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Into the woods (Open for profiles)

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ThePresidentofAntarctica

PostPosted: Wed Nov 03, 2010 2:33 pm


Story:
The village of Ur is the salvation of the Kellites. It is the last sanctum for humanity as well. 1023 people were within the Kellite church listening to a sermon when God spoke through the small sect’s spiritual leader “The Kell”. Herald of gods mysterious words, he spoke of an island hidden from the land of Man, a place where humanity could take refuge during what would be a cleansing of the earth. But not by gods hand, by a dark entity that would warp the humans living in their cities and ports. The only information about the dark thing was that it lives under the skin of all humans, and when its time has come it will manifest as the killing stroke on the current civilization. The kellites could not take anything that was made by the previous world, so they built ships, sewed clothes, made food in the 10 seasons they had left before the dark under (as it was later called) would manifest. And all worldly possessions were burned. Than on the boats they sailed across the sea losing 5 people in the struggle, and made it to the Island.

Calling their village Ur in remembrance of the very first civilization in the previous world they found plentiful resources easily at hand for what would become a thriving society. God had instructed that only one man from the village could cross into the Woods beyond the village boundaries and that when his time was he would signal the end. What “end” that was remained a enigma. All was well though until the year 12 in the new Ur calendar. Though all the people had burned their possessions some still remained in the hands of those who couldn’t let their previous lives go. A soon-to-be father had saved a doll for his daughter to be. And in the 12th year she would be murdered by the doll.

Into the woods:
There is relic that stands in the center of the village, a glowing stone that gives hope to the people in the town. It was there when the Kellite pilgrims first landed. It is called what it is, the Relic. But as the people clamor to find the murderer of the little girl, the stone is stolen and the last people to see something see a deformed construct taking it into the woods. Now that the evil has been found, the Kell speaks again, a young man must be chosen from the stock of the village. He must bring the relic back and destroy the entity that has come to our land. How any of this is done remains a mystery. All god said about the woods was that it was place where many worlds mixed. A young hunter was chosen and now he is the one to retrieve the Relic. He is the one to go into the woods.

The woods:
Within the woods all matters of creature live. There are places where the mystical creatures come together but they are small villages none in comparison to Ur. The creatures can detect the evil in their midst, and though some creatures within the woods are already dark in their heart. Even they fear what has come into their land.
PostPosted: Wed Nov 03, 2010 2:34 pm


Rules:

This is pseudo forest Role-play. You can be anything really that can be found in magic woods. Don’t be afraid to create new things. Just clear it with me first.

Follow the guild Tos, and gaia Tos.

Try to make your story go into or eventually go into the young hunter’s questline.

I would like someone to play the young hunter. If you want to, please Pm me and I will give you the stats on him. You can decide everything else about him other than my stipulations. The Rp cannot be started until the Hunter is chosen, if no one plays the hunter than I will.

Put a pirate smiley in your pm if you read this.

The hunter cannot be killed in the Roleplay, all other creatures are subject to being killed as long as both parties (the killer and the victim) agree.

I will be playing as Mack the Doll. The thing the evil entity is possessing. The doll is has a red wooden head with a strange carved smile and hole shaped eyes. It is unknown what can destroy this doll at this point in the role-play. Anything the doll touches is subject to being possessed by the evil entity. But it is lengthy process that maybe (with good role-playing) can be avoided.

Pm me profiles

Instead of magic all creatures in the Role-play have two powers. A major and a lesser one. You can choose to go without but racial abilities count into this. The hunter has no powers at this point in the role-play. He is an ordinary human.

ThePresidentofAntarctica


ThePresidentofAntarctica

PostPosted: Wed Nov 03, 2010 2:35 pm


Profiles/ Characters:

Gaia Name:
Name:
Gender:
Race:
Age:
Personality:
Appearance:
Powers:
Bio:
Other:


Characters needed:

Mack the Doll-ThePresidentofAntarctica
The Hunter-

Characters-
PostPosted: Wed Nov 03, 2010 2:35 pm


Rp is open for profiles. When the other hunter position is filled and we have a few role-players we will begin with this post being the intro post.

ThePresidentofAntarctica

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