Welcome to Gaia! ::

Reply Of Heroes, Villians, and Monsters
Character Database Goto Page: 1 2 [>] [»|]

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit

Bolt
Captain

PostPosted: Tue Jan 24, 2006 10:49 am


Post your character's information... attacks, history, personality, appearance, etc.

This will be used to validate your participation in any QUEST, MISSION, or BATTLE.

__________________

Quickfind Character Listing:

Page 1 -
Bolt Decker (Bolt)
Keioko Matsukaze (Shapeshifter Keioko)
Allen Gibe (Mr.Gibe and Freddy)
Ushida Fujima (Kumo Mekeshi)
Killey (Doc Havoc)
The Brothers of Soul, Kane, and Vini (Torment/Tacitus)
Kagi Vayun (Chris Ganale)
Nemesiss (Nemesiss)
??? (mimimru)
Fergus Falyen (Masamoru)
Math Cauthon (Mat)
Shiro Takaro (Shiro Takaro)
Kade, Kalie, Alex (darkerdreams)
September Ellena ([~September~])
PostPosted: Tue Jan 24, 2006 10:50 am


"Bolt" Decker

Class 1.5 Spell-Warrior M

Description/Appearance

Bolt always wears a straw hat. He was given it on a journey he undertook while in mourning for his dead wife, Klara. He wears a blue yukata to go along with that as well as a white scarf Klara gave him long ago. He has blue eyes, brown hair, and stands about 6' tall. He is about 27 years old. His skin is pale, but not sickly.

Personality

Bolt is a happy person. He is caring, adores women, and when he makes a friend, he has made one for life. He gets angry easily, and instead of recklessly attacking a person, he will control himself and focus his anger.

He is both a lover and a fighter. He originally fell in love with a woman named Klara as Princess Rini's ball a few years ago. They met and were engaged. The wedding took place and was a spectacle for all of Bolt's friends. At this time he had no idea of his family origin, which will be touched on later. Klara died, eventually. She had too much contact with Bolt and because of the immense amount of power he possessed over electricity and fire, her health deteriorated. She died, leaving him mourning for about a year. Then he fell in love with an officer of the GPD, named Aya_Brea. This did not last long, since she was so busy with things and he did not get much chance to see her. Sadly, he lost interest in her and met a woman named Keioko. He is still in love with her to this day.

Biography

He came to Gaia, looking for a man who cursed him. He had, in his mind, a demon forged from his hatred. Bolt met with his friend, Jay Decker. A creature known by the name Hagaraut. The demon tormented him until a man named Vivi Matteo rid him of it temporarily. Since it is of his emotion if his emotions are hateful, the demon will reemerge. That is why Bolt tends to be carefree. He then felt a conviction to help form the Gaian Police Department. He asked Guardian, then leader of the Gaian Army, if it was permissible, and Guardian said it would be appropriate. Bolt founded the GPD and it soon became a respected guild. Then, when Bolt married Klara, his friend Jay told him something he never expected: Bolt was Jay's brother. They were of the same blood, and Bolt was a sort of social experiment. Jay was killed, and Bolt was devastated. Then Bolt found out Jay was still alive in the persona of Dante Decker. He was pleased for a time. Bolt's wife died then, and he lost all interest in everything. Dante was dying of cancer, but he didn't find out until after he returned from mourning. At which time, Dante had Hawk shoot him. Bolt found this out and visited Dante's body. He then had two katanas forged in the memory of the two people who were his only family. The katanas were named "Dante" and "Klara." He still uses them to this day, and it is said that as long as their memory is inside of his heart, the swords will not break or grow dull.

He came to the Leviathan Stadium, fighting few people but observing all. He trained and practiced and learned much in the ways of martial arts. He used the healing magic he learned in the Council of Magi, along with the elemental magic picked up by the League of Gods and Deities to his advantage. He always preferred a straight fight to one using powers. At the Leviathan Stadium he observed people like Kraun and Enki Leviathan whom he found fascinating. There was a short fling with a woman there, known as Hawk, but that died out when Bolt found out she already had a boyfriend.

Bolt returned to the GPD, convinced they would need his help. He came upon a branch of the GPD, called the D-Platoon. However, it was under a massive attack by numerous villains, lead by Jans Viper, Torment, Joker, and others, it was the single most devastating attack in GPD history. Bolt showed up right at the end, in time to help the rebuilding. He joined back with them as a counselor, a mentor of sorts. He fell in love with Aya_Brea for a short time, then the Commissioner. Then, when she was away for a long time, he fell for another woman named Keioko. It is of note that Bolt then gained the ability to use either 2 to 6 wings sprouting from his back to fly.

Bolt stayed for a while, then, depressed again, he left for much training. He has gained enhanced speed and reaction time. He has mastered the use of a single katana, while fairly adept at using two. The katanas, "Klara" and "Dante" are always with him. He also sports a black wakazashi used when fighting a quicker enemy. He uses it because Jay once told him to use a wakazashi, and not a katana.

Bolt has since returned to the New GPD, headed under Tacitus, but since it was destroyed not too long ago, he has nothing to do. He decided to return to Leviathan Stadium for training and money.

Importance

He was originally the Founder/Commissioner of the Gaian Police Department. He felt that it would be unprofessional to run it for too long, so he passed the baton off to others.

He was originally going to head up the Justice Department with the Gaian Government, but it is uncertain if that will ever get off the ground.

Abilities

Bolt's fairly well versed in Healing Spells and Runes. He has training in TaeKwonDo, Judo, Fencing, Kendo, and a fairly unknown martial art called "The Art of the Wind of Change" it uses his speed and wings to fight multiple opponents. As was stated before, he can use dual katanas well, but prefers using one (due to Kendo). He is quick on his feet, fairly strong, but does not have much endurance. He is quoted as once saying, "I'm a sprinter, not a runner." He was once the mortal form of the God of Electricity, but that link has since broken. Bolt does still retain great amounts of electrical power, but lacks an endless supply, like the god. He is limited and does not win many battles. In fact, it is of note to say that he is a lousy shot with a pistol.

Bolt
Captain


Keioko Matsukaze
Vice Captain

Friendly Shapeshifter

PostPosted: Tue Jan 24, 2006 3:18 pm


[ Message temporarily off-line ]
PostPosted: Wed Jan 25, 2006 1:09 pm


Name: Allen Gibe
Aliases/nicknames: Mr.Gibe
Gender: Male
Age: 26
Occupation: Assassin/Rip-Off Artist
Race: Omozian (Human with powers)
Appearance Strangly Naturaly Purple Hair (Look at the Avatar)
Height: 6'0"
Weight: 185 lbs.
Personality:Insane Understanding and a bit Bossy
Weapons:Triple Barreled, Grenades, Dual SMG's, alot of Knives, and a Staff (He can never hide them from security)
Powers/Abilities: Some Magic, ability to get used to pain, and good ways to talk to people
Other Skills: Smelling Stupidity
Strengths: Ability to hold lots of ammunition
Weaknesses: He cannot use stealth skills do to accedents, he tries to shapeshift but is always covers him with ingrown hairs, and he has terrible logic
History: He is the grandson of the hero Alex Gibe, who was framed for a crime so bad, he and all of his relitives were put to death. Allen, ran for 9yrs with having the police, S.W.A.T. team, and the CIA after his head.
At the age of 17, he found Freddy, locked up and being sent to a death camp. He free the Yeti and in return, he tought Allen how to use a gun. Later, after an Alien called B.O.B., he had to go to Gaia.

In Gaia, he met up with a lot of bad people, like the FBI Guy (Despite the Fact he is a wimp), Radio Disney (They make weapons with there bad music and are pretty dangerous), and the Apperentace of Grant the Hero of Waffles.

Name: Fred Ginsaos
Aliases/nicknames: Freddy/Freddy the Yeti
Gender: Male
Age: 32
Occupation: Trainer
Race: Mexican Yeti
Appearance Look at the yeti in my avatar
Height: 2'3"
Weight: 68 lbs.
Personality:Very Bossy, but very intelegent Loves Onions
Weapons:None
Powers/Abilities: Leadership and Thinking
Other Skills: Eating Metal and spitting out bullets
Strengths: Mind
Weaknesses: Not much of a fighter

Mr.Gibe and Freddy


kumo mekeshi
Vice Captain

PostPosted: Mon Jan 30, 2006 4:33 pm


Name: Ushida Fujima
Alias: Ushida the Whirlwind
Gender: Male
Age: 302
Race: Kitsune
Occupation: President of Shogitai corperation/commanding cheif if the principality of marmo


Apperance: Ushida used to run around in tradition japanese clothing, but then went for the more retro look. Wearing a pair of shin lenght blue shorts with a silver hue, A white sleeve less shirt with a unbuttoned casual black dress shirt on over it. A large cloth belt around his waist with a large gord tied to it. Thick almost platform looking sandles on his feet and a bucket hat on his head. His long silver kitsune tails trail behind him, 7 of them to be correct.

Weapons: Twilight Edge, Laylia, Bator

Powers: The ability to minipulate weather around him and extreme control over the air within a 200 foot radius. any other distance requires much more power and control and cannot be sustained easually. Almost Immune to every non magical toxin known to man due to his racial properties. Slight magicial resistance to elemental magic.

Weaknesses: Due to being a magical creature, anti magic feilds have diverse effects, such as lose of increased strenght and pychical ability. Depending on the level of the feild it can lead to complete incompassition
Personality: errant, impulsive, and screwed

History: (I prefer you learn ic by asking but should bolt want it posted by me I will edit it in)
PostPosted: Mon Jan 30, 2006 7:37 pm


Name: Killey
User Image
Aliases/nicknames: Killey, Killey 'The Great', The Red Warrior

Gender: Male

Age: 147 (( Looks to be in late 30's ))

Class Level(s): When using the powers locked away in his True Lightning Rune he has magic power equivalent to a Class 1 magic user. However, when he is using any other magic he is merely a Class 3 Magic User.

Over the years and throughout his training in the Warrior Village he was able to become fairly proficient with his sword, Odessa. He would be considered a Class 2 Warrior when using this blade.

Occupation: Treasure Hunter / Retired Mercenary

Race: Hybrid Human

Appearance->
Height: 5'10''
Weight: 168lbs.

Killey is a very handsome man that is very materialistic. He wears only the finest of products, ranging from robes, footwear, and even cologne. He has very pale skin, milky and smooth. His face is smooth as well, clean shaven and very appealing. He has long, shoulder-length, jet black hair that is often kept in a pony tail. Thin eye brows rest above his cold black eyes. His nose is long and thin. His upper lip is slightly thinner than his lower lip an all together he has a small mouth.

Killey has a well toned, thin, muscular build. Muscle is evenly distributed about his body leaving little room for fat. His arms and legs are long and slender while his torso is just slightly cut. Killey usually wears a set of crimson clothing symbolizing 'the legendary bird' in his family. I do not describe things very well.

Personality: Killey is a very quiet man who keeps to himself. He loves to read and learn and usually accosciates himself with others who share these same interests. However, when he speaks it is either because he is comfortable around you or he has become very angry with you. He hardly ever loses his temper though.


Weapons: Strapped to his back is the Odessa blade. Odessa is a one-handed sword used by Killey. The sword was crafted in the ancient Warrior Village. Swords used in the Warrior's Village seems to have a very simple, yet effective design. The sword has no pommel and the hilt guard is small. The blade itself is straight and thin, making it an authentic long sword. The name of this sword comes from Killey's immortal beloved, but how ironic that the sword itself is designed simple with no frills. The sword was later enscribed with the True Lightning Rune by the High Priest from the lands of Harmonia known as Sasari. This rune is a True Rune representing the power of lightning. The Lightning and Thunder Runes are born from this single rune. The rune was a treasure of a nation destroyed by Harmonia, but Killey escaped this nation with the True Rune. Later he lent his powers to the Flame Champion during the huge conflict in the Grasslands. He has sealed the powers of the True Lightning Rune ever since, but unsealed it during the 2nd Flame Champion War. The rune grants incredibly powerful offensive spells to its bearer.

Killey, after many years of collecting, has gathered a good amount of magical scrolls which grant him such powers as teleportation, or creating a simple fireball. Also part of his collection are a few powerful rune-born scrolls which grant him many different powers without flaw or wait.



Powers/Abilities: Being born into this hybrid family he was branded User Imagewith a rune on the wrist of his right arm. The brand is the family crest which, when in grave danger or about to die, will be set off and will grant Killey a period of pure rage. During this period Killey goes beserk and will fight all of those around him until his last breathe or he is knocked out.

Killey is also a very proficient swordsman. Learning most of his abilities from the great warriors back in the Warrior Village.

User ImagePowers of the True Lightning Rune

Lightning Immunity
Having such rune Killey is immune to all lightning or otherwise lightning based attacks. He is only effected by the great lightning powers released by the gods

Angry Blow
Angry Blow is a not so powerful attack that Killey can use whenever he chooses. When using this attack Odessa is engulfed with lightning, and after a short amount of charging, the lightning that has gathered can be either sent out at a single enemy or used when slashing, piercing, bashing, ect... an enemy.

Rainstorm
Rainstorm is more of an aiding spell than attack which is used to boost the effective of Killey's other lightning attacks. With little to no charging he can summon a great storm that will certainly drench everyone in the area. This rainstorm however, will die out after a long period of time. Rainstorm usually doubles the effectiveness of his attacks.

Raging Blow
Raging Blow is an a very powerful attack which rains down from the sky. Upon summoning, the sky is filled with dark clouds, foreshadowing the inevitable unless otherwise protected. This attack takes very little time to charge but in order to work properly it requires a good amount of energy to be dispered from Killey. This attacks takes place with five consective lightning strikes with bolts that are tripple the normal size usually seen by people. When used correctly and uniterupted or defended against, all five bolts may connect and dish out a great deal of pain to a single target.

Ball of Lightning
The Ball of lightning is also a very powerful attack, capable of sending an oppent in shock and immobilizing him. Summoned from his hand he gathers the essence of lightning, which grows 3 times its original 1ft x 1ft diameter size when it is first casted, the size of the ball increases every second, but the increase is more noticeably seen every 1/2 minute to a minute. When at a large size the ball is a large black mass which has gold streams periodically streaming over the outside of it. The longer he allows the ball to gather the more energy he uses, using all of his energy to fully charge this attack could be fatal to himself.

Complete Thor
Complete Thor is an attack used very, very rarely simply because it is very dangerous to everyone and anyone. Killey summons Raijin, the god of lightning, to deal a great deal of damage to everyone in a selected area. Having certain immunities to lightning based attacks is only enough to barely save Killey's life. Killey has only used this attack once, during the second war he was involved in. He was able to take out two entire companies of soldiers. However, this attack is merely a rumor amongst commoners and all those that were not involved in the 2nd Flame Champion War.


Other Skills: Killey is very charasmatic and can almost always talk his way into or out of something. Some people say he could charm even the nastiest of monsters.


Strengths: Speed is one of his main strengths, drawn from his training. Killey born as a hybrid gains a slight speed increase, along with an increase in his senses. His charisma usually gives him an advantage in fights, not only because he is good looking and could melt the hearts of some woman, but also because he could send shivers down the spines of foes.


Weaknesses: Killey has all the normal weaknesses of a normal human. He is effected by magic and or other forms of attack unless otherwise protected.


History: Killey is considered a 'hybrid' because of the noble family he was born into. This noble family was made of some of the greatest warriors of all time but soon became angered with Killey when he clouded his training with the studing of artifacts. As time passed his family became restless with Killey nd would later banish him from their small village. These group of warrior hybrids are born with a supernatural ability of increase speed and senses, which could be mastered for battle with training. After he was banished he traveled alot and was never in one place for more than a few months.

Killey hails from a tribe that lives in north of the great Warrior Village. His crimson clothing symbolizing the legendary red bird his family worships. He has been tracing the Sindar [Runes rumored to posses great treasures] for a very long time, and has crossed paths with Lorelai [Keeper of the True Gate Rune] a few times. In fact, he was trapped by her once by being given false information. This forced him to live within the dungeons of Harmonia for three years; however, he escaped in the end. During this three year period he trained and enscribed the True Lightning Rune into his sword. After he escaped he began to work as a mercenary, usually taking jobs to escort rich people from point A to point B. Becoming tired of protecting these very well off people he decided to seek treasures of his own. However before he retired it is also that he took part in the assassination of the Queen of Falena with Georg [ A fellow Mercenary]. However, this is merely a rumor. Killey is now a treasure hunter who has collected many rare artifacts over the years.

Doc Havoc


Torment
Crew

PostPosted: Tue Jan 31, 2006 10:30 am


Quote:
This will, over time, become The Archmagi and wielder of the Soul Forge, The Azure Phoenix.

Torment Nusradai

...and Shar`Addan


Username: Torment

Character name: Torment Nusradai, aka The Azure Phoenix and Shar`Addan

Class Rank: Torment is a Class 1.5 magic user and Shar`Addan is a class 1.5 Non-magic user. These half-classes suggested by Bolt.

Gender: Male

Race: "Touched" Phoenixsoul

Age: 352

Height: 5'10"

Weight: ~210 lbs

Appearance: As one gazes over this veritable firebird of a man from head to toe ashen grey locks fall about his face, going no further than the lower reaches of his skull. Behind a pair of deep purple shades that appear nearly black two vibrant purple pupils seem to give off an unearthly glow that makes it seem he can pierce one's soul without so much as a single thought. His lips often curl up in an impish smile as the two puffballs of white feathers that protrude from what lies beneathe the ashen grey locks begin to twitch madly, indicating something is most definately up. A loose grey shirt hangs off his shoulders, wrapping around his torso with the top button undone, his slender yet powerful arms ending in a pair of delicate black gloved hands. Navy blue cargo pants and blood red combat boots complete the ensamble. Shar`Addan appears much the same with one small exception, his colors seem to be polar opposites compared to the other half of the Soul Forge. Of the two, they can conjure forth great wings that extend from their back, seamlessly passing through clothing upon formation. Both version are wreathed in their own type of flames (as described below under the Inferno Within), but the appearance of the wings themselves alters between the two. Torment's wings are of vibrant purple feathers, while Shar's wings are little more than tendrils of white light joined by a membrane.

Weapons: Torment and Shar`Addan carry no weapons specifically. Torment has two items that can be used as weapons in times of need, otherwise they utilize the Soul Forge. (Soul Forge weapons marked with an asterisk. Weapons marked with a pound sign are awaiting better names)

Fist of Forgotten Sins-This weapon is a unique one indeed. A staff that stands at nearly half Torment's height with the upper half guarded by a semicircle with five pyramidal diamonds, each of which glows a different color. The majority of the weapon seems to blaze within as if an azure flame was trying to escape. Several large rubies are set in the lower half at regular intervals. The Fist can be used as a weapon to increase the power of one's punch like brass knuckles, but its main purpose lies in the magical attributes. Torment can focus transmutation and illusion spells into the Fist in order to increase their power and drain upon himself.

The Wave-Likely the single most important possesion Torment has beyond his wedding ring. The Wave is a small trident seemingly made of blue ice that doubles Torment's Soul Forge abilities whilst held and can act as an anchor for the Manriki-gusari as if Torment were holding the chain in his hands.

Melee Weaponry*-Both Torment and Shar`Addan can create nearly any melee weapon imaginable with the Soul Forge. The only prerequisite is that they have to have seen the weapon and in more complex cases, held it. Shaping takes anywhere up to five posts for a signature weapon of the size of Obelisk, but non-signature weapons merely take one post of formation. Switching between signatures depends on the type of switch. Changing from the Longmace to Obelisk takes time. Shifting from the Longmace to the Longbow is nearly instantaneous.

Longbow of Souls*#-The name for this weapon (which may change) is a misnomer. The staff is not a longbow at all, but when used by Shar`Addan it can be used as a particularly long quarterstaff or, pulling back on the center when held, a longbow to fire an 'arrow' of Soul energies which remains linked to the Soul Forge so as to not waste energies, though it can be released. The projectiles fired are infinitely versatile to Shar's will, which means he can extend them nearly indefinately to create somewhat of a 'maze of death,' a cage formed from a single arrow.

The Longmace*-This weapon can only be used by Shar`Addan. If one were to picture a quarterstaff with a ball of spikes on one end, they'd have the mental image of the Longmace. This weapon can be slammed into a surface to create a shockwave effect as well as having a hidden special allowing the spikes to detach and attack as guided projectile weapons.

Obelisk*-This is the ultimate weapon in Shar`Addans own personal arsenal, without the aid of Torment. This greatsword takes after its namesake, an obelisk 5 stories high condensed on one plane to create a bladed edge. The crossguard is little more than spindly wings that mirror Shar's own wings. The hilt itself can either be formed from the weapon or the Staff usually used in conjunction with the Longmace and Longbow of Souls. Obelisk bestows flight unto Shar and leaves a wake of pure destructive energies when it passes with an apoctalyptic swipe.

Obelisk Unlocked*#-This weapon is just what it seems, Obelisk to a more advanced degree. Torment's influence and contribution to the Soul Forge has given Shar the ability to split Obelisk into two weapons, each with the same destructive power of the former. It can take the form of two blades or a single doublesword, appearing as two swords joined at the hilt. If Torment and Shar were to coexist at the same time, perhaps their main signature weapons (Obelisk Unlocked and the Manriki-gusari) could be used in tandem somehow.

Phoenix Feather*-This weapon is the complexities of the soul given form, a neverending chain whose length responds to Torment's own will. Only Torment may utilize this weapon, and furthermore only he can take advantage of the incredible effects of the Phoenix Feather. The Phoenix Feather is a manriki-gusari by name, a length of chain with a weight on one end and a simple blade on the other. Torment can shape it to his will with near infinite versatility akin to the Longbow for Shar. In the firebird's hands this weapon becomes not only a deadly weapon in its own right, but a magnet for magical energies, literally acting as a mana generator for Torment's spells. Using this magical force or his own channeled into it he can deliver devestating spells as if he were at any point along the chain.

Visage of the Phoenix: While this simple mask may not be a weapon, it increases the overall power of Torment's phoenix based abilities several times over. A second pair of wings erupt from his back covered in brilliant crimson feathers wreathed in crimson flame. Torment's regenerative abilities are improved several times over, all flame based effects are greatly increased, and grant Torment a line of extreme magical healing abilities to augment his already powerful regeneration.

Abilities:Torment has a myriad of abilities, and within such he has a breakdown of what he can do with each.

Spells-Torment has a wide range of spells he can cast. This list will take me some time to compile, even the more common ones.

Orbs: Torment can create least, lesser, normal, and greater orbs out of any one of 6 energies. Acid, Sonic, Fire, Ice, Force, Electricity. These last indefinately unless commanded to explode. They must be hurled at a single enemy, but with the addition of the Soul Forge Torment can trigger them at will and shift their flightpath without consuming any energies to do so.

Illusions: Torment is a master of Illusion, and can craft any numerous things from illusionary matter. This also renders him immune to illusions.

Transmutations: Torment has mastered the art of transmutation. He can bend reality to his will and reconfigure items, people, and ideas. This also renders him immune to polymorphing, petrification, and other similar effects.

Arcane Might: Torment has a wide range of spells designed, rather simply, to blow s**t the ******** up. He favors Firestorm, Storm of Vengeance, Whirlwind of Teeth, and a heavily modified form of a spell that even the most amatuer mage knows; Magic Missile.

Utilitarian Arcanus: Torment has a wide range of utility spells, including, but not limited to healing, blocking, counterspelling, altering the flow of time slightly, and altering the weather in localized areas.

Tears of the Phoenix: This line of healing spells is only accessable while the Visage of the Phoenix is worn. All healing spells are pushed to their full potential, and even the weakest in the line can save lives. The most powerful of these can seem to render temporary invulnerabilities upon the recipient due to the massive regenerative magic involved.

Soul Forge-This ability is just what it seems, the ability of Torment and Shar to forge their soul in such a way that is useful. Shar utilizes weaponry and minions where Torment utilized flight, spell energy, and minor weapons.

Subsets of the Soul Forge
Kaze Clones-Shar`Addan can use his Soul Forge energies not only to create weapons, but minions, items, mines, and other objects that, while they can fight, are used mainly to go kamikaze on the enemy in violent explosions of soul energies.

Wing Shards-When a Brother has their wings extended this ability can be utilized in order to hurl bits of their wings at the opponent. The higher the energy levels remaining, the more shards are available.

Soulbound Flight-Torment can focus his soul around him to force an aura that manipulates his sourrounding in such a way that forces the multiverse in a very localized area to move around him, while keeping himself rather stationary. In other words, he uses his soul to fly. 'nough said.

Ironclad Soul-Keeping consistent with the Soul Forge, weaponry is not the only forged item that can be summoned forth with this strength of self manipulation. Shields and armor can be forged to fit Shar and Torment perfectly, acting as adamantite, but remaining as light and supple as silk. This ability extends to Torment's wings if used as a shield.

To Each his Own-If the soul is attempted to be extracted or captured all that will be gained is a single sliver that will extinguish itself. Nothing can take the entire soul of The Brothers of the Soul Forge. Furthermore, both Torment and Shar`Addan's soul are bound to one another and reinforced with a bond that can never be truly broken. As such they have garnered a high resistance to any effects that alter the soul. This ability can be suppressed at the will of both at once.

True Negativity-As antimatter is to matter, so is True Negativity to magic. When True Negativity meets magic you don't want to be anywhere nearby. Not only does this force negate magic, but it creates an explosion of tremendous proportions. This also includes Chi, psionic emmanations, any any other form of energy of magical origin.

Neutralization Energies-Every action has an equal and opposite reaction. To any energy, any at all, Neutralization energies are this reaction. Neutralization energies cancel out any and all energies in a five foot burst around Torment when he summons them forth, being immune to the effect. Any spells he has cast on him are nullified, positive or negative. Any extensions of the Soul Forge shut down temporarily. Energies include psionic emmanations, electricity, Chi, the Soul, neural impulses, the beating on one's heart, animating energies for the undead, and any other similar energies.

Soul to Flesh-This ability functions in conjunction with the Soul Forge. Between Torment and Shar`Addan only one can be manifested as a physical body at one time. When one ceases to be physical the other comes into being. There is one exception to this rule, but it involves heavy spellcasting from Torment. Killing one Brother releases the other as the slain disperses and forms into a crimson or azure orb.

Temporal Manipulation-The ability to alter the flow of time itself. This power is known to Torment, but he cannot access it. All that remains of it is immunity to all temporal effects. Even this ability, however, can be suppressed.

History:Aside from being killed at least twice, having multiple bodies destroyed, becoming a Living Lich, merging with himself from another timeline, hiring themen that would eventually kill him, marrying whom he thinks to be the greatest woman alive, merging with his Brother of Soul, and generally being an evil b*****d, Torment has done a LOT of s**t.


The Soul Forge is currently being expanded to include Soulmelds and Soul Binds. These will offer greater versatility to both aspects of The Brothers of Soul, and a chance for bursts of greater power. The Soulmelds are to be chosen once per day in the morning and are difficult to change, and then only three per day at that. Torment doesn't get much power from the Soulmelds, but gains an even greater versatility, where Shar gets a small bit of versatility and much more destructive power. These Soulmelds can be bound to one of ten power centers on the body.

Crown
Brow
Throat
Shoulders
Heart
Soul
Arms
Hands
Waist
Feet

Torment can have nine Soulmelds shaped at any one time, with five bound to the power centers mentioned above. When a Soulmeld is bound to a power center, magic items cannot be used in the location the Soulmeld is bound. Torment cannot wear his shades (which have magical properties) and bind a Soulmeld to his Brow power center as well, along with other like situations. Shar can shape 5 Soumelds and bind three of them.

These Soulmelds can have their attributes enhanced by utilizing soul energies known as Essentia. Essentia can be shifted once per post without any effort, redistributing all Essentia as Torment or Shar pleases.

Incarnum as presented here differs from D&D, with Soulmelds running at a greater capacity than normal as if they had Essentia invested, and a limited amount of Essentia being used to temporarily increase the strength of Soulmelds. In this instance, however, Essentia pools are drained by the use of Essesntia, much like the flame upon Torment's wings.

Soulmelds for both Torment and Shar will come directly from the Incarnate and Soulborn lists as presented in Magic of Incarnum, their functions slightly modified for Gaian use. Until this concept has been experimented with, only ones in that book will be used, with the addition of Soul Forge elements, which will not be receiving Essentia. Once this concept has seen some experimentation I will list all available Soulmelds with basic effects and "Overcharge" effects.

User Image - Blocked by "Display Image" Settings. Click to show.

...Accessing personnel Files...

...username accepted...
...password accepted...
...
...
...Personnel File for Johnathan Hunter Restricted. General level clearance re....
...bzzt...
...Overridden by Decker protocol....
...
...
Name: Johnathan Hunter
Alias: Kane
Squad: Brothers of Death
Status: Exiled-Stripped of Rank

...Physical Specifications...

Age: 34
Hair: Blood Re...bzzt...
...bzzt...
Hair: Faded Red
Height: 8'5" When not hunched over
Weight: 435lbs
Class Rank: Class 2 Non-Magic User

...Common Appearance...

Johnathan Hunter is usually in Powered Armor when on the battlefield, accepting nothing less. When around the barracks he wears tan colors to mesh with the Was...bzzt...
...bzzt...
Kane is a Killer! Faded fur. Blood red! Bleached by the sun! Sharp claws, predator's smile. So many teeth!
...bzzt...
..tes so as to not be seen when taking strolls around base during the day. Damned raiders.

...Psychological profile...

Johnathan is a highly loyal person, even though he has been exiled from the Brotherhood. He upholds the law as the first and foremost, much like a paladin in the days long past. As such, he is righteous in all re...bzzt...
...bzzt...
KANE IS A KILLER! Cold Blooded Killer! Lock him up! Chain him down! EXILE EXILE EXI...bzzt...
...bzzt...
spects, and can be a bit of a crusader when he gets his moments. A sense of apathy has taken him that flows in only at certain times, never gripping him fully. His time in the Wastes and The Mountains have left him with a sort of distaste for society, but he will still accept it. His current appearance does not help at all.

...Historical Background...

Recruited from the tribal villages Johnathan Hunter rose through the ranks of the Brotherhood to the rank of Knight Commander. Entered in genetic testing without his knowledge. Intelligent Deathclaw program revived. Develop Deathclaw traits in humans in place of intelligence in beasts. Exemplary service to the Brotherhood. Leader of Brothers of Death spec. ops squad. Many raids executed...executed...executed...exectuted.
...bzzt...
...bzzt...
Other executed. Talon Squad decimated. Beast Kane. Johnathan Hunter. Others executed. Brothers of Death executed. Leader Exil...
...KILL KANE! MENACE! MURDERER! COLD BLOODED KILLER!
...bzzt...
...bzzt...
...bzzt...
...bzzt...
...file corrupted...
...purging database of corrupted files...
...Personnel File for Johnathan Hunter yeilds zero results...
...System shutting down...
....---------


Quote:
Name: Torment, Shameless Pain, [Atlas], etc

Name you want to be identified by: Vini [pronounced Vinny]

Class Rank: Vini is a Class 2 Magic User and a Class 3 Non-magic User

Appearance: Vini towers over most at eight feet in height, his body a piecemeal construction of plates and components from many eras, even mideival times. Some of his armor plating is magically oriented, and others is a technological construction, reinforcing the duality of his existance. His head seems nearly humanoid, but is obviously of pure robotic design, appearing much like that of a bird's head, sans the feathers. One eye glows a bright red while the other is a neon green, components fro two different eras in the future.

Age: Irrelevant, components vary in ages. Chronometer logs Venificus as having been active for over two and a half million flight hours.

Sex: N/A-Male based consciousness

Race: Technowizardry construct

Weapon of choice: Vini prefers a laser rifle of sorts that fires solid slugs in two modes. The first mode magnetically propels smaller slugs at insanely high velocities while the second mode fires large slugs charged with magical energies to induce flame, freezing, and a variet of other effects. Vini also carries an array of grenades constructed within his body from nanites. He consumes food as a human would, and this is converted
to fuel for his energy core or components for his grenades by the nanites.

Class: Technowizard

Short bio: Vini is a unique being in that he is a cyborg of unique origin. He started as a unique Gundam given to Torment Nusradai by Ushida Fujima, Owner of the Shogitai Corporation. The neural interface was modified and enhanced so as to funnel magical energies through a sort of amplifier and allow a Gundam to cast spells. Torment used Venificus once, and it was heavily damaged in the attempt. Once repaired, Venificus was modified once more, his power core altered to serve as the phylactery for Torment's living lichdom, a vessel for souls, two of which he still contains. An illusion of indescribable strength was placed within Vini's cockpit and bound to the neural interface, becoming one with it. This illusion was melded into Vini to create a new being, a conscious Gundam which could cast spells and obey orders unerringly. In the civil war between the forces of Torment and Soulscour Vini was lost to timelessness, just as was IV and Redemption. He skipped though different times, gaining upgrades and a considerable reduction in size.

Any Special Power?: Vini has the ability to cast a large variety of spells, but the main significance is that by expending energy from his core he can boost these spells or cut down casting time. Vini's technological nature renders him imune to pain, polymorphing, paralysis, fear, compulsion, disease, poison, and illusion, but gives him several key weaknesses based on the fact he is an electronic being. Vini's magical components immunize him against EMP, hacking, glitching, and other key elements. This duality means that in either an EMP field or an Antimagic area he can still operate, but not while under the influence of both. Tied to his consciousness are nanites that were installed in one of his layovers in the future, allowing him to repair. All components are shielded against heavy intereferance from tech or magic, keeping his duality in check. The Venificus AI core has knowledge of the Spacial Fold technology within him, but the illusionary consciousness does not fully know how to activate it yet.
PostPosted: Sun Feb 05, 2006 3:23 am


Name: Kagi Vayun
Alias: Revan (Yeah, that's right, the Revan. Ex-Dark Lord of the Sith)
Gender: Male
Age: 29
Race: Human
Class: Class 1 Spell-Warrior (Jedi Guardian/Master)
Appearance:
Height: 6' 2"
Weight: 230
Hair Color/Style: Black, military close-cut
Eye Color: Dark blue
Body Type: Athletic/light muscle definition

Clothing: His attire always varies depending on the situation necessary. In casual times, he can often be found wearing the soldier's gear that is most comfortable to him. When he is expecting battle, or when he needs to put forth his "Jedi face" he will wear his not-exactly-traditional black leather Jedi tunic, with a hooded brown cloak if he is not engaged in combat.

Personality: Those who knew Revan before and during the Mandalorian Wars knew ruthlessness and a tactical genius unsurpassed in the galaxy. Those who knew Kagi knew a relaxed, carefree man with a quick wit, sly humor, and a neverending stream of Mandalorian explicitives. When it comes down to it, however, Kagi Vayun is a serious man who doesn't mince words and gets the job done. He is also compassionate and has a fierce loyalty to his duty, friends, and the values of the Jedi, if not their actual Code or Masters. There is only one thing he places higher than duty, and that is his love for Bastila Shan.

Weapons: Kagi's primary weapon is a black and durasteel lightsaber with a violet energy blade. This hand-constructed weapon was constructed with fragments of the neural disruptor used to imprison Bastila on Taris, and is as much a symbolic as literal weapon for Kagi. He believes that the weapon is part of his reason to resist the dark side of the Force.

His secondary weapon is a vibroblade the length of his forearm that he keeps secured in a sheath on his right boot when not in use. Before being retrained as a Jedi, he often used the blade more than he did his Aratech blaster rifle.

Powers/Abilities:

Telekinesis: Referred to by the galaxy at large as the "Force Push," Kagi's strong abilities in the Force allow him to physically manipulate objects and people, doing all manner of things from sealing a blaster barrel shut to throwing a human being from atop a high precipice.

Dominate Mind: The classic "Jedi mind trick" allows Kagi to subtly plant suggestions and thoughts into the mind of a small group. This skill is best used upon the weak-minded, but he can slightly influence the thoughts of someone who is strong-willed. For example, he could easily compel a Sith stormtrooper to surrender his weapon and armor, but the most he could do to a Mandalorian warrior (who are trained to resist mental compulsion and whose armor materials further buffer such attempts) is distract one's attention momentarily.

Force Speed: Wrapping himself in the nature of the Force, Kagi can greatly increase his moving and attack speed, up to three times his normal speed.

Force Jump: With a strong foothold in the Force, Kagi can propel himself up to four times his normal jumping distance.

Stasis: It is said that the Force surrounds, binds, and penetrates all life forms. With the Statis ability, the concept that the Force can bind any living being is manifested into reality. This ability freezes a target, or a number of targets, in place for a short period of time. Even those who manage to successfully resist are often stricken with the slow status.

Beast Trick: A version of the Dominate Mind ability, Beast Trick allows Kagi to pacify a hostile creature. This compulsion will be broken, however, if the creature under his sway is attacked.

Ka'rta Lightsaber Form: Near the end of the Jedi Civil War, Kagi perfected his own lightsaber form, patterned from the skills and abilities of his comrades. The Mandalorian word ka'rta, which means heart, perfectly describes this form.

Tenants of the Ka'rta Form
The clarity of an assassin droid. - The Ka'rta lightsaber form grants the wielder near-perfect defense, and the ability to weave a defensive web that no lightsaber can penetrate.

The Force mastery of a Jedi consular. - Only the most powerful Jedi of the Order can even begin to learn the tenants of the Ka'rta form, and as such, this form greatly augments their own natural defense against Force powers.

The mastery of self of a scoundrel. - The Force is not all there is to lightsaber combat. One cannot adequately fight if one cannot avoid blows. Ka'rta imbues the wielder with the Force, granting them a combat agility greater than ever before seen.

The precision of a soldier. - Combat relies on the ability to quickly and accurately strike your opponent's weak points when they appear. The Ka'rta lightsaber form allows a focus of the reflexive abilities of the body to be attuned through the Force, no matter the weapon wielded.

The strength of a Wookiee. - Power is another key factor in victory. A user of Ka'rta can summon from within a strength that would make the furry natives of Kashyyyk proud.

The power of a warrior. - Strength, speed, and precision mean nothing without the technique to back them up. Through learning the technique of war, even the most novice user of Ka'rta can match a master of any other form.

The wisdom of a Jedi sentinel. - In combat, the Force can be a devastating weapon. A user of the Ka'rta lightsaber form can easily overpower the Force based defenses of many opponents, rendering them helpless to their will.

The Heart of a savior. - Without the pure heart to use these skills properly, Force offense/defense, strength, speed, technique, precision, and defense are worthless. Only pure Jedi who serve the light can learn the Ka'rta lightsaber form, the Form of the Heart.


Others will be added later as I recall them.

Other Skills: Even without the benefit of the Force for compulsion, Kagi is a very persuasive individual. Aside from that, he also has above-average computer use skills.

Strengths: Kagi's biggest strength is, without doubt, his mastery of the Force and skills with the lightsaber. He also excels in the field of demolitions, as befit the personality he was programmed with by the Jedi Council.

Weaknesses: Surely, the fields of security and repair are not shining pinacles of Kagi's ability. When faced with a locked door, his most common answer is a lightsaber.

History: Like many other Jedi, Revan was brought to the Order as a child to be trained in the knowledge of the Force. His power and wisdom grew over the years, and he became a renowned Jedi Knight in his own right. During his childhood, he developed close bonds with two fellow Jedi, Bastila Shan and Malak. While the latter was a more utilitarian friendship, his closeness to Bastila was far more special. Shortly before he left to join the Mandalorian Wars, he and Bastila accepted that they were bound by ties of love, and not merely friendship. But then, before anything could become of it, he and Malak and many other Jedi left to join the Mandalorian Wars.

It is well documented that Revan's joining the Mandalorian Wars turned the tide to the Republic, his stunning tactics and sheer ferocity driving the Mandalorians from the brink of victory, all the way into defeat. He, Malak, and the other Jedi were hailed as heroes.

Then, only a few short years after driving off the Mandalorians, Revan and Malak returned to known space, declaring themselves Lords of the Sith and beginning a ruthless war against the Republic. Backed by not only the Republic fleet they had destroyed the Mandalorians with, but also a seemingly-endless stream of reinforcements, the two fallen Jedi crushed the Republic on countless fronts.

After two years of their conquest, the Jedi positioned a strike team, led by none other than Bastila herself, to eliminate Revan, hopefully bringing an end to the so-called Jedi Civil War. But while the Jedi clashed with Revan aboard the bridge of his flagship, Malak suddenly betrayed his master, destroying Revan's ship with a broadside from his own vessel. Bastila was the only recorded survivor of that attack.

Half a year later, the Sith ambushed a Republic warship over the world of Taris, destroying it utterly. Bastila, Kagi, and a Republic pilot by the name of Carth Onasi were the only survivors. After several misadventures and the acquiring of several party members, the trio escaped Taris and headed to Dantooine, where Kagi was brought before the Jedi Council and brought into the ways of the Force.

Shortly after constructing his own lightsaber, a Guardian's blue-bladed weapon, the party was dispatched on a mission concerning a series of maps scattered in ruins across the galaxy. They traveled from Dantooine to Kashyyyk to Tatooine to Manaan to Korriban, piecing together the clues of the puzzle. And as they traveled, Kagi and Bastila grew closer and closer to one another, and eventually Bastila admitted her love for him on the water world of Manaan.

Unfortunately, just after departing Manaan, their ship, the Ebon Hawk, was captured by the Sith flagship, Leviathan. After narrowly escaping the detention area and their torture, Kagi, Bastila, and Carth were confronted by Darth Malak himself. It was here that Malak gleefully revealed the truth to Kagi: that he was Revan, former Dark Lord of the Sith.

But if Malak expected that revelation to turn Kagi against the Jedi, he was sadly mistaken. As he had demonstrated on countless occasions, Kagi was true to the ideals of the Jedi, and stood firm in his acceptance of the Council's actions. After a series of duels with Malak, Bastila threw herself into battle against the Dark Lord, buying her comrades all the time they needed to escape.

It was after this incident that Kagi began crafting his current lightsaber and finalizing the Ka'rta form. With his two identities clashing against one another, he ventured to the surface of Korriban, where a stray comment from a Sith officer unleashed his inner dark side. Unable to stop himself, Kagi proceeded to slaughter wholesale the Sith presence on the planet, killing anyone and anything that stood in his way.

It was at this time that Bastila, endlessly tortured by Malak, finally succumbed to the dark side. By the will of the Force itself, Kagi could feel Bastila's fall through the bond forged when she had saved his life from Malak's treachery years earlier. Her fall pulled him out of the dark side, and with the coordinates of the Star Forge in hand, Kagi struck out to settle everything.

After a short misadventure on the planet around which the Star Forge orbited, the Ebon Hawk took advantage of a pitched battle between the Republic and Sith fleets to land on the Star Forge and advance inside. As Jedi secured the landing zones, Kagi struck deep into the Forge, cutting down countless Sith troopers and dark Jedi on his path to Bastila and Malak.

In the command center of the Forge, he and Bastila met for a second duel, this one more challenging than the first. Within the Star Forge, she was powered by the very essence of the dark side, but even that was not enough to stop Kagi, who was powered by something far greater: love. After striking a serious blow to Bastila, it was the strength of their love that redeemed her, pulling her back from the dark side as she had done for him.

Now, all that stood in his way was Malak. With Bastila's Battle Meditation empowering both him and the Republic fleet, he met his former apprentice for the epic, final duel. Despite the power of the Star Forge, despite its ability to drain life and fuel the dark side, Malak could not stand against the power and will of Kagi's Ka'rta lightsaber form, and fell. With Malak dead, the Sith fleet fell to tatters, and the Republic destroyed the Star Forge. Kagi, Bastila, and the rest of the Ebon Hawk's crew were hailed as saviors of the Republic.

For the two Jedi, life after the civil war meant time for them to explore their blossoming relationship as well as their perspective on the Jedi Order. For a year, both they and the Order played the wait-and-see game.

But then, just one short year after defeating Malak, as more of the original Revan's memories surfaced, Kagi knew that there was a greater threat than the Mandalorians or Malak's Sith. So he took the Ebon Hawk and departed for the Unknown Regions, leaving behind everyone he cared about.

It was not, however, the total cutting-off that most assumed it would be. He maintained regular contact with Bastila and the highest echelons of the Republic, and returned for short vacations whenever he could. Before long, Canderous Ordo, now Mandalore, leader of the Mandalorians, began reuniting his scattered people and preparing them to fight for Revan in the Unknown Regions.

His regiments grew, allowing him to take and hold worlds that the Sith had previously held in their grasp, slowly liberating and charting the unexplored regions of the galaxy.

It's just one such escapade that has brought him to this world...

Chris Ganale

Dangerous Survivor


nemesiss

Wealthy Genius

PostPosted: Sun Feb 05, 2006 11:44 pm


Name: Nemesiss
Aliases/nicknames: nemisudur/nemi
Gender: Male
Age: ?
Occupation: ninja-mage
Race: human
Appearance: loose clothe, black
Height: 5'8"
Weight: 63 lbs.
Personality:silent, but gentle
Weapons:shirukens and kunai's, but main weapon is Magic
Powers/Abilities: Magic and ninjutsu
Other Skills: calculating and prediction of possibilities.
Strengths: the usage of magic
Weaknesses: Not very strong on the physical side
history: training with the monks, i showed a significant talent for magic.
this enabled me to perform ninjutsu easier then the other classmates.
after only a few months i was at a level that even the monks took years to obtain.
on the other hand, i didnt show any talent for physical techniques.
at that point i was lacking, but with the ability of magic i was able to keep up.
thats why i was dismissed from the monestry.
to travel around to world to enhance my skills, since the monks have taugh me all i need to know.
what i espire to become is: to become a ninja-sage.
PostPosted: Mon Feb 06, 2006 2:41 pm


[reserved for character info once I find it all again]

mimimru

Timid Cat


Mistress Sir

PostPosted: Tue Feb 07, 2006 12:01 am


Name: Fergus Falyen

Aliases/nicknames: "Goat Boy" (SNL thing, sorry! redface )

Gender: Male

Age: 311

Class Level(s): Spell Warrior Class 2

Occupation: Bard

Race: Satyr (insert sheep bleeting noise here)

Appearance: ((Crap... a description?! gonk )) Fergus is a satyr which means that he is half man and half Goat thing. His eyes are blue. His human upper torso has tan skin. Where as his goat legs bear a deep red fur. The same colored fur is present in his mane. His mane has short, thick hair on top of his head which connects to thick fur that goes across his shoulders and then down to the middle of his spine in a sort of diamond shape. His hooves and horns are a glossy onyx color. The horns curl off the sides of his head like a goat's, but the points are angled forward. The same dark black color is in his long, pointed fingernails which he mostly uses for picking at his lute. Despite all his beastly features, Fergus would be a very attractive man by human standards. His human torso is well sculpted, but not grotesque. His face has high cheek bones, smooth curves and a slightly bulbous nose to toss a slight imperfection in that keeps him from seeming overly perfect. A dark red goatee is trimmed short on his chin. Several studs line the edge of his left ear up to a large ring at the pointed tip of it. A pair of gold bracers are on his forearms to help in defending sword blades or arrows. Bullets though... You've seen the movie Bambi, right? A wineskin is on his left hip underneath the sheath for his kukri. The wineskin is tied to the holster's belt by a slipknot and is always filled with fine red wine.

Height: 5'10"
Weight: 218lbs.

Personality: Fergus is a musician. He's spent his whole life learning several forms of music and rarely finds an instrument he can't play. He is quick to learn and even quicker to act. Over the years he's become a cynic because of how humans view him. Nevertheless, he's a pig in certain aspects. He chases after women like a dog and gobbles down fine food when he has the chance. He likes learning knew songs or tales. Often Fergus is mischeivious or just plain an a**.

Weapons: A falchion is sheathed across his back, the handle juts over his left shoulder and the blade his sheathed curving downward. ((It makes it easy to draw with the right hand)) The falchion is a two-handed weapon centered around swinging and looks like a larger, wider version of a scimitar. A kukri is holstered on his left hip on a belt, the handle for the blade protrudes forward.
The pride and joy of Fergus' equipment is his lute. With it he can cast a number of illusionary spells, charm creatures or entertain folks. It is slung around his shoulder with the head of the lute underneath his right arm so he can swing it around easily and play it quickly.

Powers/Abilities: As a bard, Fergus learned to cast spells by singing or playing his lute. He is skilled with his weapons, but the illusionary and charm spells he can cast with his music are much more powerful. He can even heal others with song. This amazing power allows him to cast spells while swinging his sword just by singing a song. The problem is, it's never stealthy because all his spells depend on sound.

Strengths: Fergus is quick and runs faster than the average person. He doesn't succumb to charm or illusion spells since he too uses them. He has a strong will and even stronger alcohol tolerance. His senses are very acute meaning that he can hear, smell, see and taste far better than any human could. He has lowlight vision because of his race. Moonlight is like daylight to him, but if someone lights a torch while his lowlight vision is being used it would blind him for a turn.

Weaknesses: His blood is considered elven blood which gives him a magical property of lasting life. All other conditions that would normally affect a human apply to him anyway.


History: ((Can I fill this one out a little later?))
PostPosted: Fri Feb 10, 2006 7:11 am


Name: Mat Cauthon
Aliases/nicknames:
Gender: Male
Age: 32
Occupation: Imeprial Inquisitor
Race: human
Appearance: A bit gaunt do to a stint on a daemon world without edible food, he has brown hair and often wears a Fensilar Armoured Commander uniform.
Height: 5'7"
Weight: 150Lbs
Personality:
Weapons: Force Halbred, Bolt Pistol
Powers/Abilities: Pychic, Magic, Force null
Other Skills: memorys of past imperial heros was coded into his brain by a rogue Inquisitorial Agent.
Strengths: Immune to the pull of the ruinous powers
Weaknesses:
History: Born on the planet Fensilar was conscripted into the Imperial Guard. He served with the 29th "Ice Wolves" in the battle of Odins Gate on Jordhiem and late on the planet ** Classified by the Holy Orders of the Inquisition =][= **. He was promoted to the 10th Fensilar Storm Troopers unit after that battle. Given squad command his unit was inducted into a Witch Hunters task force led by **Classified by the Holy Order of the Inquisition =][=**. Shortly afterward with his squad dead except for him he was taken into the Inquisitors Retinue. Their he was raised to be an Inquisitior. His first assignment. Scout the Gaian star system and prepare the planets for Imperial Rule.
what i espire to become is: Imperial Inquisitor Lord

Mat

Dangerous Soldier

8,500 Points
  • Brandisher 100
  • Treasure Hunter 100
  • Peoplewatcher 100

Shiro Takaro

PostPosted: Sat Feb 11, 2006 10:53 pm


Name: Shiro Takaro
Alias: Shiro, Project S, Experiment #67725028
Gender: Male
Age: 2756, appears 26
Occupation: High-class Information Specialist
Race: Youkai (Serpent/Illusionist)
Class: Class 2 Mage, Class 1 Spell-warrior when awakened, Class Unknown when Unleashed.
Appearance: Shiro is incredibly attractive and stands 6 feet tall with shoulder-length smooth black hair. He has a slim build, yet he is quite strong. His skin is pale, and unmarked with the exception of the black serpentlike markings that line his body. His eyes are a strange green that have been known to glow, His pupils are vertical slits, resembling those of reptiles. His mouth is filled with white teeth, which are sharpened to a razors edge. The canines can grow to be longer than the others and can inject venom of varying intensity and characteristics.

He always dresses sharply in a silk black pinstriped shirt and black jeans of high quailty, all of which is worn underneath his black trenchcoat that is resistant to sharpo dges. Strapped to his sides are two adonized katana in black sheaths with green serpent designs etched into the casing. The handles resemble cobra with extended hoods bearing their fangs. Around his neck he wears a peculiar gold collar, which has a mysterious means to it.
Height: 6'0"
Weight: 145 lbs
Personality: Shiro has a very suave means to his attitude, which is accented by his chivalrous and persuasive demeanors.
Powers/Abilities: Shiro has a very developed physical body, which gives him considerable physical superiority, even compared to other youkai. His body is slim, which hides Shiro's physical superiority well.

When eye contact is made with Shiro, he can see into a person's soul and identify that person's deepest, darkest fears. He can then use that information to his advantage, and can be quite terrifying when used in conjunction with his main ability.

His main talent is his ability to create Illusions. He uses this ability in a variety of ways which aid him in battle, stealth, and other means. The Illusions vary constantly according to Shiro's will, and easily defy the senses of sight and hearing. The weakness in these Illusions is that they only appear, they do not physically exist. They do not produce scent, but they do produce sound.
Other Skills: Shiro is adept at moving silently, and is skilled in many martial arts. He has fast reflexes and excellent senses of hearing and smelling. He is agile, smooth and nible, with a developed sense of balance and co-ordination. Perhaps his most terrifying and feared trait is his talking ability. Shiro is extremely persuasive, and is known for his ability to convince people to do things for him, even against their will. He is a talented Go player and can play a mean tune on the harp and the fiddle.
Strengths: With fierce fighting styles, dashing good looks, a nimble step and class radiating from every pore, women want him and men want to be him. It is his stealth, his strength, and his refined attitude that make up Shiro's general list of strengths.
Weaknesses: Shiro's major weakness is his brain condition. When pushed into periods of heightened anger or depression, Shiro's brain overdevelops the Medulla Ablongada section of Shiro's brain, which causes lapses in judgement and periods of rage. This has been temporarily controlled by the collar Shiro wears around his neck.
History:
PostPosted: Tue Feb 14, 2006 5:25 am


[ Message temporarily off-line ]

darkerdreams


TMQ

PostPosted: Wed Feb 15, 2006 5:57 pm


Name: September Ellena
Age: 37, though her body stopped aging at 23
Abilities: Sepie~ has a unique ability to cancel out magical effects and steal magical buffs using a charge system. Beyond this, she has at her command a wide range of potion distillation techniques, alien insight, and the ability to drain energy, whether it be electrical, soulbound, magical, or neural. Furthermore, energy drained in this way can be funneled into energy based assaults or into the stinger she has for a particularly interesting burst of energy if a sting strikes.
Weapons: Sepie~ relies upon a set of three Sticks made of exceptionally resilient metals, each of which able to use the charges she puts into them in order to create beams of negative energies. At her will she can manipulate the wig she wears to become a deadly weapon, cording into strands of metallic wire with small razor sharp barbs useful in slicing skin. To top it off Sepie~ has a stinger that reaches out from her next that could easily be ten feet long when fully extended.
Bio: Sepie~ is known as an Alienist. She reveres the beings of The Far Realms, and she does their bidding. In exchange for the majority of her sanity she is given strength. In exhcange for their unending gifts, Sepie~ gives up energy and essenses of those she slays to The Far Realms.
Appearance: Sepie~ wears a wig of neon pink hair that flows down her back that is bound to her head by a weak magical enchantment, the hait itself able to be utilized as a weapon, as noted above, in which case it takes on a metallic sheen. A crimson bodice holds her upper half into the form she wills, that of a vuluptuous young female, though her body cannot hold that shape otherwise. Within the tight azure pants that cover her legs are two limbs of pale flesh, with nothing at their apex to distiguish gender unless she wills it so with quite a bit of effort. She wears nothing upon her feet. Her eyes are the only feaure about her that has not yet chaged, two seas of the most beautiful oceans of blue that seem to span endlessly. The stinger is of pale flesh and always seems to be coated in mucus, though when retracted only a single spine reaching out from her neck -usually hidden by her hair- can be seen.
Reply
Of Heroes, Villians, and Monsters

Goto Page: 1 2 [>] [»|]
 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum