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Feign Child

PostPosted: Fri Oct 08, 2010 2:29 pm


I don't have much time to really discuss this, so I'm sorry if it's kinda frazzled...

The gods(guardians of creation, not really the supreme gods) [1,2, however many] create through the use of a language, which a form will be given to mortals so they can use magic. These gods could create elementals as a test of their powers as this world is basically a test world for them. Or it could be that it was created through the playfullness of the Gods children. They learned parts of the language from their parents and in fable it is told that they put the words to song and dance which mistakenly created the world and such powerful beings as the elementals (it was forbidden for the children to use the language...though the language does nothing without movement and emotion(that all has to do with the use of magic in the world)).

Once there was life on the planet, the Gods or guardians, could not bring themselves to destroy it; thus, elementals were left alone. Then the creation of man could come from either training of the guardians, the mischievousness of the Gods children, or through the elementals.

If this makes sense and sounds like something you'd like, let me know and we can work at making it an actually document in the LoreBook. Otherwise, I'll describe things and write them out in more detail later. Sorry for the rush.
PostPosted: Fri Oct 08, 2010 10:24 pm


I like the elementals idea, the children part could easily end up being really convoluted.

As far as the language, it could work out great, however magic limited to a language tends to be a bit of an issue, causing problems with the creation of enchanting and magical tech. So could we define the language as not being all there is to magic, but instead have it as a way of giving direct form to magic.

Such as this, "The Gods spoke of their design in the language of creation, giving it definition through words, movement and intent, unleashing their divine power into the design as they had spoken it, bringing it into being."

That would leave our creation of magic more open, while adding the powerful language as a key part of it.

BoredTears


Diana Yantra

PostPosted: Sat Oct 09, 2010 9:32 pm


BoredTears
I like the elementals idea, the children part could easily end up being really convoluted.

As far as the language, it could work out great, however magic limited to a language tends to be a bit of an issue, causing problems with the creation of enchanting and magical tech. So could we define the language as not being all there is to magic, but instead have it as a way of giving direct form to magic.

Such as this, "The Gods spoke of their design in the language of creation, giving it definition through words, movement and intent, unleashing their divine power into the design as they had spoken it, bringing it into being."

That would leave our creation of magic more open, while adding the powerful language as a key part of it.


I really like the way you have phrased it, beautyfull.
PostPosted: Sun Oct 10, 2010 8:40 pm


Possibility
Before the first dawn of __________, beings of supreme power learned from one another, taught one another, and served one another. To this day, no mortal quite understands what these being are, but all know of their existence and influence in the world of old and of their powers in the world today.

Fables tell that many levels exist among these supreme beings, even that those known as the Elder Gods never even knew of the worlds creation. Those whom created this land are called the Ethrial Beings. These Gods were told to have spoken the design of our mortal world in the Language of Creation, giving creation definition through words, movement, and intent, unleashing their devine power to bring our lands into existence.

Our world was created with unexpected consiquences. With the creation of earth, water, air, fire, and other such elements which compose our world, beings were craeated. They were docile creatures who seemed to do nothing but take in the knowledge of the elements and their existences. The world was in a pure state with no good or evil, no death or true life, nothing corruptible existed. But the Ethereal Beings were shocked at these seemingly living creatures. They had been forbidden to create by the Elder Gods, yet they had done more than create something inanimate, they had created life.

In fear, the Ethereal Beings abandoned the world, not thinking of the consequences of creations left to their own accord. With their absence, the magic and life force from each of the many elemental formed a sest pool of potential life.

An unknown God of unknown rank is said to have found the world at the peak of life's potential. Today we call him __________ the God of Mischievous. __________ clumsily tumbled through the Language of Creation which resulted in the creation of the Human race. It is said that Humans gained their mischievous and playful ways because of the God which created them. ____________ then left to report to the Elder Gods that the Ethereal beings had created a world with life, in hopes of being promoted and given the true knowledge of the Language of Creation, but they knew of his mischief and banished him to the world he had tampered with.

He is said to be the one who also taught mortals bits and pieces of teh Language of Creation which is now known as the language of the Magic. Soon after his exile to the world of ____________, the Ethereal Beings were charged with the task of caring for the world and those mortals who inhabited it.

Many believe that Elves and Dwarves existed long before any human took their first breath, each being born from the elements themselves. The Dwarves from the Earthen Elemental and the Elves come from several of the others.



ps what do you think of this:
The mischievous god who created humans was not banished but denied the promotion he wished for, so he fled to the world, taking on a mortal body. After teaching mortals the use of some of the Language of the Gods, the Elder Gods are to this day hunting him...and others who have fled to the world in hopes of avoiding their tasks as Gods...could play into more interactions with the Elder Gods, Ethereal Gods, and other levels of the Gods.


As for magic, I don't intend for all or possibly even most magic to come from this language. I'm going to post some ideas for ways to use magic, effects of some of the uses, and other such things here in a minute. It'll be rough, but hopefully everyone can take that and possibly develop ideas or eliminate them from the list.

Feign Child


Neotepid

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PostPosted: Tue Oct 12, 2010 6:16 pm


(O.o)

I like the elemental idea(though my opinion on elemental is partially bias since I was the one who brought it forth) It is possible to have all of this go on with the elemental. We can either have the idea with the base elementals being Gods and Goddesses and their 'children' being subelementals. These sub elementals happen to be the eastern elements rather than western.

The Basic Western elementals, like the basic eastern, are Air, Water, Fire, and Earth. Light and Darkness happen to be the originators. That or 'Soul' which could be seen as a collaboration of both Light and Darkness. The Eastern Elemental branch consists of Nature, Energy(Lightning), Metal, Ice, so on and so forth. You all know what I'm referring to. These elements can be seen as the 'children' which have collaborated on a more...intimate plane to create the world.

Nature happen to be a branch of what one would consider Earth. This can also be connected with Water, as plants need both Earth and Water to thrive.

Clouds are formed by a collaboration of Air and Water(
though clouds are made of water, that isn't necessarily the point). Overall, my idea should be able to make itself clear, as the mention of some races having a special alignment or connection with elements can be drawn. An example would like earth having a direct--or indirect--part in the creation of the Dwarven race, as they live mostly underground. Of course, the four basic elements happen to take part in all, if not human kind alone, in forging the bodies.
PostPosted: Thu Oct 14, 2010 1:03 pm


(O.o) What should the guy's name be.

Oh! I know! Let's call the god of mischief Loki!!!

Naw! Just kidding. Let's call him...Epak!

This would be short for epäkohtiin which is Finnish for Mischief!

Of course, we can always go through different languages or come up with something straight off the dome. Most words we have tend to come from some kind of origin. Sometimes the word comes from the names of gods.

For example, Thursday was named after the Norse god Thor. Sunday is for the Sun and Monday is for the moon. Luna, the name of the moon, gave rise to the word Lunar as in Lunar Eclipse. I'm not planning to start making up words for some kind of dictionary, but I'm just saying that it does seem somewhat logical.

By the way, Our Sun's name is Sol. Like Solar. LOL! Whoot! Education rules!

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Shadow_Of_The_Heart

PostPosted: Thu Nov 04, 2010 1:31 pm


Has the full idea come close to being settled yet? I mean, I can see where this is leading, but is there more that you guys want to cover? I mean, I have some ideas in mind, but I just don't really know if we are still at the very beginning, or what...
PostPosted: Fri Nov 05, 2010 3:30 pm


Shadow_Of_The_Heart
Has the full idea come close to being settled yet? I mean, I can see where this is leading, but is there more that you guys want to cover? I mean, I have some ideas in mind, but I just don't really know if we are still at the very beginning, or what...


Sup dude. We're not at the beginning, but we're a bit shady on how to go through with it. We're going with an elemental creation idea; something you should have already got the gist of by reading this. So far, we're really only getting the basis for the understanding of the elementals and small things they do. We don't have, as of yet, any specific elemental beings to work on that aren't just the general beings other than Light and Dark themselves.

If you wish to come up with some ideas, just post most, if not all, of them here, so we can take a gander.

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Feign Child

PostPosted: Tue Nov 09, 2010 10:43 am


Very true, we are in a fluid state between the very beginning and a bit further along.. If you want to post any ideas, please feel free. Below is what I'm kinda working on filling in at the moment so we can actually have a concrete foundation for the world theme and beginnings, and some information on what the original concept was...



Current Focuses
World Theme
- Elemental Heavy
+ how did they develop?
+ why are they more prominent than the gods?
+ can they be controlled?
* by who if they can?
* by what if that is the case?
- Gods Relations
+ who are the gods?
+ where are the gods?
+ how do the gods fit in?
+ why and how do gods go rogue?
* how often does this happen?
* what are the effects upon this world?
* how does this affect the relation between gods and mortals
- Unique Elements of the World
+ what’s different because of elementals
+ true magic and channeled magic
* what is channeled magic?
* what is true magic?
* how rare are each?
* what’s the difference?
* how is this part of the world theme?
+ steam punk technology with mastered skills in metal working
* what does steam punk technology mean exactly?
* what era of our world would it fit under?
+ augmented magic
* what is it used for?
* how was it developed?
* how common are they?
* what were they intended to do?
Modify Creation Theory
- Gods and Elementals
+ why have the elements taken the main role in the world?
+ what difference are there between gods and elementals?
+ who created what in the world?
+ who is worshiped or revered?
- Race Origins
+ Cultural Origines
* cultures come from the world theme and creation
+ Cultures & Relations
Rogue Gods
- Punishments
+ who are they?
+ why are they rogue?
+ how long does this punishment last?
+ what do punishments in-tale?
- Relations to Races/Cultures
+ are they worshiped or protected?
+ are they well known or forgotten?
+ did the race help find the rogue god?
* was that advantageous?
- Seekers Relations
+ who are the seekers?
* how do they benefit?
* what do they do?
+ are there multiple types of seekers?
* what are they?
* what powers do they have if any?

original understandings for the above...
The Gods created the foundations of the world: the earth, sky, water, wind, ores, lightnings, ice, fire, ect. With the creation of each of these basic elements of the world, Elementals were created. These beings, Elementals, are essentially nothing more than a concentrated material form of each of the elements on the Material Plane [we are going with the idea of Outer Planes from D&D]. These concentrated material are known as the Elementals.

Elementals, beings of concentrated matter of a single type, have a consciousness which makes them living. They know all things that have ever happened to their element...[the fire Elemental remembers each time water has extinguished its presence and each time a man or woman began a fire to cook a pot of rice. The earth Elemental knows each step taken on its being and knows each time a shovel has been used to move a piece of it to another location].

These beings cannot feel pain nor do they understand pain. They have observed life and its interactions with them, but do not actually live in the sense of all other living beings. They are a storehouse of information and power that is unable to use itself.


Because of what Elementals are, they couldn’t have created any race; though, a Rogue God could easily have created life to be mutated by the innocent powers of the Elementals. My thoughts recently have lead me to think that though the world is Elementally developed, mortals should still have their connections to the Gods. Thus, my idea of having Gods being almost irrelevant and Rogue Gods almost looked down upon is out. However, I would still like to have Elementals in the foreground of the world.

Anyhow, essentially, the world has been created by the Gods, formed by the Elementals, and mortals have been given life through both. This being said, I will move on to Rogue Gods and the original concept behind them and some of my current thoughts on the matter...

Rogue Gods are beings who have left their post and come to this world to take a break from their Godly duties or are tired of being Gods or another God is trying to kill them so they fled or they have yet to have a mortal experience and are seeking one or any reason under the sun... though that may change. These gods are normally Lesser Gods, who have been given power to rule and council something because of the Elder Gods. Some Elder Gods also take to becoming Rogue Gods. The whole idea is that a God of any stature, one who is above a mere mortal, has fled to the mortal world and are in hiding.

These Rogue Gods are sought by Seekers, I’m not sure on the details of these beings yet. But an idea that Diana Yantra preposed was to have the Rogue Gods, upon being found and punished, being turned into objects...

"Diana Yantra"
Quote:
you can have something akin to the "Mashin" from Magic Knights Rayearth as an element of your world in order to highlight and spice the "steam-punk" side. On Magic Knights Rayearth, the Mashins are ancient beings of unexplained nature (one appears as a blue dragon, another as a four winged green bird, and other as fire-maned wolf with a long horn) which can turn into a sort of "giant-mecha-soldiers" in order to grant their raw power to a chosen user (intaking such user into their gigantic bodies to turn them into something akin to pilots). I was thinking along the lines of some posibilities that could allow you to use a similar concept for your work. One idea that hitted me was that there could be these giant mechas buried on distant regions of the world, perhaps elemental borderlines or sources, acting as the "guardian weapons" of a few chosen ones guarding the elemental gateways. This would turn such into holy "deifacted" weapons (pretty much like in Tenkuu No Scaflowne or Interdimensional Spaceburst Maze) wanted by many, spawning many legends about them. Other posibility could be that they are in fact the "Rogue Gods" who have been punished by the "Eldest Gods" into "eternal servitude of the mortal world they refused to serve" by neglecting their duties or deviating from a certain agenda, being turned into sentient and material embodiments of their former power, yet absolutely unable to use them without the aid of a willing mortal. This posibility, in a way, makes them closer to the arabic djinns, which are bound to "grant wishes" in order to be freed (curiously enough, in the mexican dubb, the Mashins from Magic Knights Rayearth were dubbed "Genios", which means "Genies" in english). A variant of this could be that they have been stripped from their free will and forced into materiality, rendering them into servants of whoever manages to seize them (pretty much like the arch-angels according to Kabbalistic lore). This could turn them into "items" akin to The One-Ring from The Lord Of The Rings, which thought apparently harmless and usefull to the wielder, has a will of it's own that slowly drives the wielder to a fixed goal or desire. Perhaps this "enslaved deities" could have been punished due an uncontrolled hostility or brutality, and thus turned into weapons at the whims of whoever claimed them, having to face the challenge of mastering the fact of being at odds with the sleeping mind of a divinity, which would eventually consume or, at least, drive insane the weak. Another posibility could be that this giants could be the "disscarded bodies" of the primordial divinities, material interphases, tools, they used to interact with the material plane and shape it to their likings. These bodies could be of a metaphysical nature (the Mashin, for example, appear to be giant armors, but they bleed when struck, like the EVAs from Neon Genesis Evangelion)


Now, don’t go haywire with that, as I’m a bit unsettled on how such things would effect the idea of the world, but I think one of the punishments for Rogue Gods will be the above.
PostPosted: Tue Nov 09, 2010 1:49 pm


Now, I wish to stick a pin in Diana's suggestion when it comes to the punishments of the rogue gods. The fact that a god being turned into an item makes sense, since gods are supposedly 'immortal'. Now, you may not be able to kill a god, but isn't still possible to send them into a state from which they cannot come back from? Now then, the idea that a very powerful artifact was formed from the essence or being of a god could give us a reason why their are material magic. For example, even if the whole entire god may not be changed into the item, it's possible that the item could have been blessed or formed from part of their own being to cause its magical properties to arise. Not only this, but it may also help out with the idea that some of the cursed or more potent items, say the Null Sphere of the Void I'm trying to work on, could be traced back to a fallen god or something along those lines.

As for the reason why elementals may be more prevalent in influence then the gods, may just be because the elementals are gods themselves. Or, akin to them as an offspring of a select few. Remember that when we tried to define Light and Dark's(siblings who are also gods) role in the creation of the other elementals, we have completely forgotten the fact that Light and Dark were gods, but they are also elements! Why not we say that the Elder gods may just be THE original elementals, but Light and Dark decided to disobey the rule of the Elder gods which stated that one may not use their powers to shape things or something of that nature.

When Light and Dark created the 'elementals' they mostly just made duplicates or lessers of the Elder Gods which can be seen as the Lesser Gods or the forerunners for them. The material elementals were the first beings to roam what was Mana(our planet) at that time. When the other gods realized what they have done, they decided that actions must be taken to control the newbred world. But by the time they have realized what had happened, the Mana bred elementals' residual magics has binded together to form our current species and things of the likes. The Elder Gods just don't take much time out to patrol Mana, because they--Light and Dark obviously being the exceptions--had nothing to do with it in the first place.

Lesser gods were formed from the mating of the Elder gods(much like those found in the Roman empire or Ancient Greece). Now then, even though these lesser gods' duties were to supervise this new found world, they, just like the Elder Gods, were not fully bound by any REAL code to take care of this planet. The only REAL rule of the gods are not to traverse the world, but, if they so chooses, interact with it indirectly with their designated responsibility or 'chore'.

How does that sound?

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PostPosted: Tue Nov 09, 2010 2:02 pm


Oh, and I just had a thought. What if, the Elder Gods, aforementioned as the 'original' element(als), happen to have turned into items themselves, or rather dispersed into different locations as in the Elemental planes. Taking control or ruling over the spiritual elements that have been spawned due to the mischeif of Light and Dark. With this said, it's possible to say that a plausible reason why the gods, or in this case The Elder Gods, don't interact much with the world, is because they're ruling their own individual kingdoms which they care more for than Mana itself.
PostPosted: Tue Nov 09, 2010 2:21 pm


Now I know I may be repeating myself, but this is purely to collect my thoughts when it comes to some of what I have said.


My reasoning is that the Elder Gods are the original Elements and that the Elementals are something that have been created against the rules of the covenant in which they all shared. This covenant has been broken by Light and Dark(which in my opinion should be twins, but we can get back to that later.) When the Elder Gods found out that Mana has been created and that elementals roamed the world, they decided that there was work to have been done. After mating with each other to create offspring or the Lesser Gods, the elders sent them to work on Mana.

Now, by the time Mana has been discovered by the others, the residue from the elementals there has already molded themselves into the creatures and species we have now. Each god has no real obligation to rule or oversee the development of Mana for it was created out of the covenant they shared and whatnot. This is the reason why any of the gods aren't really into the world as the elements, the ones born there, are. Not only that, but the Elder Gods could have went off into their planes which were formed after Mana. Though, the Elder Gods could have created them themselves. In going there, they ruled over the elementals specifically under their rule. This means that the elementals were taken off of Mana and sent into their individual kingdoms.

The lesser gods are around merely to to watch the planet which they still have no obligation to watch over. Only the ones praised the most are the ones that actually do things in the world. All religions, when it comes to the names of their gods anyways, are all true to an extent until it gets to how they were formed.

Since the lesser gods were made intentionally by the elder gods, when a lesser gets in trouble, the parent or elder god that the lesser corresponds to will be the one to administer the punishment for the lesser god. A popular punishment that circulates between all of the elder gods is the transmutation of their offspring into magical or material items of great power in order to teach them a lesson in which they will never forget. The length of this form depends on which god you're referring to and the extent of the lessers blasphemy and whatnot.

When it comes to the kingdoms in which the elders rule, it may just be on Mana in a material sense. For example, the Fire plane in which one of the elders rule may be a burning hot rock that never cools. The heat not only signifies which kingdom it is, but also protects it and safeguards it from the beings on the planet. In a way, these items, if used correctly, could be seen as portals or weapons of immense strength to be used as the holder sees fit.

Lesser Gods can make their own enchanted items without becoming them themselves. All that god has to do is bless the object or create one from their own divinity, magic, power, or being which could retain these properties for as long as the god who made it cares for it to be( or not if it is forgotten) or until that god, if deemed reasonable to the elders, turned into an enchanted item themselves.

Any opinions on my thoughts about this?

Neotepid

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PostPosted: Tue Nov 09, 2010 3:49 pm


Oh dear. I'm just bustling with ideas. Coming up with new possibilities, eccentricities, and things of that nature. Oy. I just thought of something.

True magic are the gods or fain I say the Elder Gods. For it is from them that true magic have developed. Though the elementals' magical residues have formed all of the species that are around now, it is the power or magic taken from the Elder Gods, all but 2 aware of this, to create them. As each group develops, the power of magic actually grows less and less.

Elder Gods are the TRUE Magic

Elementals and Lesser Gods share the same level of magical might, though elementals have more raw power, while the Lesser Gods are the ones who know how to use it.

Species:

In my thinking, species are the lowest of the magically enfused beings. In fact, the land may be more magically inclined than the beings that roam the land now. But some are more magically inclined than others. My thinking says that the magic began to flow to certain branches more than others. For example, it has been said that the Elves do believe they evolved from the same branch or tree as Humans, but they evolved because of the gods' will. If anything, the magical tendencies of the two species began to route itself towards the Elve's branch rather than humans, thus causing Elves to use more magic, and the humans to become more technically savvy.

The same thing can be said for Dwarves and Gnomes. By my understanding, however much that's worth, Dwarves and Gnomes are somewhat similar in height and appearance. It is possible that Gnomes and Dwarves developed from the same branch, but as their kind began to branch off in different directions one( being the Gnomes) became more magically inclined than the other(in this case being the Dwarves). If one also takes the time to notice, the branches that are more magically inclined tend to have sharper and more pointed ears. By paying attention to this, while we make up the races, if we have two races that we may think could have possibly came from a common ancestor, we can simply look at the ears. Which one is usually noted as pointy, and whose is more round.As an extension the gods, when it comes to physical characteristics, can be said to have abnormally long, sharp, pointed ears that far exceeds that of the elves and gnomes.

The more pointed the ears, the more likely these creatures are to be linked with the ways of magic, be it directly with the gods, or be it with elementals that they come across.

Now the one doing races, my apologies as I have forgotten your name, if you wish to confront me on my thoughts on how magically inclined some races may be compared to others of their same branch, then there's no need for hesitation. I'll get right with you as soon as possible.
PostPosted: Wed Nov 10, 2010 1:23 am


Racial Write up Woman here,(and currently getting over a cold)

First, I'm not doing Gnomes, if other people want gnomes they can write them up. I hate gnomes, I wrote up werewolves of which I hate with a burning passion, and am am going to do so again because I forgot to save it, but I hate gnomes way more, enough for me to lose my impartiality.

As for magically inclined races compared to others, I wasn't really planing on making them that different. I'm not a big fan of making a race that is only good at one thing, so I had no plan on making a race the magically inclined one that you should play if you want a mage character. With them not being so greatly different I don't think that that much effort should really go into an apparent difference.


As for your idea about the gods, I think I would prefer the gods and the elementals to be completely separate.

I think that when the world was made, the gods failed, or didn't try hard enough, to prevent their own minds from affecting the process, in effect the gods created independent self manufacturing minds from the raw material of the world, by overlaying their minds on their work. Thus forming the elementals. I do have a very clear picture of how this could work with what we have in our magic system so far.

BoredTears


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PostPosted: Wed Nov 10, 2010 3:54 am


I'll say gazoohtite ahead of time. Anyways, gnomes don't have to be made. In fact, the races don't have to be changed completely. I'm just saying, that if you look at it, that does seem to be the case. Now this doesn't mean we're going to say, hey this one can't have magical powers, so we'll give it to this race instead. What I meant was that as they evolved, that seemed to have been the case. That just give us an excuse to say why some races are more technologically sophisticated than those who are more inclined to use magic to do things.

Anyways, Tears, do you think you can expound more on your thoughts with the creation of the elementals, because it's heavily conflicting with mine, so for more rational understanding, I'd like to see more detail. When it came for my idea of the link between elementals and the Elder Gods, I did the idea of the kingdoms to have a reason why the elementals aren't currently running around Mana today. Now when you say that the Elder Gods failed to keep their minds from creating the elementals, what that is saying to me is that they're more bound than any to make sure they regulate Mana because it is directly all of their faults rather than Light and Dark who disobeyed orders.

I also have a War origin for Mana concerning the Elder Gods, but I'll leave that out until somebody has some kind of interest in it.
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