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PROPOSAL TO GAIA FOR FIXING FISH INFLATION

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David2074
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PostPosted: Tue Apr 06, 2010 11:24 am


PROPOSAL TO GAIA FOR FIXING FISH INFLATION AND NOT PISSING OFF YOUR CUSTOMERS

It is very obvious Gaia cranks out a high end fish like a watermeat or a dolphin to boost cash sales in the fish shop.

Then after milking a fish for as much cash as they can get they nerf the fish. They don't TELL people they just do it sort of sneaky like.

When people complain they claim they had to do it because the fish was causing too much inflation.

So then we end up with the 'bait and switch' situation where a lot of people spent real cash or hard earned gold only to be very upset with Gaia for changing what they bought into something less. As someone else pointed out every dolphin or watermeat out there was purchased with real cash by someone.

Last weekend I attended the Gaia panels at Sakura-Con. In the Q&A I asked if they plan to nerf the dolphins like they did the watermeats. DJ said yes, they do plan to nerf the dolphins but he does not know when. When people figure that out there will once again be a LOT of very pissed off people and another wave of "Don't buy fish!”

Cash sales will take another dive and after a bit Gaia will introduce another high dollar fish with specs to entice people to open their wallets. In fact I asked at the convention if they will be introducing some other 'bread and butter' fish after they nerf the dolphins and was told yes. So, the cycle continues and each time they alienate many of their best fish customers.

I suggest an alternative solution that is simple and would probably keep everyone happy.
Introduce great fish but make them available for a limited time. Don't nerf dolphins; just stop selling them in the fish store. Announce ahead of time when they plan to stop selling a particular fish. So what happens?

Those who want the fish will buy MORE of them with cash before they leave the shop.
Those who own the fish feel special because now their fish is rarer. They will be able to keep collecting gold at the rates they planned on when they purchased the fish.
The fish will naturally die out over time and become rarer so they will have less and less impact on gold being pumped into the system.
The remaining unused fish will probably become a rare overpriced item but who cares? Items sold on MP is just gold transferred from user to user, not gold pumped into the system.

So, Gaia gets its cash, the inflation effect of the fish dwindles as they die off, people who own them can feel elite or special but if they use them they too will die off over time, Gaia is free to introduce the next big fish as an exciting new addition instead of making people feel they are being cheated by the next bait and switch operation.

To me this is a no-brainer solution to generate fish sales, manage inflation and avoid pissing off customers.

One of the basic facts of psychology is people are much more accepting of things they know about ahead of time and have time to adjust to instead of stuff they get blindsided by. If Gaia simply said up front, "Here is the dolphin (or other great fish). It has great specs and will make you gold. In six months we are going to stop selling it so buy one now!" That would go a long way to keep people happy. People would either buy in knowing they would not be able to buy more in six months or they would not buy at all. Either way the consumer would feel it was there choice.


_----------------------------------

AND FROM ANOTHER POST I MADE:
---------------------------------------


CleoSombra
However, the answer is not to rip off the tank owners - you know, the people that threw 80-100 dollars at Gaia to help them pay their bills?

Gaia is a business (-snorts- as everyone so eagerly claims). Not the stock market. When I purchase something that is only affected by Gaia, it shouldn't be risky business (purchasing EIs and stuff and gambling whether they increase or decrease in price isn't based on Gaia's control so much as users). This is bad business that they're doing. People aren't going to buy if they can't trust the company. If this doesn't get resolved, me and a lot of other people are gonna stop filling our tanks when our fish die..


I totally agree. And the inflation issue is really completely separate from the issue of being honorable as a business. Gaia is very obviously collecting real money on high end fish based on the gold they drop. To change the product after the sale is just plain dishonest. Gaia has done this repeatedly. As I stated in another post a more fair way is to simply stop selling the particular fish and let the remaining ones die off. The affect of said fish on the economy dwindles but those who purchased are not screwed over. Then Gaia can wait how ever long they feel is appropriate and introduce the next great fish.

I've spent about $200 real money on fish so yeah, I'm pissed.
For those of you who do not buy fish but buy other things, consider how you would feel if you spent your $7.50 on an EI because Gaia said how great it is and hyped how great it is going to be. Then later after Gaia had your cash they removed most of the poses on the EI. Would you feel cheated? That is essentially what they are doing with the high end fish.

IMO Gaia keeps shooting themselves it he proverbial foot by repeatedly using sneaky monkey techniques when they could just as easily be up front and honest with their customers. Sell high end fish for a limited time and say so up front. Don't take away a large portion of a product after it is sold. Gaia KNOWS when they introduce a high gold producing fish it is going to pump a lot of gold into the economy. To choose to do so in order to get the cash and then change the fish (or the glow times) after they have the cash in hand is just utter crap in my book.

In addition to stopping selling a high end fish there are several more things Gaia could do to change the cash generated / gold generated ratio of fish.
1. Fix the Barrett's freezer glitch that essentially lets dolphins and several other fish live forever.
2. Fix the 'ghost fish' glitch that also essentially lets fish live forever if you do not visit the tank after their appointed dated of death.
3. Fix the 'dolphin tap' glitch if indeed that is a glitch. For those of you whining about it being cheating - please consider programmers often put in 'easter eggs' or other surprise features in order to get people to spend more time in the game looking for them.
4. Stop selling high gold producing fish - PERIOD. I am personally not in favor of #4 but at least it would be honest if Gaia was really just worried about inflation. I doubt this will ever happen though because the truth is Gaia wants the cash they generate.

Oh, and to the person who said something about the '100 or so people who buy high end fish' -- get a clue. There are many hundreds of tanks FULL of high end fish and thousands more partially full. Again, if Gaia was not selling a lot of these fish for real money they would not bother making them. Or, to view it another way, if there were really only 100 or so users out there buying high end fish (out of MILLIONS) they would not be able to have the big sway on the economy many of you seem to think they do.
PostPosted: Tue Apr 06, 2010 11:32 am


David, Very well written... Is there a way to put this to a poll or petition?

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David2074
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PostPosted: Tue Apr 06, 2010 2:36 pm


Fleetkanani
David, Very well written... Is there a way to put this to a poll or petition?


It might happen. There is a strike being organized by another user trying to get HT tank owners to remove all their HT fish from the tanks for a period of one to two weeks.

I believe there will be a petition involved for non-tank owners to also voice their discontent.
PostPosted: Wed Apr 07, 2010 10:50 am


The discussion below was via PM so as a courtesy I changed the name. I thought it was worth posting here though. The points made are valid if you assume Gaia is not going to fix these issues. As stated below I DO believe Gaia is going to fix them so my proposed solution would still work.
David

------------------------

anon
hi there,

i saw your post about the glow nerfing, and dolphins and a simple solution.
i see only one flaw, the wont die. thats why i think gaia is messing with the glows. people put their fish into barretts, then when they take them out, their life is extended, making the fish live until 2017, and even further out. so gaia actually screwed themselves with this glitch.

also, you dont have to visit your tank each day to keep it glowing,
all you have to do to continue glowing is sign on to gaia every 12 hours, and your tank will continue to glow. so fish will never die.
they only die and leave if you visit the tank, then you get the death notice, when people see their fish are going to die, they just stop opening their tank, the fish turns into ghost fish and never dies, and the owner never has to purchase more fish, just never go into their tank, and all the ghostfish continue to live on and on.

so gaia really screwed themselves with this glitch.

i believe gaia is trying to recoup, regroup, and plan a new attack,
or perhaps the future is to end the tanks. since they cannot control the life of the fish, thus the sale of new fish.

http://absol.site88.net/gtools/glowTime.php?id=4174007

this is a glowtimer wich shows the fish as ghostfish, all the owner does is signs on and his tank resets to glow and he never has to purchase fish again.

i wasnt sure if you were aware of these situations.
can you see the light now shed on the tank problems, gaia may no longer actually sell the fish once everyone knows these glitches, and the members discuss these glitches openly in forums, and they all risk being banned, and losing their cash investment.

gaia has shot itself in the foot here^^




=========

I am aware of the freezer and ghost fish bugs but I still appreciate you telling me. This is the kind of feedback I like to get.

The reason I did not worry about them is because these are programming bugs Gaia can fix. I'm not a programmer but have spent time around them as a computer tech support and software training / Q/A tech.

Ghost Fish should be easy enough to fix. As you have seen with various fish nerfs it is easy enough for Gaia to make changes to when a fish glows and/or what it drops. A simple change could be along the lines of:
if Today's Date > DOD then fish does not glow.

Or of course just make the fish die without the user going to the tank.

The freezer glitch is also something they can fix. Even currently it does not work on all fish. In general there should be at least two ways to address this. On the front end fix the bug so it stops happening. On the back end they could simply overwrite the DOD of all fish. So for example for dolphins -
Set DOD = (DOB + 122 days)

Now, that second part would partially screw over people who had a dolphin in the freezer for a while. They should have legitimately had SOME time added to DOD equal to the time the fish was in the freezer. If Gaia can not determine real freezer time they could compromise by adjusting the above equation.

Dolphins that have never been in the freezer have a DOD equal to very close to the 4 month life span (give or take just a few days). Dolphins with a DOD many months or years past DOB have obviously been affected by the freezer glitch. Sooo.... when resetting DOD -

If DOD less than or equal to DOB + 130 days then (leave DOD alone)
If DOD greater than DOB + 130 days then DOD = DOB + 6 months.

The extra 2 months could be adjusted but would be an assumed amount of time most people may have had their dolphins in the freezer.

Obviously the above equations assume Gaia can not tell for sure how long a particular fish has been in the freezer. If they can then the IF / THEN equations could be adjusted so each fish gets its correct DOD.

The above adjustments would disappoint some people but the freezer and ghost fish glitches have always been obvious bugs. People should not be relying on them or be upset with Gaia for fixing them.

I do not for a minute believe Gaia can NOT fix these bugs. I believe it is simply a matter of not enough money to hire enough programmers to get everything done they want to do. They are picking and choosing the priority of programming tasks. Some official comments made by Gaia say as much although with trying to put a positive spin on it.

Gaia has been prioritizing other things like pushing zOMG, cranking out the expected holiday events and of course stuff they can sell for cash like RIGs, EIs, MCs and new fish.

So yes, I did think about those things but I believe Gaia will fix them.

To be honest, I have suspicions they may have delayed fixing them because they are well known 'secrets' and encourage people to spend more cash on fish. Then once they have milked it for most of the sales they think it may generate they just pull the plug on it much like they do in nerfing watermeats and dolphins.

David2074
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PostPosted: Wed Apr 07, 2010 3:05 pm


You should post your two posts in the SF as a possible solution to the glow issue. 3nodding You'll get more attention that way and people will be more likely to take notice 3nodding
PostPosted: Wed Apr 07, 2010 3:55 pm


David2074
Then after milking a fish for as much cash as they can get they nerf the fish. They don't TELL people they just do it sort of sneaky like.


Qixter did that s**t a lot with zomg when they made minor changes that caused big issues torward game play.

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PostPosted: Wed Apr 07, 2010 5:36 pm


Resurrected ShadowPhoenix
David2074
Then after milking a fish for as much cash as they can get they nerf the fish. They don't TELL people they just do it sort of sneaky like.


Qixter did that s**t a lot with zomg when they made minor changes that caused big issues torward game play.

Except that the zOMG devs actually announced the changes and listened to the players for some more re-balancing.

I commend them for being up-front about what they've changed. As for GA, the devs really need some more accountability.
PostPosted: Wed Apr 07, 2010 6:54 pm


Solnya
You should post your two posts in the SF as a possible solution to the glow issue. 3nodding You'll get more attention that way and people will be more likely to take notice 3nodding


Thanks Solnya but at least the first post sort of already is. The Fish Strike thread is in site feedback and my first post stating the bulk of my idea is quoted on page 1 along with comments from some other high profile tank owners.

Starting yet another new thread in SF might be counter productive. There are already several 'anti-nerf' threads going on in SF all more or less saying the same thing. I would almost rather the strike thread turned into this huge monster thread that would be hard for admin to ignore.

I think the points I make in the second post about ways they could fix the existing glitches would not be of much interest to admin anyway. I mean, I'm a computer geek but when it comes to programming I am a mere layman and the stuff I said is very basic. They have real developers on staff and I didn't say anything they do not already know.

David2074
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PostPosted: Wed Apr 07, 2010 10:09 pm


pikachufan2164
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David2074
Then after milking a fish for as much cash as they can get they nerf the fish. They don't TELL people they just do it sort of sneaky like.


Qixter did that s**t a lot with zomg when they made minor changes that caused big issues torward game play.

Except that the zOMG devs actually announced the changes and listened to the players for some more re-balancing.

I commend them for being up-front about what they've changed. As for GA, the devs really need some more accountability.


but they never said what they did, they wait till we done got involved in the tweak and we are not prepared and we wind up dead.
PostPosted: Wed Apr 07, 2010 11:25 pm


Regarding zOMG -
I see both of your points. They DO talk about the changes if you take the time to read the stuff on the opening panel. But I agree not all of it is super detailed so you still have to figure some stuff out on your own.

I made level 10 a long time ago and got bored. I've finished most of the missions including SS but not all of them. I would probably play more often if I was not usually connected to slow internet. I've kind of lost touch with the people I used to play with.

Mostly though I quit playing because they kept making things like SS that used to be fun just frustrating and hard. And, once you've done SS a few times you've been there.

zOMG info may be incomplete but they give you TONS of information compared to what the aquarium people give us which is basically ZERO. The only time I see any useful info at all is when they introduce a new fish they want you to buy. Even then they do not provide full stats.

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