Rules:
~No God modding
~Please use appropriate markings to signal what type of roleplay it is.
~Please go along with the story of the wulfines, ie the fact that they have their own allotted areas, if they don't get into their areas by a certain time there is a risk of an infection of DNA (ie a cold or something), and errmmmm I think you get the idea.
~You can roleplay yourself into the action as your character/guardian. So yes, you can talk to your pet
~More to be added
Guidelines: (loved but not really needed)
~We would love if you posted an image of the roleplayed pet in the first post of the roleplay response your pet does.
~More to be added.
Setting:
Each owner/guardian has a certain amount of acreage that they are assigned to have their pets in. (Illustrated by the picture under the section). Pets are allowed to roam into other people's area's (thus creating roleplay with others) and are capable of roaming into the wilderness beyond their areas. However, if the pets fail to return to their area, they risk contamination from outside elements. If the pet continues to stay outside its area, after 1 week it will be considered wild and no longer will the labs be responsible for it or its owner's actions. (This means that your pet is wild and uncontrollable if you appear in your roleplay as the guardian. Do not worry, you still own the pet, this just gives it a bit of a plot twist, or filler when it comes to roleplay.)
Allotted Areas: (Allotted Areas are set up when the owner creates their GIL)
