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Posted: Mon Jan 02, 2006 6:15 am
Arena Type: SBA Arena Name: Asteroid Belt MS/MA/Cruiser: Starting Position: M13 ((Anyone can feel free to challange me.. Read the instructions very carefully! This is just a test..))
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Posted: Wed Jan 04, 2006 5:14 am
MS/MA/Cruiser:  Starting Position:H2 ((I will take you on sir.I will do my best to help with your test)) Edit by BlackKingX: Had to edit your post. Second post does not require you adding "Arena Type" or "Arena Name". As that's what the host puts.. Read carefully the rule differences between host and apponant...
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Posted: Wed Jan 04, 2006 12:38 pm
Current HP: 200/200 Moved From: M13 Moved To: I9 Attack: No. (Weapon None). Ammo Remaining: 120mm Machine Gun - 10/10 280mm Bazooka - 3/3 Desert Heat Hawk - Infin Grenades x10 - 10
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Posted: Thu Jan 05, 2006 5:02 pm
Current HP:100/100 Moved From: H2 Moved To: F5 Attack: No. (Weapon None) Ammo Remaining: 105MM Machine Gun:10/10
Edit by BlackKingX: Next time you make a mistake don't post a second post with the corrections.. There is a nifty little "edit" button. Try using that.
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Posted: Thu Jan 05, 2006 7:59 pm
Current HP: 200/200 Moved From: I9 Moved To: I5 Attack: 280mm Bazooka Ammo Remaining: 120mm Machine Gun - 10/10 280mm Bazooka - 2/3 Desert Heat Hawk - Infin Grenades x10 - 10
((Now you would do a "Random Number" from 1 to 10(your base def).. Then after you calculate that. Take the damage caused by my 280mm Bazooka(20 Dmg) and subtract 20 by however much you defended. So you'll get anywhere from 10-19 damage.. Next click edit on your post and subtract your HP by the damage... After that is done, just continue playing normally.. Remember you can't move after you attack, so it's best to move as much as you can before attacking..))
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Posted: Sun Jan 08, 2006 3:43 pm
Current HP:83/100 Moved From:No Moved To:No Attack:105MM Machine Gun Ammo Remaining: 105MM Machine Gun:9/10
Edit By BlackKingX: You forgot to roll to see how much defense you really did. I rolled for you in the post bellow.
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KaroUguu generated a random number between
1 and 10 ...
3!
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Posted: Sun Jan 08, 2006 4:09 pm
((This Random Number is something I generated FOR YOU! because you didn't do it yourself. Now I'm going to go back and fix your post))
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KaroUguu generated a random number between
3 and 15 ...
13!
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Posted: Sun Jan 08, 2006 4:21 pm
Current HP: 200/200 Moved From: I5 Moved To: (Didn't move) Attack: 280mm Bazooka Ammo Remaining: 120mm Machine Gun - 10/10 280mm Bazooka - 1/3 Desert Heat Hawk - Infin Grenades x10 - 10
((Remember to do the "Post Action" - "Random Number" this time.. Like I did before you in the post above!! Also remember Bazooka does 20 damage default, and your max defense is between 1 and 10.))
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sheroro rolled 1 10-sided dice:
7
Total: 7 (1-10)
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Posted: Thu Jan 12, 2006 2:15 pm
Current HP:70/100 Moved From:No Moved To:No Attack:105MM Machine Gun Ammo Remaining: 105MM Machine Gun:8/10
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KaroUguu generated a random number between
3 and 15 ...
4!
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Posted: Thu Jan 12, 2006 7:10 pm
Current HP: 194/200 Moved From: I5 Moved To: (Didn't move) Attack: 280mm Bazooka Ammo Remaining: 120mm Machine Gun - 10/10 280mm Bazooka - 0/3 Desert Heat Hawk - Infin Grenades x10 - 10
((I'd like to point out you need to work on your math skills.. I had to change how much your Current HP was... Also.. Please use RANDOM NUMBER insted of dice roll.. Although since your lowest is 1 by default it didn't change anything. There are several other times where it has to be a random number.))
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sheroro generated a random number between
1 and 10 ...
8!
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Posted: Sun Jan 22, 2006 1:23 pm
Current HP:66/100 Moved From:No Moved To:No Attack:105MM Machine Gun Ammo Remaining: 105MM Machine Gun:8/10 (alright sir I think I got the hang of this now)
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KaroUguu generated a random number between
1 and 15 ...
4!
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Posted: Sun Jan 22, 2006 4:46 pm
Current HP: 188/200 Moved From: I5 Moved To: J5 Attack: Grenades Ammo Remaining:9/10 120mm Machine Gun - 10/10 280mm Bazooka - 0/3 Desert Heat Hawk - Infin Grenades x10 - 9/10
((A little trick I used that I'd like to point out.. Even though Grenades only have a Rng of 3, and I moved right out of that range[out of your attack range too, so you'll have to move next turn in order to attack me.].. They still have a Rds of 4.. Meaning they damage in all 4 squares around the one they moved from... So in reality their Rng is 4.))
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