Status Effects
Ω Lords and Legions: Reloaded Ω
Ω Lords and Legions: Reloaded Ω
[ P a r a l y s i s ]
† Agilty minus ten. Victim rolls a four sided die. If it lands on a four, they can't move for one turn. .
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[ B u r n e d ]
† Overexposure to most fire causes burns. All stats down five points, and reduced one more every victims turn. Your on fire, putting it out would help. As soon as the fire stops, the reduction stays but stops increasing. Fire hurts as well.
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[ S e v e r e _B l e e d i n g ]
† When a fighter is hit with a powerful attack that causes a major laceration, they start to bleed. Every turn, victim loses 3 endurance. If combatants cannot decide if somebody is bleeding, consult a mod.
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[ D a z e d ]
† When victim is hit by a skill that can cause this, they lose ten defense points for one turn.
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[ C o n c u s s i o n ]
† When a victim takes a direct hit from an attack skill to the head that causes this, they lose 15 defense. Two of these in a battle causes severe bleeding.
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[ M o m e n t u m ]
† When the user lands a hit that causes this status effect, they gain +10 Agility towards their next turn.
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[ B l i n d ]
† The opponent loses -15 Dexterity and can not dodge on their next turn.
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[ D e h y d r a t e d ]
† Commonly caused by fire attacks or over use of powerful water magic. Minus 7 to all stats. Can only dodge. Certain items heal, as well as being hit by somebody elses water attack or drinking from a body of water.
[ S t u n n e d ]
† The opponent loses -15 Dexterity and can only defend or dodge in their next post.
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*In order for someone to suffer or benefit from one of these status effects the ability or item must state in its description that it will cause the said effect.
