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Posted: Sun Apr 18, 2010 6:02 pm
Welcome to my Quest Thread! This thread is dedicated to Sailor Phaetusa, my first ItnotM quest!
I am still pretty new here, so any and all suggestions will be loved! Thank you in advance for all of the help, and I hope you like my character!
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Posted: Sun Apr 18, 2010 6:06 pm
Name: Saige Samide
Nicknames: Saigey or Say
Gender: Female
Age: 18
Birthday: June 5th
Sign: Gemini
Blood Type: O+
Fav. Food: Sweets, she has a horrible sweet tooth and loves to snack on anything that might give her a sugar rush
Hated Food: Green beans, for some reason the smell just makes her want to throw up
School/Job: Sovereign Heights
Hobbies:
Reading -- Though Saige has some trouble focusing on books that are assigned in many of her courses, when she is not doing her homework she can be seen with a new novel in her hand. Most of her favorite books, often in the fantasy genre, are ones that she can start reading and end up losing track of time. So, because of her passion, there are many times where she may be seen in a library or bookstore reading because she was too anxious to start the novel that she just checked out.
Artistic Shows -- Saige loves to go to any sort of show, be it a public art show, some sort of music event that is playing in a public setting, to even plays and theater. Of course, she doesn't like big crowds, so she would rather enjoy the underground scene that would give her a chance to relax and enjoy the beauty she is viewing or listening to.
Running -- Saige runs at least once a day, mostly because she stopped playing sports a few years before, and learned the hard way that all the sweet things she east won't just work themselves off. So, she adapted to running to keep in shape and give herself and nice work out.
Gemstone: Moss Agate
Virtues:
Need for Intellect -- To Saige, intelligence came easy to her as she was young and resulted in a love for cerebral challenges. But her concentration on any subject does not last more than a moment, often resulting in her quickly finishing a project to move on to three more. She really dislikes the labor involved with learning, but the result of the knowledge is something she enjoys and uses to push through all the hours of studying. She is quite good at seeing both sides of any situation, and to work it through piece by piece until a solution is found, though as a result takes a long time before she can make any decision. Because of her need to find knowledge but her lazy way of doing the work, Saige often loses herself in too many projects which she follows until they become difficult.
The Easy Virtues -- Saige finds it easy to be affectionate to the ones she cares about it, and often will be over-loving to all of her friends that she is close with. She also was raised to be a model citizen and hold a kind appearance, so she is naturally courteous, generous, and thoughtful to those around her. However, these virtues only go so far, as if they interrupt her own need for perfection, she will drop the act and simply leave the situation, and mostly it is unintentional. It is only those that really know her that may understand its a defense, and learn how to approach her when she is silently fuming in her own self-irritation.
Flaws:
Nervous/Anxious -- There is a reason why Saige has no nails left, and that's not just because she enjoys nibbling at her fingers. She grew up being very critical of herself, and because of some girl on girl bullying at her old school, that critical nature grew into a strong anxiousness. She always feels the need to perfect herself, be it in grades or in appearance, and often will become distracted in her own self-loathing.
In turn, this sense of anxiousness can cause a very frustrating result, so much that if Saige does not get something right or is rubbed the wrong way, she will just leave without finishing the job. Or, in turn, if she does stick around, she will become sloppy and do things quickly to get away and avoid the hardship. This does not affect her school work, simply because she has set habits she worked through growing up, but sometimes it does affect her relationships with people as well as some possible future circumstances.
Critical Superficiality -- Saige loves it when she looks good, and often will stare at herself in the mirror when her idea features begin to show. When people complement her, she will often blush and appear meek, but inside she will be glowing with happiness at the attention. However, because of her nervousness and anxiety, she often doesn't see much of her beauty, because she is too focused on her external flaws. So, she ends up focusing on how her nose is too big or the circles under her eyes despite when others continue to tell her it's not true.
A strong result of looking good both inside and out is that Saige will do anything, and I mean anything, to make herself look good. Often, because she also feels an obligation to not look like a b***h, she will use round about actions and words to make herself look the best. This could be in the form of putting down others for her own gain, blaming people who are not at fault for her own mistakes, or even using some sort of charm with words or appearance to wrap someone around her finger. Of course, if someone calls her out on these actions, she will laugh to hide her frustration or simply walk away ignoring the issue.
PHYSICAL DESCRIPTION
Eyes: Hooded eyes that have a color that is a mix of light blue and lavender with slightly longer lashes
Hair: A dark blue (almost black) hair with slightly lighter blue and purple highlights throughout the front area, her hair is somewhat curly but not too much so, and she usually has it pulled down at the nape of her neck and pulled to the side, with the curled end running over her shoulder and stopping slightly past her breast. Her bangs are also grown out.
Face: A somewhat round shaped face, with slight freckles dotting around the nose and cheeks, thought not too prominent
Clothes: Saige doesn't really like skirts or dresses all that much, but will ware them when the need calls for it.
Normally, she will have on light weight pants with nice tops, or jeans. She loves to look nice, but she dislikes showing off too much of her skin when need be.
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Posted: Sun Apr 18, 2010 6:07 pm
Why Phaetusa
Phaƫtusa is a small main belt asteroid that was discovered in 1890 by Auguste Charlois. It's name comes from the greek goddess Phaethusa, daughter of Helios and Neaera. She was known as the personification of the brilliant, blinding rays of the sun, and guarded the cattle with her sister.
The reason why I chose this asteroid, beside the nice sound of the name, was because the fact that it was based off of a guardian goddess. So, I saw it as a just relation to the dominant defensive nature of Sailor Phaetusa.
Challenge
"In the name of Phaetusa, let's change your course!"
Senshi Appearence
The main colors of Phaetusa's uniform are Black, Blue and Silver. The blue color is a light, pale blue that sometimes appears as if it is glowing, and the silver is the light armor that she uses to protect herself and deflect attacks with her abilities.
When I think of deflection, I think of the concept that in the future, the earth will have a machine to deflect oncoming meteors from distroying the world. Also, when I think of the character of Phaetusa, she is a very physical fighter with defensive counters. So, I see her as having a uniform with light armor in places where she will block attacks, like gauntlets, and have a more futuristic twist to reflect the background of 'deflection'.
However, since I don't have really any set idea in mind except the defensive reflectors of the silver color. So, to sum it up in three themes that would work; Modern/Futuristic, Light Armor, Ease of Movement.
Styles of Fighting
Sailor Phaetusa uses a very physical fighting style, because of the fact her abilities are defensive based. However, because she has no prior experience in fighting, as a Senshi she will be very weak and not used to the demands of attacking with her body.
So, often, as she grows with fighting, she will really be awkward and clumsy. And, with her anxious nature, this will result in a lot of fleeing until she can better herself as a fighter.
This could lead to a plot where she has a Senshi Mentor who will spar with her to assist in the growth of her fighting style!
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Posted: Sun Apr 18, 2010 6:08 pm
+ Sailor Ability: Name: Phatusa Sudden Diversion! Function: Defensive What it does: Phaetusa summons a protective barrier that can deflect magical attacks sent her way. She has no control over where the attacks are sent, and cannot hold the barrier for long periods of time. She can only hold it straight for thirty seconds, though after that she cannot summon it again for the rest of the battle.
Normally, it is a last ditch effort to defend against a surprise attack, and can be used five times during a battle in that case.
+ Super Ability: Name: Phaetusa Intense Diversion! Function: Defensive What it does: An extension from her Sailor Ability, Phaetusa extends the shield in a half dome before her. She now has greater control of the deflection and can send it back toward the enemy in a counterattack. This shield only goes a few feet in front of her, and about six feet across, so she can also protect fellow senshi if need be.
The shield takes longer to summon, and also takes much more energy. If she uses her Sailor Ability, she can still deflect moves now.
+ Eternal Ability: Name: Phaetusa Protect Me... Altering Vengeance! Function: Offensive What it does: For her final move, Phaetusa casts a spell shield on herself that lasts for thirty seconds, where she says the first part of her attack. During this time, any attacks that hit her are suddenly sent back away from her body. She can use this to send it back to the opponent, or even to other enemies that are in the area. The distance depends on the attacks, and the force of the strike is half of what was sent her way.
If she wanted to, she could split the strike between greater numbers of enemies, but each split takes five seconds off of her shield, reducing the time it stays up.
Therefore, this attack is only as successful as the enemy she faces, and if she is fighting someone weaker, the deflection wont be strong at all. In turn, while the shield deflects magical attacks, physical attacks cannot be sent back. She still has to avoid them if possible.
Also, this move can only be used once per battle, since it takes a lot of concentration. Any other moves she uses after this one will not be as affective unless she rests for a bit.
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Posted: Sun Apr 18, 2010 6:09 pm
Other Important Information
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Posted: Sat Apr 24, 2010 7:46 am
Still working on it... smile But please, if you'd like to crit the attacks, feel free <3 I'd love to hear everyone's opinion!
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Posted: Sat Apr 24, 2010 11:37 am
I'm not really good at crit'ing but I'm gonna give it a shot.
What's "Second Hobby?" Is that just youconsidering giving her another hobby? If so, I say go for it because it's more insight into her character.
In her Flaws, it says "Or, in turn, if she does stick around, she will become sloppy and do things quickly to get away and avoid the hardship. This does not affect her school work, but sometimes it does affect her relationships with people as well as some possible future circumstances." But, in her Virtues it's noted that she does things quickly anyway, just so she can move on to another project. I think the two kind of contrast. I do like her way of escaping certain situations rather than making a challenge out of it.
Also, I appreciate how you connected her to her Senshi really well. Such as where it says because of her awkwardness in the beginning, she is likely to flee the battle. I'm not so great on the attacks aspect so I kinda left it alone ^^'
Hope that helps in some way~
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Posted: Sat Apr 24, 2010 12:06 pm
When I entered her in the contest, I said she read and played video games, both a great deal, which I think contrasted. So, I wanted to really push one of the two, so I did reading smile
I think the second hobby might be daydreaming about what she is reading, so that might be it smile
As for flaws, I'll make sure to look into it, thanks for pointing it out...would you say it might be better to re-word it?
Thank you so much for the suggestions, I'll get to it right away!
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Posted: Sat Apr 24, 2010 12:25 pm
Hey babe :3 Just wanted to point out, the main reason for hobbies is to give the character a chance to interact with others, so it is often frowned upon if all or most of the hobbies are solitary acts like reading or daydreaming.
Running is a good one, alot of character I've seen enjoy running or walking, but I'd steer clear of two solitary hobbies if possible, unless she likes to read like outside or in places where she'd interact with others as well. ;3
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Posted: Sat Apr 24, 2010 12:28 pm
That sounds like a good hobby, as a lot of people daydream 8D
Yes. I don't think either trait needs to be change, but re-worded, like you said. They both work well sperately, they just happened to overlap some there.
No problem! I wasn't sure I'd even help you with what I said xD
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Posted: Sat Apr 24, 2010 12:35 pm
*bites lip* You're right Iris, I didn't really think of it that way...Thanks for pointing it out!!
I mean, I can just add daydreaming to reading, and do one other thing :3
I wonder what I should add XD
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Posted: Sat Apr 24, 2010 12:43 pm
No worries :3 I'm not very good at critting, so I tend to avoid it, but I know that's a concern I see pop up ALOT so I thought I'd mention it.
Hrmm.. I'd suggest something groupish and intellectual maybe. Like debate or trivia teams (these would be perfect if they didn't involve so much practicing and she weren't so nervous XD) or maybe some other less structured school club where she can go to learn new things but.. in the end can back out if she's feeling too pressured at 'working' at it.
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Posted: Sat Apr 24, 2010 2:34 pm
Honestly, I really appreciate it, mainly because I haven't done this before so I'm sure I've forgotten key factors... smile
Letsee...I mean, she can always be in a club but not actually be a leader in it? Just do it for fun? XD I need to think about it and do some research <3
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Posted: Sat Apr 24, 2010 3:06 pm
Popping in really fast--your Eternal attack is waaay close to my senshi, Sailor Virgo's, second stage attack. For posterity, here is Virgo's attack, "Sincere Refraction": Quote: Virgo channels an energy field on up to five senshi or cavaliers that causes her to take on their wounds. The fewer senshi she guards, the longer she can hold the field; one senshi for six minutes, and then down one minute for each senshi added. She can only guard Cavaliers if they're "plugged in" to another senshi she's guarding. Cavaliers do not detract from the use time. At the end of her attack, the wounds are "refracted" from Virgo to the people who caused them in the first place. Your attack is only a personal thing, yes, but taking the power from strikes against yourself using an energy field and redirecting it towards an opponent falls squarely into Virgo's domain. Please change it.
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Posted: Sat Apr 24, 2010 3:11 pm
Really? I'm sorry, I didn't realize! I'll fix it up...but the thing is...she really is doing a sort of bide (think pokemon) thing...so should I re-word it, or actually change it completely?
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