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Lady Sosay

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PostPosted: Mon Aug 23, 2010 4:31 pm


Shuurai Tekken Do [Way of the Lightning Strike Fist]

Official Cloud Village Taijutsu
TAIJUTSU STYLE

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Believed in the Country of Lightning to be one of the oldest taijutsu styles still in practice, Shuurai Tekken Do was originally developed by the monks that helped to create the first incarnation of the Hidden Village of Cloud long before there were even inklings of such a drastic change. Honed over hundreds of years, this style has been given an essential definition that is rooted in the seeming paradox of the practice of the style itself: "What you cannot see can indeed hurt you."

The paradoxical nature of the practice of this style is the fact that despite being called the 'Way of the Lightning Strike Fist,' practitioners of Shuurai Tekken Do are known for their meticulously, almost languidly slow pace during practice. A simple movement bringing a fist across the chest from left to right may take up to a full minute or more in practice, but therein lies the difficulty itself. During all movements, muscles are constantly tensed and released without exerting much outward motion, thus making the slowness of the style the way in which it tones the body. Many practitioners choose to hold large buckets filled to the very brim with water while practicing, hoping to attain a sort of rigid fluidity, a statement that highlights the paradox present in the style's practice.

In combat, however, the practitioner demonstrates exactly what this type of practice does for his or her close combat ability. As the practitioner progresses, the laboriously slow practice tones the muscles in such a way that muscle reaction times are increased exponentially with every level of the style achieved. Thus, in a combat situation, the practitioner spends the fight attacking with extremely quick single hits and flurries and then backing off, rapidly responding to any counter-attacks made, and then repeating the process ad lib. When mastery of this style is attained, some users have been known to appear to stand still while their opponent is mysteriously ravaged and bloodied when coming near to them. Despite the general lack in strength exhibited even by masters of this style, it is still a wholly destructive art.

First stage
Genin


Arashi noma eno shizu kesa [The Calm Before the Storm]

In the first stage of learning Shuurai Tekken Do, the practitioner focuses in training on slow, fluid motion while flexing and releasing different areas of muscle. No aids are yet used to provide extra resistance to the training, only strict guidance from a good teacher with a judgmental hand. In battle, the practitioner focuses on blocking with sweeping motions and striking with fast single strikes, taking advantage of the forms learned in practice.

Second Stage
Chuunin


An'unteimei [The Gathering Storm Clouds]

After a suitable duration of undertaking the first style to build on the basics, the teacher will add a tool to the practitioner's repertoire - small cups filled to the brim with a liquid. The goal of this addition is to work on the fluidity of the movements while still maintaining rigid muscle control. In battle, the practitioner's speed is noticeably faster than the average ninja, and while the sweeping blocks are now accompanied by extremely fast forearm and shin blocks, the single fast strike policy still stands for attacking.

Stage 3
Jounin


Yorunotobari [Third Stage: The Veil of Darkness]

The third stage of learning Shuurai Tekken Do is a grueling one, as whole days are sometimes spent a single position, the two cups of the previous stage being accompanied now by cups positioned on the head, shoulders, tops of the hands and feet, and on the knees. The user spends long durations in a sitting position with arms level at the shoulders, but without a chair to sit on. Sometimes, if the teacher is feeling particularly cruel, the student may be asked to try walking in a small circle while the cups are all still in place. In battle, the practitioner begins to use striking flurries in addition to the quick single strikes, as well as learning to add counters behind the now extremely fast blocks.

Stage 4
Anbu Jounin


Haizename [The Torrential Rain]

Once the practitioner has attained what the instructor deems to be proper levels of fluidity and solidity, the cups in hand are traded in for medium-sized buckets of water with rough rope handles, which are still filled to the brim with a liquid. The rest of the cups of the previous stage are removed. This adds the extra aspect of maintaining fluidity while improving on muscle control due to the resistance of the added fluid weight. In battle, the practitioner approaches speeds that will baffle the human eye and batter the human body, but due to intense training the user will be able to control every strike, counter, and dodge to a keen precision. Strong single strikes and the occasional flurry are still the mainstay of the practitioner's offense, though there is now a considerable increase in the power behind them.

Stage 5
Kage


Saishuudankai: Tekken Tenrai no Raijin [Final Stage: The Divine Fist of Raijin]
In the final stage of Shuurai Tekken Do, the teacher acknowledges the student's abilities by leaving the last training up to him, as the learning is now essentially complete. A complete emphasis on speed should be the focus of the training in the Final Stage; some training methods used in the past include weighted training underwater, deep squats carrying livestock on the shoulders while standing under a waterfall, and other such extremes. In combat, the practitioner is now the stuff of the legends surrounding this style, seeming to be able to attack without physically moving the body from a standstill. Striking and countering become so fluid and fast that some say the blocks are almost up before the opponent's strike begins and the counter is made before the strike is retracting.
 
PostPosted: Mon Aug 23, 2010 4:32 pm


Butoukai Sono Raijin [Dance of the Thunder God]
Fast, Effecient, Fluid
WEAPON STYLE

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Weapon type: typically a katana, but any weapon could potentially be used with the style

This swordstyle, named for it's quick and fluid movements, is said to to be the fastest swordstyle in the world. Legend tells of masters striking with such speed that they rivaled lightning bolts. This is of course legend, but it is true that masters of the style are some of the fastest beings on the planet.
The style originated in the land of lightning where it is said that the first practitioner sof the Dance of the Thunder God was born. some say he was the progeny of the Thunder God himself, and his name was Raiku Momuji. He was born into a family of samurai, but at an early age he showed such an aptitude for sword-fighting that he began creating his own style. After decades spent alone honing his body and mind, Raiku finally finished the style that would come to be known as the Dance of the Thunder God.

Stage 1
(Academy Student)
The first stage of this style teaches the very basic concepts of the style, namely the fluidity of motion. Training does not even involve a weapon at this stage to the style, instead students of the style practice moving from the various stances, drilling into them how to move fluidly through changes of stance and simple movement.


Stage 2
(Genin)
The second stage focuses on speed, training students to move in the most effecient way possible so that they minimize energy use when traveling at faster speeds. From this point onward all students of the style will wear training weights, as the practitioners of this style become stronger the weights they wear will grow progressivel heavier. Genin start off wearing weights that weigh a total of 50 lbs. These weights can be taken off when in combat to dramatically increase speed.


Stage 3
(Genin)
At this stage of training students learn to utilize their speed and fluidity of motion in combat, learning how to reach their target in the quickest most effecient way. They also learn how to dodge more effectively by utilizing that fluidity of motion, learning to move so that even when dodging they are positioning themselves effectively to strike at their opponents. By this stage the practitioner can use what he has learned to effectively fight without a weapon, though he still won't be as effective as taijutsu specialists. The weight of the practitioners training weights will be increased to 75 lbs.


Techniques:
Path of the Thunder God- At this stage students are taught to move quickly and effeciently, teaching them how to find the quickest path to their targets. Students will naturally move faster than other ninja (though not as fast as a speed ninja), even learning how to move through crowds and debris more effeciently than others. (This is a passive ability)

Thoughtful Dodge(I couldn't think of a better name)- The practitioner has learned to dodge much more effeciently. Hitting a practitionrer of the style with any kind of direct assault is very difficult, unless they are fighting someone much faster than themselves. In addition they have learned how to dodge in such a way that they are put in optimum position to counter immediately.

Stage 4
(Chunin)
At this stage students are finally given their first sword. Because of their repetition of the the stances without the sword, it is fairly easy to integrate the sword into what they already know. The most important part of this stage is learning how to maintain the fluidity of motion and effeciency of motion while wielding a blade. Once the student has learned to effectively integrate his blade into the style his potential greatly increases, making him much more deadly. Though they move quickly, their stikes are not overly powerful, but the effeciency with which they strike makes each strike a threat. Training weights will now weigh 100 lbs.


Techniques:
Flurry of the Thunder God: The user has learned to strike so quickly that they can strike twice as fast as shinobi of equal rank, able to strike three or four times in rapid succession while still maintaining a good defense.

Stage 5
(Chunin)
The practitioner has now spent enough time wearing training weights that when he is takes them off his speed is unrivaled, and even when wearing the weights they move as fast as speed ninja of equal rank. Practitioners skill with the blade also increases as they become even more comfortable with the feel of it. Their striking efficiency increases yet again, their blade seeming to find its way into even the smallest of openings. The training weights now weigh 150 lbs.

Stat Bonuses: Dexterity +5, Agility +5

Stage 6
(Jounin)
The practitioner has reached legendary speeds, appearing as a blur to most other ninja even with the weights on and when the weights come off the user moves so fast that they can actually create after-images. Only doujutsu possessors with high level movement tracking skills have any chance of keeping up with the user with any real hope of success. The practitioner still doesn't have a huge amount of strength behind their attacks, but the momentum of their strikes makes each strike very difficult to stop. This level of speed cannot be maintained forever, and in fact most masters must wear weights in order to keep from moving too fast for fear of tearing muscles. The weights usually weigh anything from 200-300 lbs, depending on the user.


Stage 7
(Kage/Saanin)
Once this stage is reached the practitioner has attained true mastery of the style. Practitioners must learn to move effectively without any of their weights, a task that is much harder than it might sound. Because of the great speed at which the user moves their muscles are under constant strain of over-exstending, simply because their mind cannot fully keep up with the movement in order to stop it. The practitioner learns to utilize this momentum by moving their blade in wide sweeping arcs, and quick thrusts.

Other movements are certainly possible, but the concentration required to move most effectively can only be maintained for short periods of time. Anyone that reaches this stage must constantly wear training weights which they must constantly replace with heavier and heavier weights, or else they risk tearing muscles accidentally with even the smallest of movements. Some masters must wear at least some weight even when utilizing the 7th stage, because they have simply become so fast that their mind cannot possibly keep up with their bodies. Legends say that the first master, Raiku Momuji, had to wear 1000 pounds of weight even when using the styles 7th stage.


Techniques:
Embodiment of the Thunder God: The user has reached the final stage of the Dance of the Thunder God, and have become true embodiments of the Thunder God, able to strike with the speed and force of a lightning bolt. However this power does not come without risk. This speed can only be maintained for 2 posts without risking tearing all the muscles in their body, however even then their muscles are so strained that the user will move at roughly half their normal speed for 4 posts. If the user wishes they can maintain the speed and power for 4 posts, but afterwords every muscle in their body will tear to shreds and they must spend at least 3 real days under close supervision before they can even move. After the three days their speed will be equivalent to roughly 2/3 their regular speed. After an additional four days after they are partially recovered the user will be completely recovered and they could potentially use the technique again if they had to.
 

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PostPosted: Fri Sep 24, 2010 6:05 pm



三奥り, Santoryu - Three Sword Style

Savage, Relentless, Deadly
WEAPON STYLE

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Style Description:
Santoryu is also known as the Three Swords Style. This style was very powerful and aggressive as its users wielded Three swords. One in each hand and one in their mouth. They also have mastered some techniques from Nitoryu also known as the Two Swords Style as well as Ittoryu which is One Sword Style. The original creators of this Style were those of the Roronoa Clan. This style is very hard to master but once fully mastered you are feared one of the most deadly users who bare a Sword.

Style Basis:
Weapon (Sword Only): Chakra Control

Training Methods:
The Cloud has forbid others not from there Clan to learn there Style but they allowed Tetsuya prove himself by surviving the gruesome attacks using his own blades. You must have a strong will and great Stamina as well as physical strength.

Movement:
The stance is neutral defending there entire upper body. They move swift and strike quickly but they strike with great force that will leave you almost stunned from their strength.

___Santoryu___

These are the Styles and Techniques of Santoryu watch them closely and learn them well. Only strong willed fighters can use these Techniques. High Chunnin and up can learn these techniques.


_____Regular Techniques

Oni Giri (Demon Slash) - A three-way simultaneous slashing attack. The user crosses his two swords across his chest and places the blade in his mouth horizontally behind them. The user then approaches the target (usually at high speed) and cuts through by swinging the swords across his chest, resulting in a descending diagonal-crossing slash from both swords while the mouth blade performs a horizontal cut from either the left or right, depending from which side of his mouth did he positioned the sword's main blade at.
Rank - B

Tatsu Maki (Dragon Twister) - The user spins with his swords to create a dragon-like tornado that both slashes and blows away the target(s).
Rank - B

Gazami Dori (Crab Seize) - All three swords are horizontally parallel, suddenly clamping down on the target like a crab's claw for a guillotine like effect that would normally cut a person's head off.
Rank - B

_____Special Techniques

Hyaku-Hachi Pound Hou (Triple Sword Soaring Phoenix) - The user holds both blades in his hand over his shoulders and then swings down and slashes horizontally with the blade in his mouth. Then as he slashes he releases some of his Chakra in his Swords causing them to create a triple spiraling Chakra wave.
Rank - A

Yasha Karasu (Night Crow) - The user spins like a rolling wheel at an enemy with his swords, eventually coming to a head with a tornado-like move while continually thrusting the swords at the opponent. This attack leaves cuts shaped like crows' feet.
Rank - B

Hyou Kin Dama (Leopard Golden Ball) - The user jumps forward while spinning in the air, forming a ball shape with his blades. This is basically a feinting maneuver, so even if the target manages to read the pattern of this attack and move out of the users trajectory, they will still be cut by the Chakra that is emitting from the blades that are sharpened to where they feel like the tip of a Blade.
Rank - A

___Nitoryu___

These are the Styles and Techniques of Nitoryu watch them closely and learn them well. Only strong willed fighters can use these Techniques. High Genin and up can learn these techniques.


_____Regular Techniques

Sai Kuru (Rhino Rampage) - The user puts his swords on his forehead, like rhinoceros horns, and spins quickly.
Rank - C

Nigiri (Double Slash) - A stance where two swords are held parallel so that the tips are pointing to his right or left side, this move is like a pre-requirement to perform: Tourou, Outourou, Hirameki, Samon.
Rank - D

Tourou (Climbing a Tower) - Two Chakra-based projectile slashes are sent upwards while jumping as the user swings his swords in an upward motion.
Rank - C

Outourou (Reply Climbing a Tower) - Two Chakra-based projectile slashes are sent downwards while falling as the user swings his swords downwards, with the gravity complimenting the force of the attack.
Rank - C

Hirameki (Flash) - Two Chakra-based projectiles are sent forward after swinging both swords from the left or right side.
Rank - C

Samon (Sand Drawing) - Two Chakra-based projectiles are sent diagonally down and to the left or right after swinging both swords from the left or right.
Rank - C

_____Special Technique

Nitou-Ryuu Iai: Rashoumon (Two Sword Style Draw and Resheath Technique: Rashou Gate) - A dual sword drawing technique so powerful it split large obstacles in half. The user draws his sword, and sheaths it so quickly it has strong enough force to split a home in half.
Rank - B

Nana-Juu-Ni Pound Hou (Dual Sword Soaring Phoenix) - The user holds both blades in his hand over his shoulders and then swings down. Then as he slashes he releases some of his Chakra in his Swords causing them to create a double spiraling Chakra wave.
Rank - B

___Ittoryu___

These are the Styles and Techniques of Ittoryu watch them closely and learn them well. Only strong willed fighters can use these Techniques. Low Genin and up can learn these techniques.


_____Regular Techniques

Itto-Ryu Iai: Shishi Sonson (One Sword Style Draw and Resheath Technique: Lion's Song) - Placing the sheathed sword upright and listening to the "breath" of his opponent, the attack rapidly unsheathes, attacks, and sheaths the sword.
Rank - C

Hiryuu Kaen (Flying Dragon Impulse) - Using one sword wielded in his left hand or with his right hand gripping his left wrist for support (or vice-versa), the user jumps high up into the air and slashes his opponent. After slashing them, the user's opponent then goes numb from where they were slashed.
Rank - B

_____Special Technique

San-Juu-Roku Pondo Hou (Single Sword Rising Phoenix) - The user holds his blade in his hand over his shoulder and then swings down. Then as he slashes he releases some of his Chakra in his Swords causing them to create a single spiraling Chakra wave.
Rank - B

___Forbidden Style Kyutoryu___

This style was deemed forbidden among the Roronoa Clan because of its great Demonic power. Kyutoryu is the savage Nine Sword Style that is replicated from Asura a three headed six arm God. You must have great will and very strong stability to use this style. High Anbu and up can learn these Techniques.


_____Regular Techniques

Kiki - Kyutoryu - Asura (Demon Spirit - Nine Swords Style - Asura) - The technique that allows the user to use Kyutoryu. While being relentlessly attacked, the user's anger, and frustration manifests itself from a dark aura emanating from themselves into a being with six arms and three heads known as an Asura. The full activation of this technique actually causes the ground to darken several meters diameter from where the user stands and blow a gust of wind from the user. He then motions his arms upward leaving behind to sets of arms and each time the arms manifest so does the head coming from both right and left. This is used by creating Kage Bushin(Shadow Clone) that do not leave your own body.
Rank - A

_____Special Technique

Asura Ichibugin (Asura One Mist Silver) - The user holds the swords so the blades are pointing towards the victim, the user leaps towards them slashing them with all nine of his swords at once afterwords ending in a position where all the swords are held in a way to make them look like they're fanning out. This technique has enough force to rip through a small mountain because of the Chakra emitting from each blade.
Rank - S

Asura Makyuusen (Asura Demon Nine Flash) - The user approaches his target with great speed to where he leaves behind an afterimage of himself and once image fades the user is right in front of the foe and begins to slash them up using all nine swords and ends with a stance where all nine swords are in a wheel shape. The wound is similar in shape to the sword stance.
Rank - S

Master:

Users of this Style





 
PostPosted: Sat Sep 25, 2010 1:11 pm


Name of Taijutsu Style:
Sai Ikuko [再生子 “playing child”]
User Image - Blocked by "Display Image" Settings. Click to show.
Intended weapon:
Normally it defaults to bare fists and feet, but weapons of similar classification may be used with this style as well.
Description:
Legend has it that this style was born from the story of a man who fought off a thousand demons in the desert. They say that witnesses saw him slay the demons with his bare hands, all in the blink of an eye by unleashing a barrage of fists upon them at godlike speeds. However, that tale is as authentic as a flying pink penguin.

The truth is that this fighting style was created when a martial arts master saw his son playing with his pet dog. The child was playfully poking the beast with a stick, the dog would retaliate by attempting to bite the stick, but the child’s hand was much too fast. This continued on for several hours, with the child barely putting a fraction of his strength in his strike, while the beast put every ounce of bite force in his counter-attacks. Eventually the dog became tired and the child danced around triumphantly, not knowing that he had indirectly gave birth to a new fighting style.

Stage 1: Yori [より “twist”]
[Academy Student]
Description:
- Like any exercise, one must first stretch their limbs so as to avoid complications during the activity. This stage, however, takes it one step further by focusing on near complete muscle control.
Training Method:
One must possess flexibility and control. Thus, the ideal training method is to spend several hours stretching the body repetitively. Though this sounds relatively easy, the body will start to suffer from fatigue after three or five hours of arms stretches and jump-and-jacks.
Techniques:
Kibarashi [気晴らし “distraction”]
- After hours of focused stretching, the body is now more flexible and the muscles are far easier to control. This allows one to perform feats such as wiggling one’s ears independently, twitching one’s nose, or even going so far as being able to lick one’s elbow.

Stage 2: Fu [歩 “step”]
[Genin]
Description:
- Quite obviously, when one is struck, they will retaliate. Thus, the most basic skill of this fighting style is to be able to hit and dodge, stepping on the ground as fast as possible to allow quick changes in location and direction.
Training Method:
One must possess agility and reflexes. Thus, the ideal training method is to skip through a terrain bare-footed, the harsher the terrain, the better. This will hones your feet’s senses to keep the connection with the ground as minimal as possible.
Techniques:
Suberu [滑る “slide”]
- Through training, one can now move through the battlefield as if they were sliding, allowing for much quicker evasive maneuvers, and counter-attacks.
Hazumu [弾む “bounce”]
- Due to training one’s feet in harsh conditions, one can now set foot upon even the most unlikely of places, such as an enemy’s head.

Stage 3: Mai [舞 “dance”]
[Chuunin]
Description:
- Now that one is able to dodge counter-attacks, they are now ready to learn the art of counter-attacking a counter-attack. Basically, one strikes, dodges the counter-attack and performs a counter-attack of his own. The first one is as light and quick as possible, thus, most of the impact lies in the second strike.
Training Method:
One must possess coordination. Thus, the ideal training method is repeated punches and kicks, performed simultaneously after the other. This will create a mental connection between your arms and feet, every time one dodges.
Techniques:
Meguru [廻る “spin”]
- Like a spinning top, one spins along with the opponent’s attack, avoiding it completely before retaliating with an unexpected counter-attack on the opponent’s backside, in the same direction as their attack.
Ichi Ni [一 二 “one two”]
- A simple, but effective two step technique. Before an attack connects, a quick Suberu allows one to slide back, completely avoiding the attack. Then, seizing the opportunity, another Suberu slides one back towards the opponent, before a quick and unexpected counter-attack impact upon the opponent.

Stage 4: Yayuu [揶揄う “tease”]
[Special Jounin/Jounin]
Description:
- Sometimes, the opponent requires a bit more agitation that a simply attack. Thus, the ability to strike, not only quickly, but in quick succession, was created. At this stage, one is able to strike the opponent more than once, sacrificing strength for sheer speed. Though the attacks are now weakened, they can now be performed in pairs, or even in groups, effectively annoying the opponent into a fury.
Training Method:
One must enhance one’s speed. Thus, the ideal training method is to strike a harsh surface with one’s fist or feet, the harsher the surface, the better. This will create a near automatic response from the limbs that will cause them to push and pull as quickly as possible.
Techniques:
Kōryō [香料 “spice”]
- A short burst of straight punches aimed to weaken an opponent’s defenses, or just provoke him into recklessly attacking.
Satō [砂糖 “sugar”]
- Similar to Kouryou, only now the method for attack is a series of sweeping kicks. Though they are not performed as rapidly as Kouryou, they are more powerful than the former.

Stage 5: Wazurawasu [煩わす “annoy”]
[ANBU]
Description:
- At this stage, the opponent requires no further provocation to attack. However, the ability to overwhelm them with speed and agility still exists, and has been enhanced at this stage. Now, one is capable of unleashing a barrage of attacks towards the opponent, overwhelming them not by sheer power, but by sheer speed. Though, of course, the attacks are still weakened, but given the sheer number of them, that setback has been long compensated for.
Training Method:
One must further enhance one’s speed. Thus, the ideal training method is to add weights to one’s limbs while performing the training method for Yayuu. This will cause one’s limbs to gain a god-like striking speed.
Techniques:
Surō koishi [スロー小石 “thrown pebbles”]
- An awe-inspiring display of overwhelming speed. A barrage of straight punches performed simultaneously in such rapid succession that they form a wall of fists. Though not all of the fists are real, the sight of this technique is still enough to disorient even the most experienced opponents.
Totsuzen no Ame [突然の雨 “sudden rain”]
- Jumping well above the opponent, a series of straight kicks aimed downwards is performed with such speed that they appear like a rain of feet threatening to crush the opponent under heel, quite literally. Though not all of the feet are real, the sheer number and direction is enough to cause panic and distress.

Stage 6: Tsuku [突く “poke”]
[Sannin/Kage]
Description:
- Though the ability to unleash a barrage of attacks is impressive, it is for nothing if the attacks miss. Thus, in the final stage of Sai Ikuko, one is trained in the art of seeking out even the most concealed weak spots of an opponent, even during the heat of battle. This, combined with one’s sheer speed and agility, makes one a fearsome opponent to fight with, one that mustn’t be played around with.
Training Method:
One must enhance one’s agility, speed, reflexes and coordination. Thus, the ideal training method is for a pole, possessing one hole on its surface, to be spun rapidly. Then, while it is spinning, one must accurately strike the single hole, taking care not to harm oneself during the process. This will create a connection between one’s speed, agility, reflexes and coordination.
Techniques:
Kowasu [壊す “break”]
- Out of pinpoint precision, one’s fist can temporarily create a weakness where there should be none. This can range from causing a brief muscle spasm, to loosening armor straps, to outright breaking an object if the weak point is fragile enough.
Yabun [夜分 “nighttime”]
- Combining speed and precision into one decisive strike, one can end a battle in the blink of an eye. Waiting for the opponent to strike first, one waits until the last moment before the attack connects to execute a Suberu towards the opponent. Then, during the Suberu, one strikes the opponent’s weak point as quickly as possible. If executed correctly, the opponent will fall and the battle is finished.


 

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[Jutsus] All Jutsus that Accepted

 
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