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Posted: Tue Aug 31, 2010 8:24 pm
Finally we can afford some base additions to the CoH/CoV are now underway. We just bought a workshop, next will be either a med bay or a command center.
Were not going full blown base at first, were going to start with the basics and build up to something great once we can afford the rent. Our plans for the future involves getting the workshop fully filled with storage and a workbench. Then a stocked med bay. After that, a decent sized teleporter room. From there I'm not sure what we need. Of course we need storage, and energy. I was thinking one recreational area. Each of these 2x2 rooms circled around a 2x2 command center room. If all goes as planned we will have a total of nine rooms, a command center, med bay, teleporter, workshop, recreation, entrance, energy, storage, and whatever else we might need to fill the rest.
What we currently have...
Workshop -Advanced Work Bench -Rare Item Storage -Salvage Storage Area
Med Bay -1 Reclaimator
Power Room
Available Teleporter locations -All Hero locations
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Posted: Thu Sep 09, 2010 9:36 pm
Objective List (in no official order)
Base Done-Workshop Done-Workbench Incomplete-Workbench #2 Incomplete-Inspiration holder Incomplete-Storage Done-Rare Item holder
Done-Medbay Done-Reclimator
Incomplete-Teleporter
Incomplete-Command Center
Incomplete-Storage Room
Done-Power Room
Incomplete-Recreation Room
Leader Goals
Incomplete-Level 50 Incomplete-Max enhancements Incomplete-Completed Oroboros TFs Incomplete-Obtain all hero accolade powers Incomplete-Beat the Hamidon Incomplete-Obtain all hero exploration badges Incomplete-Obtain all hero history badges Incomplete-Obtain all hero giant monster badges Incomplete-Get Veriduin to level 50 Incomplete-Get Veriduin accolade powers Incomplete-Become a villain Incomplete-Obtain all villain accolade powers Incomplete-Obtain all villain exploration badges Incomplete-Obtain all villain history badges Incomplete-Obtain all villain giant monster badges Incomplete-Return to hero side
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