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Herieo Tenmoni - [2nd Squad Vice Cap'n]

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Smeeko

Genius

PostPosted: Tue Jun 08, 2010 9:17 am


Name:
Tenmoni (Ten Mon-E), Herieo (Hair-E-Oh)
Aliases/ Nicknames:
Hero

Physical Description:
Herieo is a normal teenage child standing at 5'9", comparable in stature to any other kid his age. Being sixteen, Herieo's appearance doesn't show many signs of maturity. His face is clear and smooth, but round and cute as can be. Since becoming an avid fighter and shinigami, the boy has undergone visible physical changes, as he now appears to be more muscular in a natural fashion. His stomach exhibits an obvious set of well toned abs gained from constant physical training of some sort! Herieo's eyes are a sparkling light blue, full and cute just as he is. The child's choice of clothing, also thanks to his newfound stature as a Shinigami, has also made a change. Thanks to his situation in moving to the Seireitei, he wears his Shinigami Uniform at all times. His hair-style has changed from it's swayed bowl shape, and now resembles what it was whenever he would undergo the change into a Shinigami. His hair is now flown out from the bowl shape, and simply refuses to be fixed back into the original style! Herieo has a slightly edited Shinigami uniform, that lacks sleeves and an undershirt. The neck area is narrow and open, going down on his chest, then splitting slightly to create an odd 'V-Neck' type look. Nothing else on the outfit could be distinguished as out of the ordinary. Despite those small changes, his uniform is just like any other. In this form, he holds Bludgeon (See Below) across his back, diagonally, so that it is easily recovered in quick combat situations (Right Handed Side). The only other accessory he wears to accompany the uniform is the Lieutenants badge on his left shoulder sleeve; he does however have a tendency to wear it wrong, or bunched up atop the cloth in a sloppy fashion.

Special Accessories:
------
Herieo's Mod Soul!

Name: Pokken
Power:
Pokken's power is very simple. His directional skills are very very precise; He's a living radar. His ability, mainly, comes in handy when tracking hollows. He recognizes reiastu signatures after touching something or digesting it's DNA. This applies to odd energy types also.. His only other ability is increased durability.

Appearance (as a doll): Pokken
Personality:
Pokken is very calm and collective once one gets to know him. He's a very easygoing soul and tends to smile a lot too. Pokken doesn't seem to care much for people who question him... Or for people he questions. If he is asking question, he does so in a sny or rude fashion. He tends to give out advice when not being lazy, and when up will speak no matter what. The only idiot he can stand putting up with is Herieo.. and that's just barely.

------

Shinigawmeh Cellphone-
He carries around the standard Shinigami phone. It proves useful to him in several different ways; It's GPS is tuned especially for Karakura Town, it's battery is said to last 230 years at a time, and it's phone functions are rather advanced. It also, in emergency's, can contact a Shinigami Medical team from the Soul Society.

------

Combat Badge-
A small emblem-shaped badge that Herieo carry's on his belt. It allows him to leave his spiritual body. Other then this, it rings and vibrates lightly whenever a hollow is detected within the set vicinity. This was given to him by his friend Hitsugaya, a few days after the transformation into a Substitute Shinigami. Since becoming a Lieutenant within the second squad, Herieo has found little use for the item other then it's secondary use as a hollow tracker of some sort; though he has his own sense's, Pokken's senses, and a better equipped cellphone that does the same job, he keeps the item on his person for sentimental value. It's simply something that represents what he won't soon forget.

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Lieutenants Badge-
This badge usually sits on Herieo's right shoulder in a lop-sided fashion, as he isn't patient enough to fasten it on correctly. It resembles a small brown tablet of some sort, and has a large symbol taking up all the visible space on it; this symbol is the second squad's, and the badge as a whole, helps to represent Herieo's position as a Lieutenant of the Gotei 13. This item was given to him by Emily herself.

------

Bludgeon-
Bludgeon refers to the name Herieo gave his great sword. He was given the sword to train with, while at the Bounto's Mansion.. Instead of actually completing his official training, he ran off with the weapon and has held it ever since. From his understanding, he was supposed to learn to wield the heavy weapon; he has learned to do so without the aforementioned training, however! Since gaining the weapon, he has used it for many purposes and keeps it strapped across his back. He has learned to wield it, albeit slowly and over time. It's large size has proven to no longer be much of a hindrance. His swings are all but slow, while still maintaining a powerful and devastating effect. His speed with Bludgeon more then admirable, rivaling that of the normal Shinigami wielding there average-sized Zanpakuto.


Skills:
Natural Street Fighting -
After spending quite a bit of time combating Hollows and using his spiritual body, Herieo has grown accustom to fighting on a daily basis. His once mediocre skills have become that of an above average brawler; He is also used to fighting much larger opponents then himself, and can handle himself much better then he could a while ago. To accompany this brash style of fighting is the boy's innate amount of pure physical strength, enough to rival most all normal Shinigami.


Above Average Wielding Skill -
Since becoming a Shinigami, Herieo has greatly improved on his ability to wield some forms of weaponry; This is proven by his obtaining of "Bludgeon" (See Below) and has been contributed to due to his new Lifestyle. Herieo has been in combat, or near it, nearly every day of his life, whether in regards to him fighting hollows or crushing gigantic crystal structures. He has, also, undergone training while being forced to wield his old sealed Zanpakuto; through this, he has gained slight duel wielding prowess. His amount of official knowledge of there usage level may be low but he's learned nonetheless. Herieo has also proven himself more then capable in the usage of larger then average weaponry after having learned to carry Bludgeon without much trouble. The boy has shown himself to be quite knowledgeable in handling the heavy great-sword. His Zanjutsu skills are actually under that of a normal Shinigami, but that only accounts for when he's wielding anything but Bludgeon. His skill with this signature weapon in particular is above that of a normal Shinigami... Then again, normal Shinigami can't pick Bludgeon up past there ankle without struggling.


Admirable Speed -
His sprint is quite fast for a human, taking him from point "A" to point "B" in a very short amount of time. His speed is not inhumane, but pretty damn close to it! This, like many of his other traits, have increased exponentially; With his stamina came this subtle increase. His speed, in the shinigami body, is also to be considered admirable. Herieo, also, has been affected slightly by carrying around "Bludgeon" (See Below) around on his back. The weapon adds extra weight, slowing him down quite a bit unless removed; upon removal, his speed is quite admirable when compared to the normal, run-of-the-mill Shinigami.


High Stamina/Athleticism -
With the constant action he takes part in every day, Herieo has gained a lot of stamina and endurance for these acts. This stamina allows him to do a few normal physical feats with ease, such as climbing fences and scaling building sides. After having been in combat with Hollows, Herieo has developed a bit more in the stamina area; He has also gained a bit of athleticism! This is shown in combat situations mostly, where he performs many stealth rolls and dodges. His senses have grown more keen, and his reaction-timing much more adept. He proves his high stamina level on a daily basis, shown to be capable of recovering from 'Long Workouts' and states where his spiritual power is expelled near-completely. This is greatly tested/visible when he is seen wielding "Bludgeon". (See Above)


Guitar GOD! -
Since Herieo was young, he held an interest with instruments and music. Even when young, he'd loved to 'attempt' and play the guitar his parents had gotten him one Christmas. Being left handed, there selection was limited and he was stuck with an overpriced, full body one. Still as clean and proper as it was when he first got it, the guitar is used way more frequently now. Herieo impresses many with his musical abilities, claiming name as a 'Guitar God'. He plans, once older, to become a famous Instrumentalist and support himself instead of relying on an endless wealth his parents left him. His favorite genres of music are heavy metal, melodic death metal, and instrumental rock.


Heightened Battle Senses -
Since having undergone specific training conducted by the Bounto Leader, Ky, Herieo has gained this extremely useful advancement. Herieo's natural feel for battle has gained a vigorous increase, and his already keen senses have become greater then before! His reaction timing is quite formidable, and his skill in armed combat has grown exponentially. The once un-skilled boy has become quite the natural fighter, and shows this as a visible trait during combat.


Abilities/Traits:

Advanced Spiritual Senses/Awareness -
Herieo has proven himself constantly in this specific area of interest. The boy's spiritual vision is extremely well developed, to the point it's kinda 'confusing' when he's attempting to tell the difference between spiritual beings and humans without using Reiraku Sensory, or Spirit Ribbon detection. He's gotten quite used to the spiritual world, though he is still slightly naive. One could say his body has adapted, but left his mind back to wander and learn at its own pace.


Above Average Spiritual Pressure ~ High Reiryoku Level -
Herieo has proven himself to have quite an above-average level of spiritual energy. His emitted energy is quite substantial, when being compared to others at his experience level. He has unknowingly shown off his capabilities in numerous situations, such as his spiritual body's endurance due to the amount of spiritual pressure used to make it up. He has proven capable of taking several hefty blows, and is somehow capable of bypassing the natural urges to 'Rest' for extended periods of time. His spiritual energy recovery is also slightly developed. Another visible example of his high energy output is the amount of spiritual-energy attacks he can conjure without fatigue. Herieo has been shown to fire off several energy blast, all with admirable damage-dealing properties (Consecutively, I might add). His fired off form of 'Heroic Effort', at its highest point is stronger then some of the Shinigami's own offensive kido spells. Since Herieo's experiences and training conducted by the Bounto Leader, his spiritual energy level has developed even further. Herieo's spiritual energy has visibly grown to greater heights over time and, at the moment, resides at the level of a vice captain within the Seireitei.


Heroic Effort! -
Pure, unaltered spiritual pressure will gather into a deep blue aura, surrounding a limb of his choice. Moving, as if it had it's own mind, the attack is a very potent release of his spiritual power. When this technique is used in his human form, his spiritual pressure temporarily spikes to a surprisingly high level. The excess energy from the technique drains away, and shades the area struck with a bluish tint. His attacks markings can be seen on whatever item, searing its image into the item or object. If used within his spiritual form, the technique takes a more solid form, becoming a thin sheet around his thumb and index finger. If concentrated enough, it can then be fired like single bullet. It's speed is similar to that of a bala, its strength being similar to that of a number 56 and below kidou. It's usage doesn't seem to tire Herieo out, but repeated use will place strain; Nothing a rest can fix though.

Reiraku Sensory -
Since going on a "Field Trip" to Las Noches, Herieo has found these rather odd ribbons floating about in his peripheral vision. After focusing in an area composed of all spiritual materials, he became very familiar with distinguishing spiritual pressure. Herieo, being a surprisingly quick learner, gained the ability to sense Reiraku (Spirit Ribbons). This ability is used when Herieo must distinguish races (As there all spirits, and resemble humans to him..) between beings. So far, he has seen Bounto, Shinigami, Humans, Human Half Breeds (Himself/Hitsugaya), Arrancar, Vizardo And Knights. He, now, can easily distinguish them by pressure-level, gauge strength, and tell them apart.


Mental Sturdiness -
A barely visible trait Herieo holds is his mental sturdiness, and ability to hold himself and his psyche together self consciously. This is not something he can activate or deactivate, but something natural that is based off of his outgoing and positive nature. He has an overdeveloped ability to withstand against mental attacks and psychological abilities. His protection against this is much better then that of other humans or shinigami. The story behind this is unknown..


Personality:
Herieo has a normal personality, but it is slightly distinguished! Herieo has many very good personality trait to emphasize on, but one many of his peers could vouch on for sure is his heroic nature. Always one to choose the right thing, even when it seems everyone else disagrees. He stands up for what is good in his own eyes, usually the good choice but not always the brightest. This nature, in the modern days, can get a guy beat up! Many a times, his positive personality can conflict with the personality of those with more negative standpoints; The child has very many unwanted enemies! His views are that of a child raised comfortably, but not sheltered. Very bright, and outgoing but not easily swayed by acts of wrongdoing. He could be seen as the perfect leader in later times but as of now he's a ball of potential. Yet another component of his personality is his slightly flirty nature. Hormones get to a kid! Not to be considered a pervert in the least bit, but not a shy one around young women (or those appearing to be near his age!). Being considered quite attractive, his 'Sweet, Good Guy' image shines through.


Biography/History:
Herieo was born in Karakura Town, his parents being wealthy people. They passed away when he was eleven, but due to there will, he had a choice to 'Live Alone', with super vision from a family friend. As Herieo became older, the supervisor began to watch over him less and less until he was cleared to stay alone, home schooled and such. He was never one to reveal his background as a rich kid, staying humble throughout the years. Having not known his parents too well (Always Busy) he doesn't seem to miss the parental figures much.

Over time, the boy undergone several changes, including becoming a substitute shinigami. After months of livid work protecting the human world, Herieo was "Promoted" to a vice captain position in the Seireitei. This is now where the young boy resides.


Powers:
Heroic Effort - Discovered During Hollow Attack.

Shinigami Form - Gained After A Hollow Attack. (Not The Same One Mentioned Above..=__=..)

Reiraku Sensory - Discovered In Hueco Mundo/Las Noches.



----
"Happiness is branded into his heart. When its scar is faded.. None are left safe."
PostPosted: Tue Jun 08, 2010 9:18 am


~Herieo's Zanpakuto~

Zanpaktōu Information:
Name/Sealed Info: Distant Hero
Weapon Type: Fingerless Gloves ( Blue And White - No Covering On The Knuckles. Just Slits in Those Places.)
Zanpaktōu Type: Defensive/Melee Based
Zanpaktōu Spirit(s):
Distant Hero is Herieo's spirit, mostly known for his positive outlook on.. Everything. The spirit is never saddened, always chipper and sarcastic while maintaining a very likable attitude. He prefers Herieo call him Hero as a shortened term, (said when they first met and he was "Created"), one could say. His appearance is that of a twenty five year old, black stubble on his chin to compliment a large shower of black hair. He looks as if he's an older, more mature looking, Herieo but denies all physical similarities between the two. instead, he states the boy is 'Cute' but not as 'Sexy' as him. He also states the two are way too different, as his own personality is "Far Above In Level" when compared to Herieo's. He does, despite all this mockery of his other half, seem to care about his well being and does attempt to keep his morale up in bad situations. His outfit is very odd (Though he begs to differ!) and consist of a long coat, odd design and not like many have seen before! He wears two outfits however, one being a work suit of some sort and the other being his odd overcoat. There both worn depending on the occasion at hand.
(Appearance!)

Zanpakutō Wōrld:
Hero lives in a very odd spiritual world, amongst clouds and literally 'Within' the sky. There is no visible ground that is stable, but the clouds are easily capable of being sat on. Hero is known to lounge about atop them, going with the breeze. Generally, it is never daytime in the world, but always night out with a bright full moon. The sky terrain mostly resembles Hueco Mundo, excluding the sand and trees. The seemingly barren, inhospitable land is very good for tricky battles. When training, Hero claims that the clouds move and cycle at high speeds, as if time were changing before his eyes; Using this as a training field, he can hop between high speed clouds, balancing himself on them as they thin and become smaller. Hero, ironically, does not have the ability to fly, but can conjure clouds through odd hand motions. If pushed or while clumsily falling over the edge, one will fall into the deep blue darkness below, but appear above the area, falling from the sky in a never-ending cycle. The area works the same way horizontally, meaning if one cloud-hops too far, they will end up in the same area they started from!


Release Phrase(s): "Show No Worries, And Give Them There Savior! Let Damage Cease, And The Fallen Live For Another Bout'! The Arrival Has Come And Shant Go For Naught.. We Shall Be Your Warriors And Prove Ourselves Beneficial... Don't Let Any Foe Put Us Down.. Align With My Soul, And Unite! Distant Hero!"

Pre-Release Weapon:
Herieo's Zanpakuto, when first conjured, took form as duel round edged Aikuchi's. The short weapon's abilities are purely defensive, the blunt ends being unable to cut; Just slam. They, mainly, are used for parrying blows as there adaptable size makes them very capable of holding out against other sharp blades. The grayish steel that makes up the weapon is not shiny in the least bit, resembling stone slabs but more smooth. They are held by a small tassel tied around where the hilt is, hanging down the thigh areas of Herieo's legs. The two weapons are rather odd looking, as they have no hilts. Both the hilt and sheath are matching, and blend together to make it so that they don't even resemble weapons of any kind. They merely resemble accessories! The two are not very eye-catching, but dangle lightly with movement. The sheath end is facing down, while the drawing end is where the tassel is tied. When used, they are capable of performing Konso and slaying hollows through hitting there mask.

Shikai: (Perma-Release)
His shikai takes form as a pair of fingerless gloves, each dark blue and seemingly normal. Known for his inability to wield many fatal weapons, Herieo uses a pair of gloves to fight. Just as powerful as any Zanpakuto, he can catch even released efforts barehanded! The weapon's ability is that of an Insulator, capable of halting energy flow for short periods of time to allow attacks to follow through in power struggles. Though this may not be much, it comes in handy when facing certain foes. Other then this useful perk the released Zanpakuto has few literal attacks, only one of them having been taught to Herieo upon gaining the release. The first technique is named "Heroic Effort", already learned by Herieo before he gained his spiritual status as a Shinigami. When used it's power can vary depending on Herieo's wishes. He can surge a mass of power, or distribute it evenly while striking.

His shikai, also, gives advancement to his physical stature and allows him to performs feats otherwise impossible. This permanent form allows him to naturally perform physical actions with less strain. His stamina level is extremely high and his tolerance for pain and damage is also up there. He can recover with minimal struggle from physical blows, and can go on even after full on contact with spiritual techniques such as Kido. This is the true aspect of his Zanpakuto; Undying Defensive Abilities. The term refers to a Hero's Vigor, and Stride in combat; Never one to permanently falter, even when damaged to large extents. His shikai allows him to access a very high Morale state, accompanied with it's power. Herieo's personality and spirit are truly what determined his release to be Permanent.


Heroic Effort! -
Pure, unaltered spiritual pressure will gather into a deep blue aura about Herieo's chosen limbs, tinted with a blazing blue like his eyes. Moving, as if it has it's own fiery personality, the attack is a very potent release of his vast spiritual power. After the technique is performed, excess energy from the impact drains away, and shades the area struck with a bluish tint. His fist imprint can be seen on whatever target was struck, searing its image into the object indefinently. If concentrated enough, it can be fired like bullet. It's speed is similar to that of a hollow's bala, its strength being reminiscent to that of a number 56 destructive spell.


Fiery! -
Fiery is a state, built upon as long as a battle rages on. His mental awareness rises, and his morale also skyrockets. He never once, in a bout, will lose his vigor or will to go on. Instead, his fighting abilities will increase and awaken. His spiritual pressure has been known to rise 12-20% when this has been going on for longer periods of combat. When facing multiple opponents, Fiery keeps him going!

(When Fiery Is Initiated, His Body Gains A Feint Aura, Sludgy And Dense In Energy Giveoff. Effects That Target Herieo's Emotions Or Morale State Are Ineffective, And Don't Work Too Well Against Him.)

Splice Bracer! -
"Splice Bracer" refers to Herieo's signature technique, being an advanced form of Hero's Effort. When used (without incantation) the slits in the knuckles of the gloves begin to emit and compress massive amounts of pressure, fueled by Herieo's own power supply.These shape into small, curved, knuckle blades that are rounded and unable to slice. Instead, they bring forth an enormous pressurized force to any object the make contact with, spiritual or not. The round edged blades absorb onto the item struck, and prolong the force of the blow.

(For the next 4-Post, the target loses 60% of there perception, and can't see straight/is dizzy and recovering. There mobility is also decreased a good 20%. The target, overall, is shaken on a higher scale.)

When the Incantation is used, the 'Splice Bracers' grow to shoulder length, instead of retaining there form as curves on the knuckles. This makes it possible for him to deflect and parry larger weapons. This form has the same effects as the first, but the range and force behind the initial blow is increased. Also, only when the incantation is used, the rounded blade glows white. If the splice bracers are used to parry against weapons or physical contact of any sort, the pressurized force is "Rang" through the item used to touch them; If your touching an item they've struck, then the effects are transferred to you. The attack, generally, is not fueled by spiritual energy, but held together by it. The attack's effects are physical and only have an energy-based form until they've come in contact with something; Upon contact, it is purely physical.


Combat Style -
Herieo's mode of fighting is barehanded, using the gloves as an Insulator to parry attacks and block blows. With an above average strength level, and an enhanced speed rate he is quite the formidable opponent. His single-perked Shikai may seem somewhat bland at first, but his unique usage of it's few abilities makes it an ideal weapon for the child. As stated above, his preferences in weaponry are those that don't cut or appear to cause fatal wounds; Though his innate strength and speed may do worse then a thin slit, it's not the same in his book. His main areas of attacking are places where he can merely incapacitate the foe. He prefers to disarm and attack in the same motion, but at times he will use the gloves offensively. If given the chance, he will attempt to refrain the foe from weaponry/ability usage then proceed to pound and subdue. Tactical thinking seems to be lacking in his fighting style, as he takes many a risk with a smile. If given the chance, he will actually proceed to take damage and assess a situation and abilities instead of dodging and thinking things through; This is because he knows of his extremely high endurance level; Not only does his spiritual pressure level contribute to the mass of endurance his body holds, but also the shikai itself. Most blows that would incapacitate can be taken without consequences as fatal as they should be.

Bankai:
---
Arrival Of The Distant Hero


To activate Herieo's bankai, he will close his eyes lightly then jab his left arm in a curved path towards the sky. At the moment his arm outstretches the full length, the glove seemingly shatters the sky above him, hexagonal shards spreading in every direction as they refract off each thing within the immediate area. As the shower begins to fall about Herieo, it shifts into a spiral then proceeds to cover his image for a short time. When things are cleared (Usually, the energy output causes sand or debris to rise or cover the complete transformation) Herieo is seen weaponless, but dressed in another outfit; The same outfit his Zanpakuto spirit wears when he's battling unreleased or in shikai! The outfit is only slightly modified to fit Herieo's size and the head flap is slightly less closed. It is now more similar to a hood for the coat, capable of being removed. The outfit seems to be the only advancement, his spiritual pressure seemingly compressed into the form as a buffer for damage.

Herieo's bankai takes form as an irremovable armor. It's main usage is deflecting techniques and supplying an unreal 'Spiritual Stamina'. This is it's second ability, increasing Herieo's 'Spiritual Potency' as one could call it. This, overall, increases the most natural of traits; His strength is greatly increased, enough to dent the strongest of foes; His speed is brought to a rather extravagant level; And finally, his physical and mental endurance is brought up an octave. This makes it harder for him to be mentally effected by an opponents efforts, or to falter due to being overpowered (though not likely). It also makes it very hard for opponents to wound him, as the outfit shatters, and reforms upon contact.

Weakness -
With each hit landed, the outfit buffers the damage, and its strength is cut down a good 85%. When hit effectively, even just a little, the hexagonal plates shed but are near-instantaneously replaced. The outfit is a visible meter of how much Reiastu is placed into the Bankai. As a battle continues, the suit breaks down and his skin is visible through it. It never actually shows any rips or scarring, but the 'Thinner' it will appear. If taken down too much, Herieo's Bankai Outfit could end up becoming sleeveless, torso-less, and near completely shattered. The pieces evaporate into the atmosphere once they've fallen off, so recovery of each lost piece of energy is impossible. Also, being hit too much will deplete energy; Even if Herieo enters the bankai while full of reiastu, taking a beating without even attacking will cause him to lose energy due to the outfit breaking down and shedding his energy on it's own. The Bankai being out in itself is a double edged sword. if not used correctly, the user can be taken down quite easily.


Perks -
The "Bankai Outfit", which is the actual bankai, cannot be cut meaning no bodily harm can be inflicted by a blade unless the physical force behind it is admirable enough to not be buffered. This makes it very, very hard for those without an admirable weapon to affect him. The suit, known for it's abilities to buffer energy based efforts also, cannot be sliced or cut by a reiastu based slash or slice. Another perk the suit holds is the rather long time period it is capable of staying active! The Bankai literally hardens (Like Hierro you could say; Just with it's own unique traits, corresponding with the Zanpakuto Spirits abilities.) the spiritual power of it's user and gives it a smaller physical manifestation. His full form may be considered a bankai, but physically does not resemble any sort of 'Full Release'. This is due to it's smallish form, being an outfit and not an actual weapon. (When comparing it to a release, I'd use Tensa Zangetsu. Instead of a broad full release like most bankai, such as Renji's and Ikkaku's are, it's a compressed form of all the power with few specific abilities. Ichigo's Bankai increases mainly his speed and mobility, while mines increases "All-Around Traits", equal to the level one would expect from a Bankai. Traits are increased 5-10 times over.) The final perk of Herieo's Bankai would have to be the expanded Insulator traits. It wouldn't be very 'Fair' if Herieo's outfit could be destroyed by one large attack! (I.E; High Level Kido, Gran Rey Cero, Your Mom's Pet 'Teto'!) The Insulator traits of his Zanpakuto have expanded to comfort the entire outfit, becoming visible whenever Herieo is faced with Energy-Based techniques. When threatened by energy techniques, the outfit will work like a magnet, absorbing and repelling in a repetitive fashion back and forth. This strange visual causes Herieo's Bankai to change colors, stealing the tint of the attackers energy. The energy from the technique, temporarily, can be stored into the outfit as layers of the Hexagonal Shards. This is Herieo's mode of replenishing his outfit's body, and prolonging the release phrases potency.


Defensive Combat -
For defensive means, Herieo does not follow the same methods for combat; Instead of using the suit altogether, he sanctions out certain areas to be struck; The toughest points on the suit. These parts include: The forearms; The hands; Knee caps and below; The feet; And finally, the neck. The neck area of the outfit is the thickest however, not easily seen when looking at the outfit. One must have very keen sight and senses to notice such an insignificant advantage of the suit; It come sin handy however. When forced into positions where the head could be cleaved off, the suit already buffers all but 15% of the blows force. The 15% left over (If Admirable Enough) could still cause massive damage to the throat area, so the extra 'Cushion' in the area proves enough to halt an extra 9% of the damage; A mere 6% of the force is left buffered, capable of disorienting anyone other then Herieo. His natural endurance allows him to skim off this percentage. In action, and while blocking with the sanctioned areas, he will apply force with whatever item or limb is oncoming; Attempting to match and overpower it in the same trace of motions. He will not counter, but assert situations to the best of his abilities. A simple slash, buffered by Herieo's forearms, can become a disarming of the weapon used. Herieo strength comes into play also. [A note about these "Strongest Points" is that they don't shed as much as other areas when hit directly.]


Offensive Combat -
For offensive means, Herieo uses the suit! The release supplies him with extremely advanced physical enhancements, making it very possible for him to defeat foes in a few blows if used correctly. He doesn't have many 'Preset' techniques, as Hero mostly relies on his natural efforts as his combat skills. He has no definite style, so combat is based off of a more natural fighting style; Pure Beat'em Up! His combat techniques consist of mostly punches and kicks, performed at high speeds and in barrages as to not let up. The purpose behind the attacks are to break the opponent down and limit there ability to go on. He also incorporates "Throws" and "Grapples" when the situations occur, using his advantageous strength level to overpower at times.


Rupture!~
Screaming 'Rupture', Herieo will send forth a straight fist. Like a wave, the atmosphere will distort and become blurry in a straight path before him. All physical items within the range will be hit with a high pressured force, capable of causing mass pressure and a distinct pain if contact is made. The target has trouble breathing and moving a few seconds after contact is made.


Heroic Opener!~
Usually to start off a bout', Herieo will dynamically fling himself towards the opponent, charging at a visible, but blurring, rate. Upon reaching a good range, he will proceed to deliever a barrage of hefty blows, repetitive but effective on whatever they make contact with. Contact with a non-physical technique will cause an immediate shattering, tenderizing the energy with a blurring group of equal and opposite forces making contact. The outfit, when this technique is used, does not shave as much as one would think, and the only debris are a few shingles flaking from his wrist areas. (Fist Only)


Heroic Finisher!~
A flying kick, used after a large distance is made. In this technique, Herieo fluctuates between being visible to a blur to a faded image and repeats this pattern within each passing moment. Once contact is made, he becomes completely visible and his body is no longer frigid, but stiff and unmoving. Contact from this technique releases a massive amount of pressure into the target's body. They then experience an advanced seizure-like vibration, distorting there perception and halting movement for a short period of time. Natural damage is taken, usually a few broken bones and bleeding depending on the struck area. (Usually Torso!)


Smeeko

Genius


Smeeko

Genius

PostPosted: Tue Jun 08, 2010 9:19 am


~Fun Facts And Whatnot!~


• Herieo's name is dangerously close to being "Hero".

• Herieo, Hitsugaya, and Tetsuya are the only three human RPC's in the guild. Coincidentally, they are best friends! (Or at least attempting to develop a stable relationship as friends!)

• Herieo cannot drive. At all.. Hell, he can't ride a bike. Noone was there to teach him such things, or even evoke an interest in such normal daily task. It's a surprise he can dress himself.

• Herieo's Bankai is actually based off of my favorite character in my favorite manga; Captain Bravo. His Zanpakuto spirit is extremely similar in appearance to Bravo and the two have an extremely close personality. The bankai itself is Captain Bravo's weapon in the manga, one of the strongest and most cooliest of them all. Two abilities, and almost all of his original techniques were removed for Originality purposes; The only remaining trait is the abilities of the outfit itself.

• If given "Roles", Herieo is the Hero, and Tetsuya is the "Anti-Hero". There abnormally developed relationship is what makes the pair so unique. There personalities, at times, may conflict and cause internal troubles within the pair but it never permanently effects the two.

• Herieo is an inch taller then Tetsuya. This makes him the tallest in the group.

• Herieo's Zanpakuto is non-elemental, but follows the "Aspects of Heroism".
The shikai represents an undying will to fight and never give up, explaining why Herieo gains many physical advancements in this state. It being a Perma-Release is a sign of this trait never dying within Herieo.
The Bankai represents an inability to falter in combat, explaining why it's main ability is to regenerate and reform itself near-instantaneously after being struck. Generally, the Zanpakuto is a Melee/Tank type in shikai, and a Melee/Defensive type in bankai.

• Herieo is unique in the sense he can access his spiritual powers when not outside the body. This is limited to a single technique, but is a surprising ability nonetheless.

• Herieo shows great promise in energy manipulation, a sign he may be good at Kidō in the future. Another sign of this is his pre-developed ability to fire off his "Heroic Effort", as a bullet of some sort.

• Herieo is left handed, but thought to be ambidextrous, as noone usually notices the difference. When he fights, he swings and punches with his right hand dominantly; Only in dire situations has he been known to use his left hand. He, surprisingly, does at least three times as much damage with his left. He is known to use his right for performing "Heroic Effort", still managing to do massive amounts of damage. His left-handed version of the technique has yet to be seen; It is most likely due to it's likely devastating effect.

• Herieo's enormous spiritual pressure is not just a random occurrence.. Both his parents (Unbeknowst To Him) were Shinigami. I haven't worked out his storyline completely, but I'll say they were both presumably killed once going MIA; they were, also, Substitute Shinigami. I'll write there story and post it here, eventually. (Spoiler: Herieo's Zanpakuto is a replica of his Fathers.)

• Herieo, as of now, has killed a total 421 low-level hollows.

• Bludgeon was probably never meant to be used as frequently as it is now, but the true reason behind it's existence was to increase Herieo's brute strength. Up to this point, the weapon has been used more so as a training tool then as an actual blade; it's combat uses have actually been shown so far as a shield, or spear of some sort. Despite this, Herieo has been shown to use the weapon offensively to rid the path before him of weaker enemies (I.E; Large Hollows, Weaker Foes, Etc). His use of the weapon against stronger foes, however, marks his sign of respect for them. (So far, the only person Herieo has raised the blade towards with true intent was Kiisho, during his shikai training)
PostPosted: Tue Jun 08, 2010 9:20 am


~AMAZINGLY AMAZING ART!~
(It's Better Then Any Art You'll EVER Have!)


- I Have None. Not Really A Priority Either. :3!

Smeeko

Genius


Smeeko

Genius

PostPosted: Tue Jun 08, 2010 9:21 am


~Theme Songs!~
(Yep. my RPC has THEME SONGS! That means more then one; Jealous right ;D?!)


Main Theme Song - Hate World Hero.

Personality Theme Song - Youth Gone Wild!

Zanpakuto Theme Song - Head Up High!

Battle Theme - The Fire And The Fury.. (The Intro On This Is Also Cool XD!)

Dancing Theme Song ( MY RPC HAS A DANCING THEME! NAO I JUST KNUH YUR JEALOUZ!) - Satch Boogay~!

MORE SHALL BE ADDED AS I FINDZ DEM!
PostPosted: Tue Jun 08, 2010 9:22 am



Smeeko

Genius

Reply
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