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Posted: Sat Sep 18, 2010 10:06 pm
Fighting 0 to 4 Points = 1 damage per punch, kick or headbutt. 1 Combo punch per round. 5 to 9 Points = 1 damage per punch, kick or headbutt. 2 Combo punch per round. 10 to 14 Points = 2 damage per punch, kick or headbutt. 2 Combo punch per round. 15 to 19 Points = 2 damage per punch, kick or headbutt. 3 Combo punch per round. 20 Points = 3 damage per punch, kick or headbutt. 3 Combo punch per round.
Melee Weapon 0 to 4 Points = 2 damage per punch, kick or headbutt. 1 Combo punch per round. 5 to 9 Points = 2 damage per punch, kick or headbutt. 2 Combo punch per round. 10 to 14 Points = 3 damage per punch, kick or headbutt. 2 Combo punch per round. 15 to 19 Points = 3 damage per punch, kick or headbutt. 3 Combo punch per round. 20 Points = 4 damage per punch, kick or headbutt. 3 Combo punch per round.
Driving 0 to 4 = Automatic 5 to 9 = Standard & Bikes 10 to 14 = 18 Wheeler.
Dodge 0 to 4 = Can dodge one target per round [or can dodge twice each round] 5 to 9 = Takes 1 less damage each round. 10 to 14 = Can dodge two target per round [or can dodge four times each round] 15 to 19 = Takes 2 less damage each round. 20 = Can dodge three target per round [or can dodge six each round]
Aim Pick-Pocketing Lockpicking Stealth Mechanics Computer Persuasion Intimidation Fire Arms Spot Listen Athletics Business & Law
So what do you all think everything should give?
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Posted: Sat Sep 18, 2010 10:29 pm
funkin gaia, just got these prvts DX ik so how many points do you give them??? im confused
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Posted: Sat Sep 18, 2010 10:47 pm
I have 6 points in fighting right now.
So if I was using this new chart then I'd get 1 damage per punch, kick or headbutt. 2 Combo punch per round.
Where if someone had 3 points in fighting they would only get 1 damage per punch, kick or headbutt. 1 Combo punch per round.
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Posted: Sat Sep 18, 2010 11:10 pm
oh oh ok, yeah then id totally use that chart, its pretty easy to go by
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Posted: Sat Sep 18, 2010 11:48 pm
Lupo Wolf oh oh ok, yeah then id totally use that chart, its pretty easy to go by Thanks... any idea on what else should be added for the other skills?
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Posted: Sun Sep 19, 2010 12:25 am
Aim:
0-4 +1 to attack with a gun 5-9 +1 to attack but you can fast draw your gun 10-14 +2 to attack but you can fast draw and shoot all in the same round 15-19 +3 attack and aim and shoot
20 +5 plus all of the above?
Just an idea probably needs tweaking
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Posted: Sun Sep 19, 2010 12:40 am
DeathTalon69 Aim: 0-4 +1 to attack with a gun 5-9 +1 to attack but you can fast draw your gun 10-14 +2 to attack but you can fast draw and shoot all in the same round 15-19 +3 attack and aim and shoot 20 +5 plus all of the above? Just an idea probably needs tweaking Yeah... How about... 0 to 4 Points = DC for Fire Arms drops 1 point if DC is beat plus +1 point for every five past that. 5 to 9 Points = Can Aim and Fire in the same round. 10 to 14 Point = DC for Fire Arms drops 2 points if DC is beat plus +1 point for every five past that. 15 to19 Points = Can Aim and Fire twice in the same round 20 Points = DC for Fire Arms drops 2 points if DC is beat plus +2 points for every five past that.
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Posted: Sun Sep 19, 2010 10:29 pm
Stealth:
0 to 4 Points = if succeeds on DC, gives +1 DC to Spot 5 to 9 Points = if succeeds on DC, gives +2 DC to Spot 10 to 14 Point = if succeeds on DC, gives +3 DC to Spot 15 to19 Points = if succeeds on DC, gives +4 DC to Spot 20+ Points = if succeeds on DC, gives +5 DC to Spot
perhaps?? tweaking??
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Posted: Sun Sep 19, 2010 10:56 pm
diablo_woman Stealth: 0 to 4 Points = if succeeds on DC, gives +1 DC to Spot 5 to 9 Points = if succeeds on DC, gives +2 DC to Spot 10 to 14 Point = if succeeds on DC, gives +3 DC to Spot 15 to19 Points = if succeeds on DC, gives +4 DC to Spot 20+ Points = if succeeds on DC, gives +5 DC to Spot perhaps?? tweaking?? Are you saying that it would make spots harder?
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