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Posted: Tue Nov 09, 2010 10:06 pm
...to make Fable III a 100/100 game for you? lets not include technical issues(like bugs and glitches), as im sure everyone would already pick that. XD
what i would add: •the ability to leave the dog at home •more clothing/hair/etc options •the ability for children to ******** what soccer moms think) •a prologue for those who have a clear save file of Fable II •an on/off option for the "true self" morph
what i would remove: •the zoom-in when interacting with people •Jasper telling me about s**t in the shop that i should look at every time i enter the sanctuary
what i would change: •the sanctuary map to be more accurate •the ability to close melee/ranged chests so that you can open them again •money to have more use than just endgame results •significantly less money gained from property
cant think of much else right now... though i probably will add a few more once i play it again.
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Posted: Wed Nov 10, 2010 2:09 am
when Love cast me out All I can think of at the moment is that I want the stupid "zoom in when you do a cool hit" thing to go away! If they are going to zoom in, then they need to stop the enemies from charging you while you zoom. I hate being in the middle of combat and suddenly I can't aim at my next target cause I'm stuck watching another one die. It's my biggest Fable pet peeve.
I agree with every thing else except turning off the morph, cause you take less damage according to the guide. Or at least I think I read that somewhere... I'm tired. Going to bed now. Played 13 straight hours yesterday in order to complete my second character, then had to go to school and work. Starting my 3rd character tomorrow. Much fun. it was Cruelty who took pity upon me
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Posted: Wed Nov 10, 2010 10:57 am
Your enemies can move, but they don't do anything to you. And you can take a hit if you get out of it. A hit isn't going to kill you. I rather like how badass the slowdown kills look.
What I would add:
-The Expression Wheel back in. -More clothing and the like customization options. -More areas from the previous game which was only 50 years ago. -More magic spells. -More enemy types. -Your moral choices actually having an effect on the story and people in it. (I was pure evil with probably 1,000 something murders and I always did Walter proud) -Would have had an option for adding in and turning on and off the old system for character changes based on Morality. I found myself oddly missing the halo and that, but not the will lines. -Some kind of kitchen to the sanctuary where I could eat what I wanted to get fat since getting fat was a requirement for things. -More quests. -A repair all option for each region inside their perspective areas of the map. -Option to shoot Reaver in the head.
What I would remove:
-Reaver. -Jasper constantly telling me something is new in the shop when there is nothing new in the shop. -Reaver. -Hobbson. -Reaver.
What I would change:
-Change Stop Time and Summon Creatures into real spells instead of just potions. -Fix the sanctuary map to be more accurate and show your position when you look at it. -Not force the player to do the touch system at certain points, like a random traveling trader. Why do I need to hold this a*****e's hand?
Off the top of my head right now.
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Posted: Wed Nov 10, 2010 5:38 pm
Well without reapeating what anybody already said
What I would add: -A "Repair All" button, cause i hate going to each house one by one -Scythe, Hammer, and Garth; so that we can learn what happen to them -be able to play as Logan, *spoilers*to see what he experience when he went to Aurora and after the game (if you chose not to kill him) -More Trophies that are just the heads of the enemy -a health bar -more king/queen decision after the game is finish
What I would Change -Make the home decorating to be something like The Sims
What I would remove none, can't think of anything at the moment
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Posted: Fri Nov 12, 2010 8:06 am
I would add - the ability to skip scene's. Watching Max and Sam try to kill you was funny the first time, but after doing that quest three times you just want to get it over with. - Teenagers. It would be cool if you kids could grow to be teens.
I would remove -Hobson (sorry, I really hate that guy)
and I would change -the speed that Walter walks. That journey through Aurora takes way to long.
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Posted: Fri Nov 12, 2010 12:53 pm
Ivyfiend I would remove -Hobson (sorry, I really hate that guy) Why be sorry about that? I'm pretty sure he was made to be hated. lol
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Posted: Fri Nov 12, 2010 9:04 pm
Oh man, I hatted Hobbson so much! At one point I was yelling "You'll be the first to go when I go on my rampage!" at the tv when I was stuck listening to him. Lucky for him then I guess, I haven't seen him since I beat the game.
Anyway, on topic:
I'd Add -The return of generic weapons (really, with all the weapons being 'legendary', none felt particularly legendary) that you can add augments to -Choosing what spot in an area to fast travel to (more times than not, whenever I fast traveled to an area, I was nowhere near where I wanted/needed to be) -The height/weight altering potions from Knothole Island
I'd Remove - Some hats removing your hair (why do I become bald once I wear a particular hat?) - The statues of Logan after I become queen (really, why didn't this happen?)
I'd Change - Elliot/Elise getting engaged while you're away adventuring (they should know that I'm alive and well, and if we're childhood sweethearts, shouldn't it take you a while to get over your alleged loss if you thought I was dead? And why is it considered bad when after you tell me you still love me to come back w/ me?) (sorry for the wall o' unhappy spoilers) - Money being the main deciding factor in how many people you save in the end (shouldn't my decisions matter somehow in all of this?)
That's pretty much the brunt of it (would probably be able to list more if I wasn't so intent on listening to the best of The Lonely Island).
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Posted: Sun Nov 14, 2010 11:21 am
soren_alenko That's pretty much the brunt of it (would probably be able to list more if I wasn't so intent on listening to the best of The Lonely Island). Like a Bawss.
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Posted: Sun Nov 14, 2010 3:22 pm
Luink soren_alenko That's pretty much the brunt of it (would probably be able to list more if I wasn't so intent on listening to the best of The Lonely Island). Like a Bawss. I'm on a boat ******** take a look at me Straight flowin' on a boat on the deep blue sea Bustin' five knots, wind whippin' out my coat You can't stop me ******** 'cause I'm on a boat!(somehow I can see myself doing a video for that song while on the USS Iwo Jima) Got a few more: I'd Add - The ability to rent out the Hunter's Cottage, Sunset House and other 'special' houses. I'd Remove - That sick, pale as death look you get when you become really strong in Will (don't know if that only happens when you're good though). I'd Change - There being locked doors in the castle, esp. after I become queen (why the s**t am I locked out of rooms in my own house?). - The dog's intelligence. Seriously, I think he might have been kicked in the head a few times. Today my dog (Chip) got stuck behind a lamppost. (trying to avoid repeating what other people have said) TWO! No six! No twelve! BAKERS DOZEN!
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Posted: Sun Nov 14, 2010 4:27 pm
soren_alenko - There being locked doors in the castle, esp. after I become queen (why the s**t am I locked out of rooms in my own house? This. I really wanted to go into Lucien's Tower. Stupid locked doors.
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Posted: Sun Nov 14, 2010 6:42 pm
change: •the A.I. of the mercenaries to make them more aggressive. i swear, if you charge up a spell they will just stand there. and how is it that they know just how large of an area-of-effect your spell can make <.
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Posted: Sun Nov 14, 2010 11:22 pm
soren_alenko Luink soren_alenko That's pretty much the brunt of it (would probably be able to list more if I wasn't so intent on listening to the best of The Lonely Island). Like a Bawss. I'd Change - The dog's intelligence. Seriously, I think he might have been kicked in the head a few times. Today my dog (Chip) got stuck behind a lamppost. "Mommy.. What's this thing poking out of the ground? How do I get around it? D:"
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Posted: Mon Nov 15, 2010 4:11 pm
Well, I wish being in debt wouldn't mean all of your townspeople die.. Went looking for a husband and there's only guards, so I have to do those stupid criminal catching missions to restore the treasury. rofl
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Posted: Tue Nov 16, 2010 3:32 am
What I'd change in fable 3? Oh gosh...I'll keep it at: Fix all the stupid glitch BEFORE shoving us a DLC...greedy bastards... Auto repair on houses, anyone? More good/ evil choices before being king or queen... More of a grey area in answers... A more accurate market to trade stuff with other people... I want a better leveling up system... I want to stop having to look at about 30 mins of hugging,dancing, hand clapping, whistling etc and etc for about 10 mins of quest (relationship quests) I want to be able to show my trophy around...anew...seriously... A menu...No, we are not idiots, yes, we can navigate a menu, thank you... Decapitations back please? (not important? Check how important the stat was in previous games...) A difficulty setting...no, seriously...way too easy, and you know I am not bragging... New game + If I want to restart the game with the weapons and powers I had, why not? Same character, different choices...and that would allow to put in some insane difficulty...
Overall, a damn revamp for the next game cause even if I play this game and loves it, it seems to have forgotten things have evolved with other videogames...I seriously feel like Fable 3 is outta fresh breath...I don't feel this magic feeling I had outta fable 1 and 2...Fable 1 and 2 had me only playing that...now it is often mixed with lotsa Castlevania LoS, dead rising 2, rock band 3, etc... Maybe they could take Darksiders as a bit of an example for certain areas...?
Fable needs a revolution indeed...meh. (I wond go and say they should make it sandbox...we got elder scroll and so many other games for that) More freedom tho...More "free" sidequest...
(Sorry, Fable 3 is a HUGE let down for me)
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Posted: Tue Nov 16, 2010 1:22 pm
yeah, fable's not that game that requires a lot of strategy. i find my wrists/hands getting cramped during battles! gonk
i actually like the new 'pause menu' and the leveling up system, but i don't like character interactions much either. also i think it's a lot harder to get around and explore. the world menu's kind of weird to me.
and is it just me or does the game seem a bit... short?
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