Welcome to Gaia! ::

The Dresden Files Guild

Back to Guilds

Dedicated to the works of Jim Butcher, Dresden Files and Codex Alera 

Tags: Dresden, Alera, Butcher, Magic 

Reply Role Playing
Spells to be made.

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit

Shade Anam Nightsbane
Captain

8,700 Points
  • Popular Thread 100
  • Clambake 200
  • Team Jacob 100
PostPosted: Wed Aug 18, 2010 9:20 pm


Any one want to help me come up with extra spells?

(format)
Spell name:
Power: (high, medium or low)
Control: (high, medium or low)
Effects:

Ex...

Spell name: Harry's fuego!
Power: medium
Control: low
Effects: launches a heavy gout of flame

Spell name: Luchios fire beam
Power: medium
Control: high
Effects: highly concentrated fire beam that cuts threw and burns.
PostPosted: Thu Aug 19, 2010 8:43 am


Spell name: Whip of Fire
Power: medium
Control: High
Effects: Creates a concentrated stream of Fire that can be used to lash out at enemies and even bind them up with a crit.


Spell name: Lock Pick
Power: low
Control: High
Effects: Uses the magnetism from earth magic to move around the pieces of a lock till it opens.

Shade Anam Nightsbane
Captain

8,700 Points
  • Popular Thread 100
  • Clambake 200
  • Team Jacob 100

Illusera

8,050 Points
  • Forum Regular 100
  • Entrepreneur 150
  • Friendly 100
PostPosted: Thu Aug 19, 2010 2:27 pm


Spell Name: Sharper Sight
Power: Low
Control: High
Effects: Allows you to zoom in on anything you focus your sight on to make it clearer.

Spell Name: Rewind
Power: High
Control: Medium
Effects: Allows you to use the psychic imprint of a room to see what happened a certain time before. How much you can see depends on the power.
PostPosted: Fri Aug 20, 2010 8:47 pm


Illusera
Spell Name: Sharper Sight
Power: Low
Control: High
Effects: Allows you to zoom in on anything you focus your sight on to make it clearer.

Spell Name: Rewind
Power: High
Control: Medium
Effects: Allows you to use the psychic imprint of a room to see what happened a certain time before. How much you can see depends on the power.


Great Idea!

Spell Name: Drown
Power: medium
Control: high
Effects: Hurl an orb of water that completely surrounds the targets head. The water sticks there, hands can try to remove it helplessly! Horrid!

Shade Anam Nightsbane
Captain

8,700 Points
  • Popular Thread 100
  • Clambake 200
  • Team Jacob 100

Illusera

8,050 Points
  • Forum Regular 100
  • Entrepreneur 150
  • Friendly 100
PostPosted: Sat Aug 21, 2010 8:00 pm


Shade Anam Nightsbane
Illusera
Spell Name: Sharper Sight
Power: Low
Control: High
Effects: Allows you to zoom in on anything you focus your sight on to make it clearer.

Spell Name: Rewind
Power: High
Control: Medium
Effects: Allows you to use the psychic imprint of a room to see what happened a certain time before. How much you can see depends on the power.


Great Idea!

Spell Name: Drown
Power: medium
Control: high
Effects: Hurl an orb of water that completely surrounds the targets head. The water sticks there, hands can try to remove it helplessly! Horrid!


Thanks! mrgreen The Drown spell is sinister. o.o The lock pick sounds useful... ninja

Spell Name: Heater
Power: Varies
Control: High
Effects: Allows you to raise your body heat. Useful for cold climates.

Spell Name: Persuasion
Power: Low
Control: Medium
Effects: Use psychic suggestion to "nudge" someone to do something. Example: Persuade a guard to take a "break"... for a couple of hours.
PostPosted: Sat Aug 21, 2010 10:20 pm


Illusera
Shade Anam Nightsbane
Illusera
Spell Name: Sharper Sight
Power: Low
Control: High
Effects: Allows you to zoom in on anything you focus your sight on to make it clearer.

Spell Name: Rewind
Power: High
Control: Medium
Effects: Allows you to use the psychic imprint of a room to see what happened a certain time before. How much you can see depends on the power.


Great Idea!

Spell Name: Drown
Power: medium
Control: high
Effects: Hurl an orb of water that completely surrounds the targets head. The water sticks there, hands can try to remove it helplessly! Horrid!


Thanks! mrgreen The Drown spell is sinister. o.o The lock pick sounds useful... ninja

Spell Name: Heater
Power: Varies
Control: High
Effects: Allows you to raise your body heat. Useful for cold climates.

Spell Name: Persuasion
Power: Low
Control: Medium
Effects: Use psychic suggestion to "nudge" someone to do something. Example: Persuade a guard to take a "break"... for a couple of hours.


They Heater spell would be useful, unfortunately the use of the persuasion spell would be breaking the third Law of Magic set by the White Council even if it is just a "nudge".

I've been trying come up with my own but it's kind of difficult >.>

Blind_demoness


Illusera

8,050 Points
  • Forum Regular 100
  • Entrepreneur 150
  • Friendly 100
PostPosted: Sun Aug 22, 2010 9:52 pm


Blind_demoness
Illusera
Shade Anam Nightsbane
Illusera
Spell Name: Sharper Sight
Power: Low
Control: High
Effects: Allows you to zoom in on anything you focus your sight on to make it clearer.

Spell Name: Rewind
Power: High
Control: Medium
Effects: Allows you to use the psychic imprint of a room to see what happened a certain time before. How much you can see depends on the power.


Great Idea!

Spell Name: Drown
Power: medium
Control: high
Effects: Hurl an orb of water that completely surrounds the targets head. The water sticks there, hands can try to remove it helplessly! Horrid!


Thanks! mrgreen The Drown spell is sinister. o.o The lock pick sounds useful... ninja

Spell Name: Heater
Power: Varies
Control: High
Effects: Allows you to raise your body heat. Useful for cold climates.

Spell Name: Persuasion
Power: Low
Control: Medium
Effects: Use psychic suggestion to "nudge" someone to do something. Example: Persuade a guard to take a "break"... for a couple of hours.


They Heater spell would be useful, unfortunately the use of the persuasion spell would be breaking the third Law of Magic set by the White Council even if it is just a "nudge".

I've been trying come up with my own but it's kind of difficult >.>


Ah, good point. I forgot about that, sweatdrop I've been trying to think of small useful things. I figure summer's ending soon and then the cold will set in... a time when we all wish we had a heater spell lol ninja
PostPosted: Sun Sep 05, 2010 7:27 pm


this is because I didnt see some of the DF spells here that I think deserve mentioning!!


Spell name: Forzare
Power: Medium (it depends on the amount of will behind it)
Control: High
Effects: Invisible energy punches away enemies

Spell name: Fulminos
Power: High
Control: Medium
Effects: Blue white lighting with flickering fire, with blinding heat.

Spell name: GeodasPower: High
Control: High
Effects: Opens sinkhole in the earth under enemies.

Spell name: Ventas Servitas
Power: High
Control: High
Effects: Wind with silver light, hits enemies.

Spell name: Aquilevitas
Power: Medium
Control: High
Effects: A curtain of water. Various uses

Mord_sith87

6,300 Points
  • First step to fame 200
  • Forum Sophomore 300
  • Dressed Up 200

BruceHammer

PostPosted: Tue Jun 24, 2014 11:31 pm


Spell name. Vents impetus
Control. High
Effects. Gathers a column of air at the casters feet for flight or just super jumps
Reply
Role Playing

 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum