Age: 23
Gender: Male
Level: 8
Appearance: A slim person, he hides his lightly muscular body with a loose fitting black kimono. This kimono is decorated with a mystical swirling pattern. He blends in well with crowds, yet on the battlefield he is unforgettable. Another distinguishing thing is his dark red headband with the rune for Ocean on it. He sports messy brown hair and confusingly enough, red eyes. This anomaly is present in his real body too, raising many medical questions. He is tannish, and somehow never gets a sunburn. To contrast with his black kimono he wears sandals with two fake gems on them. There is another fake gem as well as his real one embedded in the dark red gloves he wears.
Personality: Having hacked his way into the dream world, he is the epitome of the trickster. Sure, he may play the good guy, but be prepared for a practical joke or a sword in the back before you trust him completely. He is somewhat consumed by finding the Professor in the dream world and confront him about the rejection into the dream project. He is unfortunately too lazy to pursue that goal for too long, more apt to pick on some unfortunate stranger.
Bio: A 21 year old foreign exchange student from Finland, he was one of the last to be in the Professor’s class prior to the creation of the dream world. His talented mind in the study of psychology and programming made him a prime target for developing the world which so many would fall into. Curious to see how, he worked extensively with the Professor to create this land. After two years had passed, the beta phase of the world was ready for new minds. Tero volunteered his own mind to be the first one in the machine. However, the Professor deemed his mind to be ‘hostile’ to the program and banned him from it. Stealing an experimental gem and heading back to Finland, he would show them what it truly means to be ‘hostile’.
Gem: His gem takes place as a flat dark red gem set into the back of the glove on his right hand. As he hacked into the dream world, he created three copies of the gem which are set into the left glove as well in the thong of his sandals. These copies, while so well made that even the creator of the dream world cannot tell the difference, hold no energy like the other gems. This also means that the loss of these gems gives no negative action to him.
Weapon: Hidden fury
level: 3
Level 1: Two emei piercers typically hidden in his sleeves. These match his reserve hand-to-hand fighting abilities greatly, as they are small and easy to stab people with.
Level2: He can combine the piercers together to form a steel staff which he uses to attack from mid-range. The steel is flexible like wood and able to withstand great pressure and heat without breaking.
Rune implant 1:
Name of Rune: Air
Image of Rune:
Level required to use: 1
Spell type: Ranged
Description of power: Small whirlwind to batter opponent. May inflict slash damage as well as bruising. Very effective at crowd control!
Image of Rune:
Level required to use: 1
Spell type: Ranged
Description of power: Small whirlwind to batter opponent. May inflict slash damage as well as bruising. Very effective at crowd control!
Magic: Level 10
Name of Rune: Flame
Image of Rune:
Level required to use: 1
Spell type: Ranged
Description of power: Conjures a small series of three to five fireballs to pelt the opponent from afar. Further strengthening can result in more fireballs and bigger flames. Have fun in dry grasslands!
Name of Rune: land
Image of Rune:
Level required to use: 1
Spell type: Defensive
Description of power: Sends shockwaves through the earth, unsettling the footing of your enemy. Different situations may produce different levels of quake. Try it uphill from an opponent on the side of a cliff for a short victory!
Name of Rune: Thunder
Image of Rune:
Level required to use: 1
Spell type: Support
Description of power: Forms a electrostatic field around your hands or weapon. Punches or slashes also give electric damage, numbing, small burns, or potentially temporary paralysis. A must have for martial artists!
Name of Rune: Air
Image of Rune:
Level required to use: 1
Spell type: Ranged
Description of power: Small whirlwind to batter opponent. May inflict slash damage as well as bruising. Very effective at crowd control!
Name of Rune: Ocean
Image of Rune:
Level required to use: 1
Spell type: Healing
Description of power: Using the healing powers of the ocean, minor injuries can be completely healed. Everybody loves a team player! Or you can squirt your friends without a water gun/balloon!
Name of Rune: Resort
Image of Rune:
Level: 2
Spell type: Defensive
Description: Creates a large shield in front of the user, depending on how much energy is used the size can be increased. This lasts for only a split second, and can stop lethal attacks by using the same amount of energy as the other.
Name of Rune: Tree
Image:
Level: 2
Spell type: Offensive
Description: Takes the user's energy in order to create plant life. Thorny vines and other such things can be grown at a fast rate in order to attack an enemy.
Name of Rune: Aero Hand
Image:
Level: 2
Spell type: Ranged
Description: Manipulates wind to a small degree. Wind blasts and crude weapons can be created, but vaccums and hurricane level winds are far beyond the power of this rune.
Name of Rune: Zealotry
Image:
Level: 2
Spell type: Offensive
Description: Shoots a large blast of power out of the fist. A simple ray, its direction can not move, yet it travels very fast. Its power is varying on the amount of energy placed into it. Its color is different for every person who uses it.
Name of Rune: Perfect sight
Image:
Level: 2
Spell type: Support
Description: In pitch black, this lights everything in your path, thus revealing the location of people in the dark. This is only for you, and can not act as a torch for others.
Summon: Anselm
Level: 1
Personality: Extremely shy, Anselm at first hides in Tero's kimono. Nobody, not even Tero, knows exactly where Anselm goes when she is in there. Perhaps she becomes energy and fuses with him? The world may never know.
Appearance:
Level 1: When not hiding, Anselm is a sleek yet curiosly blue furred cat that communicates telepathically. Or is Tero just hearing voices in his head? The animal seems to be a manifestation of his psychotic side. Somehow very good at getting people to give her food, even Tero himself.
