Ok first of all the rules of T-1 roleplay is to post in turns and not to automatically hit your opponent/s, automatically hitting your opponents is called god modding and is grounds for Disqualification from your fight.
You can won't likely use/have powers, chakra, magic etc.
But you must fight in a way that it doesn't make you superior to one another, you can't say that you blew up the world or that you sent a huge destructo blast capable of destroying the world towards your opponents. To do such is called godmodding, first of all the way it is posted you can't get out of the way, making sure that it will hit you but this is also illogical. It's ok in a storyline that a certain character has plans to destroy the blow up or kill the people in it, that is fine, but no huge omega blasts..
Saying that you charged a blast capable of blowing things up within a large radius is probably not ok since most people here have human abilities anyways.
Meta-gaming
Meta-gaming is knowing something about a character that shouldn't be known by them, but only by the other character, this includes being able to know what move they are doing when they haven't hinted to the other character of using such an ability.
Spacial techniques and barriers:
Barriers can only hold up to some extent and can't be used to avoid every attack, this would be god modding.
Spacial and time techniques can be used, but they take a lot of energy and they can't offer full protection in MOST roleplays, but but you can't use techniques like this unless you are one of the enemies like Pyramid Head or something.
Realism:
If fire is hit by water in certain situations, it's going to put out the fire, stuff that has to do with natural things like that, if you use a gun it is going to cause you to recoil, if you recoil with a bigger weapon, the more it would make you recoil; if your using a heavy sword and then slam it to the other side, it is obvious that it will be harder to pull the blade up again the second time.
You can won't likely use/have powers, chakra, magic etc.
But you must fight in a way that it doesn't make you superior to one another, you can't say that you blew up the world or that you sent a huge destructo blast capable of destroying the world towards your opponents. To do such is called godmodding, first of all the way it is posted you can't get out of the way, making sure that it will hit you but this is also illogical. It's ok in a storyline that a certain character has plans to destroy the blow up or kill the people in it, that is fine, but no huge omega blasts..
Saying that you charged a blast capable of blowing things up within a large radius is probably not ok since most people here have human abilities anyways.
Meta-gaming
Meta-gaming is knowing something about a character that shouldn't be known by them, but only by the other character, this includes being able to know what move they are doing when they haven't hinted to the other character of using such an ability.
Spacial techniques and barriers:
Barriers can only hold up to some extent and can't be used to avoid every attack, this would be god modding.
Spacial and time techniques can be used, but they take a lot of energy and they can't offer full protection in MOST roleplays, but but you can't use techniques like this unless you are one of the enemies like Pyramid Head or something.
Realism:
If fire is hit by water in certain situations, it's going to put out the fire, stuff that has to do with natural things like that, if you use a gun it is going to cause you to recoil, if you recoil with a bigger weapon, the more it would make you recoil; if your using a heavy sword and then slam it to the other side, it is obvious that it will be harder to pull the blade up again the second time.
