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Tags: Transformers, Autobots, Decepticons, Maximals, Predacons 

Reply Circut Breaker's Diary (Comic Discussion)
Transformers #1.

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NeroMan

PostPosted: Sat Jan 21, 2006 10:56 am


So this week, #1 of IDW's Transformers comic hit mass circulation. I picked up the version with Bumblebe on the cover, along with a few other comics.

Summary:
The issue takes off right after the last, with Verity and The Onion hopping into Ratchet at the advice of his creepy hologram. After bending fenders with Beavis and Butthead. Then they move into a garage and meet the other human character. They talk, they patch up Ratchet, blahblahblah. Ratchet's hologram is surprisingly versatile and enjoyably creepy. Then the Battle Chargers show up again (in robot mode this time).

Overally this issue is... a first issue. Visually the battle sequence was well done and the robots are all filled with detail. I mean, Alternators level detail where you can actually see their interiors through their windsheilds. Everything else though.... looks rather plain. The colors are all kinda earth-toned but I imagine they'll get better once there's a chance of scenery.

A good start to the ongoing but it's taking it's time. This feels more like #0 part 2. I'm gonna keep collecting because it's transformers, but if it weren't Transformers, well, I'm sorry, but there's a lot of comics out there. 3/5
waiting for Beast Wars:

Pellet reviews of toys now!:

Brakedown: Really nice alien mechanical aesthetic in both modes, good detailed, dull key gimmick.

Clocker: Surprisingly possable considering how blocky his robot mode is, don't care for the exaust pipes though, Swindle color scheme is better, car mode looks better without accessories. Overally pretty cool.

Undermine: Great Beast-machinish detailing, 'meh' transformation and key gimmick, prefer my own fanmode for his dinosaur mode. posable.

Armorhide: Great gun, okay missiles, bulky design.
PostPosted: Sun Jan 22, 2006 12:20 am


Had a feeling it'd be slow... Furman writes slow stories... he doesn't get to the point until the very end and then it's all resolved in one issue.

Raevir
Crew


Cudboy

PostPosted: Mon Jan 23, 2006 3:45 am


A little something called 'plot development', chaps - it goes a long way to making something worthwhile. 3nodding
PostPosted: Tue Jan 24, 2006 11:14 am


I don't have the patience for Furman. xp He writes about a lot of mcguffins and then the finish is forgettable.

Raevir
Crew


Cudboy

PostPosted: Fri Jan 27, 2006 7:42 am


I wouldn't necessarily say that; the only 'MacGuffins' Mr. Furman is generally responsible for are those that inevitably stem from production restraints... that is to say, when a series is cut short, leaving story threads unfinished. As for the sometimes abrupt endings... I'll point out his work on the Beast Wars television program; this was never intended to be the end. In fact, there were scenarios written involving the spark essence of G1 Megratron stealing control of Transmetal II Megtron's body, and the activation of Dirge and Thrust on pre-historic Earth that were intended to be part of a fourth series. Who knows, this may have even lead to a full-blown G1 renaissance from Mainframe, but alas Hasbro had other ideas. I personally believe that Mr. Furman is one of the finest writers the Transformers mythos has ever benefitted from.

That said, I am getting a little tired of seeing his name on the writer's credits all that time; I'm sure there's plenty of other fine scribes out there who could do this franchise narrative justice...
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Circut Breaker's Diary (Comic Discussion)

 
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