
Its digimon fishing season in Tamer Island's South Marine.
Each tamer is given a fishing rod to catch some aquatic digimon.
The following are the digimon which are known to live in the south marine and how many are present during this time:
[odd numbers: 1,3,5,7,9
even numbers: 2,4,6,8,10]
Common Fish:
Digi Anchovy (infinite) ~ roll 3 even numbers
Digi Cat Fish (infinite) ~ roll 3 odd numbers
Digi Bass (infinite) ~ get a 1,2,3 in exact order
Digi Salmon (infinite) ~ roll a 4,5,6 in exact order
Digi Tuna (infinite) ~ roll a 7,8,9 in exact order
Uncommon Digimon:
Otamamon (x2)~ roll a 2,2,2 (One won by Kain)
Coelamon (x0)~ roll a 4,4,4 (won by ichigo ivan ow)
Seadramon (x0)~ roll a 6,6,6 (won by Wind-Up Pickpocket
)
Shellmon (x0)~ roll a 8,8,8 (won by wind up pickpocket)
Pukumon (x0)~ Be the first to roll and post on page 50 (51 if tamer chooses to release it, and so on....) (won by levelnight20)
Legendary Digimon:
Mermaidmon (x0)~ Legend speaks of a mermaidmon appearing in the south marine. Could it be true? (won by kazu)
Divermon (x1)~ Divermons are now a rare sight. Rumor has it that a fisherman has caught one. You need to find him if you want a divermon.
???? ??????mon (x1)~ Rumor has it that an unknown gigantic X-digimon roams the waters of the south marine. It is known to be the biggest digimon of the seas.
Rules:
1. Always put a "Fish Bucket:" on your post to tally how many fish you have caught in this event. (You only need to tally the common fish you have obtained, no need for the digimon or other stuff.)
code:
[size=10][b]Common Fish Bucket:[/b]
Digi Anchovy~
Digi Cat Fish~
Digi Bass~
Digi Salmon~
Digi Tuna~
Page(s) Obtained:
[/size]
Digi Anchovy~
Digi Cat Fish~
Digi Bass~
Digi Salmon~
Digi Tuna~
Page(s) Obtained:
[/size]
*A tamer can only win up to 2 digimon each in this event so choose wisely which you want to keep. (miscellaneous stuff not included)
2. See the (x#) beside the digimon listed above?
Those are the remaining number of digimon of that type in this event.
Once a tamer has caught it, it will be reduced by 1.
3. Now roll a 10 sided die 3 times.
4. Check the chart above if you have fulfilled the objective roll.
5. If you have successfully rolled the specific numbers required in the chart above, you may choose:
A.) Release-(you can only release uncommon digimon and not the common fishes) You will not get the digimon, instead it will be placed back in the water, something good may happen....though you need more clues regarding this.
B.) Keep- You get to keep the digimon you caught. Immediately pm grandwing for your prize. Remember the 2 digimon limit.
Important!
*Common fishes can be traded for prizes in this thread: http://www.gaiaonline.com/guilds/viewtopic.php?t=19899993
there are also other uses for this.
*Uncommon digimon are automatic digimon prize winnings. You may choose to keep them or you may release them if you do not wish to keep them.
Just indicate keep or release on your post.
Immediately pm Grandwing if you have won an uncommon digimon and you wish to keep it.
*If you get 3 even numbers(common fish) at the same time an uncommon digimon (Ex. 2,2,2) you get to keep both.
*faking of data is punishable by suspension or permanent ban from tamer island.
*Always note the page where you got the numbers or it won't be counted, example below*