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[Help/Adv] Rock Stun Goto Page: 1 2 [>] [»|]

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VILLY VOONKA

PostPosted: Sat Jul 24, 2010 12:12 am


Heres a list I came up with, based on Rock monsters (mostly Guardian and Sandman) stunning or negating effects. Fossil Dyna is for Special summons, Grand Mole is for bouncing annoying monsters like Stardust Dragon. Gigantes is for extra firepower, although Im considering taking him out for something else.
Gigantes ---> Koa'ki Meiru Prototype

Monsters
Koa'ki Meiru Guardian x3
Koa'ki Meiru Sandman x3
Koa'ki Meiru Boulder x3
Koa'ki Meiru Prototype x2
Fossil Dyna Pachycephalo x3
Legendary Jujitsu Master x3
Morphing Jar x1
Neo-Spacian Grand Mole x1

Spells
Solidarity x2
Smashing Ground x3
Book of Moon x3
Pot of Avarice x2
Heavy Storm x1
MST x1
Giant Trunade x1

Traps
Bottomless Trap Hole x2
Dimension Prison x2
Solemn Judgment x1
Royal Oppression x2
Starlight Road x1

Any suggestions and help is appreciated.
PostPosted: Sat Jul 24, 2010 12:46 am


The deck looks pretty solid but you may need some altering atk and a replacement for gigantes 'cause you don't very many cards that send to the graveyard. Solidarity must be at 2. 3 is to much for any deck. How bout enraged muka muka if you have great control in the hand for playing grandmarg the rock monarch to kill those face down monsters and the cool combo with that is grandmarg and anit spell fragrance or book of moon. Book of moon should be at 2 in my opinion they can be dead draws at times you need a anti-meta despite they can be great with grandmarg. No trap dustshoot? Great card in this meta and with this deck it's good to have hand control and more card advantage with your opponent. Meaning the list should be something like this:

-1 solidarity
-1 book of moon
-2 Gigantes

+2 Grandmarg the rock monarch/Tragodea, Trap Dustshoot
+2 Shrink/Burden of the might/Gaia Power (if you're looking for BIG attack power with combos of solidarity)/Necrovalley (for the anti meta against infernities or other decks.)

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PostPosted: Sat Jul 24, 2010 4:21 am


Jeweats
The deck looks pretty solid but you may need some altering atk and a replacement for gigantes 'cause you don't very many cards that send to the graveyard. Solidarity must be at 2. 3 is to much for any deck. How bout enraged muka muka if you have great control in the hand for playing grandmarg the rock monarch to kill those face down monsters and the cool combo with that is grandmarg and anit spell fragrance or book of moon. Book of moon should be at 2 in my opinion they can be dead draws at times you need a anti-meta despite they can be great with grandmarg. No trap dustshoot? Great card in this meta and with this deck it's good to have hand control and more card advantage with your opponent. Meaning the list should be something like this:

-1 solidarity
-1 book of moon
-2 Gigantes

+2 Grandmarg the rock monarch/Tragodea, Trap Dustshoot
+2 Shrink/Burden of the might/Gaia Power (if you're looking for BIG attack power with combos of solidarity)/Necrovalley (for the anti meta against infernities or other decks.)


You do realize that Gigantes is pretty much a 3-of Heavy Storm effect, right? Also, if you'll read the text on Guardian, you'll notice that you have to tribute him in order to negate the effect of a Light or Dark monster. Not only that, but there's usually gonna be at LEAST 1 EARTH monster in the graveyard by the time Gigantes would have any reason to hit the field.

Book of Moons have a dual-purpose that is only more potent in a Rock deck that's not Megarock Aggro. It can force monster destruction effects to fizzle and it can prevent an attack from an opponent's monster. Trust me, Book of Moon used to be at 1 per deck for a reason. Because it's a really good card.

I do agree with you on the Solidarity that that should be cut down to two. However, none of your replacements seem truly relevant to a Rock deck specifically. Even Granmarg is mediocre. If I had to say anything as a replacement for the third Solidarity, I'd personally go with a Brain Control. It never ever hurts.
PostPosted: Sat Jul 24, 2010 5:29 am


pssssssst
Gaia Plate the Earth Giant
>_>

Fresh Porn

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oucyan


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PostPosted: Sat Jul 24, 2010 6:20 am


Fresh Porn
pssssssst
Gaia Plate the Earth Giant
>_>


i say, good advice my dear fresh
PostPosted: Sat Jul 24, 2010 10:39 am


Fresh Porn
pssssssst
Gaia Plate the Earth Giant
>_>


Fantastic card in RFG Rock. Unfortunately, this isn't the right deck for that. Otherwise, the Pot of Avarices WOULD be dead draws. Not to mention Fossil Dyna would kill it and the entire synergy of the Koa'ki Meiru cards in the deck would be completely demolished.

Remember: This is Rock Stun, not Rock Aggro.

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VILLY VOONKA

PostPosted: Sat Jul 24, 2010 11:42 am


Hakuro de Killer
Jeweats
The deck looks pretty solid but you may need some altering atk and a replacement for gigantes 'cause you don't very many cards that send to the graveyard. Solidarity must be at 2. 3 is to much for any deck. How bout enraged muka muka if you have great control in the hand for playing grandmarg the rock monarch to kill those face down monsters and the cool combo with that is grandmarg and anit spell fragrance or book of moon. Book of moon should be at 2 in my opinion they can be dead draws at times you need a anti-meta despite they can be great with grandmarg. No trap dustshoot? Great card in this meta and with this deck it's good to have hand control and more card advantage with your opponent. Meaning the list should be something like this:

-1 solidarity
-1 book of moon
-2 Gigantes

+2 Grandmarg the rock monarch/Tragodea, Trap Dustshoot
+2 Shrink/Burden of the might/Gaia Power (if you're looking for BIG attack power with combos of solidarity)/Necrovalley (for the anti meta against infernities or other decks.)


You do realize that Gigantes is pretty much a 3-of Heavy Storm effect, right? Also, if you'll read the text on Guardian, you'll notice that you have to tribute him in order to negate the effect of a Light or Dark monster. Not only that, but there's usually gonna be at LEAST 1 EARTH monster in the graveyard by the time Gigantes would have any reason to hit the field.

Book of Moons have a dual-purpose that is only more potent in a Rock deck that's not Megarock Aggro. It can force monster destruction effects to fizzle and it can prevent an attack from an opponent's monster. Trust me, Book of Moon used to be at 1 per deck for a reason. Because it's a really good card.

I do agree with you on the Solidarity that that should be cut down to two. However, none of your replacements seem truly relevant to a Rock deck specifically. Even Granmarg is mediocre. If I had to say anything as a replacement for the third Solidarity, I'd personally go with a Brain Control. It never ever hurts.

I just looked at my Guardian, and it says negate the activation of an effect monster and destroy it. I do agree on the Solidarity though. Maybe I should take one out for either Brain Control, or Giant Trunade.
Thanks for all the suggestions. Your actually really helping, whether or not you think you are.
PostPosted: Mon Jul 26, 2010 6:46 pm


Get rid of Solidarity all together. An extra 800 attack power really doesn't help much in this format. Replace with Fissures. Take Boulders out add 3 Thunder King Rai-oh. Fossil Dyna should be at two. so replace one with either Granmarg or Megarock Dragon.

Or if you don't like fissures, then add another D Prison, add Swords of Revealing Light, and maybe a Vortex, or some big destruction card, such as TT or Mirror Force.

Suppressed-Demon


RandallTheGreenGeek

PostPosted: Tue Jul 27, 2010 3:03 am


Monsters x21

Thunder King Rai-Oh x3
D. D. Warrior Lady x3
Koa'ki Meiru Guardian x3
Koa'ki Meiru Sandman x3
Koa'ki Meiru Prototype x2
Legendary Jujitsu Master x3
Fossil Dyna Pachycephalo x2
Morphing Jar
Neo-Spacian Grand Mole

Spells x9

Book of Moon x2
Forbidden Chalice
Giant Trunade
Nobleman of Crossout
Shield Crush
Smashing Ground
Fissure
Mystical Space Typhoon

Traps x

Dimensional Prison x3
Royal Oppression x2
Dark Bribe x2
Bottomless Trap Hole x2
Starlight Road
Torrential Tribute
Solemn Judgment


here is my Rock Stun variant, with an emphasis on strong negation, heavy Special Summon restriction, and removal of opponent's monsters. the monster lineup is straightforward for this deck type with 3 DDWLs in there as some rather lovely removal. i used a small amount of Spells here, mostly for one-for-one removal and defense destruction (never underestimate Nobleman, it is still one of the best Spells to have at your disposal). lastly, the Traps: triple D-Prison, double Bottomless and 2 Oppressions will keep the opponent in check, while the double Bribe, Starlight Road and Solemn are your negation tactics in case they try anything funny. and although most people have dismissed it, i've seen that Koa'ki Meiru Prototype fits the bill perfectly as it is a strong body (1800 ATK and DEF), is a Rock-Type, has no maintenance cost and can help keep Guardian and Sandman in play should my resources run low. hope this helps in some way =3
PostPosted: Tue Jul 27, 2010 3:24 am


Suppressed-Demon
Get rid of Solidarity all together. An extra 800 attack power really doesn't help much in this format. Replace with Fissures. Take Boulders out add 3 Thunder King Rai-oh. Fossil Dyna should be at two. so replace one with either Granmarg or Megarock Dragon.

Or if you don't like fissures, then add another D Prison, add Swords of Revealing Light, and maybe a Vortex, or some big destruction card, such as TT or Mirror Force.
It's Rock Stun no rock aggro. lightning vortex a no no. Thunder king not rock. Solidarity great for this deck. Swords another no no. Megarock against royal oppresion another no no. Smashings > Fissure.

American Underdog


VILLY VOONKA

PostPosted: Tue Jul 27, 2010 8:21 pm


@Suppressed-Demon: Solidarity is somewhat a personal preference. I see a lot of monsters being summoned with high attack, like Sorocco. Being able to run over them with what would be 1900 beaters, to 2700 beaters.

Swords is outdated, and I dont believe Vortex or Fissures is neccessary after 3 Smashings.

@Randall: Your list looks somewhat appropriate, although I do dissagree with your spell lineup. It looks somewhat all over the place. Thanks for Prototype though, maybe I should get rid of Gigantes for it?

As for Thunder King, I think Fossil Dyna and Oppression is enough.

Lastly, Boulders are the main searchers, grabbing Sandman or Guardian (and I guess Prototype). I dont see why I should get rid of it.
PostPosted: Tue Jul 27, 2010 10:50 pm


II Jayde II
@Suppressed-Demon: Solidarity is somewhat a personal preference. I see a lot of monsters being summoned with high attack, like Sorocco. Being able to run over them with what would be 1900 beaters, to 2700 beaters.

Swords is outdated, and I dont believe Vortex or Fissures is neccessary after 3 Smashings.

@Randall: Your list looks somewhat appropriate, although I do dissagree with your spell lineup. It looks somewhat all over the place. Thanks for Prototype though, maybe I should get rid of Gigantes for it?

As for Thunder King, I think Fossil Dyna and Oppression is enough.

Lastly, Boulders are the main searchers, grabbing Sandman or Guardian (and I guess Prototype). I dont see why I should get rid of it.


Personally, I don't think you should get rid of Gigantes at all, so here's what I suggest. Reduce a couple of the 3-of's to 2 to make room for 2x Gigantes at least. Trust me on this one.

Legendary Pirate Plasma

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RandallTheGreenGeek

PostPosted: Wed Jul 28, 2010 7:24 am


@Jayde: Gigantes may be a good Rock-Type, but i believe it is better suited for Aggro-Rock instead of Rock Stun (you don't wanna blow up your own back row, do you?). Koa'ki Meiru Boulder is a decent searcher, but it depends on being killed in battle for its effect to kick in, while Prototype just needs one of your Guardians or Sandmans to die at the End Phase, while being considerably stronger.

and while it isn't a Rock-Type, Thunder King Rai-Oh is still one of the best anti-meta cards to date, as it stops searching from E-Hero Stratos, XX-Saber Darksoul, Black Whirlwind, and most importantly Infernity Archfiend (stop that OTK loop, ya fool!) and still has that wonderful 1900 ATK.

lastly, the spell lineup in my decklist is just a skeleton, you can fix it up however you like when you make your deck.
PostPosted: Wed Jul 28, 2010 11:02 am


Koa'ki Meiru Guardian x3
Koa'ki Meiru Sandman x3
Thunder King x3
Gigantes x3
Cyber Dragon x2
Legendary Jujitsu Master x2
Morphing Jar x1
Neo-Spacian Grand Mole x1
Fossil Dyna Pachycephalo x1
Koa'ki Meiru Boulder x1

Smashing Ground x3
Book of Moon x3
My Body As a Shield x2
Heavy Storm x1
MST x1
Brain Control x1

Dimension Prison x3
Bottomless Trap Hole x2
Solemn Judgment x1
Mirror Force x1
Trap Dustshoot x1
Call of The Haunted x1

Try this....

armycat jockamoe


VILLY VOONKA

PostPosted: Wed Jul 28, 2010 4:08 pm


Interesting advice...

Gigantes = Special Summon

So I decided to drop him.

Armycats list looks appropriate for what Im going for, but again, Gigantes (and Cydra + Call) kinda bug me as they Special Summon (goes against Pachy)

Im debating on Thunder King, while I understand is an amazing card, it just doesnt fit. It condradicts a couple of my cards, like Boulder, and doesnt work with Solidarity (which I am considering dropping it).

I'll try Armycats list, and see how that works.
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