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Posted: Wed Jun 16, 2010 5:18 pm
Academy Student
Name: Suna Bunshin no Jutsu (Sand Clone Technique) Description: Creates clones out of the sand. Uses small amount of chakra and requires the presence of sand to perform. It is fully functional, meaning it can attack and be attacked but it has the appearance of sand so it's useless to use as a distraction. Due to it’s nature of being formed out of sand this bunshin is more solid than most, meaning things such as explosive tags can be put on them.
Name: Muki Suna Kaishin (Inorganic Sand Conversion) Description: By placing their hand against a solid object, the user of this technique can convert it to sand. Generally only inorganic objects may be converted, but at a higher rank, the user may also convert minor organic objects such as plants and tree's as well, though people and animals are obviously out of the question. The main purpose of this technique is to allow the user to completely destroy an object; once it has been turned into sand it cannot be returned to it’s normal state. The size of the object that may be transformed is dependant upon the user. While with low levels only fairly small objects could be converted to sand with any reasonable degree of speed, anything around the size of the users fist essentially, but at higher levels entire walls could be transformed to sand in an instant. Additionally, the hardness of the material being converted affects the time needed to convert it, as such while simple stones could be converted extremely quickly, metal would require a longer period of contact, making it typically unsuitable for use on weapons except in special circumstances.
Name: Suna Tegakari Fukikesu (Sand Track Eraser) Description: A simple but effective technique for those who are fleeing through the desert. Channelling chakra to their feet, this allows the user to generate small bursts of sand with every step. By leaving behind these small bits of sand, the user of this technique is able to erase their tracks. The sand wipes away any trace of a footprint left on any object and then becomes impossible to distinguish from normal sand and soil in the area. Other signs of passing, such as breaking twigs and disturbing plants will remain unchanged. This technique is also not effective at stopping anyone tracking by smell. While very little control is required at the lowest level to perform this technique, those with greater levels of control can exploit this technique for other means. Eventually the user is able to not only erase their own footprints, but also create false ones in their place, which could be used to mislead an enemy as to the users location. The shinobi may also learn to create multiple sets of prints, misleading the enemy to thinking there are many shinobi ahead.
Name: Suna Kojinmari no Jutsu (Sand Compaction Technique) Description: This technique was created when the lack of an abundance of sand being available was recognised as a severe hindrance to invading sand shinobi. While gourds of sand could be used to allow the user to take sand with them, the amounts contained within a normal gourd were insufficient for higher-level techniques. This technique does not eliminate the need for gourds, but rather it complements it. By using chakra to forcefully pack sand together, the user can hold a vast amount more sand inside a normal gourd, allowing them to double its regular capacity. Additionally, as the sand is kept held in place by the users chakra, the sand does not add any extra weight to the gourd, at least so long as the user remains under control. The amount of chakra required for this technique is typically negligible, though beginner users may still find it tiring after awhile.
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Posted: Wed Jun 16, 2010 5:19 pm
Genin
Name: Daisan no Me (The Third Eye) Description: A Ninjutsu technique where the ninja uses sand to create an eye through which they can clearly see without fear of being seen. Perfect for spying or collecting information, or targeting an opponent while guarding himself with a wall-defense.
Name: Suna no Yoroi (Sand Armour) Description: The user creates a thin, although durable, armour of sand around the their body by making the sand stick to their skin and clothes and then hardening it. How long the user can remain with the Sand Armour depends on their chakra strength. The strength also depends on the user's abilities, and can eventually be as strong as steel.
Name: Suna Hogo Sochi no Jutsu (Sand Shield) Description: Extending their arm in a specific direction, the user forces sand in the area into a circular shield that hovers just in front of their palm. The shield may be moved so long as the user keeps their palm flat, making it a useful defensive jutsu, though the moment the users hand starts to close, the shield will collapse. However, at a higher rank, the shield may be frozen in place, allowing the user to use their hands to form seals for other jutsu’s.
Name: Suna Ouchi (Sand Pit) Description: With this technique a user creates a circle of soft sand with them in the center. The user remains above the sand by having two solid masses of it just beneath the feet. Anyone who steps in to the circle will sink almost immediately up to their waist, making it difficult to move around freely. The user of this technique then has the option to make the sand pull people under completely, hold them in place, or simply do another technique. Victim’s arms will typically remain above the sand and they are far from helpless. If the user moves from where they stand, the sand will return to its normal state, or alternately the user may force it to return to normal whenever they wish.
Name: Tsuitou Suna (Tracking Sand) Description: Perhaps one of the most subtle and difficult forms of tracking ever conceived, tracking sand allows the user to follow anyone who has even a small amount of the sand on them. The sand is not sticky or particularly noticeable in any way but a doujutsu that can see chakra emissions might be able to spot the sand with close examination. The only trick to this technique is somehow getting some of the sand on the person or persons you want to track. The sand can be intermingled with another technique or it can simply be left on the ground, leafs, and branches to brush off on passers by. Even if the sand is stuck inside something, like a pocket or shoe, if it is submerged in water it becomes useless. The length the charge on the sand remains for is dependent on their abilities.
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Posted: Wed Jun 16, 2010 5:21 pm
Chuunin
Name: Suna no Kyuutai (Sand Sphere) Description: The user slams his hands down on the ground, bringing up a large amount of sand around him that will form a thick, powerful sphere around him, protecting him from all incoming attacks for a short remainder of time. This sphere will withstand almost any attack. While inside the sand sphere, the user is unable to perform any technique that requires the use of their hands and unless they use daisan no me, are not able to see outside of the sphere.
Name: Suna no Uzu (Sand Swirl) Description: This technique is actually a highly advanced version of the sand shield. The user creates what appears to be a whirlwind of sand around them but in truth no wind is actually involved in this technique, it is simply sand swirling around the user in a funnel shape. The sand somewhat obscures the user but if something tries to penetrate the funnel it becomes thicker at that point for a few moments. The effect of this technique is that not only are the grains of sand moving rapidly, they have been sharpened with chakra to cut like tiny knives. Flesh, cloth, or wood is ripped apart while stone and metal objects are pulled with the sand for a moment before being spat back out, worse for the wear.
Name: Panku Suna no Yoroi (Bursting Sand Armour) Description: This is an improved version of the sand armour. Instead of simply blocking damage from affecting the users body the armour now actually ‘fights back’. When a blow against the armour is struck instead of simply cracking the armour bursts outward sending sharp shards of concentrated sand directly back at the attacker. The user has no control over how the shards fly but it is extremely difficult and dangerous to attack a person using this skill unless done from a distance.
Name: Suna Wana (Sand Trap) Description: This jutsu is a useful addition to most sand defensive jutsu’s, such as the sand shield. By allowing certain portions of the sand to collapse when an attack nears, and then quickly rebuilding itself as the attack enters through the collapsed area, the attacking person may be trapped, or have their weapons trapped. This jutsu can be controlled by the user to determine what is let through, so if the user does not wish for something to be trapped in the defensive jutsu, such as a kunai with an explosion note attached, they can prevent the jutsu from allowing it through.
Name: Suna no Hangeki Kyuutai (Sand Sphere Counter) Description: This technique was intended to make up for the purely defensive nature of the sand sphere technique. The sand sphere will automatically react to any people that are deemed to be enemies by projecting large spikes of sand from the sphere itself. These spikes move very fast, requiring great reflexes to dodge completely.
Name: Suna no Guuzou (Sand Idol) Description: The user of this technique creates one or more idols from the very hardest minerals available in the area. These idols, while immobile, are practically impossible to break through even with some of the most powerful of techniques, however as they stand quite tall and not terribly wide, they must be used carefully to provide sufficient protection from certain techniques. Idols serve as nothing more than physical barriers and are not at all dangerous to those trying to force their way through them.
Name: Washizukami Suna (Grabbing Sand) Description: Much like sand trap technique, this technique is used as an addition to defensive techniques such as the sand sphere. When an opponent comes within range, arms of sand will reach out and attempt to grab them and attempt to drag them back towards the source of the sand arms, pinning them in place. Alternately, it can be useful against projectiles by having the sand arms grab them and throw them back where they came from.
Name: Taiten Suna (Sliding Sand) Description: This technique creates a circle of sand around the user that’s soft and moves constantly in random patterns. The sand makes it impossible to stand or move around with constantly stumbling and falling. The circle is typically 6 meters in diameter.
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Posted: Wed Jun 16, 2010 5:22 pm
Jounin
Name: Otoshiana no Hara (Field Of Traps) Description: Performing five short seals, the user channels their chakra into the ground beneath them, and drastically changes its structure. The changes are not at all apparent just by looking at the ground around the user, but if one were to look below the sand, they would see that countless holes have been formed in the sand all around the user. These holes are each big enough for one person to fit inside, and they typically number one hundred in number. Anyone stepping upon the top of one of these holes will find the top collapsing immediately, making it almost impossible to avoid falling into. Once inside one of the holes the hole will close up at the top and then start to elongate, with the sand that forms the walls of the hole constantly rolling in such a way that find purchase upon the walls to climb up is simply impossible, even with the assistance of chakra, and simple jutsu such as doton’s to move beneath the earth are repelled by the wall as well. If the user does find a way out, or they are lucky enough to avoid falling in the first time, they will still need to be very careful of all the traps that remain, however, one weakness of this technique is that the traps are very pressure sensitive, as such a solid impact with something such as a kunai can set them off, as such, more intelligent opponents may be able to find a way to set off the traps prematurely. Additionally the traps will not work on the user of this technique, or any people they view as allies.
Name: Shuukaku no Te (Hand Of Shuukaku) Description: A useful technique that requires great control. After performing the necessary seals, the user raises their hand upwards, and from beneath them rises a large hand of sand, easily able to support them with enough room for several more people. This hand of sand allows the user to move upwards, higher into the sky ontop of the hand, making it useful for users who rely on ranged attacks, or simply for those who wish to escape. The arm can stretch a considerable distance, and despite continuously extending from the ground, the hand cannot be brought down simply by attacking the base, as it is less densely packed than one might expect, and as such does not absorb attacks to the same degree.
Name: Suna Jiraika (Sand Mine) Description: By using this technique a shinobi is able to bury circular shaped mounds of sand in the ground and have them explode automatically when stepped on. The mines must remain within five feet of the user or else they will become harmless. When the mine explodes it sends thousands of sharp grains of sand upward in a cone shape, causing varying degrees of injury. This technique takes a few moments to prepare and so the mines cannot be done quickly enough to stop a charging opponent.
Name: Suna Toufuku (Sand Slip) Description: By using this technique a shinobi is able to slide any direction across the ground at will for a distance of up to 10 feet. The technique can only be used on sand or soft soil but it allows the shinobi to move in a blur without moving even a single muscle, making it impossible to judge based on body movement where they will move. Any sort of movement is allowed, from straight lines to curves or zigzags, but the maximum distance remains 10 feet.
Name: Bakusai Kabe no Suna (Blasting Sand Wall) Description: The user begins the technique by slamming their hands down on the ground, forcing a wall of sand to rise up to shield them from attacks. This sand wall appears little different from other sand defensive jutsus, but its purpose is quite different. Whenever this sand wall receives an attack, it will absorb the attack completely and then immediately send a blast of sand of equal shape and force back at the attacker. For instance if the target created a concentrated stream of fire (such as in Katon Ryuuka), the wall would retaliate with a concentrated stream of sand, while if a kunai with an explosion note attached was thrown at the wall, the wall would send out a thin line of sand moving as quickly as the kunai would towards the attacker, and then after a short distance it would expand drastically, mirroring the explosion of the explosion note. After retaliating the sand wall will reform properly, unless of course the jutsu the attacker used was too powerful for the wall, in which case the wall will crumble, but only after it retaliates.
Name: Kiseiseibutsu Suna (Parasite Sand) Description: When a sand technique is used to defend, often times some of the sand will end up on the attacker. Particularly clever sand users have learned to infuse their sand ahead of time with special properties that make attacking them dangerous. These chakra infused grains of sand will actually begin to burrow their way through clothing and skin within moments after an attack. While each individual grain is not particularly painful or damaging the combined effect of several thousand grains of sand can be extremely painful. If the sand is particularly concentrated in one area this technique can even result in a serious injury.
Name: Ijou Suna no Kabe (Greater Sand Wall) Description: Rather than simply creating a wall of sufficient size to provide protection for the users body alone as the sand shield does, this technique instead creates a monumental sand wall, stretching in excess of twenty meter’s high, with an equivalent width. This provides a great deal of protection for anyone near the user, especially as the wall consists of extremely densely packed sand which is several meter’s thick, and as such is almost impenetrable. Additionally, once the wall has been created the user does not need to expend any additional chakra to maintain it, as the structure of the wall is such that it will remain standing for quite some time, potentially years after it was created provided it is not subjected to sufficiently damaging attacks.
Name: Suna no Mayu (Sand Cocoon) Description: When all is lost, this technique provides one final chance. The user of this technique wraps their whole body up in a cocoon of sand that puts them in a sort of state of suspended animation for up to 24 hours. So long as the user of this technique has enough chakra and strength to use it, it will preserve their life for as long as the cocoon is intact. It doesn’t heal them, or return any chakra to them; it simply keeps them alive and prevents any further damage from things like blood loss, poison, or disease. The user will need to find a safe, quiet place before this technique is used. It is possible to use this technique on others but they must either be completely unconscious or completely willing, or alternately be held by a technique such as the sand coffin technique. A sand cocoon is extremely heavy and burdensome to move.
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Posted: Wed Jun 16, 2010 5:23 pm
Kage/Sannin
Name: Suna no Fukuhon (Sand Copy) Description: With this technique a user actually creates a duplicate that is in everyway identical to them. There is no way to tell them apart. The reason for this is because the user has literally split themselves in to two parts and used sand to reconstruct half of their body. The advantage of this technique is that the user has essentially become two people under the control of one mind but the downside is that if either one is harmed then the damage occurs to both bodies. Another downside to this technique is that it divides the chakra between the two bodies evenly and as a result each body only has half the normal amount of chakra. Once too much damage is received, two halves of the user will merge again.
Name: Suna no Kusari (Sands of Decay) Description: A more advanced version of the parasite sand and far more dangerous. When the sands of decay touch something, they begin to eat it away like an acid. The chemical reactions in living organisms slow down this process but non-organic objects are quickly eaten away. The sand does not simply eat away at what it touches but actually continues to spread slowly along whatever it is currently devouring. Submersion in water will stop this spread immediately.
Name: Shuukaku no Me (Eye of Shuukaku) Description: Drawing in a vast amount of sand into a desired location, the sand forms into what appears to be an enormous eye embedded in the sand. This eye keeps a constant watch on the battlefield, and most importantly on its creator. At any time when the eye observes an attack taking place against its creator it will summon forth a wall of sand to protect the user. The size and density of the wall summoned is dependant upon how well the eye can see its creator, and the attack in question. In essence this means that the further from the eye the user gets, the less capable of defending them the eye will become. However, as the eye is embedded in the sand itself, if the user can find higher ground from which the eye can better see them, then they will obviously be afforded better protection, and obviously the opposite applies if they’re on lower ground. The eye despite its construction is also not invulnerable, and strong attacks may destroy it, though the sand eye will also defend itself automatically, making its destruction incredibly difficult.
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