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Posted: Sun Sep 12, 2010 9:44 am
Name: Kazuma 籍真 [Kaz]
 Gender: Male Sexuality: Heterosexual Personality:Kazuma is a very kind and generous person; he always seeks to solve problems with peace. He is nice, caring, and well-mannered, always polite. He is quite close to his fellow Sephira, though some do not feel the same way. Kazuma always thinks of the lives of others before himself, often putting himself in harm's way for other people's sakes. Though he is a Sephira, his usual attire, stature and mannerisms usually get people misled when gauging his strength. Though he appears young, he is wiser beyond his looks, and is quite capable of working as a team and the more usual every man for himself attitude that the Sephira were adopting these days.
When he is not shown working or practicing martial arts, Kaz is very laid back and lackadaisical, often a source of consternation for . Just taking life as it comes. He also is shown to enjoy sleeping, and that may tie into his mantra of 'living a dream.'
Kaz's philosophy seems to be based on the ancient samurai ideals of immediacy, such as considering oneself as dead and the idea of death being an awakening from a dream, which are both elements of bushido illustrated in the Hagakure.
Biography: Kazuma was a gifted samurai even when he was relatively young in order to protect his family and as well as keep food on the table. Growing up with nothing, Kazuma was quite humble with things and preferred the simple life, though he knew if he wised to provide for his family, he would have to find a lord to serve, to secure his place in society as well as uphold the honor he has claimed as a samurai. It was with countless battle that a passing Lord heard of his skills and asked him to serve under him, an offer which he graciously accepted. Leaving his family behind with the money he had earned for years, he left them when the previous Lord died of old age, surprisingly leaving Kazuma, his most loyal soldier, with the life of his small province. While in service, he was generally the first on the battlefield and the last to leave, usually sending away souls of thge fallen with a proper burial.
One day, as he was praying for the soul of a brave farmer who protected his family, a young girl approached the man, confiding in her poor status and begging for food. Not one to say no to the hungry, he bent down to offer the girl food before the "girl" shed away her skin to reveal a large hollow, one that used the guise of the weak and helpless to get its next meal, and managed to earn himself a new meal in the shape of Kazuma. Though he could have moved on to the afterlife, he chose to settle things with the hollow, searching far throughout the world in hopes of finding the monster again, only to have his Chain of Fate completely corrode and he became a hollow himself. During his time as a hollow, he traveled from village to village, province to province, all in his quest to devour souls to fill the void of his death. Though at first he was a mindless killing machine like all hollows, after devouring enough souls, hollows and spirits alike, he had regained some of his former intelligence and his morals, changing from attacking everyone to namely Hollows who wished to fight and or those who harmed the living, as his love for his people stretched to all those who lived with his death. Eventually, he learned much of the human world, and was piqued by the earliest models of guns and how they have evolved throughout the years,
He eventually stumbled upon Hueco Mundo, a vast desert of sand and hopelessness. Walking day in and night, he met countless hollows who he had to kill in defense, as well those who simply did not wish to live anymore, their will of living long past fading. After years of consumption and development, he eventually evolved into a Adjuchas-class Menos, and even then, continued to evolve until he reached the title of Vasto Lorde, choosing then to remove his mask, rumors of its effects intrigued him, but he knew he would not have been as strong as he was unless he was a Vasto Lorde. Curiously, despite all the power he received by being Arrancarized, the process seemed to take something of his, notably his physical appearance, giving him the appearance of a small boy. Not one to complain, he has long learned to cope with his size, and adapted life to it, turning to a more humble demeanor and child like facade to avoid violence whenever possible. Consuming just enough souls to satisfy his hunger from time to time, he was shocked to find the existence of a group like the Sephira in a place like Hueco Mundo, and joins almost immediately. It was there, where he finally unleashed his Resurrección that he realized that his appearance was based off a cycle of 500 years, like the phoenix where his abilities are based off of. So far, with some strained effort on his part, he has chosen a more bigger build to suit his needs, as constantly changing from child to adult was creating negative effects on his health.
Race: Arrancar Affiliation: Sephira Rank:Binah Sephira Mask Fragment: N/A Hole Location: Placed squarely on the back of his neck, usually hidden by his jacket.
Appearance Age: Appears to be in the early twenties Actual Age: 578 years. Height: 6'1 Weight: 123 lbs Hair Color: Black Eye Color: Dark Brown Zanpakutō Position: Holstered to his belt.
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Posted: Sun Sep 12, 2010 5:15 pm
Zanpakutō Fénix (不滅王 (フェニーチェ), Fenīche; Spanish for "Phoenix", Japanese for "Immortal King"): Kaz' Zanpakutō is unique in the sense that it is not a type of bladed weapon. While others are a type of sword, be it a long sword or knife, Kaz has discovered his to be guns, despite his old Samurai days. Two ornate pistols connected by a chain whose lengths could be stretched and shrunk by command is his unique "sword". The chain is generally used for wrapping around a foe while he delivers the lethal strike, though they could be a weapon all on their own. His pistols are durable enough to clash with a sword, as well as be used as blunt instruments. Based off appearance, it is correct to assume that Kaz mainly fire Cero from his weapons, any fired from his gun however, are more powerful is they were to be fired from any part of his body, which prompts him to shoot from his guns.
Resurrección, Resurrection The command to release is Rip Off (掻っ切れ, kakkire). With it, he is surrounded by a ball of flames, quickly dissipating to reveal an entirely different outfit from what he was previously wearing. Wielding two long-barrel revolvers, his face is shrouded in bandages, with only one ominous yellow eye to see his surroundings. He wears two long steel chains each across its left and right shoulders, forming a cross tha can be used in restraining and offensive means. His new long revolvers are just as sturdy as ever, but with a longer barrel, it also adds Kazuma a longer range if used as a blunt object.
Resurrección Special Ability: Like a standard revolver, it can hold up to six shots. Contrary to bullets, it fires cero, usually Kazuma preloading his ceroes into the barrel. After that, he usually has to reload, which could take up to a few seconds. Though to make up for such time consumption, the time it takes him to fire his cero from his gun is practically zero, allowing up to twelve cero in rapid succession to be fired. Other then that, only his speed is increased, his strength,endurance, and other elements remaining unaffected.
Cero Metralleta (無限装弾虚閃 (セロ・メトラジェッタ), sero metorajetta; Spanish for "Sub-Machine Gun Zero," Japanese for "Infinite Ammunition Hollow Flash"') [Honor of Stark <3] Using his pistols to unleash a powerful barrage of Ceros simultaneously that, because of their density and grouping, can appear to fuse together into one large Cero blast. Despite it appearing as though he is firing it simultaneously, he is constantly reloading in quick movements hard to see unless with special motion tracking. He is able to change the direction of this attack during firing, making it extremely difficult to avoid.
Resurrección: Segunda Etapa (刀剣解放第二階層 (レスレクシオン・セグンダ・エターパ), resurekushion segunda etāpa; Spanish for "Resurrection Second Stage", Japanese for "Sword's Release: Second Level") The command to release is Rip Off (掻っ切れ, kakkire)Pressing the gun to his head, he pulls the trigger, the sound of glass breaking can be heard. From there, Kaz's reiatsu begins to flare, a light blue gas of some sort begins to exhume from his body. From there, a physical manifestation of Kaz's samurai look appears, sword, armor and all. The ghost surrounds Kaz's body, acting as a shield, and the main source of his attacks. The "ghost" mimics all of Kaz's moves, and augments his speed and strengths at the same time.
Resurrección Special Ability: Kaz' Second Resurrección gives him the ghostly form of his samurai days, back to when he was in the prime of his life. The large, imposing aura envelops Kaz's body and takes the shape of the warrior. Kaz's most powerful weapon in this state was the aura itself. With sharper reflexes then Kaz, it appeared to have a mind of its own; allowing Kaz to avoid attacks his regular body couldn't. The aura granted Kaz some protection as well. Kaz can also elongate the length the size of his samurai aura, though the size relates to how much energy he has left. Through some study, Kaz has finally found it his ability. His body, because of the nature of his power, responds quite positively to the prospect of death. Pulling the trigger to his head automatically brings forth his true powers in an attempt for him to live, bringing back his old skills, abilities, and other traits for a brief amount of time, relative to how much energy he has left.
Espada de Dios Sol (Sun God's Sword') The Samurai's katana instantly burns when the phrase is uttered, Roaring at the scorching temperate of 800 °C, all that make contact with the sword is instantly caught on fire and seconds later, melted. Like all of his moves, it is very costly to use this for extended periods of time, so he only activates this technique at the point of impact.
Cuts through all Hierro/Armor with enough time.
Armadura de Dios Sol(Armor of the Sun God') Causes a brief flash of light to appear, then envelops Kaz in a furthur layer of protection, in the form of an orb of fire. While in this orb, Kazuma cannot move, nor attack, the sacrifice for such things is his defense. While active, the orb is at a temperature of 700°C, rendering most physical and energy based attacks useless. Burns those with 15/10 in Armor and Hierro when making contact.
Alma del Dios Sol (Soul of the Sun God) Sacrificing every ounce of energy, the spirit is engulfed in flames that wrap and coil around its body, transforming its appearance to one of a a fiery beast. Only lasting a short amount of time, it makes up for it with sheer attack power. The peak of Kaz's ability, its body is over 1300°C, making almost all attacks useless. In addition to the damage it can inflict, this has the psychological effect of causing enemies to hesitate to attack him. A muscular body, broad shoulders, black claws and black armor covers his legs in place of his samurai garb, with Kaz directly where the heart is. Being more of a paciffist then anything, he has never once used this technique in public, only in private does he practice this move, usually causing a number of fires in Hueco Mundo because of it.
Cleanly cuts through all Armor and Hierro it makes contact with. Lasts 3 posts upon activation, only used once per day. Extremely fatigued, if not unconscious when this move is over.
Sangre de la Curación (Blood of Healing) -As with all Sephira, his rate of regeneration is generally high, but this ability is a branch off that ability, allowing Kazuma to be a "Nurse" of sorts. His own ability to regenerate is found in his blood and fueled by his reiatsu, so in case of a teammate falling down with not enough power to heal themselves, this allows Kazuma to donate his blood, in exchange for the teammates recovery. The process is as simple as cutting any part of his body and bleeding on the wound, healing it. This also extends to poisons and any other abnormalities within the body. The amount needed to recover is relevant to his own blood, so there is a limit on how much he can willingly give before he has to refrain from using it, however, a being who believes in self sacrifice, he has little qualms with this.
Invertir Renacimiento (Reverse Rebirth') -Normally for all arrancar, changing their form without resealing their powers in a sword is the same as burning off an arm, and if they were to discard part their released form, while in it, they can never return to normal again. For Kazuma, this is not the case. By this ability, Kazuma can change back to his chilish form and adult form at will without any repercussions or harm to himself. Though this has a considerable cool down effect [3 posts] Through the process of Resurrección, an arrancar usually heals all their wounds, even repairing lost limbs in some cases, so Kazuma makes use of his healthier bodies and typically combines it with his Sangre de la Curación for a longer healing duration.
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Posted: Sun Sep 12, 2010 5:42 pm
Special Abilities/Extra Weapons:Sonído (響転 (ソニード), Sonīdo; Spanish for "Sound", Japanese for "Sound Ceremony") Description A technique used by Arrancar which allows them to move at extreme speeds, making it highly similar to the Hohō that Shinigami use. While somewhat similar to Hohō, Sonído appears to be more instinctual than Hohō, requiring no previous knowledge to perform. It also makes a different sound; rather than the swishing or sometimes silent Shunpo of the Shinigami, Sonído makes a booming or static sound.
Gemelos Sonído (双児響転 (ヘメロス・ソニード), Hemerosu Sonīdo; Spanish for "Sound Twins", Japanese for "Twins Sound Ceremony") Description Allows the user to create clone-like afterimages of his or herself by increasing the speed of their Sonído a little. Up to five clones can be created using this technique.
Bala (虚弾 (バラ), bara; Spanish for "Bullet," Japanese for "Hollow Bullet") Description Bala is an Arrancar alternative to Cero. The technique hardens the user's Spiritual Pressure and fires it like a bullet. Although it is weaker than a normal Cero, it moves about twenty times faster and can be fired at a much higher rate, but the damage is much the same. Stronger Arrancar can also fire a more powerful Bala, while retaining its twenty-fold speed.
Capable of damaging those with 4/10 in Armor and Hierro normally. Capable of damaging those with 9/10 in Armor and Hierro when the Arrancar has 9/10 in Hueco.
Cero (虚閃 (セロ), sero; Spanish for "Zero," Japanese for "Hollow Flash,")
Description This technique is an energy blast, it consists of firing a blast of concentrated spirit energy at the target. They are typically red in color, but the color may vary between Arrancar
Can damage those with a 6/10 in Armor and Hierro normally. Can damage those with a 10/10 in Armor and Hierro when the Arrancar has a 11/10 in Hueco.
Cero Doble (重奏虚閃 (セロ・ドーブル), sero dōburu; Spanish for "Double Zero", Japanese for "Heavy Performance Hollow Flash") Description A variation of a Cero achieved by swallowing an opponent's Cero and then returning it to the opponent along with their own Cero.
Can damage those with 8/10 in Armor and Hierro.
Gran Rey Cero (王虚の閃光 (グラン・レイ・セロ), guran rei sero; Spanish for "Grand King Zero", Japanese for "Royal Hollow Flash") Description An extremely potent higher-level Cero, allowed to be used only by the Sephira. Gran Rey Cero is performed when an Arrancar draws blood from the Cero firing appendage with their Zanpakutō and mixing their blood with their original Cero. The result is a Cero with a much greater attack power, size, speed, and force, as well as a change of color. This Cero is also many times more powerful than a normal Cero, and is capable of disturbing the fabric of space. When fired, it spins like a razor upon release and compress and decompress, due to the sheer speed and raw power. Unlike most Ceros that mainly take the shape of a sphere created by user and released in a huge blast wave, the Gran Rey Cero, when fired, keeps its sphere form, even after being fired in a huge blast wave. It is a drastically potent Cero and only Sephira are allowed to use it.
Can damage those with a 11/10 in Armor and Hierro normally. Can damage those with a 13/10 in Armor and Hierro when the Arrancar has a 15/10 in Hueco.
Cero Oscuras (黒虚閃 (セロ・オスキュラス), sero osukyurasu; Spanish for "Dark Zero," Japanese for "Black Hollow Flash") Description When using this technique, the Arrancar concentrates his or her vast spiritual energy with only his or her index finger into an condensed jet-black Cero with great might. The result of being used in their released state is a much greater Cero, exceeding even Gran Rey Cero, the ultimate Cero, and has been referred to as "a Sephira's fully-powered Cero." When fired, it covers any exposed light into absolute pitch darkness. The Cero Oscuras's range is vast, and is mighty enough to completely shatter a Hollow mask, critically injuring a Vizard in the process, and strong enough to destroy half of the dome over Las Noches.
Can damage those with a 15/10 in Armor and Hierro normally. Can damage to those with a 17/10 in Armor and Hierro when the Arrancar has a 15/10 in Hueco.
Pesquisa (探査回路 (ペスキス), Pesukisa; Spanish for "Inquiry", Japanese for "Probe Circuit") Description An Arrancar's ability to detect, sense and gauge the amount of Reiatsu in his or her vicinity. It functions similarly to Sonar.
Garganta (黒腔 (ガルガンタ), garuganta; Spanish for "Throat," Japanese for "Black Cavity") Description The method for Arrancar and Menos-class Hollows to move to and from Hueco Mundo. It literally tears open the dimensional fabric separating the worlds, revealing a tunnel of whirling, torrential energy that must be focused and solidified to create a discernible pathway.
Negación (反膜 (ネガシオン), negashion; Spanish for "Negation," Japanese for "Anti-Membrane") Description Energy fields are used to rescue fellow Hollows. Only the Gillian-class Menos have shown the ability to use it. Negación fields surround a target in a square beam of light that isolates the target from the dimension they are currently in, making it impossible to harm them. The field then pulls the target towards the Menos that created the field.
Caja Negación (反膜の匪 (カハ・ネガシオン), kaha negashion; Spanish for "Negation Box," Japanese for "Anti-Membrane of Negation")
Description A small cube meant to simulate Negación fields, which are used to punish their subordinates if necessary. The cube, when used on a subject, traps them in an alternate dimension from which there is no escape; however, this assumes it is being used as intended. More powerful Arrancar, namely the Sephira themselves, can escape given enough time.
Gonzui (魂吸, lit. "Soul Inhalation")
Description Is a supplementary technique used by Arrancar to devour as many souls as possible within a large radius to significantly restore their spiritual energy, while being content from the devouring of souls.
High-Speed Regeneration (超速再生, Chōsoku Saisei; lit. "Ultra-Fast Regeneration")
Description A supplementary ability possessed by many Hollows, as well as some Shinigami that have undergone Hollowfication. It allows them to recover from any damage that they sustain by causing them to heal at an increased rate, closing the wounds on their body and causing any limbs that they have lost to grow back. While high-speed regeneration is indeed a powerful ability, it is not without its flaws. Despite the extent to which it can heal the body, internal organs such as the brain cannot be regenerated; if such irreparable damage is sustained, the rest of the body can continue to regenerate, though to no avail. In addition, if the body is damaged before it has the chance to heal, or if enough damage is inflicted on it at once, then it can be destroyed.
Point System Armas 7/10
Resurrección - 14/10 The Arrancar is now capable of performing the second form of their Resurrección, Segunda Etapa, and their initial release can be maintained indefinitely. Swordsmanship - 0/10 The Arrancar has no aptitude for any type of swordsmanship.
Hueco 9/10 The Arrancar's hollow abilities are now quite powerful, allowing them access to their own special Cero. Gran Rey Cero may be performed. Cero can be charged and released in a second.
Agilidad 10/10
Speed - 8/10 Air Walking can now be done upside-down, with respect to the ground. Dashes now reach speeds of up to 60mph, almost on par with the speeds of an average car. Hakuda and Swordsmanship speeds are now relatively high at this point. Movement - 12/10 The Arrancar is capable of maintaining high-speed movements for extended periods of time while only using the least amount of steps to achieve those movements. Gemelos Sonído may be performed with a 12/10. Mano 8/10
Offense -8/10 The Arrancar's offensive Mano is beginning to develop into a visible style of fighting. Defense - 8/10 The Arrancar's defensive Mano is beginning to develop into a visible style of fighting. Alongside blocking and parrying, they are able to move around an opponent's strike and then use their weight against them and throw them. Fuerza 10/10
Strength - 5/10 The Arrancar has average strength. The Arrancar can bypass 3/10 in Armor/Hierro without the aid of a weapon and harm those with 4/10 with a weapon. Endurance - 15/10 The Arrancar's endurance knows little bounds. They are capable of brushing off multiple gashes and even impalement without being visibly hindered by these wounds. The Arrancar is tricky to kill and can survive and sustain many wounds that would kill most people. A 15/10 gives access to High-Speed Regeneration. Reiatsu 15/10
Pressure - 15/10 The Arrancar's Pressure is absolutely monstrous and the Arrancar has an incredibly imposing presence. The Arrancar's Reiatsu is far too great to be contained on it's own and must be sealed by a special device or else it will kill regular hollow when they get too close. The Arrancar's Pressure hinders those with with a 13/10 in Pressure and debilitates those with 9/10. Hierro - 15/10 The Arrancar has an unparalleled Reiryoku defense. The Arrancar's Hierro reduces damage of melee attacks from those with 13/10 in Strength and eliminates damage from those with a 9/10.
Total Points ~ 58
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