Welcome to Gaia! ::

The World R:2. ~ A Twilight Romance~Open & Accpeting.

Back to Guilds

Play in the World of Dot. Hack R:2 

Tags: romance, .hack, dot hack, The World, role playing 

Reply The World R:2 ~A Twilight Romance~ Role Play.
Clases and races you may choose from.

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit

Royuka 88
Captain

11,100 Points
  • Flatterer 200
  • Signature Look 250
  • Dressed Up 200
PostPosted: Thu Jul 08, 2010 8:32 am


Below will state the different races and Classes you may choose from.

Note:

I put as much information below to help you create the best RPC you can.
PostPosted: Thu Jul 08, 2010 8:34 am


Humans:


"They are an ancient race said to be the true descendants of the elves. Many humans have a tendency to look down on the beast tribe because of their primitive way of thinking and technology. The animosity between the two races has caused strife in the past. All humans have very average abilities (parameters) and are capable of doing just about anything. They are highly adaptable and able to handle all kinds of obstacles that come to them."

Royuka 88
Captain

11,100 Points
  • Flatterer 200
  • Signature Look 250
  • Dressed Up 200

Royuka 88
Captain

11,100 Points
  • Flatterer 200
  • Signature Look 250
  • Dressed Up 200
PostPosted: Thu Jul 08, 2010 8:37 am


Beast:


"Beasts are a race of creatures with the body of a human, and the head and tail of an animal. They place a high value on the technology and culture from ancient times, and tend to resist innovations. As a result, steam technology has yet to spread in their cities. Beasts are separated into three tribes that are differentiated by their appearances and abilities (parameters). Although beasts possess amazing abilities and skills in some areas, they are also often extremely vulnerable in others. They pose fierce united fronts with their tribe to overcome these vulnerabilities."
~~~~~~~~~~~~~~~
Ya tribe
"Beasts of the Ya Tribe have fairly large bodies.Although they have bodies of steel that are capable of resisting physical damage, they have limited understanding of magic and are very vulnerable against magic attacks."
Ya Tribe Beasts: appear large and intimidating, boasting high strength and defense. However, they have low magic defense and attack stats. Their name comes from the Chinese word for "fang"
~~~~~~~~~~~~~~~~~~~~~~~~~

Lei Tribe

"Beasts of Lei Tribe possess bodies that are similar in proportion to humans and have the quickest reflexes and speed. They have average physical and magical abilities similar to humans, but are slightly less resilient."
Lei Tribe Beasts: Although Lei Tribe Beasts usually have the size and shape of human characters, they tend to have canine or feline appearances. Lei Tribe Beasts have high speed and agility, but poor defense.
~~~~~~~~~~~~~~~~~~

Tu Tribe

"Beasts of the Tu Tribe are smaller than the others. They are highly sensitive and possess great magical abilities and wisdom, but their bodies are much more fragile and they pose almost no resistance to physical attack."
Tu Tribe Beasts: are small animals in appearance. They have limited defense and strength attributes, however, their magic attack and defense are are very high. All members of Medic Union use this race. Their name comes from the Chinese word for "hare".
PostPosted: Thu Jul 08, 2010 8:38 am


Classes:

Royuka 88
Captain

11,100 Points
  • Flatterer 200
  • Signature Look 250
  • Dressed Up 200

Royuka 88
Captain

11,100 Points
  • Flatterer 200
  • Signature Look 250
  • Dressed Up 200
PostPosted: Thu Jul 08, 2010 8:43 am


Adept Rogue


"Adept Rogues are eventually capable to equip various weapons and use various magic. However, each weapon must be learned separately and require items, but the training will eventually pay off making them highly adaptable in any situation. "

Adept Rogue: is a class in The World R:2. Unlike other classes, its users do not specialize in a single weapon, or form of combat. Instead of practicing in the use of a particular type of weapon, an Adept Rogue acquires several forms through Job Extend, each of which allows him or her to use a different weapon type.

Creation:

At the time of creation, the user picks 2 to 3 classes using a point-buy system, which restricts certain "unbalanced" combinations, such as Shadow Warlock and Harvest Cleric. They also pick freely from one of the 3 armor types. The Adept Rogue starts out in the game with their first chosen class, and must unlock the remainder through Job Extend. An Adept Rogue is given 5 points to use to choose from the following job options:

Blade Brandier - 1 Point
Edge Punisher - 1 Point
Twin Blade - 1 Point
Flick Reaper - 2 Points
Lord Partizan - 2 Points
Tribal Grappler - 2 Points
Macabre Dancer - 3 Points
Harvest Cleric - 3 Points
Shadow Warlock - 3 Points
Steam Gunner - 3 Points

Stats

An Adept Rogue's stats are very balanced and independent of their chosen Jobs. Because of this, an Adept Rogue is generally "mediocre at everything", instead of being highly specialized like the other classes.

Skills
Although fully-extended Adept Rogues are allotted three jobs, their job levels raise much more slowly than any other class. Thus, a level 20 Shadow Warlock will have access to more skills than a level 20 Adept Rogue with Shadow Warlock as his or her only unlocked job. However, although progression is slower, a fully leveled Adept Rogue has access to more skills than any single class, and is very useful as a "jack of all trades". When an Adept Rogue obtains their final Job Extension, they obtain the ability to use Multi-Trigger. This allows the user to mix and match Skill Triggers from different jobs, automatically switching weapons to accommodate a chosen skill.



Adept Rogue are considered a very unpopular job class in the World R:2. They are considered a "jack of all trades and a master of none."
PostPosted: Thu Jul 08, 2010 8:45 am


Blade Brandier


"Blade Brandiers fight with a sword similar to a katana. It is said that all warrior classes derive from this class. Although their abilities are average, they can adapt to a wide variety of situations."


A Blade Brandier's damage and hit rate are somewhere in between Twin Blade and Edge Punisher, making it an average class in terms of strength. In regards to speed, the Blade Brandier is not as fast as a Twin Blade or Tribal Grappler, however, they are much faster than heavily armored classes, such as Lord Partizan.

Weapons

Blade Brandier's wield medium-sized, one-handed, or katana-like swords in battle.


List of Skills
In The World R:2, unlike in its predecessor, skills are inherent to a class, not to a weapon. As a player raises his or her job level, he or she will gain access to new abilities.

Sword Flash (Target: Unit, Normal, SP required: 10, Job Lv. 1)
Ogre Sword (Target: Area, Normal, SP required: 12, Job Lv. 4)
Lateral Moon (Target: Unit, Aerial, SP required: 15, Job Lv. 7)
Razor's Edge (Target: Unit, Normal, SP required: 25, Job Lv. 11)
Disaster Sword (Target: Area, Normal, SP required: 30, Job Lv. 15)
Devil Sword (Lv.3 Art, Target: Area, Normal, SP required: 52*, Job Lv. 21)

Royuka 88
Captain

11,100 Points
  • Flatterer 200
  • Signature Look 250
  • Dressed Up 200

Royuka 88
Captain

11,100 Points
  • Flatterer 200
  • Signature Look 250
  • Dressed Up 200
PostPosted: Thu Jul 08, 2010 8:55 am


Macabre Dancer


"Macabre Dancers are experts at status and ability magic. Since they are allied with both the light and dark spirits, they are proficient in healing and attack magic. They hold large fans in both hands during battle. Their dancing form is said to enchant those who watch. "

Macabre Dancer:
A strange class, they wield fan-like weapons. They cut their enemies with the bladed tips of their fans in a battle form that resembles a dance. The inhabitants of The World consider them the "Flowers of the Battlefield".

Macabre Dancers are the expert class for status effects and parameter changes, and are very balanced casters, learning both healing and attack spells. Like Harvest Clerics and Shadow Warlocks, Macabre Dancers gain spells incredibly quickly, at a rate of almost one per job level, but learn no arts.

Weapons
Bladed edge Steel Fans.

List of SkillsIn The World R:2, unlike in its predecessor, skills are inherent to a class, not to a weapon.

As a player raises his or her job level, he or she will gain access to new abilities. Some spells can be learned by all classes via special, expensive books, but a fair portion of the Macabre Dancer repertoire can only be learned by caster classes. In addition, since items are unusable in Arena battles, casters have an advantage.

Dek Corv (Target: Unit, SP: 12, Lowers target P. Atk. temporarily by 3, Job Lv. ?)
Dek Corma (Target: Unit, SP: 12, Lowers target M. Atk. temporarily by 3, Job Lv. ?)
Ap Corv (Target: Unit, SP: 15, Raises a friend's P. Atk. temporarily by 3, Job Lv. ?)
Ap Corma (Target: Unit, SP: 15, Raises a friend's M. Atk. temporarily by 3, Job Lv. ?)
Repth (Target: Unit, SP: 16, HP Restored: 100, Job Lv. ?)
Dek Vorv (Target: Unit, SP: 12, Lowers target P. Def. temporarily by 3, Job Lv. ?)
Dek Vorma (Target: Unit, SP: 12, Lowers target M. Def. temporarily by 3, Job Lv. ?)
Ap Vorv (Target: Unit, SP: 15, Temporarily raises P. Def. by 3, Job Lv. ?)
Ap Vorma (Target: Unit, SP: 15, Temporarily raises M. Def. by 3, Job Lv. ?)
Duk Lei (Target: Unit, SP: 15, Poisons target temporarily, Job Lv. ?)
Mumyn Lei (Target: Unit, SP: 20, Sleeps target temporarily, Job Lv. ?)
MeDek Corv (Target: Area, SP: 28, Temporarily reduce all enemies P. Atk by 3, Job Lv. ?)
MeDek Corma (Target: Area, SP: 28, Temporarily reduce all enemies M. Atk by 3, Job Lv. ?)
MeDek Vorv (Target: Area, SP: 28, Temporarily reduce all enemies P. Def by 3, Job Lv. ?)
MeDek Vorma (Target: Area, SP: 28, Temporarily reduce all enemies M. Def by 3, Job Lv. ?)
Ap Do (Target: Unit, SP: 20, Raises one friend's speed by 25%, Job Lv. ?)
Dek Do (Target: Unit, SP: 20, Lowers one enemy's speed by 25%, Job Lv ?)
Ul Repth (Target: Unit, HP Restored: 200, Job Lv. ?)
Rap Corv (Target: Area, SP: 40, P. Atk. of all friends is increased by 3 temporarily, Job Lv. ?)
Rap Corma (Target: Area, SP: 40, M. Atk. of all friends is increased by 3 temporarily, Job Lv. ?)
Rap Vorv (Target: Area, SP: 40, P. Def. of all friends is increased by 3 temporarily, Job Lv. ?)
Rap Vorma (Target: Area, SP: 40, M. Def. of all friends is increased by 3 temporarily, Job Lv. ?)
Rip Maen (Target: Unit, Same as Resurrect, Job Lv. ?)
Ol Repth (Target: Unit, SP: 80, HP Restored: 350, Job Lv. ?)
Dek Orv (Target: Unit, SP: 36, P. Atk and Defense of one enemy is lowered by 3 temporarily, Job Lv. ?)
Dek Orma (Target: Unit, SP: 36, M. Atk and Defense of one enemy is lowered by 3 temporarily, Job Lv. ?)
Rig Geam(Target: Unit, SP: 35, SP replenishes over time, Job Lv. ?)
Rig Seam(Target: Unit, SP: 35, HP replenishes over time, Job Lv. ?)
Rap Do (Target: Area, SP: 55, All friends' speed is incresed by 25% temporarily, Job Lv. ?)
Gan Bolg (Target: Area, SP: 32, Element: Earth, Armor-Piercing, Job Lv. ?)
Vak Don (Target: Area, SP: 36, Element: Fire, Type: Drop, Job Lv. ?)
Ani Zot (Target: Unit, SP: 48, Element: Dark, Type: Raise, Job Lv. ?)
Ap Orv (Target: Unit, SP: 25, P. Atk and Defense of one friend is raised by 3 temporarily, Job Lv. 24)
Ap Orma (Target: Unit, SP: 25, M. Atk and Defense of one friend is raised by 3 temporarily, Job Lv. 24)
PostPosted: Thu Jul 08, 2010 8:57 am


Edge Punisher


"Edge Punishers are a job class that prefers to wield giant swords. A blow from one of these weapons has enormous power. It can slice most enemies in half with a single strike."


Edge Punishers excel in physical attacking, especially against armored foes; however, they are much slower than classes such as the Blade Brandier. Edge Punishers also have higher defense from the heavy armors they can equip.

Weapons
Giant Swords.

List of Skills
In The World R:2, unlike in its predecessor, skills are inherent to a class, not to a weapon. As a player raises his or her job level, he or she will gain access to new abilities.

Tiger Blitz (Target: Unit, Normal, SP Required: 12, Job Lv. 1)
Twin Moons (Target: Unit, Aerial, SP Required: 15, Job Lv. 3)
Armor Pierce (Target: Unit, Piercing, SP Required: 18, Job Lv. 5)
Bone Crusher (Target: Area, Piercing, SP Required: 20, Job Lv. 7)
Tiger Strike (Target: Area, Normal, SP Required: 28, Job Lv. 12)
Shell Breaker (Target: Unit, Piercing, SP Required: 36, Job Lv. 15)
Armor Break (Lv.3 Art, Target: Unit, Piercing, SP required: 62*, Job Lv. 21)

Royuka 88
Captain

11,100 Points
  • Flatterer 200
  • Signature Look 250
  • Dressed Up 200

Royuka 88
Captain

11,100 Points
  • Flatterer 200
  • Signature Look 250
  • Dressed Up 200
PostPosted: Thu Jul 08, 2010 9:01 am


Flick Reaper


"The Flick Reaper specializes in attacks meant to keep multiple enemies away. However, they are ineffective at long range."

Flick Reaper is a class in The World R:2 that wields giant scythes. Similar to the Heavy Axemen from The World, Flick Reapers use large weapons such as Axes and Scythes to attack with.


Flick Reapers are very weak to long range attacks. They're the medium range, "area attack" class. They "flick" multiple enemies and push them away before they can get close enough for melee attacks, but a good Steam Gunner or Lord Partizan could overpower them by attacking from afar.


Weapons
Giant Scythes and Axes

List of SkillsIn The World R:2, unlike in its predecessor, skills are inherent to a class, not to a weapon. As a player raises his or her job level, he or she will gain access to new abilities. (Names in italics are tentative)

Wicked Strike (Target: Area, Normal, SP required: 15, Job Lv. 1)
Lotus Flower (Target: Area, Aerial, SP required: 18, Job Lv. 6)
Reaper's Touch (Target: Area, Normal, SP required: 32, Job Lv. 12)
Heavenly Wheel (Target: Area, Aerial, SP required: 40, Job Lv. 16)
Reapers Dance (Lv.3 Art, Target: Area, Normal, SP required: 66*, Job Lv. 21)
PostPosted: Thu Jul 08, 2010 9:03 am


Harvest Cleric


"Harvest Clerics are experts in healing magic and are allied with the light spirits. They wield a staff in battle in the name of Eir, the Goddess of Tranquility. They can use some attack magic after they reach a certain level, but most concentrate on healing and support magic."


Harvest Cleric is a class in The World R:2. They are sometimes called "Clerics" for short. Both Harvest Clerics and Shadow Warlocks are considered spinoffs of The World's Wavemaster class.


Their favored weapons are staves, which give bonuses to their magic and elemental stats, and can be used in melee combat, being considerably physicially stronger by level than grimoires but weaker than any other type of weapon. In exchange, Harvest Cleric staves give a much lower magic bonus than Shadow Warlock grimoires, though the elemental bonuses are around the same. Like bayonets, neither staves nor grimoires have special types (i.e. "Hold and Release", "Rapid Attacks") for melee combat. Like Macabre Dancers and Shadow Warlocks, Harvest Clerics learn spells incredibly fast, at a rate of almost 1 per job level, but learn no arts.

Weapons
Staffs

List of Skills

In The World R:2, unlike in its predecessor, skills are inherent to a class, not to a weapon. As a player raises his or her job level, he or she will gain access to new abilities. Some healing spells can be learned by all classes via special, expensive books, but a fair portion of the Harvest Cleric repertoire is unique. In addition, since items are unusable in Arena battles, Harvest Clerics are considered a team staple.

Repth (Target: Unit, HP Restored: 100, Job Lv. 1)
Rip Duk (Target: Unit, Cures Poison, Job Lv. 2)
Rue Kruz (Target: Unit, Water Elemental Attack, Job Lv. 3)
Rip Mumin (Target: Unit, Cures Sleep, Job Lv. 4)
Ul Repth (Target: Unit, HP Restored: 200, Job Lv. 5)
Zan Rom (Target: Area, Anti-Air Wind Elemental Tornado Attack, Job Lv. 6)
Rip Maen (Target: Unit, Same as Resurrect, Job Lv. 7)
La Repth (Target: Area, HP Restored: 100, Job Lv. 8 )
Rip Maj (Target: Unit, SP:15, Cures Curse, Job Lv. 9)
Ol Repth (Target: Unit, SP: 80, HP Restored: 350, Job Lv. 11)
Rip Fin (Target: Unit, SP: 20, Cures Seal, Job Lv. 11)
Ap Corv (Target: Unit, SP: 15, Temporary up in P. Atk., Job Lv. 12)
Ap Corma (Target: Unit, SP: 15, Temporary up in M. Atk., Job Lv. 12)
Rip Suvi (Target: Unit, SP: 15, Cures Paralysis, Job Lv. 13)
Lau Repth (Target: Area, SP: 120, HP Restored: 200, Job Lv. 14)
Ap Vorv (Target: Unit, SP: 15, Temporary up in P. Def., Job Lv. 15)
Ap Vorma (Target: Unit, SP: 15, Temporary up in M. Def., Job Lv. 15)
Pha Repth (Target: Unit, SP: 120, HP Restored: all, Job Lv. 16)
Rig Geam (Target: Unit, SP: 35, SP replenishes over time, Job Lv. 17)
Rig Saem (Target: Unit, SP: 35, HP replenishes over time, Job Lv. 17)
Lei Zas (Target: Unit, SP: 42 Light Elemental, Job Lv. 18 )
Lau Repth (Target: Area, SP: 225, HP Restored: 350, Job Lv. 19)
Rip Ranki (Target: Unit, SP: 30, Cures Confusion, Job Lv. 21)
Ap Do (Target: Unit, SP: 20, Temporary up in speed, Job Lv. 21)
Rip Param (Target: Unit, SP: 45, recovers all bad status effects, Job Lv. 22)
Phal Repth (Target: Area, SP: 338, everyone's HP is fully restored, Job Lv. 22)
Lapu Corv (Target: Area, SP: 40, temporary up in everyone's P.attack, Job Lv. 23)
Lapu Corma (Target: Area, SP: 40, temporary up in everyone's P.defense, Job Lv. 23)
LaRig Geam (Target: Area, SP: 90, recovers everyone's HP over time, Job Lv. 24)
LaRig Saem (Target: Area, SP: 90, recovers everyone's SP over time, Job Lv. 24)
Lapu Vorv (Target: Area, SP: 40, temporary up in everyone's M.attack, Job Lv. 25)
Lapu Vorma (Target: Area, SP: 40, temporary up in everyone's M.defense, Job Lv. 25)
PhaRip Maen (Target: Unit, SP: 150, resurrects one dead friend with 100% HP, Job Lv. 26)

Royuka 88
Captain

11,100 Points
  • Flatterer 200
  • Signature Look 250
  • Dressed Up 200

Royuka 88
Captain

11,100 Points
  • Flatterer 200
  • Signature Look 250
  • Dressed Up 200
PostPosted: Thu Jul 08, 2010 9:07 am


Lord Partizan


"Lord Partizans wield a giant lance. No other class can match its piercing power. They have high defensive power compared to other classes, but are weaker against magic."

Lord Partizan is a class in The World R:2. They are similar to the Long Arms from R:1.

Lord Partizans have good medium range attacks, but don't excel at "sweeping" attacks like Flick Reapers. Their defense and physical attack stats are very high, with magical attack being their only real weakness. They're also more monster-oriented, with a lot of good armor-piercing and anti-air weapons and skills. Their skill progression for low levels is also among the lowest. Overall, this class can cause the most immediate damage.


Weapons
Giant Lances

List of SkillsIn The World R:2, unlike in the predecessor, skills are inherent to a class, not to a weapon. As a player raises his or her job level, he or she will gain access to new abilities.

Air Raid (Target: Unit, Aerial, SP: 15, Job Lv. 1)
Thorn Dance (Target: Unit, Piercing, SP: 18, Job Lv. 5)
Piercing Heaven (Target: Unit, Aerial, SP: 32, Job Lv. 11)
Scarlet Thrust (Target: Area, Piercing, SP: 38, Job Lv. 15)
Heavenly Rage (Lv.3 Art, Target: Area, Aerial, SP: 57*, Job Lv. 21)
PostPosted: Thu Jul 08, 2010 9:11 am


Shadow Warlock


"Shadow Warlocks are experts in attack magic and are allied with the dark spirits. They always carry a book of spells known as a Grimoire to heighten their magic power. Although they can use some healing magic, their repertoire is limited and not very efficient."

Shadow Warlock is a class within The World R:2. Both Shadow Warlocks and Harvest Clerics are considered spinoffs of The World's Wavemaster class.

Their favored weapons are Grimoires, which give bonuses to their magic and elemental stats, and can be used in melee combat, although with very little effect. Shadow Warlock tomes give a much higher magic bonus and have a much lower physical attack than Harvest Cleric staves, though the elemental bonuses are around the same. Like bayonets, neither staves nor grimoires have special types (i.e. "Rapid Attacks", "Hold and Release") for melee combat. Like Macabre Dancers and Harvest Clerics, Shadow Warlocks gain spells very quickly, at a rate of almost one per job level, but learn no arts.

Weapons
Grimories (Book of Spells)

List of SkillsIn The World R:2, unlike in its predecessor, skills are inherent to a class, not to a weapon. As a player raises his or her job level, he or she will gain access to new abilities. Some attack spells can be learned by all classes via special, expensive books, but a fair portion of the Shadow Warlock repertoire is unique. (Names in italics are tentative)

Rue Kruz (Target: Unit, SP: 20, Element: Water, Job Lv. 1)
Duk Lei (Target: Unit, SP: 15, Poisons target temporarily, Job Lv. 2)
Zan Rom (Target: Area, SP: 24, Element: Wind, Type: Tornado, Job Lv. 3)
Mumyn Lei (Target: Unit, SP: 20, Sleeps target temporarily, Job Lv. 4)
Gan Bolg (Target: Area, SP: 32, Element: Earth, Armor-Piercing, Job Lv. 5)
Repth (Target: Unit, SP: 16, HP Restored: 100, Job Lv. 6)
Vak Don (Target: Area, SP: 36, Element: Fire, Type: Drop, Job Lv. 7)
Maj Lei (Target: Unit, SP: 15, Curses target temporarily, Job Lv. cool
Fin Lei (Target: Unit, SP: 20, Seals target temporarily, Job Lv. 11)
Lei Zas (Target: Unit, SP: 42, Element: Light, Job Lv. 11)
Dek Corv (Target: Unit, SP: 12, Lowers target P. Atk. temporarily, Job Lv. 12)
Dek Corma (Target: Unit, SP: 12, Lowers target M. Atk. temporarily, Job Lv. 12)
Suvi Lei (Target: Unit, SP: 25, Paralyzes target temporarily, Job Lv. 13)
Ani Zot (Target: Unit, SP: 48, Element: Dark, Type: Raise, Job Lv. 13)
Dek Vorv (Target: Unit, SP: 12, Lowers target P. Def. temporarily, Job Lv. 14)
Dek Vorma (Target: Unit, SP: 12, Lowers target M. Def. temporarily, Job Lv. 14)
Ul Repth (Target: Unit, SP: 45, HP Restored: 200, Job Lv. 15)
OrRue Kruz (Target: Unit, SP: 48, Element: Water, Type: Coverage, Job Lv. 15)
OrZan Rom (Target: Unit, SP: 64, Element: Wind, Type: Tornado, Job Lv. 16)
Ol Repth (Target: Unit, SP: 80, HP Restored: 350, Job Lv. 17)
OrGan Bolg (Target: Unit, SP: 75, Element: Earth, Type: Armor-Peircing, Job Lv. 1 cool
OrVak Don (Target: Unit, SP: 84, Element: Fire, Type: Drop, Job Lv. 19)
OrLei Zas (Target: Unit, SP: 198, Element: Light, Job Lv. 21)
Ranki Lei (Target: Unit, SP: 35, Temporarily confuse one enemy, Job Lv. 22)
MiDek Corv (Target: Area, SP: 28, Temporarily reduce all enemies P. Atk by 3, Job Lv. 23)
MiDek Corma (Target: Area, SP: 28, Temporarily reduce all enemies M. Atk by 3, Job Lv. 23)
Dek Do (Target: Unit, SP: 20, Temporarily slows target, Job Lv. 24)
MiDek Vorv (Target: Area, SP: 28, Temporarily reduce all enemies P. Def by 3, Job Lv. 25)
MiDek Vorma (Target: Area, SP: 28, Temporarily reduce all enemies M. Def by 3, Job Lv. 25)
OrAni Zot (Target: Unit, SP: 124, Element: Dark, Type: Raise, Job Lv. 26)

Royuka 88
Captain

11,100 Points
  • Flatterer 200
  • Signature Look 250
  • Dressed Up 200

Royuka 88
Captain

11,100 Points
  • Flatterer 200
  • Signature Look 250
  • Dressed Up 200
PostPosted: Thu Jul 08, 2010 9:13 am


Steam Gunner


"They specialize in long-range attack and are weak against close encounters, but if necessary their guns can be used as powerful melee weapons which keep most enemies away."

Steam Gunner is a class in The World R:2. Steam Gunners use steam-powered bayonets developed by humans to attack.

Steam Gunners are the physical equivalent of Shadow Warlocks. Their shots are skills that operate the exact same way spells do, but deal physical damage instead. Steam Gunners' shots have greater range than any other physical hit, and their physical attack stat has the fastest progression of any class (as of Rebirth). In exchange, their melee hits take the same penalty as those of the other "caster" classes in R:2 in that they lack any of the special types (i.e. "rapid attacks", "hold and release") that most classes have access to.


Weapons
Bayonets.

List of Skills
In The World R:2, unlike in its predecessor, skills are inherent to a class, not to a weapon. As a player raises his or her job level, he or she will gain access to new abilities.

Thorn Shot (Target: Area, Normal, SP required: 15, Job Lv. 1)
Thunder Spark (Target: Unit, Piercing, SP required: 22, Job Lv. 4)
Plectra Bullet (Target: Area, Aerial, SP required: 18, Job Lv. 7)
Tempest Blast (Target: Area, Piercing, SP required: 40, Job Lv. 12)
Sphere Bullet (Target: Area, Aerial, SP required: 36, Job Lv. 16)
Dust Bullet (Lv.3 Art, Target: Area, Aerial, SP required: 66*, Job Lv. 21)
PostPosted: Thu Jul 08, 2010 9:17 am


Tribal Grappler


"Tribal Grapplers use their own fists as weapons. They have high agility similar to Twin Blades and possess high HP. However, their low defense value makes it crucial to pay attention in battle."

Tribal Grappler is a class in The World R:2. They are similar to the Knuckle Masters from R:1, using Gauntlets as their weapons.

This class has the advantage of a very high attack speed, allowing it to achieve normal Rengeki extremely fast, in addition to very high HP. Their defense, however, is very low. They also have a very limited repertoire of arts.

Weapons
Tribal Grapplers wield light gauntlet type weapons. These can range from lightweight gloves, to oversized, paw-like gauntlets.


List of Skills
In The World R:2, unlike in its predecessor, skills are inherent to a class, not to a weapon. As a player raises his or her job level, he or she will gain access to new abilities. (Names in italics are tentative)

Rapid Attack (Target: Unit, Normal, SP Required: 12, Job Lv. 1)
King Hammer (Target: Unit, Piercing, SP Required: 15, Job Lv. 5)
Tiger Bite (Target: Unit, Normal, SP Required: 24, Job Lv. 11)
Palm Blast (Target Unit, Piercing, SP Required: 30, Job Lv. 15)
Shell Shock (Target Unit, Piercing, SP Required: 57*, Job Lv. 21)

Royuka 88
Captain

11,100 Points
  • Flatterer 200
  • Signature Look 250
  • Dressed Up 200

Royuka 88
Captain

11,100 Points
  • Flatterer 200
  • Signature Look 250
  • Dressed Up 200
PostPosted: Thu Jul 08, 2010 9:19 am


Twin Blade


Twin Blade is a class in The World and The World R:2 which wields dual blades.


In The World R:2, Twin Blades are extremely versatile, with more weapon types and subtypes than any other class. Their attacks are somewhat weak, but quick and easy to combo. Twin Blades have high agility and attack with two short swords. Their rapid attacks leave no opening for an opponent to counterattack.


Weapons
Dual Swords

List of skills
In The World R:2, unlike in the predecessor, skills are inherent to a class, not to a weapon. As a player raises his or her job level, he or she will gain access to new abilities.

Gale Blade (Target: Unit, Normal, SP Required: 10, Job Lv. 1)
Sparrow Counter (Target: Unit, Aerial, SP Required: 15, Job Lv. 3)
Sword Dance (Target: Area, Normal, SP Required: 12, Job Lv. 5)
Tri. Strike (Target: Unit, Piercing, SP Required: 18, Job Lv. 7)
Whirlwind (Target: Area, Normal, SP Required: 21, Job Lv. 11)
Chaotic Strike (Target: Unit, Aerial, SP Required: 27, Job Lv. 14)
Ghost Falcon (Lv.3 Art, Target: Unit, Aerial, SP required: 52*, Job Lv. 21)
Reply
The World R:2 ~A Twilight Romance~ Role Play.

 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum