
Weapon Name- Milkor MGL
Type- Grenade Luancher
Damage- 8L at 5 yards, 4L at 10 yards, 1L at 15 yards
Range- 100/200/400
Ammunition- 115 per 27.5
Strength Level for firing- 3
Strength Level- 3
Special Consideration- Only a -1 modifier applies to long range rolls.
The weapon essentially fires a grenade, with the damage of the weapon having little effect on the ballistic trajectory. Rather than adding the damage of the weapon to the typical firearm roll, "Firearm Damage + Dexterity + Firearms", instead add three. Essentially, substitute the fire-arm damage for three instead of the various damage levels.
An exceptional success, or 5 successes represents a 5 yard hit. 3 to 4 successes represents a 10 yard hit. Successes under 3 represent a 15 yard range, with no successes obviously representing a clear miss. The weapon, however, still affects the surrounding areas and effects units and the environment accordingly to the grenades position, regardless of the initial targets position.
Round Type- 40mm x 46mm
Over-all length- 756 mm (29.8 in) stock extended / 676 mm (26.6 in) stock folded
Barrel length- 300 mm (11.8 in) (MGL)
Weight- 5.3 kg (11.68 lb)
Feed Mechanism- Revolving, Swing Out Type Cylinder mechanism
Round Capacity- 6
Accuracy- 3 MOA
Accessories- Picanty Rail
Quick switch firing mechanism- Picanty Rail
Scope/Sights- Picanty Rail
Firing Rate- 3 rounds/sec
Muzzle Velocity- 76 m/s
Firing System- High pressure low pressure firing system
Miscellaneous/electronic information- The weapon is essentially a semi-automatic revolving six round 40mm grenade launcher.
Basic Information
The MGL is a low-velocity, shoulder-fired 40 mm grenade launcher with a six-round spring-driven revolver-style magazine capable of accepting most 40x46mm grenades. The spring-driven cylinder rotates automatically while firing, but it must be wound back up after every reloading.
The MGL grenade launcher consists of a lightweight, progressively rifled steel barrel, sight assembly, frame with firing mechanism, spring-actuated revolving cylinder magazine, and a folding stock. The weapon has a fire selector safety switch just above the rear pistol grip which can be operated from either side. The launcher cannot be accidentally discharged if dropped.
The launcher is loaded by releasing the cylinder axis pin and swinging the steel frame away from the cylinder. The rear of the cylinder (including the pistol grip) is unlatched and pivoted counter-clockwise to expose the chambers during reloading. By inserting the fingers into the empty chambers and rotating the aluminum cylinder it is then wound against its driving spring. The grenades are then inserted into the chambers, one-by-one (because the cylinder cannot be removed), the frame closed, and the axis pin re-engaged to lock. When the trigger is pressed a double-action takes place and the firing pin is cocked and released to fire the grenade. Gas pressure on a piston unlocks the cylinder and allows the spring to rotate it until the next chamber is aligned with the firing pin, whereupon the next round can be fired. If a misfire occurs the trigger can be pulled repeatedly.
The MGL is equipped with the Armson Occluded Eye Gunsight (OEG); a collimating reflex sight which provides a single aiming dot. The shooter aims with both eyes open and the effect is to see the aiming spot superimposed on the target, both target and aiming dot being in sharp focus. The launcher is also fitted with an artificial boresight which can be used to zero the sight. The OEG sight includes a radio-luminous lamp which provides the spot contrast and which has a life of approximately 10 years. The Armson sight was designed to be used to determine the range to the target and instantly adjusted. It enables the user to increase the hit probability at ranges up to 375 m. The range quadrant is graduated in 25 m increments and aim is automatically compensated for drift.