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Breath of Fire Setting

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jugh3ad
Captain

PostPosted: Sat Jan 21, 2006 12:50 am


here will be the history for one of the Breath of Fire games when I get the time, though I might just make it a unique world that shall incorporate all the BOF games, if anyone has any input please feel free to share.
PostPosted: Sat Jan 21, 2006 12:51 am


Dragon Clan
(Ryu, Teepo)

Dragons spend the majority of their time in human shape, but are capable of transforming into great beasts of power. (Sorry, but I haven't even begun to think up a transformation system - these are just the base "human-form" stats.)

11/10/9/8/10/12

Woren Clan
(Katt, Rei, Cray)

Worens are, basically, tiger-people. Katt and Rei were extremely fast, and all three of the playable Woren had excellent strength. Magic has never been one of their strengths, however.

12/8/12/12/6/10

Winged Clan (Wyndians)
(Nina)

Frail, hollow-boned humanoids with wings and enormous magical talent. The size and strength of their wings varies from game to game (due, apparently, to the dilution of the bloodline).

6/7/8/13/14/13

Grassrunner Clan
(Bow, Momo, Scias, Ursula)

Grassrunners seem to consist of small mammals - dogs, rabbits, and minks have been seen so far. Three of the four playable Grassrunners used projectile weapons while the fourth was a samurai.

9/10/12/10/10/9

Forest Clan
(Bo)

It's been a long time since I've played the original BoF, but from what I remember, the Forest clan are basically bow-using wolves.

10/11/11/11/8/9

Grassmen Clan
(Spar, Peco)

Definately a unique race. Grassmen, from what we have seen, appear to be young Elder Trees in a vaguely-humanoid form, who travel the world to gain knowledge before taking root. What they lack in strength, they make up for in vitality and some magical skill.

8/12/10/8/13/9

Dirt-eating Clan
(Mogu)

Odd name aside, these small moles are quite strong and hardy.

11/11/8/9/9/12

Shell Clan
(Rand)

A race of very, very large armadillo people who, surprisingly, have some degree of magical talent (if Rand's healing magic is of any indication).

13/15/8/8/9/7

Iron-worker Clan
(Ox)

Like the character's name suggests, this is a race of large ox-men and considerably smaller ox-women. Come to think of it, I believe that the women were also smarter than the men, so maybe I should come up with a second set of stats for female Iron-workers.

14/13/8/7/7/11

Night-runner Clan
(Karn)

A race of grey- and dark-skinned humanoids who excel at agility and thievery. Karn was able to combine with other characters, but I don't know if that was a unique ability or not.

8/9/13/13/7/10

Manillo Clan
(Gobi)

The Manillo are fish people, who were among the very first to explore the world... seeking their fortunes. Being able to travel and trade easily has made this amphibious race always on the lookout to make money. (Maybe it's because they always carry satchels, but for some reason I can see a Manillo making a good Chemist.)

11/12/9/8/11/9

Creeping Clan
(Jean)

A race of frog people who, while not physically strong, possess many other talents. Jean appears to have used a rapier, and in my opinion they have the agility needed to be good Fencers.

7/12/13/8/11/9

Highlander Clan
(Sten)

A militaristic race of long-armed monkeys who mainly live, as the name suggests, in elevated regions. Personally, I think that one might make a decent Ninja.

8/7/13/11/10/11

jugh3ad
Captain

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Returner's Final Fantasy RPG Guild

 
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