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Posted: Mon Sep 27, 2010 6:52 pm
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Posted: Thu Jan 06, 2011 6:52 pm
Appearance
Appearance
Name: Jun Kaijura Age: 17 Sex: Female Theme Song: Bow Appearance: 
Personality: Passionate, aloof, critical, couragious, intelligent, and moody.
~Background~
Height: 5"4 Weight: 108 Hair: Raven Black Eyes: Blue Physical Appearance:  Bio: Jun came from a fairly rich family, who were Quincy decendants. Both of her parents died when she was ten, causing her to live with an overly strict grandfather. Because of this, she has never really made any friends, or even interacted with people much. Her grandfather view such activities as "pointless", and that she needs to be trained intensly on her Quincy abilities.
~Other Equipment~
just some things that we could include to this for higher ranking quincys - Ransōtengai (乱装天傀; lit. "heavenly wild puppet suit", "disheveled paradise puppet" in the Viz translation) — This is a high level technique that allows the user to control their body parts using strings of spirit energy controlled by their brain, forming lines or strings out of countless spiritrons. By using this technique, the user can control their body as one would a puppet, allowing them to move freely despite paralysis, broken limbs, or any other force that would impede normal movement. It was originally created to allow elderly Quincy to fight effectively
Quincy: Letzt Stil (, Kuinshī Retsutoshutīru; Japanese for "destruction sage: final form, Quincy", German for "last style", Viz Media Translation, "Letz Stile") is the last resort for a Quincy using the Sanrei Glove
The following are a quincy's abilities in Letzt Stil # Spirit Arrow Augmentation: The power of the users' arrows are drastically increased; a standard arrow was enough to push a Captain, Mayuri Kurotsuchi, into releasing his Bankai. A charged arrow, arguably at full power, was enough to cut Mayuri's Konjiki Ashisogi j**ō completely in half, and continue traveling until it pierced a huge hole into his chest; even then the arrow still had enough power left over to cause large scale damage to the structures in Sereitei. # Reishi Dominance: As stated by Kurotsuchi, Uryū was no longer using collection of spiritrons, but "dominance" over them. Using the Letzt Stil, a Quincy can go past his mortal limits and break down spiritual structures, such as buildings, for their own power. # Vast Spiritual Power: After the Letzt Stil is released, the Quincy is engulfed in a tremendous and powerful blue aura, which is actually their reiatsu being released. Mayuri was shocked at how Uryū's Spiritual Pressure "inflated." # Hirenkyaku Augmentation: The Flying Screen Step technique is much faster, allowing Uryū to get a shot on Captain Kurotsuchi with relative ease. Using Hirenkyaku in conjunction with their augmented arrows, a Quincy in their Letzt Stil becomes a deadly opponent to all but the most powerful opponents/threats, as they are now at least stronger than a captain ((this is a once only sort of thing))
some items, and descriptions
* Hollow bait: This item is a small, coin-shaped disk that attracts Hollows when crushed. When used by Uryū, the bait, in combination with Ichigo's powerful spiritual pressure, was able to draw a Gillian-class Menos out of Hueco Mundo.
* Quincy Bangle (, sōshingu; lit. "Accessory"): The Quincy Bangle is an artifact designed to mimic a Quincy's natural powers. It works by drawing in spirit particles from the environment, much like a Quincy does regularly. It can only be used properly by those who are already adept at forming and directing spirit particles.
* Quincy cross (, mekkyaku jūji; lit. "Destruction Cross") Standard equipment for any Quincy, the Quincy Cross acts as the focus for a Quincy bow. The cross need not necessarily be in a cross shape, as Ryūken's cross is a pentacle.
* Sanrei Glove (, sanrei shutō): This is a powerful Quincy artifact that can increase a Quincy's power exponentially, but requires a dangerous and exhausting type of resistance training by wearing it for a week while constantly firing spiritual arrows to master. The glove works by scattering the spirit particles in the surrounding area, making it much harder to form a working bow. If a Quincy can summon a bow and use it for the required amount of time, they will have undergone a massive increase in power. When removed, however, the glove will release the user's energy all at once - first transforming them into a being of tremendous strength, the Quincy: Letzt Stil, and then forcing their Quincy powers to gutter out completely.
* Seele Schneider (, Zēreshunaidā; German for "Soul Cutter", Japanese for "That Which Slits the Soul"): The Seele Schneider is a thin sword that can be fired similarly to an arrow. It's much longer than a standard arrow and functions something like a chainsaw: the spirit particles of its blade vibrate at ultra-high frequencies, loosening the molecular bonds between any spirit matter it cuts so that the Quincy user may easily absorb the freed spirit particles. Uryū also stated that using it increased his spiritual power. The Seele Schneiders Uryū uses are stolen from a secret storage room under Karakura hospital.
* Gintō (, Silver tubes): Gintō are small liquid-filled capsules that store spiritual energy, and are used by the Quincy for spell casting in the same way that Shinigami use Kidō. Like Kidō, they are activated by calling out various commands.
* Soul-synthesized silver (, reika gin): Soul-synthesized silver was used by Ryūken Ishida to construct the hidden chamber in which Uryū trains.
* Soul-synthesized glass (, reika gurasu): Like soul-synthesized silver, soul-synthesized glass was used to construct the hidden chamber in the Karakura Hospital.
QUINCY SPELLS
Destruction Single tube Spells (Low level) #3 Falscheklinge(False-Blade):By using a tube, a sword can be summoned for a short time(2 posts) can be used for a quincy in dire need in close quarters. A low level technique since Scheele Schneiders are restricted to higher ups. #5 Impaler:Spraying the energy in the tube toward the enemy and calling the incantation will turn them into deadly spikes, this is a low level move, but the higher the level of the caster and use of more tubes can turn it into a much stronger move. #7 Wolke(Green Goblet): Uses a tube to create a mild to large explosion, The size of this will depend upon the level of the person who uses it. It also causes shrapnel from the tube to fly through the air, and is potentially harmful.
2-3 Tube Spells (Intermediate) #23 Welle (wave):Using 2 tubes a wave of large wave of destructive energy is created aimed at the opponent. #35 Gottesstangen (Divine Rods):By slamming 3 tubes into the ground, it causes a square of approximately 20 spikes to protrude from the ground under the opponent.
3-5 Tube Spells (High Level) #40 Haizen (Sacred Bite): By using 4 Silver tubes a rectangular beam of energy is summoned which is intended to slice the opponent. #64 Pyramide (Pyramid): This is a modified sprenger basically but instead of using Scheeles to surround the opponents, Silver tubes are placed in a traingle around the opponent and one directly above. The command Detonate causes a massive destructive force within the area. #78 Howitzer (Howitzer): By throwing 3 tubes into the air, and calling the command, the tubes will explode and 3 massive projectiles of blue energy will fall towards the opponent and 5 seconds later, each of the 3 will break into hundreds of smaller projectiles which will rain down on the opponent and make minor explosions whenever they make contact with anything. This is a very high level technique. #89 Sprenger (detonator): This must be used in conjunction with 5 Seele Schneiders. Though it only requires one silver tube for activation it is a high level spell. One must place 5 Seeles around the opponent in a perfect pentagram. Then energy from the Seeles binds the opponent in the center of the pentagram. Then the user, drops a single droplet from the silver tube on to one of the Seeles acting as the igniter causing a massive explosion inside the pentagram destroying everything within it. #93 Läutern (Purge): The quincy connects five tubes with threads of spirit particles. The tubes levitate to the cross and then create a circle around the enemies head. The Quincy mutters the incantation throughout the process. Beams of blue light connect each tube and form a pentagram which then begins to spin and grow smaller. As the pentagram gets smaller it spins faster until it is just a blazing ring of light around the enemies head. At the end of the incantation the ring flashes and a shining blue crown of thorns is revealed around the enemies head. The thorns glow and from the tip of each thorn a beam shoots out creating an effect similar to the black coffin kidou. Just after the beams shoot out the cross bursts into flames burning the body into nothing.
Defense Single Tube spells #1 Fester Griff (Clencher):A low level technique which causes the opponents fingers to clench in a fist. Originally created to counter Kido casting. Requires a single tube. #2 Schwarzernebel (Elusive Mist):The user throws a single tube on the ground causing a big cloud of mist which cannot be seen though. Great for confusing an opponent or buying you some time. #4 Gritz (Five-rack binds): Uses a single Tube to envelop the opponent in a pentacle shaped enclosure #8Gottesschild (Divine Shield): By using a single tube a temporary wall is summoned in front of the casters body to proctect him/her. Additional tubes may be added to lengthen the duration of the Gottesschild. #10 Warter (Jailor): Threads of spirit energy wrap around the opponent holding them in place. Low level spell, equal to Hainawa(kido) in most sense.
2-3 Tube spells #21Winterschritt (Winters Pace): The user throws two tubes in front of them and chants the incantation causing the tubes to explode creating a white mist which slows down projectiles or kido. #27 Fessel (Shackle): The user says the incantation first, before throwing two of the tubes to the opponent. The tubes would be targeted either on both arms or both feet of the opponent. The final tube would be used to bind the arm/feet of the opponent via firing it at the middle of the two. #32 Buttern des Fussbodens (Churning floor): By using 2 tubes, the floor(no matter what the material) turns into molten silver in which the opponent sinks into knee deep. Can be avoided but the opponent should be a great deal faster than you. Low-Mid level technique
3-5 Tube Spells #60 Die Vier Spitzen(The 4 peaks):A high level move in which 4 tubes are used and a thin line of energy in the shape of a square surrounds the opponent and then converges on them, slamming into their body causing them to be pinned in place. #88 Kreuzigung(Crucifixion): The technique would work as follows. the Quincy places three tubes in his or her release hand and draws back an arrow. The tubes then fuse with the arrow. Not dissolve they keep their regular form and just are put inside the arrow. Upon release the arrow splits into three. two arrows aim for each of the opponents hands the other use the arrow curving technique to impale the feet together. The arrows dissolve to reveal that the silver tubes are now spiritually infused in the hands and feet holding the opponent hovering and immobile. I cross of blue spirit particles forms behind the enemy.
((the following is the same as the last, but catagorized by level)) Single tube Spells (Low level) #1 Fester Griff (Clencher):A low level technique which causes the opponents fingers to clench in a fist. Originally created to counter Kido casting. Requires a single tube. #2 Schwarzernebel (Elusive Mist):The user throws a single tube on the ground causing a big cloud of mist which cannot be seen though. Great for confusing an opponent or buying you some time. #3 Falscheklinge(False-Blade):By using a tube, a sword can be summoned for a short time(2 posts) can be used for a quincy in dire need in close quarters. A low level technique since Scheele Schneiders are restricted to higher ups. #4 Gritz (Five-rack binds): Uses a single Tube to envelop the opponent in a pentacle shaped enclosure #5 Impaler:Spraying the energy in the tube toward the enemy and calling the incantation will turn them into deadly spikes, this is a low level move, but the higher the level of the caster and use of more tubes can turn it into a much stronger move. #7 Wolke(Green Goblet): Uses a tube to create a mild to large explosion, The size of this will depend upon the level of the person who uses it. It also causes shrapnel from the tube to fly through the air, and is potentially harmful. #8Gottesschild (Divine Shield): By using a single tube a temporary wall is summoned in front of the casters body to proctect him/her. Additional tubes may be added to lengthen the duration of the Gottesschild. #10 Warter (Jailor): Threads of spirit energy wrap around the opponent holding them in place. Low level spell, equal to Hainawa(kido) in most sense.
2-3 Tube Spells (Intermediate) #23 Welle (wave):Using 2 tubes a wave of large wave of destructive energy is created aimed at the opponent. #21Winterschritt (Winters Pace): The user throws two tubes in front of them and chants the incantation causing the tubes to explode creating a white mist which slows down projectiles or kido. #27 Fessel (Shackle): The user says the incantation first, before throwing two of the tubes to the opponent. The tubes would be targeted either on both arms or both feet of the opponent. The final tube would be used to bind the arm/feet of the opponent via firing it at the middle of the two. #32 Buttern des Fussbodens (Churning floor): By using 2 tubes, the floor(no matter what the material) turns into molten silver in which the opponent sinks into knee deep. Can be avoided but the opponent should be a great deal faster than you. Low-Mid level technique #35 Gottesstangen (Divine Rods):By slamming 3 tubes into the ground, it causes a square of approximately 20 spikes to protrude from the ground under the opponent.
3-5 Tube Spells (High Level) #40 Haizen (Sacred Bite): By using 4 Silver tubes a rectangular beam of energy is summoned which is intended to slice the opponent. #60 Die Vier Spitzen(The 4 peaks):A high level move in which 4 tubes are used and a thin line of energy in the shape of a square surrounds the opponent and then converges on them, slamming into their body causing them to be pinned in place. #64 Pyramide (Pyramid): This is a modified sprenger basically but instead of using Scheeles to surround the opponents, Silver tubes are placed in a traingle around the opponent and one directly above. The command Detonate causes a massive destructive force within the area. #78 Howitzer (Howitzer): By throwing 3 tubes into the air, and calling the command, the tubes will explode and 3 massive projectiles of blue energy will fall towards the opponent and 5 seconds later, each of the 3 will break into hundreds of smaller projectiles which will rain down on the opponent and make minor explosions whenever they make contact with anything. This is a very high level technique. #88 Kreuzigung(Crucifixion): The technique would work as follows. the Quincy places three tubes in his or her release hand and draws back an arrow. The tubes then fuse with the arrow. Not dissolve they keep their regular form and just are put inside the arrow. Upon release the arrow splits into three. two arrows aim for each of the opponents hands the other use the arrow curving technique to impale the feet together. The arrows dissolve to reveal that the silver tubes are now spiritually infused in the hands and feet holding the opponent hovering and immobile. I cross of blue spirit particles forms behind the enemy. #89 Sprenger (detonator): This must be used in conjunction with 5 Seele Schneiders. Though it only requires one silver tube for activation it is a high level spell. One must place 5 Seeles around the opponent in a perfect pentagram. Then energy from the Seeles binds the opponent in the center of the pentagram. Then the user, drops a single droplet from the silver tube on to one of the Seeles acting as the igniter causing a massive explosion inside the pentagram destroying everything within it. #93 Läutern (Purge): The quincy connects five tubes with threads of spirit particles. The tubes levitate to the cross and then create a circle around the enemies head. The Quincy mutters the incantation throughout the process. Beams of blue light connect each tube and form a pentagram which then begins to spin and grow smaller. As the pentagram gets smaller it spins faster until it is just a blazing ring of light around the enemies head. At the end of the incantation the ring flashes and a shining blue crown of thorns is revealed around the enemies head. The thorns glow and from the tip of each thorn a beam shoots out creating an effect similar to the black coffin kidou. Just after the beams shoot out the cross bursts into flames burning the body into nothing.
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Posted: Mon Feb 07, 2011 3:25 pm
Appearance
Name: Mika Dachigawa Age: 17 Sex: Female Race: Quincy Bow Appearance: (As seen in picture.) Theme Song: Somewhere by Within Temptation
Personality: [ Characteristic ] Strong, both physically and mentally. [ Characteristic ] Kind. [ Characteristic ] Stubborn and willful. [ Characteristic ] Secretly lonely. [ Characteristic ] Very intelligent and clever.
~Background~
History: Mika lost her mother at birth. She was raised by her father who taught her the ways of the Quincies. Mika became quickly enamored with the art. She had a natural talent for it, and therefore became a powerful quincy at a young age. Eventually Mika also went on to train in the arts of swordsmanship and martial arts, which she took to quickly. Her father doted and supported her, and they lived a happy life together up until her 11th birthday. That very night, her father was struck down by a Hollow which was then slain by a nearby Soul Reaper. Mika was left alone, distraught over her father's sudden death. Since she had no family to take her in, many friends of Mika's father opened their homes to her, but she refused them all, saying that she wished to remain in her family's house. That's where she has lived ever since, almost like she waiting for her father to come home... Height: 5'7" Weight:105 lbs. Hair: Jet Black Eyes: Steel Gray Physical Appearance: 
~Techniques~ ~Hirenkyaku ( Flying Screen Step/God Step) ~Ransōtengai (Heavenly Wild Puppet Suit) ~Quincy: Letzt Stil (Quincy: Last Style) ~Heizen (Sacred Bite) ~Gritz (Five Rack Ties) ~Wolke (Green Cup) ~Sprenger (Ripping Grass Formation) ~Other assorted tube spells.
~Other Equipment~ ~Hollow Bait ~Quincy Cross (Mika's is in the form of a Ankh style cross) ~Seele Schneider (Mika like to use two of this in tandem as twin swords. She has a few on her when she goes to battle.) ~Ginto ~Soul Synthesized Silver ~Soul Synthesized Glass
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Posted: Thu Apr 28, 2011 2:21 pm
Making a quincy profile but I just want to know if I can be approved for the grand master before i take half a day making it. Figured it'd be a way of getting people in the human world active.
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Ghostly Phoenix Vice Captain
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