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Tags: wars, lords, mature, literate, legions 

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Colonization (Help/FAQs)

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iMistah-kun
Captain

PostPosted: Thu Mar 11, 2010 7:10 pm



This is how the system goes, Lords and private investors will be able to colonize areas of the Oukoku Seken. This is an easy way to earn money and to expand your empire, but be forewarned, it is also an easy way to fight in an all out epic war. There are pros and cons to owning land, it will be up to you to discover if the good outweighs the bad. And of course, there are rules and regulations to this system of colonization.

Guidelines
1) In order for an individual to occupy a vacant land, he or she must make a post of 300 words or more that describe the actions of him or her settling on the land. Also the individual must have at least 5 characters to settle on the land. (NPCs count as characters)

2) When an invader is attempted to takeover an already vacant land, he or she must give the land owner a minimum of two days to respond (unless it is prior noted that the owner of the land will be absent for more than two days.) In order to take over a land, the attacker must either kill off all settlers or force the owner of the land to retreat.

3) The owner of the land will get certain benefits from owning the land if he or she builds important structures on the land. (the building process must be RP'ed. A guide will be posted soon on what buildings get you what things)

Building Guide
Town Center [300 words]: Every 3 days 5 more villager NPCs get created for your colony. (One automatically comes with settlement

Mines [150 words]: NPCs and Characters can dig for expensive metals. (outcome depends on location) [Minimum of 10 villagers to operate per mine]

Farms [150 words]: NPCs and Characters can plant crops and harvest them. (outcome depends on location) [Minimum of 10 villagers to operate per farm]


Barracks [100 words]: Every 3 days 10 soldier NPCs get created for your colony/empire/territory.

Temple [300 words] : Increases colonist moral, profits doubled. (Only one church per settlement)


Location Guide
.:Badlands:.
Mines = 30,000 shillings every 2 days
Farm = 15,000 shillings every 2 days for regular crop
20,000 shillings every 2 days for cash crop (corn)

.:The Ruins Of The Old Kingdoms:.
Mines = 35,000 shillings every 2 days
Farm = 10,000 shillings every 2 days for regular crop
12,000 shillings every 2 days for cash crop (potatoes)

.:The Forsaken Lands:.
Mines = 5,000 shillings every 2 days
Farm = 10,000 shillings every 2 days for regular crop
45,000 shillings every 2 days for cash crop (marijuana and ale)

. biggrin ark Fire Mountains:.
Mines = 50,000 shillings every 2 days
Farm = 1,000 shillings every 2 days for regular crop
15,000 shillings every 2 days for cash crop (peppers)

.:The Tranquil Forest Of Rebirth:.
Mines = 1,000 shillings every 2 days
Farm = 30,000 shillings every 2 days for regular crop
40,000 shillings every 2 days for cash crop (Eden Fruit)

.:The Desert Kingdoms:.
Mines = 35,000 shillings every 3 days
Farm = N/A

Colony NPCs
Villagers
User Image - Blocked by "Display Image" Settings. Click to show.
Strength: 10/50
Defense: 9/50
Agility: 6/50
Dexterity: 15/50
Endurance: 10/50
Magic: 2/50

Soldiers
User Image - Blocked by "Display Image" Settings. Click to show.
Strength: 20/100
Defense: 10/100
Agility: 19/100
Dexterity: 20/100
Endurance: 10/100
Magic: 10/100

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A special thanks must go out to welse_wyvern and the members of his Alien Vs Predator guild for helping to lay out the groundwork for this new colonization feature. Be sure to PM him and ask about his new guild.
 
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