alone, and Zeru's heart was filled with remorse and rage, what will their future hold.
 
PostPosted: Sun Jan 02, 2011 8:31 am


Quote:
Level: 20

9428/10500exp

Stats

Resolve

---Chakra: 10,000
---Stamina: 3,900
---Focusing: 21
---Toughness: 30

Taijutsu:

---Strength: 30
---Agility: 100

Ninjutsu:

---Seal Strength: 110
---Seal Speed: 130

Genjutsu:

---Intelligence: 200
---Will Power: 45
 

FoxyBoxing


FoxyBoxing

PostPosted: Sun Jan 02, 2011 8:35 am


Clan Abilities
---Perfect Mimic
+50 to Dodge Checks


Quote:

Effects
Description:
The Uchihas eyes are some of the most valued and frightened Bloodlines in the Ninja world. There eyes give them ability to literally copy there opponents Jutsu and possibly even master them after a fight is over.
Effect:
Every 1pt grants +1 Copy Bonus.
Any Jutsu that has been used during combat whilst this buff was active, you may mimic it if your copy bonus is equal to or higher than the level of the Jutsu you wish to copy otherwise the Jutsu is to complex or strenuous for your eyes to get a perfect copy of.
Mimicking means you can use the Jutsu as if you knew it. In fact, if it's level is 1/2 or lower than your copy bonus you can actually LEARN the Jutsu if it was performed in front of you (provided you have an empty slot to do so).
Note you may not copy Jutsu that are Clan Specific (ie Kekkei Genkai).
Sustainable.
Important Notes:
Uchiha Only


Quote:
First Aid Training

-Requirements: 50 Int
-Effect: User gains +20 to Medicate checks.
-Limits: May only be taken once. Medical


Quote:
Blood Line Theft (x1)

Blood line chosen-Mizu

-Requirements: 200Int each time
-Description: The user becomes educated in the complex working of a particular blood line granting them the ability to perform autopsy on dead or unconscious (KO'd) bodies to steal the secretes of said blood line.
-Effect:
...First time - Select one blood line to become educated in. You may now steal one blood line skill from a dead/Ko'd enemy from this clan. This skill may not be higher than your INT/3 and replaces a normal jutsu slot. This skill can only be activated once per battle. If offensive, it suffers a -50 to its check.
...Second Time - You may steal another skill from a dead/Ko'd enemy from the clan you selected. This skill may be no higher than your INT/3 and replaces a normal jutsu slot. This skill can also only be activated once per battle. If it is offensive it suffers a -50 to its check.
...Third Time - You become even more experienced with the blood line you selected and you no longer suffer -50 from offensive skills stolen from that clan. If the skills it not offensive, you may now activate this skill as if it matched one of your affinities.
...Fourth Time - Having used these skills for a good amount of times your body becomes accustomed to the alteration effects of said blood line. You may now activate the stolen skills from (insert blood line name) twice per battle.
...Fifth - Select a second blood line to become educated in. However, this blood line goes back to perk level 1. (meaning this blood line is treated as if it was the first time you took this perk)
Medical
-Limits: May not be taken more than ten times.
 
PostPosted: Sun Jan 02, 2011 8:42 am


Quote:
Items:


Quote:
Name: Kunai
---Level: 10
---Style: Taijutsu
---Accuracy: +10
---Range: Ranged
---Uses: 6/6
---Effect:
Damage(200)(2pts), Uses (6)(3pts), Range(+1)(5pts)
Deals 200 damage + Str(x5)
---Description:
A small metal knife that can be used as a slashing or short range thrown weapon. This tool is very common among ninja.


Quote:
Name: Med Kit
---Level: 10
---Style: Genjutsu
---Accuracy: +10
---Range: Touch
---Uses: 10/10
---Effect:
+10 to medicate checks
---Description:
A small pack of gauze, healing salve, bandages, pain killers, antibiotics and other minor peices of field equipment. This kit is often carried by a teams medic ninja if they are lucky enough to have one and is invaluable on the field.


Quote:
Name: Shuriken
---Level: 10
---Style: Taijutsu
---Accuracy: +20
---Range: Ranged
---Uses: 8/8
---Effect:
Damage(100)(1pt), Uses(4 )(2pts), Range(+1)(5pts), Accuracy+(10)(2pts)
Deals 100 damage + Str(x5) +10 Accuracy
---Description:
Small metal spikes thrown together. Shurikens are very common weapons in the ninja world, and often the first tool that any ninja learns how to use.
Cost: 500 Ryo


Quote:
Name: Smoke Bomb
---Level: 22
---Style: Ninjutsu
---Accuracy: +20
---Range: Ranged
---Uses: 4/4
---Effect:
Radius (3) targets suffer -20 accuracy while sustained.
---Description:
A small burst of smoke fills the air making it more difficult to see others.


Quote:
Chakra Mine
---Level: 100
---Style: Taijutsu
---Accuracy: +300
---Range: Touch
---Uses: 2/2
---Effect:
Damage (+6,900)(pts), Radius(+5)(25pts), Timed Explosion(-3)(gained 15pts), Accuracy+(+100)(20pts), Uses(+2)(1pt)
Takes 3 turns to activate after initial use. Once it goes active it deals + Strengthx5 damage and hits up to 11 targets.
---Description:
A large Chakra infused mine. This takes a substantial amount of strength to lift this heavy object and slam it onto part of an opponent where small re-active arms latch onto them. A counter starts down and after a short time explodes causing massive damage over a wide area.
-------------------------------------------------------------------------------------
---Special Effect, Timed Explosion:
Cost 5pts per turn of timed explosion.
For every 5pts spent in this effect it increases the rounds till this goes off by one.
What this means is after it's activation the mine goes off 1 round later than normal on your turn. You may not place this effect on more than 5 times, but doing so can give you a lot more points to make this effect stronger.
Note once added this can not be taken off. Pts gained do not make the item cheaper, you must spend points gained if you choose to take this.
 

FoxyBoxing


FoxyBoxing

PostPosted: Sun Jan 02, 2011 8:43 am


Quote:
Jutsu List

- Sharingan (Lv:15)
- Clay Doll (Lv:20)
- Basic Slot (x6)
- Normal Slot (x3)
- Custom Jutsu (level 5)
- Custom Jutsu (level 10)

 
PostPosted: Sun Jan 02, 2011 8:44 am


Normal Jutsu


Quote:

Sharingan
---Level: 15(30)
---Style: Ninjutsu
---Affinity: Lightning
---Accuracy: +15
---Range: Personal
---Effect:
Copy Jutsu(+20)(+35)(20pts)(35pts), Range-1(-5pts)
Any Jutsu level 20(35pts) or lower that has been used during combat whilst this buff was active, you may mimic.
Mimicking means you can use the Jutsu as if you knew it. In fact, if it's level is 10 or lower than your copy bonus you can actually LEARN the Jutsu if it was performed in front of you (provided you have an empty slot to do so).
Note you may not copy Jutsu that are Clan Specific (ie Kekkei Genkai).
Sustainable.
---Description:
The users eyes turn red with black swirls. As their foes hands perform complex maneuvers or seals they seem filled with the knowledge of how to perfectly mimic the action.

Important Notes:
Uchiha Only


Quote:

Name: Clay Doll
---Level: 20
---Style: Ninjutsu
---Affinity: Earth
---Accuracy: 20
---Range: Touch
---Effect:
Summon(Base Cost)(20pts)
The base cost for a summon is 20pts. This brings a summon into existence with an equal amount of stats as you. You may swap these stats around however as long as they are within the same group stat (so you may say, swap strength for agility or willpower for Intelligence, etc).
A summon does not have Chakra or Chakra Focusing. They have Stamina Equal to the level of this Jutsu however and disappear when that Stamina reaches 0 or you run out of Chakra.

While Summoned you may take one turn for your summon and one turn for yourself as if controlling two characters.
Sustainable.
---Description: A simple and common use summoning technique within the shinobi world. Preforming a simple set of hand seals, one may create a creature of pure dirt to fight alongside them. This creature has no unique characteristics of its own like most summons do, but rather is 'as dry as dirt' and usually is used for straight foreword orders.


Quote:
Name: Titan's Grip
---Level: 50
---Style: Genjutsu
---Affinity: Earth
---Accuracy: 50
---Range: Sight
---Effect:
Stun(Hold +80)(40pts), Range(+2)(10pts)
While held the opponent must make the contested roll (shown below) to break free at the beginning of there turn. As long as this de-buff stays on them they may not activate any Jutsu (meaning no defending unless they have something that can defend for them like an ally or auto-defense of some sort being sustained), nor may they attempt to dodge or take any other actions normally available during the attack phase (other than focusing) or the defense phase.
---Description: Summoning up the illusion of a large hand of earth that rips through the earth itself to grip it's target and dragon it down beneath the crust of the earth, the user traps their target's mind in the illusion causing them to be defenseless and incapable of movement.


Quote:
Name: Fire Release - Grand Fireball Skill
---Level: 40
---Style: Ninjutsu
---Affinity: Fire
---Accuracy: 40
---Range: Ranged
---Effect:
Damage(3,500)(35pts), Range(+1)(5pts)
Deals 3500 + Jutsu Power(x5) Damage
---Description: A classic fire technique that uses large fireballs to incinerate a large area.


Quote:
Name: Life's Elixir
---Level: 50
---Style: Ninjutsu
---Affinity: None
---Accuracy: 50
---Range: Touch
---Effect:
Heal(+2,500 Stamina)(50pts)
Heals +2,500 damage to stamina.
This can also be used to attempt and heal Critical damage. When you attempt to heal Critical injuries you make a contested roll of Intelligence(x2) + 50 + Buffs that apply.
---Description: A special type of jutsu that is used by medic nin to release others of any damage on their body.
 

FoxyBoxing


FoxyBoxing

PostPosted: Sun Jan 02, 2011 6:57 pm


Basic Jutsu


Quote:
Name:Levitate
---Description:The User found a way to channel their Chakra to build a field of non gravity around themselves causing them to float in the air and move around.


Quote:
Name:Twin Swap
---Description:Zeru has spent enough years around his brother, that he has perfected acting like him and even sounding like, so If Zeru transformed into his brother no one could tell the difference.


Quote:
Name:Slop
---Description:Zeru can transform a square of earth into, any type of mud he chooses, sticky, slick, any kind of mud he chooses, the square is 10 foot by 9 foot
 
PostPosted: Sun Jan 02, 2011 7:01 pm


Custom Jutsu


Quote:
Name: Healing Roots
---Level:30
---Style:Ninjutsu
---Affinity:Earth
---Accuracy:30
---Range:Ranged
---Effect:
Heal(1,000)(20pts) Radius(3)(5pts)
---Description:
Small roots move through the ground and up and attach themselves to team mates healing them with the power of the earth.


Quote:
Name: Acid spit
---Level:35
---Style:Ninjutsu
---Affinity:Earth
---Accuracy:35
---Range:Touch
---Effect:
Damage(3,000)(30pts) Tick(250)(5pts)
---Description:
The user spits out a small spray of acid, like from a plant that burns the enemy and continues to burn them with the poison, slowly damaging the target more.


Quote:
Name: Gaia's Blessing
---Level:25
---Style:Ninjutsu
---Affinity:Earth
---Accuracy:25
---Range:Self(+5pts)
---Effect:
Buff[limited Earth](Healing+625)(25pts)
---Description:
The user places their hands on the ground and absorbs energy from the earth allowing them to increase their own healing abilities.


Quote:
Name: Hidden Thorns
---Level:20
---Style:Ninjutsu
---Affinity:Earth
---Accuracy:20
---Range:Ranged
---Effect:
Damage(1,500)(15pts)
---Description:
The user quickly forms hands seals and then slaps the ground causing many vines to grow and fire thorns towards the enemy.


Quote:
Name: Muck prison
---Level:5
---Style:Ninjutsu
---Affinity:Earth
---Accuracy:5
---Range:touch
---Effect:
Stun(Hold+10)(5pts)
---Description:
Forming hand seals and placing on hand on the intended target , the target is then in cased in a sphere of mud and muck which limits their movements severely, and keeps them sealed within.
 

FoxyBoxing

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