Welcome to Gaia! ::

Star Wars - Galaxy of Legends [Retired/Shut Down]

Back to Guilds

Literate Action/Adventure Star Wars RP 

Tags: Star Wars, Literate, Role-Playing, Action, Adventure 

Reply Docking Bay •// [Custom Ship Creation]
Ship Application Thread Goto Page: 1 2 [>] [»|]

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit

Lanfaer
Captain

Aged Genius

8,075 Points
  • Befriended 100
  • Survivor 150
  • Hygienic 200
PostPosted: Mon Apr 26, 2010 11:05 pm


This is what you use when submitting your invention for consideration. If you do not use this format, your invention will be ignored. Wookiepedia.com is a good place to look for this information.



[b]Maker:[/b] (Gaia name)
[b]Inventor:[/b] (Your character's name)
[b]Origin:[/b] (Where the invention was made, such as the planet)
[b]Ship Name:[/b]
[b]Ship Design:[/b] (The look of your ship)
[align=center][b]Ship Specifics:[/b][/align]
[u][i]Length:[/i][/u]
[u][i]Width:[/i][/u]
[u][i]Height/depth:[/i][/u]
[u][i]Maximum acceleration:[/i][/u]
[u][i]Maximum speed:[/i][/u]
[u][i]Weapons -[/i][/u]
[u][i]Shields -[/i][/u]
[u][i]Engines -[/i][/u]
[u][i]Hyperdrive Rating-[/i][/u]
[u][i]Support Vessels (fighters)-[/i][/u]
[u][i]Security -[/i][/u] (optional)
[u][i]Rooms -[/i][/u] (Such as Living Quarters, Engine, Med-bay, etc)
[u][i]Crew Size -[/i][/u] (How many people can live on your ship comfortably)
[u][i]Accessories -[/i][/u] (such as Probes)
[u][i]Cargo Capacity -[/i][/u] (A normal X-Wing could carry 1 ton of materials at max, for example)
[b]Anything Else Important That We Should Know -[/b] (Anything else that wasn't listed above)
PostPosted: Mon May 10, 2010 8:14 am


Maker: Rednal
Inventor: Rednal Ak'Thias
Origin: Remodeled in the Hapan Shipyards
Ship Name: Chu'unthor
Ship Design: Surprisingly flattish, as large ships go, but some 3 kilometers wide by 1.5 kilometers long (they made it bigger when remodeling), making it rather larger than an Imperial-class Star Destroyer in every sense except thickness. ((More here))
Ship Specifics:
Weapons -
-- Dual Heavy Turbolaser Turrets: 10
-- Dual Heavy Ion Cannon Turrets: 4
-- Quad Heavy Turbolasers: 6
-- Triple Medium Turbolasers: 6
-- XX-9 Turbolasers: 75
-- NK-7 Ion Cannons: 75
-- Tractor Beams: 4
Shields -
-- Ray Shields: 4 Generators (Helps to cover the whole ship)
-- Particle Shields: 4 Generators (Helps to cover the whole ship)
-- Armor: Pretty heavy, even on the domes.
Engines -
--Hyperdrive: Class 0.75
--Backup Hyperdrive: Class 2
--Sublight Drive: 10 Ion Engines (It's a pretty big ship, and a lot of engines are needed...)
--Repulsorlift: 10 Engines (Mostly to spread out the weight on the *very* rare landings)
Security - 750 Security Officers, various features.
Rooms - Considering its purpose, basically everything.
Crew Size - Approx 22,000 (8000 Crew and 14,000 Students at full load)
Accessories - Everything they could shove onto it, including small shuttles for transport so the ship doesn't actually have to land; the only known dedicated landing areas for the ship are by the Jedi Temple on Coruscant and on the world of Hapes. Neither is used terribly often.
Cargo Capacity - 65,000 tons
Anything Else Important That We Should Know - Built on the frame of the original Chu'unthor that crash-landed on Dathomir, Grandmaster Ak'Thias used several of his Hapan connections to acquire, then have repaired, the ancient Jedi vessel... outfitting it with modern technology and generally enhancing the vessel, especially in terms of weaponry, figuring that if he was going to take the time to go anywhere, he might as well go in style... and discourage anybody from attacking in the meantime. At least, anybody who didn't have more firepower than a mid-sized ship, which is what the Chu'unthor remains despite its enhancements; it still can't compare to truly heavy warships. The particularly distinctive design of the ship is a very obvious broadcast of both who owns it and who's on board. Due to the still somewhat-reduced numbers of Jedi, the ship has never had a full complement of students.

Rednal

9,150 Points
  • Autobiographer 200
  • Dressed Up 200
  • Person of Interest 200

Lanfaer
Captain

Aged Genius

8,075 Points
  • Befriended 100
  • Survivor 150
  • Hygienic 200
PostPosted: Mon May 10, 2010 10:28 am


Jesus Christ....I'm guessing this is a floating Temple or something?
PostPosted: Mon May 10, 2010 11:00 am


Based on the actual one, yes. XD And though it might look decently well-armed, it's only mid-level... I was referencing Star Destroyers for the amount of stuff to put on it. It's good to have a sense of scale for this sort of thing. ^__^ b


((For example: Super-heavy ships would have many hundreds of turbolaser batteries))

Rednal

9,150 Points
  • Autobiographer 200
  • Dressed Up 200
  • Person of Interest 200

Lanfaer
Captain

Aged Genius

8,075 Points
  • Befriended 100
  • Survivor 150
  • Hygienic 200
PostPosted: Mon May 10, 2010 10:46 pm


Accepted
PostPosted: Sun May 23, 2010 11:57 pm


Maker: Themanwholivesintheclouds
Inventor: Cassus
Origin: Mandalore
Ship Name: The Intolerable
Ship Design: The Intolerable
Ship Specifics:
Weapons - Two turbo lasers, 1 on the dorsal and 1 on the port. A single warhead launcher, average load is twenty five missles. Concussion preferred
Shields - Nordoxicon-38 anti-concussion field generator, JC-671 projector, and a back up system of Chempat-6.
Hull - 1200 RU
Engines - 2 basic Ion engines, Class 6 hyper drive.
Security - 10 W-series droideka, they are positioned through out the shp at even intervals. Four minutes after someone enters the ship if they have not passed a bio scan at one of the stationary scanners near the cockpit these droids activate and kill all organics aboard.
Rooms - Engine room, Solitary Med bay, two living quarters. One belonging to Cassus and one generic for anyone currently in Cassus' care. Most of the other rooms specified for the normal crew have been stripped out and are nothing more than hollow closets. Droid bay, since his ship is designed for single use and usually holds a crew of nearly 50 there are quite a few droids throughout the ship. Repair bay, this has stationary units which work on the droids and are connected to a smaller central computer that is specifically tasked with holding information on the droid models contained within the ship. Central Computer, this individual unit takes up a large area in the central most rooms of the ship, the heart if you will. This database holds a vast amount of information on species, politics, current events, planets, and even local legends for any sector he visits.
Crew Size - The ship can hold about two hundred people comfortably, but they should expect quarters or a comfortable environment. Cassus stripped everything unnecessary from his ship.
Accessories - Prowler 1000 exploration droid, it has a very snappy AI that is constantly requiring repair because of it's natural tendency towards running straight into battle.
Cargo Capacity - 1,000 Metric tons, although it is empty ninety percent of the time.
Anything Else Important That We Should Know - This ship is completely designed for defense and holding off an assault. This ship has a strong hull, stronger shields, and a concussion shield to throw any assaulter or would be assassin off his main game. On top of that the emptyness of the inner ship makes it into a disorienting maze. This ship doesn't make great speed when it's getting places, but it gets there steadily. Nearly all the systems used on the ship that relate to piloting or travel were chosen for there steady nature and low maintenance requirements. If something breaks on this ship you can bet there is a back up system or the part is sitting in the cargo bay ready to be fitted into place. Cassus doesn't like surprises on his ship.

TheManWhoLivesintheClouds


Lanfaer
Captain

Aged Genius

8,075 Points
  • Befriended 100
  • Survivor 150
  • Hygienic 200
PostPosted: Tue May 25, 2010 2:10 pm


Accepted. Go ahead and make a thread for your ship.
PostPosted: Wed Jun 02, 2010 12:22 pm


Maker: Anonymous_Alcoholic
Inventor: Zasz.
Origin: CEC [Corellian Engineering Corporation], bought from a trader on Corellia.
Ship Name: The Irredeemable.
Ship Design: Small freighter, YT-2400 light freighter.
Ship Specifics: A look, the ship was purchased used for 33,250 credits and upgraded, eventually totalling close to 3 million credits of his vast reserves.
Weapons - x10Seismic charges, x2 heavy laser turrets, x1 small ion cannon.
Shields - Shift/relativistic Shields, in addition to deflector shields.
Engines - Hyperdrive-enabled, class 2.0. Max speed [atmpsphere] 800 km/h.
Security - A final solution, if you will, for a stolen ship. Zasz has a small, green button on his wrist link. It sends the ship on a deadly autopilot course that brings it on a collision course with the nearest object, removes the shileds, and disables everything on the ship other than the engines. Life support, shields, hyperdrive, airlock, and everything else is shut down and locked. Usualy, it plays a last message Zasz has pre-recorded for this kind of situation. The ship cannot be piloted after this is initiated, nor can it be hacked. Thankfully, Zasz has never used this, but he keeps it around just in case. It cannot be triggered by accident, as it only lights up and enables when the ship stolen. He poured a lot of cash into that little feature.
Rooms - A spacious living quarters with several beds, a large engine room, a small and rarely well-equipped med bay, several hidden containers and false panels for smuggling things and people, and a cockpit large enough for the pilot and co-pilot.
Crew Size - A crew of six could live rather confortably in the ship, but since Zasz likes being alone, he's the only one.
Accessories - Hidden escape pod, known only to Zasz. It fits one, two if holding a small child or similarly-sized occupant [about the size of a child]
Cargo Capacity - 200 metrict tons.
Anything Else Important That We Should Know - He has a droid co-pilot.

Anonymous_Alcoholic

Lunatic


Lanfaer
Captain

Aged Genius

8,075 Points
  • Befriended 100
  • Survivor 150
  • Hygienic 200
PostPosted: Wed Jun 02, 2010 3:55 pm


If you can, tell me what engine speed it is. .03 I believe is the fastest, but that's a prototype developed by my Smuggler. Just want to figure that out.

Other than that, it's accepted. Make sure to my a thread for it.
PostPosted: Wed Jun 02, 2010 4:11 pm


Edited.

Anonymous_Alcoholic

Lunatic


Lanfaer
Captain

Aged Genius

8,075 Points
  • Befriended 100
  • Survivor 150
  • Hygienic 200
PostPosted: Wed Jun 02, 2010 4:31 pm


Accepted. Make a thread for it.
PostPosted: Mon Jun 21, 2010 11:30 pm


Maker: iDa-Kid
Inventor: Zero Hanako
Origin: Naboo
Ship Name: Furea-Enbu
Ship Design:
User Image

One of the most advanced ships in the galaxy that eventually fell into the hands of Zero. The ship itself was created during a highly secretive partnership between certain Pirate and Security forces in order to build advanced technology, including the Furea-Enbu. The ship combines the combat capabilities of Pirate ships with the sleek design and standardized systems of Security ships. A small scale ship compare to most.

Ship Specifics:
Weapons - In combat the Furea-Enbu uses a variety of means to defeat the enemy and protect itself. An interesting innovation is the use of cameras deployed into space before a fight begins so that they can be used to spot incoming enemies from all directions. Missiles and Grappler arms are the primary weapons of the Furea-Enbu, and the grappler arms have interchangeable parts so that everything from buzz saws to pistols can be attached and used for any situation that arises.
• Missiles, • Grappler Arms, • Shield, • Pilots to Rifles, • Buzz-Saw, • 10 Anti-Lock Plasma Turrets

Shields - In addition to powerful weapons, the ship also features a powerful hull that has protected the crew from assaults of all kinds, including a voyage through an ether stream. Time and again the Furea-Enbu has prove that it is easily one of the most versatile ships in the galaxy, and capable to overcome nearly any obstacle. The ship is also equip with reflect shields, which normally bend the current of certain arsenals away from the ship.

Engines - Powered by four plasma fusion Unsen engines and a powerful Münchhausen reactor for use with its "sub-ether" faster-than-light drive at 0.4, which is a one of a kind and normally not used during combat.

Security - The computer mind of the ship is known as "Gilliam", which is also the name of small robots that perform maintenance on the vessel. A unique feature to the Furea-Enbu is the fact that it makes use of Melfina, a bio-android to run the ship's navigation. Melfina places herself inside a large glass tube filled with special liquid, this liquid somehow enables her to make a direct "mental" (for lack of a better term) connection with the ship. This allows her to share vital information with the ship at a much faster rate than could normally be achieved through normal means. Melfina's programming also includes special programming regarding information about the Universe, but nobody other than the original programmers and the superior members of power can access it.

Rooms - • Living Quarters, • Compact Engine Room, • Kitchen, • Storage Room, • Docking Tube Room.

Crew Size - 5 people can live on this ship and have a good amount of space to themselves.

Accessories - Just one, which is directly link to all of the crew members seat. But never really an option due to the great design of the ship.

Cargo Capacity - 5 ton of materials at max

Anything Else Important That We Should Know - Just encase something bad were to happen Melfina, has a special command prompt to be deactivated.


Yes I am a big fan of "Outlaw Star"
and have been dying to use this in rp

KiDtaztic

Hilarious Genius


Lanfaer
Captain

Aged Genius

8,075 Points
  • Befriended 100
  • Survivor 150
  • Hygienic 200
PostPosted: Tue Jun 22, 2010 3:57 pm


Other than what I PMed you, your ship is accepted.
PostPosted: Thu Nov 25, 2010 3:27 am


Maker: AriaofRevelations/Aria Di Luce Redentrice
Inventor:Alicia Delorain (for Johnathon Malkier and herself)
Origin: Hoth
Ship Name:Le Lune Cuore (people who have been in the ship call her Alice or Alicia, though people who have only seen or fight it/heard of it would call it Le Lune Cuore as that is the name used in docking records, and printed on the outside of the ship)
Ship Design:User ImageShip Specifics:
Weapons -
~75 space combat droids (25 have a quad-turbolazer turret, 25 have flac guns, and 25have Jer'N be' Milad Vel Lightning Guns they run on simple ai protocol. They can communicate with the ship to coordinate fire A synchronized shot with devastating results, or the ai can use them as it would stationary turrets, though in this mode they aren't as good against many individual fighters. They also have a ray deflector shield, and a stealth generator each, as well as a basic sub light engine each) stored in a droid hold (the area on the front panels that look like they are made of a different material.)
~a heavy hybrid ion cannon/Rail based mass driver. (the circular indent in the front of the ship. The ship must be moved to target it, but if you sit in one place long enough to be targeted by it expect massive damage. It is the only gun mounted on the ship during combat. It fires heavily ionized artillery rounds from a large frontal rail gun. its shots have a charge time of about 15 minutes. The shots weigh 750 lbs each on earth's gravity, and is fired from a very powerful rail gun. the ionization is enough to completely disable a fighter who it misses completely by less than 60 feet. They have a highly explosive core as well)
~the twelve saints (the twelve protrusions you see on the ring, they are like the ai droids, but their frontal energy cannons have the equivalent power output of 9 heavy laser turrets each. They are shielded with both deflector types, and coated in ultrachrome.they don't stealth unless docked on the ship where they are unusable. They utilize very fast sub light engines , letting them move up to 3 times the speed of a fighter class ship in any direction. They need no inertial dampeners. They cannot function too far from the Le Lune Cuore as they require her specific AI interface.
Shields -
~both ray and particle deflector shields.
~44 exterior repair droids (each have a ray deflector shield, and a stealth generator)
~Utrachrome plate armoring
Engines -
~Hyper drive class .6 (modified)
~sub light engines
~repulserlifts
reactor -
~SFS-CR27200 hypermatter reactor
Other Energy Systems -
~Electrowave Energy Transfer System ((this is a technology created by Alicia Delorain allowing for the droids that fight for the Le Lune Cuore to be fueled remotely from the ship's reactor, thus allowing them to be deployed in long term battles with no need to be refueled. The energy is sent from the hypermatter reactor directly to the droids in hyperpenatrant waves that were discovered by Alicia herself.the waves pass through solid objects, but are non hazardous. this energy is converted to fuel for their own reactors, and allows for near instantaneous, near constant refueling. they can also pull as much energy from the ship as another ship could put towards its own mounted guns. this works through most solid objects as well. ) wink
Security -
~ internal turrets, manned by the ships ai, which was once human, and knows john's face intimately….there are bio sensors as well, but those are less useful.
~energy gates lock the ship into 7 ft by 7 foot by 7 foot cubes if there is an intruder. Anything touching the walls of these cubes will be incinerated…oh, and did I mention there will be turrets shooting at you?
Rooms - Training room (imagine x-men danger room), 30 bedrooms, a dining room (you are automatically served your food by the ship's ai), the bridge, the droid chambers, and the inner sanctum (where Alicia's mind sits).
Crew Size - 100 people would fit comfortably if the rooms were converted, though only about 26 people are ever on it. There are a lot of droids though.
Accessories -Advanced stealth field generator (the giant ring that you see though not the 12 panels coming from it, as those are weapons, it is designed to hide visual light, infra-red, ultra violet light, and to interfere with sonar type devices by ai calculated response, it cannot be used during combat as the waves it uses to hide itself interfere with weapons targeting and would allow the ships guns to interfere with its combat droids)
Cargo Capacity - about 25000 tons (assuming none of the rail gun shells are missing from the combat bays. If they were all missing this changes to 75,000 tons….but that would loose a very large combat asset)
Anything Else Important That We Should Know - the ships AI is a variant adaptation of John's dead lover using her actual human brain. The areas that formerly controlled body functions have been converted so that they actively control the ships primary systems, life support and other aspects. multiple backup computers are tied into this system to allow for mathematical functions to be performed as well as other AI systems, but with a much more human application of logic. this allows the ship to operate without any crew what so ever as if it had a fully functional crew. Piloting this ship without her would require 75 men minimum…and it is doubted that John even knows that many people he is on friendly terms with.

~before entering hyperspace the 12 saints must collapse into a more aerodynamic state close to the ships body, and the ring that creates the stealth field must stop rotating to allow for this creating an unfortunate, but necessary tell sign before it enters hyper drive. This obvious tell sign combined with the fact that it must recall its combat droids and the saints themselves makes fleeing using hyperspace highly hazardous/impractical since the ship has no stationary turrets.

~the thirteenth saint (ai system can eject from the ship and become a single seat fighter ship for when escapes are required. It looks like one of the 12 saints, but can go any distance from the main ship. This is only for last resorts. It possesses a .6hyperdrive, repulsorlifts, and sublight engines moving 2 times the speed of another fighter. There is crew space for one and the ai (so 2), and possesses both kinds of deflectors as well. It has only a quad turbolaser turret. This vessel cannot be seen from the outside until it ejects from the main ship.)

Aria Di Blasfemia Eterna

6,850 Points
  • Tycoon 200
  • Citizen 200
  • Forum Sophomore 300

Yaroki

Omnipresent Genius

12,100 Points
  • Citizen 200
  • First step to fame 200
PostPosted: Thu Dec 02, 2010 10:48 pm


Maker: Yaroki
Inventor: Ailyn Vhett
Origin: Kuat Drive Yards
Ship Name: Sin 1
Ship Design:
Sin 1
Ship Specifics:
Weapons -
--Rapid-firing laser cannons (2)
--Borstel GN-40 twin blaster cannons (2)
--Dymek HM-8 concussion missile launcher (1)
--Brugiss C/In ion cannon (1)
--Arakyd AA/SL proton torpedo launchers (2)
-3 torpedoes each
--Phylon F1 tractor beam projector (1)
--Homing beacon launcher (1)
--Minelayer (1)
--Standard load: Void-7 seismic charges (9)
Shields - XS-12 Experimental Combat Shield System - The XS-12 Experimental shield system was an experimental device used to shield ships. The system was so powerful that the shields that were produced were equivalent to those found on a Victory I-class Star Destroyer.
Engines - 3 - F-31 drive engines
Security - Countermeasures
-Sensor mask and jamming systems
-Static discharge port
The interior of Sin 1 has been outfitted with scanners and weapons that are will automatically activate upon entry of the into the ship. The weapons are hidden all around the ship which are similar in strength and type to those Ailyn uses herself such as her WESTAR-34 pistols, EE-3 carbine rifle, and Tenloss DXR-6 disruptor rifle.
Rooms - Two rooms with beds made for a human, and a medical room fully stocked and one bactor tank,with medical droid assistant.
Crew Size - 2 people
Prisoners (6) (including one Force cage for Jedi Knights)
Accessories - (such as Probes)
Cargo Capacity - 40 metric tons
Anything Else Important That We Should Know -


Sin 1 is a well-armed star ship, and to keep it from becoming obsolete, it is endlessly modified. Its weaponry includes two heavy twin blaster cannons, as well an ion cannon and a concussion missile launcher. A miniature tractor beam projector was added to assist in capturing bounties. A sensor masking and jamming array make the ship invisible to sensors, allowing Ailyn to enter any planet without hassle. She topped the armament off with proton torpedoes and a naval mine layer equipped with seismic charges. Ailyn routinely stores a swoop bike aboard to make herself more mobile once on-world, and devoted a piece of the living area to holding cells.


Sin 1 also possesses special dummy proton torpedoes mounted with homing beacons and S-thread trackers. By tagging a ship with one of these beacons, Ailyn can then utilize her contraband HoloNet transceiver to track ships through hyperspace. Most of these weapons are hidden beneath the hull; the armor plating slides away during the ship's attacks.

Ailyn added a spartan crew quarters since the original Firespray was suited for short-term patrols. On top of all this, Ailyn devoted two-thirds of the entire ship's interior to the powerful upgraded Kuat drive engines and power generators, giving Sin 1 the sublight speed of an Alliance BTL Y-wing starfighter — a remarkable feat for a ship of Sin 1's size.
 
Reply
Docking Bay •// [Custom Ship Creation]

Goto Page: 1 2 [>] [»|]
 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum