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[Orphen]

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PostPosted: Fri Dec 03, 2010 2:31 pm


Adages, alliteration, allusions, and alphabetization all around.

Characters
• Ziss
PostPosted: Fri Dec 03, 2010 2:32 pm


Ziss

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"You're lucky I don't eat sentient speciesss. Nothing ruinsss a meal like your food complaining about being eaten."


B A S I C ● ● ● I N F O R M A T I O NXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX ► ► ►

C h a r a c t e r - N a m e:
● Zssatstsaysasas “Ziss” Satstsaysatsa

A g e:
● 29

R a c e:
● Aar’aa

G e n d e r:


O c c u p a t i o n:
● Martial Artist, Shockboxer

A l i g n m e n t:
● Neutral

F a c t i o n:
● None

H o m e - W o r l d:
● Aar

A P P E A R A N C E ● ● ● I N F O R M A T I O NXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX ► ► ►

H e i g h t:
● 2.6 meters (Approximately 8 feet and 6 inches.)

W e i g h t:
● 181 kilograms (Approximately 400 lbs.)

H a i r - C o l o r:
● None

E y e - C o l o r:
● Rusty Orange

S p e c i a l - M a r k i n g s:
● Thick, leathery skin with pebbly scales.

C l o t h i n g:
● Ziss has no sense of modesty, so he’d rather go without clothes if given the choice. Also, remaining unclothed affords the most maneuverability, which is a necessity for effective practice of martial arts. Still, many species find a giant naked lizard man to be offensive to their sight, so Ziss does wear a semblance of clothing, though only the absolute bare necessity to meet standards of modesty. He wears a simple belt with a skull buckle that holds a few semi-decorative strips of cloth in place where it counts. Ziss is almost always wearing his shockboxing gloves, as they’re useful for more than just in the ring, but when he’s not wearing them, he has some bindings on his left arm to cover an old childhood scar.

[For other details, see picture.]


P E R S O N A L ● ● ● I N F O R M A T I O NXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX ► ► ►

P e r s o n a l i t y:
● Though he won’t actively look for reasons to stir up trouble, Ziss loves to fight. What’s more, he loves to fight with his body and little else. This is emphasized by the multiple martial arts fighting styles that he employs when doing so. Alongside this love of fighting is a love of competition, which is why he got into professional shockboxing; he has yet to hit the big time, but he’s not in any rush as his goal is the enjoyment of fighting his opponents, not winning. Ziss, given his rather large size—he rivals the Yuzzem in size, after all—has an almost insatiable appetite, which he whets with nothing but meat. Carnivorous as he is, he’s familiar with scarceness of money (leading to scarceness of food), so he’s had to stomach the dry, bland flavor of cheap, readily available ration packs on occasion. He finds them disgusting. Beyond his competitive nature and enjoyment of a good brawl no matter where he may find one, Ziss is rather outgoing and friendly, despite his appearance. This isn’t a very widely known fact as people tend to shy away from him rather than give him a simple greeting.

C u s t o m - T e c h n i q u e s:
Echani Style: An unarmed fighting style developed by the Echani that gives practitioners an advantage in hand-to-hand combat.
Hijkata Style: An unarmed fighting style used by practitioners to quickly turn opponents’ attacks back against them.
Teräs Käsi Style: An unarmed fighting style dating back to times before the Old Republic that focuses on offense, defense, and speed.
Wrruushi Style: An unarmed fighting style developed by the Wookiees of Kashyyyk, said to invigorate practitioners of the style in the heat of combat, steeling them against enemy blows.


R a c i a l - S k i l l s/A b i l i t i e s:
Natural Weapons: Aar’aa have sharp claws on their hands and feet, even sharper teeth, and a powerful tail; they know how to use them very well.
Camouflage: Aar’aa can change the color of their skin to blend in with their surroundings. This makes them great for endeavors of stealth.
Durability: Aar’aa are tall and well-muscled, as well as covered in thick, pebbly scales. As a result, they are remarkably hardy and can take a great amount of punishment before going down.


W e a p o n (s):
Modified Cortosis Shockboxing Gloves: These look like your standard shockboxing gloves, but Ziss had them legally modified using his winnings. They’d been upgraded with an integrated ion charger after he discovered that some of the opponents he met in the shockboxing ring had cybernetic parts; he even encountered a couple of droid competitors. He paid a small sum of credits to have them outfitted with a coating of cortosis weave to better resist the electrical energy shocks of his opponents’ own gloves.
Regulation Shockboxing Gloves: A spare pair of shockboxing gloves. Standard fare, these gloves meet every requirement for use in the official circuits.


A c c e s s o r i e (s):
Nothing Special: Ziss carries a comlink on his belt for obvious reasons, and he usually straps a small case on his belt which holds a run-of-the-mill datapad, as well as some spare data cards and credit chips.

● ● ● B I O ● ● ● XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX ► ► ►

● Ziss doesn’t particularly care for talking about his past beyond what has happened since he left his home planet to pursue a fulfillment of his love of combat in the shockboxing ring. After departing his homeworld by buying passage on a smuggler ship, he traveled to various Outer Rim worlds, participating in numerous shockboxing tournaments, legal or otherwise. Ziss never attempted to make a name for himself, and the circuits he participated in never really earned him any sort of notoriety, but the fighting was good, and that was more than enough to keep him going. Since the Hutts pay well those who draw the most bets, the winnings were a great perk; he used some of what he earned to improve his shockboxing gloves with a couple of modifications. Consequently, he also spent some of these winnings on an additional regulation pair of shockboxing gloves, as his personalized pair generally violated the rules of official circuit matches. Ziss was completely fine with this setup, as he was never in it for the money and felt that if owning a legitimate pair in addition to a modified pair of gloves was the best way not to get him banned from fighting in half of his fights, then it was no scales off his snout.

Another benefit of all the money he made over the span of about ten galactic standard years was the freedom it granted him to buy travel to various worlds where he had the time to study different forms of martial arts during the off years. Throughout his life, he has learned four different forms of martial arts from various teachers across the galaxy from the Inner Rim to the Unknown Regions. Ziss is a practitioner of the Echani, Hijkata, Teräs Käsi, and Wrruushi styles of martial arts, and he is still seeking to learn more to better his grasp of combat. His knowledge in these various forms of fighting—particularly Teräs Käsi and Wrruushi—has led to the unfortunate deaths of some of his opponents in the underground shockboxing circuits, where anything goes in terms of injury. Many believed him to be a savage enough competitor without being able to correctly control his immense physical strength through rigorous training disciplines.

Today, Ziss still competes in both the professional and underground circuits of shockboxing, carrying an undefeated title along with him in the lower rungs of the sport. He’s been told numerous times that he should shoot for the higher brackets, where the real money is, but he gets more than enough satisfaction in fighting those that he does, and the higher-tier fights don’t seem to be much different than the lower tier fights. Were he to see someone particularly interesting or worth fighting, such as a more skilled martial artist than he, he would likely head to the higher circles of shockboxing to take them on, but he’s content with where he is now. Besides that, he gets to fight just as much outside the shockboxing ring as he does inside it.

[Orphen]

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