Welcome to Gaia! ::

Reply Grand Theft Auto : Stand Alone
Upgrades

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit

Robert.Thibodeau
Captain

PostPosted: Sat Sep 18, 2010 10:06 pm


Fighting
0 to 4 Points = 1 damage per punch, kick or headbutt. 1 Combo punch per round.
5 to 9 Points = 1 damage per punch, kick or headbutt. 2 Combo punch per round.
10 to 14 Points = 2 damage per punch, kick or headbutt. 2 Combo punch per round.
15 to 19 Points = 2 damage per punch, kick or headbutt. 3 Combo punch per round.
20 Points = 3 damage per punch, kick or headbutt. 3 Combo punch per round.

Melee Weapon
0 to 4 Points = 2 damage per punch, kick or headbutt. 1 Combo punch per round.
5 to 9 Points = 2 damage per punch, kick or headbutt. 2 Combo punch per round.
10 to 14 Points = 3 damage per punch, kick or headbutt. 2 Combo punch per round.
15 to 19 Points = 3 damage per punch, kick or headbutt. 3 Combo punch per round.
20 Points = 4 damage per punch, kick or headbutt. 3 Combo punch per round.

Driving
0 to 4 = Automatic
5 to 9 = Standard & Bikes
10 to 14 = 18 Wheeler.

Dodge
0 to 4 = Can dodge one target per round [or can dodge twice each round]
5 to 9 = Takes 1 less damage each round.
10 to 14 = Can dodge two target per round [or can dodge four times each round]
15 to 19 = Takes 2 less damage each round.
20 = Can dodge three target per round [or can dodge six each round]


Aim
Pick-Pocketing
Lockpicking
Stealth
Mechanics
Computer
Persuasion
Intimidation
Fire Arms
Spot
Listen
Athletics
Business & Law

So what do you all think everything should give?
PostPosted: Sat Sep 18, 2010 10:29 pm


funkin gaia, just got these prvts DX ik so how many points do you give them??? im confused

Lupo Wolf


Robert.Thibodeau
Captain

PostPosted: Sat Sep 18, 2010 10:47 pm


I have 6 points in fighting right now.

So if I was using this new chart then I'd get 1 damage per punch, kick or headbutt. 2 Combo punch per round.

Where if someone had 3 points in fighting they would only get 1 damage per punch, kick or headbutt. 1 Combo punch per round.
PostPosted: Sat Sep 18, 2010 11:10 pm


oh oh ok, yeah then id totally use that chart, its pretty easy to go by

Lupo Wolf


Robert.Thibodeau
Captain

PostPosted: Sat Sep 18, 2010 11:48 pm


Lupo Wolf
oh oh ok, yeah then id totally use that chart, its pretty easy to go by


Thanks... any idea on what else should be added for the other skills?
PostPosted: Sun Sep 19, 2010 12:25 am


Aim:

0-4 +1 to attack with a gun
5-9 +1 to attack but you can fast draw your gun
10-14 +2 to attack but you can fast draw and shoot all in the same round
15-19 +3 attack and aim and shoot

20 +5 plus all of the above?


Just an idea probably needs tweaking

DeathTalon69


Robert.Thibodeau
Captain

PostPosted: Sun Sep 19, 2010 12:40 am


DeathTalon69
Aim:

0-4 +1 to attack with a gun
5-9 +1 to attack but you can fast draw your gun
10-14 +2 to attack but you can fast draw and shoot all in the same round
15-19 +3 attack and aim and shoot

20 +5 plus all of the above?


Just an idea probably needs tweaking



Yeah...
How about...
0 to 4 Points = DC for Fire Arms drops 1 point if DC is beat plus +1 point for every five past that.
5 to 9 Points = Can Aim and Fire in the same round.
10 to 14 Point = DC for Fire Arms drops 2 points if DC is beat plus +1 point for every five past that.
15 to19 Points = Can Aim and Fire twice in the same round
20 Points = DC for Fire Arms drops 2 points if DC is beat plus +2 points for every five past that.
PostPosted: Sun Sep 19, 2010 10:29 pm


Stealth:

0 to 4 Points = if succeeds on DC, gives +1 DC to Spot
5 to 9 Points = if succeeds on DC, gives +2 DC to Spot
10 to 14 Point = if succeeds on DC, gives +3 DC to Spot
15 to19 Points = if succeeds on DC, gives +4 DC to Spot
20+ Points = if succeeds on DC, gives +5 DC to Spot

perhaps?? tweaking??

diablo_woman
Crew

Original Genius

8,800 Points
  • Invisibility 100
  • Overstocked 200
  • Hive Mind 200

Robert.Thibodeau
Captain

PostPosted: Sun Sep 19, 2010 10:56 pm


diablo_woman
Stealth:

0 to 4 Points = if succeeds on DC, gives +1 DC to Spot
5 to 9 Points = if succeeds on DC, gives +2 DC to Spot
10 to 14 Point = if succeeds on DC, gives +3 DC to Spot
15 to19 Points = if succeeds on DC, gives +4 DC to Spot
20+ Points = if succeeds on DC, gives +5 DC to Spot

perhaps?? tweaking??


Are you saying that it would make spots harder?
Reply
Grand Theft Auto : Stand Alone

 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum