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[Deck/ADV] Ice Barrier Goto Page: 1 2 [>] [»|]

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Dr Iceic

Angelic Wolf

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PostPosted: Wed Jun 09, 2010 11:50 pm




Alright, i think this is a decent enough list to start out with. any thoughts?


Monsters: 20
General Gantala of the Ice Barrier x3
Medium of the Ice Barrier x2
Samurai of the Ice Barrier x3
Temple Dancer of the Ice Barrier x3
Strategist of the Ice Barrier x3
Sacred Spirit of the Ice Barrier x2
Cryomancer of the Ice Barrier x2
Defender of the Ice Barrier x2

Spells: 13
Magic Triangle of the Ice Barrier x3
Crest of the Ice Barrier x3
Pot of Avarice x2
Heavy Storm x1
Giant Trunade x1
MST x1
Brain Control x1
Mind Control x1

Traps: 7
Dimensional Prison x2
Bottomless Trap Hole x2
Torrential Tribute x1
Trap Dustshoot x1
Mirror Force x1




PostPosted: Thu Jun 10, 2010 2:52 am


Well to start don't do the whole F-You think or I'll lock your thread. In fact yellow card.

Next...

General Gantala of the Ice Barrier x3
Medium of the Ice Barrier x2
General Raiho of the Ice Barrier x2
Samurai of the Ice Barrier x3
Strategist of the Ice Barrier x3
Sacred Spirit of the Ice Barrier x3
Dewdark of the Ice Barrier x2
Blizzed, Defender of the Ice Barrier x2

Magic Triangle of the Ice Barrier x3
Pot of Avarice x2
Big Wave Small Wave x2
Heavy Storm x1
Giant Trunade x1
MST x1
Brain Control x1
Mind Control x1

Ultimate Offering x2
Bottomless Trap Hole x2
Torrential Tribute x1
Trap Dustshoot x1
Mirror Force x1
Call of The Haunted x1

armycat jockamoe


Duelist Shimizu

Interesting Gaian

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PostPosted: Thu Jun 10, 2010 7:31 am


Where exactly do you get the ice barriers. I too have wanted to make this deck ever since I made my signature card Brionac.

(Use aqua and water types to go along with them.)

-Adding to armycat's list -Umi, Ledgendary ocean, etc.
PostPosted: Thu Jun 10, 2010 8:25 am


Shimizu-The Phantom Thief
-Adding to armycat's list -Umi, Ledgendary ocean, etc.
Dear god no.

The arch-type has a hard time having an actual synergy on their own, don't make it worse with bad cards please.

Francine These Chocodiles


Dr Iceic

Angelic Wolf

4,200 Points
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PostPosted: Thu Jun 10, 2010 12:16 pm



armycat jockamoe - none of the mods really do anything about others coming in and saying a deck is trash and doesnt need to be built. But i do apologize and see that i might have taken it a wee bit too far.

as for the deck list... hmm, i like i like, let me tweak the monsters a bit and put it in the OP. tell me what you think

Shimizu-The Phantom Thief - Ice barriers come in Duel terminal and Hidden arsenal

PostPosted: Thu Jun 10, 2010 12:58 pm


"I like the legendary ocean idea. I don't know how effective it would be, but it would boost all the attack by all of them by 200 points, and reduce Gantala by 1 tribute. It reduces 2 or three others but they aren't in the deck build.

Burakku_Kitsune

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armycat jockamoe

PostPosted: Thu Jun 10, 2010 2:57 pm


Dr Iceic

armycat jockamoe - none of the mods really do anything about others coming in and saying a deck is trash and doesnt need to be built. But i do apologize and see that i might have taken it a wee bit too far.

as for the deck list... hmm, i like i like, let me tweak the monsters a bit and put it in the OP. tell me what you think

Shimizu-The Phantom Thief - Ice barriers come in Duel terminal and Hidden arsenal



I know they don't. I'm back though, so I'll do my best. It's fine you know, just watch out with what you say. Well that's good. It need some tweaks so do as you please with it.
PostPosted: Sat Jun 12, 2010 2:06 pm


All i have is monster line up right now. i honestly cant think of anything for the spells and traps except Moray of greed and Water hazard

Dr Iceic

Angelic Wolf

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Burakku_Kitsune

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PostPosted: Sun Jun 13, 2010 11:09 am


Spiritual water art-aoi would be a good trap. You have a couple cards to get your monsters back from the grave, and you can send their monsters back with Sacred spirits, then discard them with Aoi.
PostPosted: Sun Jun 13, 2010 1:46 pm


Burakku_Kitsune
Spiritual water art-aoi would be a good trap. You have a couple cards to get your monsters back from the grave, and you can send their monsters back with Sacred spirits, then discard them with Aoi.
That's terrible. Trap Dust shoot is so much better comparatively.

Soundwave 2

Distinct Genius


Burakku_Kitsune

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PostPosted: Sun Jun 13, 2010 1:51 pm


Only if they have 4 or more, I find the discard ability much more effective when they have a small hand. ( I am positive some one else will call me an idiot now.) Maybe include trap dustshoot, but it can only take you so far. but caravan and Gantala, can bring back your destroyed monsters.
PostPosted: Sun Jun 13, 2010 2:22 pm


Burakku_Kitsune
Only if they have 4 or more, I find the discard ability much more effective when they have a small hand. ( I am positive some one else will call me an idiot now.) Maybe include trap dustshoot, but it can only take you so far. but caravan and Gantala, can bring back your destroyed monsters.


Water art is a 2-4-1 though. You lose field advantage, and that's never good. In a slow deck like ice barrier that doesn't have continuous or free fodder for it, like treeborn or a token it just pales to dustshoot.

Caravan should really never be considered over other cards like POA. The fact that it lets your opponent draw too really just kills it's usefulness within the theme.

General Gantala of the Ice Barrier is a good addition, but you have to consider that what you bring back can be sued for other things that you would probably prefer over hand control. Like recurring draw through Samurai, or S/T protection from Dai Sojo.

armycat jockamoe


armycat jockamoe

PostPosted: Sun Jun 13, 2010 2:33 pm


@ OP

Water Hazard should probably be removed as it is an inherent minus 2 from hand first time and anytime after it's still a loss of advantage. If you need more summon power Ultimate Offering is probably better. That or Big Wave small wave, as you can trade small kids for big boys. Moray of Greed is decent draw, but it's not all that great. I'd rather just see Gold Sarc or something to grab exactly what you need as opposed to losing decent guys in the hope you draw into the great ones. As for monsters I'd go more like this...

2x General Gantala of the Ice Barrier
2x General Raiho of the Ice Barrier
2x Dai-sojo of the Ice Barrier
3x Samurai of the Ice Barrier
3x Strategist of the Ice Barrier
2x Blizzed, Defender of the Ice Barrier
2x Dewdark of the Ice Barrier
2x Sacred Spirit of the Ice Barrier
2x Mother Grizzly
PostPosted: Sun Jun 13, 2010 2:43 pm


One of These days, Doc, I'll hunt you down and see how your ice does against my water deck!

No, I'm not saying my water deck is anything special. Probably low to mid-tier level, but I still want to see how two Water Attribute Decks will fare. Which would win? Archetype or non-Archetype?

brotherofAnubus

Dangerous Survivor


Dr Iceic

Angelic Wolf

4,200 Points
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  • The Wolf Within 100
PostPosted: Sun Jun 13, 2010 8:02 pm


Armycat - like i said... its in its infant stages. ill get something to work.

Anubus - itll be a while. hardly any of these cards are released.
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