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[Q] Parallel Sailor Hermes, Soldier of the Mist. [U/C.]

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Vanilla Lucy

PostPosted: Mon Mar 01, 2010 3:40 am


JUST YOUR AVERAGE GIRL...


THE BASICS::
Name: Rhea Ashford.
In Greek Mythology, Rhea was a Titan, the wife of Cronus. She was also the mother of Poseidon. In addition, the name is related to 'flow' and 'stream'. Both Poseidon and the meanings take on aspects of water, which is why the name was chosen.

Age: Sixteen.

Birthday: The eighteenth of February.

Zodiac Sign: Aquarius.

Blood Type: O+.

Orientation: Heterosexual.

Favorite Food: Vegetables; probably the opposite of most teenagers her age. Rhea is far from being a vegetarian or a health freak, but she revels in the fresh and natural taste of food grown within the Earth.

Hated Food: Coffee; you can dump fifty cubes of sugar in the liquid, she still won't even bother for a sip. Rhea doesn't comprehend, at all, the world-wide obsession with this liquid full of caffeine. It doesn't help on the coffee's part that it's brown, her least favorite colour.

School: Crystal Academy for Girls.

HOBBIES::
    Home Improvement: Being a daughter of an acclaimed interior designer enriches one's palette of swatches and broadens their vocabulary; armoire, emulsion paint, you get the point. While Rhea's mother, Aurora, expands on their family's annual income for selecting various sizes of cabinets, patterns of wallpapers, or extravagant accessories such as clear-cut chandeliers and fur carpets; Rhea does precisely the contrary. Those wages are then returned in a similar manner, to stores such as Home Depot and Lowe's. Whether it's before an influential AP exam or a driver's education lesson, whenever Rhea's "I got the power!" supply begins to dwindle, out comes buckets of paint and dozens of rolls of wallpaper. Just like swimming mollifies any present qualms, spraying paint on monstrous canvases and moving her bed 45 degrees northeast, delivers a sense of empowerment to the female. Rhea isn't cut out to be a professional architect, interior designer, or any profession in that branch. But, Rhea pounces on any opportunity that reveals itself. She can upgrade your cabinets, repair sliding doors, or patch up a fragile patio. After all, why let amateur janitors and construction workers consume precious greenbacks when you've a semi-professional employee nearby?

    Horror Movies: While her other friends sought solace in chick flicks and romantic comedies, Rhea found horror movies as a place she can relax, and she still does. She some-what understands the psychology behinds it's popularity, because people love being scared. Something along the lines of the rush of adrenaline. After being so tense and cooped up with a bucket of over-buttered popcorn and teeth-rotting soda, the relief of coming home, safe and sound is addictive. Rhea never truly comprehended that, because the real reason, for her at least, is that horror-movies are simply interesting. After watching a flick or two, it keeps her on edge for the next day or so; symptoms including sleep-walking and nightmares. Not that she cares of course, it's all just a part of the fun. She is a horror-flick-guru, able to summarize movies from the 189o's, til' the present. She can name the hair color of the virgin girl that died in one flick, or what car that didn't start up when the killer was just a second away. If you ever need someone to watch it with you, shiver in fear or cackle with delight, Rhea's your girl.

    Magic Tricks: Harry Houdini is her idol, period. Well, not really, but the picture books based off him stacked in Barnes&Noble certainly ignited her passion for magical illusions. Following that, came the traveling circuses that occasionally frequented her hometown, and their magicians. The child had been impressed with the basic of tricks, the rabbit that came out of the hat, simple levitation, but then it came to transformation, and BAM! [A+ for sound effects.] Rhea was enraptured with the world of intricate supernatural feats. Her seven-year old brain knew, was positive of the fact that the things presented before her were merely staged tricks, but could not wrap her little cranium around the 'how did he/she do it?!' At first, she sought knowledge merely for the sake of learning the tricks behind it, and googling spoilers quenched her thirst for this. Gradually though, Rhea began to practice the art herself. From then on, she learned, not only was it fun to watch the show; it was doubly interesting to have people question what in the world you were doing! She's not a big magician, lacking much props and an assistant. Her specialties are stand-up magic, making use of billiard balls, silks, and doves. Rhea's personal favorite is table magic. It is often used to 'predict the future' of her friends, or to snatch a gasp or two with a coin trick. All you have to do is ask, and she'll put on a spectacular performance.

    Nail Art: It began with a vainly audacious magazine advertisement for a flourishing gem-accessory company of the sort. In it, were gleaming baubles in an assorted manner; moonstones, pink diamonds, black pearls, the usual. The jewelry was not what tremendously appealed to Rhea. It was the nails of the proprietor. Each nail was one-of-a-kind. While one depicted a blooming flower, another had a wedding-theme; topped off with glued ivory lace. So began the Google-hunt. 'Nail art designs.' Hundreds of thousands of results presented themselves before her. Before her encounter with the promotion, Rhea had received manicures and pedicures from 'professionals'. Their abilities paled in comparison to the image results. From that day on, strenuous nail-painting sessions began. Her room even took on the scent of a hospital, due to the oh-so-lovely fragance of acetone. Regardless, trips to specialty stores such as Michael's were made for components such as jewels and stickers. Borders and Barnes&Noble were scoured for art-books necessary to stir her creativity. This particular experience occurred in her freshman years. Two years later, Rhea now finds nail art to be a necessary means to express herself, along with a unique and developing accessory. Blending, water marbling, glittering, you got it! Her idol is Megumi Furukawa, who turned out to be the mastermind behind her initial trigger for her obsession. Her nails tend to reflect her mood or her surroundings. Be it serene, vain, or feminine, Rhea's conveyed her emotions directly to dead skin cells.

    Swimming: There's a reason 'Percy Jackson & The Olympians: The Lightning Thief,' is Rhea's new favorite non-horror movie of all time. Quoting the line from the movie, "I don't know. I just like being in water. It's the one place I can think." Majorly the reason, because Rhea can wholly relate. Her infatuation with Greek gods and goddesses also contributes. She's been swimming as long as she can remember. Though she's not fit to contribute to the Olympics, Rhea is an above-average swimmer. Rhea is not fit for the competitive-sort of swimming, for that would have the opposite effect on her. While her classmates' stress-outlets root from credit cards, it is Rhea that finds serenity within the water. For her sixteenth birthday, instead of a grand ball that would be ingrained into the memories of her friends; the Ashfords erected a pool, albeit small, within their very own residence. When she's done with her homework and reviewing notes, it's the place she'll always be.


VIRTUES::
    Able: showing talent, skill, or knowledge.
    Going hand in hand with her perfectionist trait, the words 'You can't,' or 'impossible' have been cast away from her internal dictionary. This is not to say she excels in everything in terms of intelligence or recreation, to be able to do so would be inhumane. However, the good aspect shown here is her perseverance. Rhea will never hear that she doesn't have the skill to do so, in fact, those very words will motivate her for months. If intertwined into a dire situation, Rhea would try to her utmost ability to, and would not rest until she became, useful. Some people see this trait as either incredibly stubborn, bossy, or boastful; but Rhea means well. Like previously explained, Rhea is far from ideal, but she exhibits the knowledge and talents she has when it is necessary, and if she lacks it, Rhea will do her best to pursue it.

    Creative: resulting from originality of thought, expression, etc.
    Perhaps it is the result of two parents who are of expressive bearings, but Rhea has always been creative; albeit that some do not exactly see it as a positive trait. It was not simply a stage for her; framing pictures with hard macaroni, painting white roses red, and coming out in first place for Spirit Week. Or maybe it is her wish to be recognized as an unique individual, to be imprinted onto the minds of her classmates. Rhea finds it as a stress-reliever, as it offers a chance to relax. She is planets away from being an artist, her hands turn to mush when in contact with paint or clay. This fact is often the second thought to come to your mind, however. Any chance Rhea gets at applying this to her life she'll grab it. Whether it's projects, homework, battle strategies even, you can bet you'll know who came up with it.

    Spunky: having or showing mettle, courage, vigor, liveliness, etc.
    "It's your teenage years, why not make the most of it?" As quoted from Mother Aurora. This sentence is not to be seen in a negative light; it is not referring to any type of self-indulgence. What Rhea's mother is trying to convey here is, that this should be the happy years of Rhea's life. If she can't enjoy and express herself now, then when will she? So are the thoughts of Mrs.Ashford. Eventually, this mentality became somewhat contagious. Rhea is always up to challenge new terrains, constantly taking up debates or bets. Although she is a sore loser, Rhea has proved that she is a courageous girl, perhaps the horror movies help, and it seems this will never change. And it is no surprise that band-aids are a common sight on the girl's epidermis. [Just had to use the word once x3.]

    Sociable: friendly or agreeable in company.
    Rhea doesn't necessarily have a preference whether her time is spent alone or shared with the company of others. However, in the case of the latter, Rhea will make the most of it. She understands that happiness is a contagious matter, and does her best to spread it like 'I Can't Believe It's Not Butter!' to those surrounding her. Rhea tends to give off an approachable mien, and it's by all means, intentional. Her friends are plentiful in number, but in terms of importance and trust, they can be counted on two hands. However, if you're ever looking for someone to listen to your story, share a drink with, or just have fun, just dial her digits.


FLAWS::
    Obstinate: characterized by inflexible persistence or an unyielding attitude.
    Follow one simple rule, don't mess with the flow, it is better by far, to keep things as they are, stick to the status quo! Rhea Ashford does not deal well with change; end of story. She is eager to break rules, but when it comes to sticking to a plan, she won't budge. This applies to every single aspect of her life, and she comes off as incredibly picky or spoiled at times. Moving? Simply unheard of, she'll tie herself to a tree, God knows how long it took to persuade the girl in order to move to Destiny City. She often blocks out other suggestions, ideas, and most of the time they are by far better than her own game-plan, but once Rhea's decided her course of sail, there's really not much you can do to change it. Her stubbornness certainly excludes her from being a game player. She is aware of the fact that her imaginations, plans, etc., are not the best, but they're hers, and she's decided to stick to that.

    Perfectionist: a person who demands perfection of himself, herself, or others.
    Perhaps it was due to her upbringing, but to Rhea Ashford, anything below stellar is unacceptable. Or maybe it's because her largest yet unrevealed fear is disappoint herself, others, or the feeling of being useless. Because of all these, she unceasingly sets high requirements for herself. Unless Rhea's shed blood, sweat, or tears due to effort, it is sub-par; but nothing else gives her the genuine feeling of achievement. Unfortunately for her, she does not have the auto-learning ability that some classmates are born with. Due to this, she is somewhat of a workaholic, not resting until the best results are received. Although Rhea puts up a tough-as-nails demeanor, feigning that snide comments and rude remarks are not worthy of her time; they are. This would mean that she would be exhibiting a fault-worthy performance in life, and the thoughts of others are what she considers the most.

    Superstitious: believing in, full of, or influenced by superstition.
    Being superstitious shouldn't be a bad thing, even when a girl's room is filled with dreamcatchers, hamsas, and all other sorts of voodoos and charms. The flaw here is it's influence on Rhea. She is constantly spouting facts about superstitions, coming to school late just to avoid a black cat, or spending hours planting four leaf-clovers seeds, and trying to figure out that week's astrological sign. Some find it to be comedic, finding her reciting an incantation to a piece of bread, but others call her simply loony. It is on a level to affect her day to day life, but if it were to conflict with her plans, then such superstitions are cast away for another time of day. A lot of her allowance is spent on artifacts from gift shops, meant to attract tourists, or cheap dream journals, and Rhea tends to misinterpret her dreams.

    Unsympathetic: lacking compassion or feeling for others.
    Talking to classmates is easy. Destiny City provides hundreds of topics to gossip, whether it's the latest bank-robbery or nightmares you've all been having. This, on no level, means that Rhea cares in the slightest for you. If a classmate died, her reaction would be bad? She'd pity the girl for the tragedy, but comprehending the loss, recognizing that the female too had a number of family and friends, is something she can't do. Although Rhea isn't religious at all, she believes what happens is for a reason, and besides, there are plenty of other human beings in this world, right? That being said, Rhea practices what she preaches. Because she is such a perfectionist, these two traits link, and she is equally harsh on herself, wary of seeming weak. To put it simply; she is a woman of science, not a woman of faith.


PHYSICAL DESCRIPTION::
Eyes: Black as pure obsidian. Though Rhea is thorough in her persuading that is a natural trait from her descent, people scarcely believe that this is true; casting it as a trick of genetics.

Hair: Rhea's hair takes the tone of a very ethereal and light shade of blonde. Her hair falls in very slight waves, starting around her ears. In terms of length, it's very long, stopping just around the beginning of her thighs. As for her bangs, they are often compared to 'three hearts' lined up. A good reference would be Sailor Galactica. One, Two, and Three. In terms of beauty and cosmetics, she does not care much for, if at all. But, when it comes to her hair, albeit Rhea doesn't take to admitting it often, she does spend a lot of time grooming it with a boar bristle brush.

Face: Petite in size and naturally pale, Rhea's face takes on the shape of a diamond; considered to be a cross between a heart and an oval. Her cheekbones are her most prominent feature, a slight, but natural blush spread around this area. The forehead and jaw line are almost equal, narrowing down to a delicate, curved chin.

Fashion: When it comes to fashion, Rhea knows no borders. She believes she is a trend-setter, though she is far from it. She will pair 8o's overalls with mules, she will wear flip-flops in the dead of winter, and she will dress like Lady Gaga if she is in the mood. Her sense of fashion is of a wide range, from threads in flea markets to designer stilettos. She may be the best person to shop with, or the worst. And don't get her started on her intense love for socks. (See Creative.) How she dresses is a direct way of expressing herself. She finds the academy uniform restraining, but is also thankful that it graces her from the bullying of her peers. Not that she would let them of course, but bitchy teenage girls can be such a bother.
PostPosted: Mon Mar 01, 2010 3:40 am


SAILOR HERMES, SOLDIER OF THE MIST...

Name: Raissa, Parallel Sailor Hermes, Soldier of the Mist.
The roots of this name are both Greek and Old French. It is pronounced REYsah. The name has several meanings including; A thinker, a rose, and easy-going.

HOBBIES::
    Baking: Those books started it all. What were their names? Ah! Right; If You Give a Mouse a Cookie, If You Give a Pig a Pancake, If You Give a Moose a Muffin. Well, you get the point. Raissa question #1; Mammals and Pastries...? Raissa question #2; If a small baked treat can make a mouse blissful, how happy can it make her friends? So went the thought process of Raissa. So began her path to becoming a master pâtissier. Raissa finds any possible excuse to bake whether it's annual occasions such as birthdays or things to be truly grateful, like getting back the Marcasite Crystal. She's not much of a cooker, specialty lying in pastries. Of course, this is all fine and dandy, except for one little quirk. You know when sometimes too much is worse than too little? Raissa doesn't necessarily pick up on that concept when it comes to baking. For example, take a pretzel, fresh out of her oven, you're supposed to sprinkle some salt here and there, correct? In Raissa opinion however, adding rainbow sprinkles, a coat of mulberry jam, and a touch of melted caramel...is much better. Of course, don't forget the five extra layers of cavity-inducing ingredients. As a safety hazard, don't gobble everything down that she hands you. A magnifying glass is suggested for meticulous examination beforehand.

    Collecting: Raissa is a pack-rat. And no, not a mouse that lives in a desert. She basically collects anything and everything, and plans on bringing all of it with her to the grave. Why? For several reasons. The first being, of course, one of her flaws, possessive. It's hers. Finders, keepers, right? Next; even if it's a useless trinket or a plastic toy, Raissa finds it to represent a small fragment of herself. Even if she doesn't quite recall picking it up, there must've been a reason she collected it! She would refuse to let go of it, because in doing so, Raissa would be losing a piece of 'herself'. The next reason, would root from the 'what ifs?' What if this useless scrap of paper comes in handy; like cracking a code that might save the Queen's life? What if I find out in the future that this tiara is actually worth millions? In fear of making the wrong choice, and heavily regretting it in the future, Raissa stores it in her room. Because of these thoughts, the residence of Raissa is a messy one, and that would be forced flattery.

    Lyre: The interest in the instrument began with a book on mythology. The tale described the Greek god, Hermes, and how he created the lyre. Something along the lines of him being up to no good as usual, slaughtering a cow from Apollo's sacred herd; being scolded, but ending up being able to keep the invention. Eventually, one came into Raissa's possession, and she went as far as giving it a name; Lucine. Weeks passed, and eventually Lucine too, got lost in the hoards of hoards. Until one day, Raissa was bustling about her room, unfortunately tripping over one of the stubborn strings of Lucine. A misplaced pillow graced her fall, and her interest in the musical instrument was reborn. As any curious fellow would do, she began to pluck. And the result? Heart-rending musical notes. Her quest for sheets of music began, and Hermes discovered that she had a penchant for it. Lucine is now a constant companion of hers, considered to be a haven, and her main stress-outlet.

    Reading: Raissa is a bibliophile, without a doubt. Whether it's a poem of satire, a romantic play, or a comedic novel, anything with text will attract the eyes of Raissa. Though she is not much of a writer herself, she does keep a private journal, which is more of a recording of her day-to-day life. The majority of the reason for doing this is simply for the enjoyment received when reading events that occurred several years ago. Her residence can be considered more of an overwhelming library rather than a bedroom. One reason for her obsession is the amount of information being absorbed. It simply fascinates the soldier that passionate stories of warriors or historic tales are ever-lasting. A quirk of hers is her abnormally fast reading rate. It took her weeks to answer the question of her favorite book. Her answer; The Tale of Genji. It is after all, considered to be the world's first novel...on Earth at least.


VIRTUES::
    Dependable: capable of being depended on; worthy of trust; reliable.
    If you're in need of help; whether it's delivering a crucial parcel, or finishing a project before the due-date, Raissa is the one you can count on. Raissa has certainly proved herself to be worthy of this reputation. Of course, this aspect of Raissa not only extends to trivial chores, but several other things. Benjamin Franklin once said, "Three men can keep a secret if two are dead." Raissa would kindly point out that she is an individual, and certainly not a man. There is reliable evidence that she has taken secrets to the graves, even upon being threatened. There is an explanation for this, there always is. To let you down, would be letting herself down. 'Thank yous', or gift baskets are sincerely appreciated, albeit the feeling of accomplishing a task for another is simply satisfactory to the girl.

    Sentimental: expressive of or appealing to sentiment, especially the tender emotions and feelings, as love, pity, or nostalgia.
    Raissa is a softie. One of the first things she learned in her life, and is a treasured moral of hers up to this day; is expressing her feelings. She portrays physically exactly what she feels mentally. Raissa is not afraid to show her affection, and it comes in various forms, whether it's a multitude of sugar cookies or an overwhelming bear hug. If Raissa were to major in Lying and Deception, it would result in one, big, giant 'F'. One can tell that her sympathetic words are not empty, smiles one-hundred-percent organic. Another reason she is a pack-rat is that she treasures the things she receives from others. Raissa is known for having dozens of scrapbooks loaded with pressed flowers or celebratory cards. Just one thing, don't bring her to see films filled with tragedy, God knows what happened last time...

    Serene: unaffected by disturbance; calm and unruffled.
    Let's put this as a simile. Raissa is like a cockroach; even nuclear radiation won't put her at a panic. [Lame, forgive me.] Catastrophes rarely throw her into disarray, rather, she becomes incredibly productive, figuring out a game-plan. Raissa is aware that if she were to panic, she'd win a gold medal for being a nuisance. She is aware that a lot of people drown themselves in the sorrows of their past, or their futures; which is exactly why she focuses on the present-time. Most of the reason she can stay so calm is because of the amount of faith she has in others. Even when the Marcasite Crystal was stolen by the Black Lady and Wiseman, she remained calm. Raissa is aware that what goes up must come down. And hopefully, what goes down, must also come up, right?

    Perceptive: having or showing keenness of insight, understanding, or intuition.
    This trait came naturally with a combination of things; being a wallflower, reading mystery/thriller/CYOA novels, and looking for new things to add to her collection. To Raissa, finding the tiniest bits of details is some-what of a game, whether it's an unruly strand that came loose off a dress, or a barely noticeable haircut. [Finding Waldo was essential in training her eye.] Of course, this does not pertain to only the physical aspects. You don't have to twitch your head wildly or blink like a mad-man for her to get your point. She picks up on things easily, whether it's 'go away' or a white lie. And trust me, you'll never beat her at chess. Raissa has an admirable memory capacity, and if you're ever looking for something to stir gossip, you might want to try asking her!


FLAWS::
    Fool's Love: a person who is always falling in love or believes they are in love, for the wrong person or even multiple people, and typically love at first sight.
    It all started with her collection of pulp fiction books. You know what they are; stories with archetypal heroic men with bad-a** moves, and screaming blondes called damsels in distresses. Perhaps it is because Raissa often mixes reality with fiction, but she is always falling in 'love'. It could be a complete stranger, someone she knows isn't right for her, but Raissa would simply label it as 'their tragic love.' These relationships end quickly and start often, and ninety-nine percent of the time, are one-sided. Due to this, she often portrays herself as a self-martyr, claiming it is a serious case of love-sickness. Raissa does all of this in good fun, but it is a fact that she too longs for a happily ever after, and this trait is in pursuit of that.

    Needy: wanting or needing affection, attention, or reassurance, especially to an excessive degree.
    Raissa can be classified as clingy, to an extreme. It is agreeable that she is not hesitant to show her affection towards others, but there are repetitive cases where it borders on annoying. Because Raissa feels that being on the Parallel Court calls for perfection, she is always seeking praise from others, even if it's trivial. When she is upset, Raissa needs someone to tell her it's going to be okay, and hug her. She is always seeking ways to prove her worth, and be showered in praise. If you see her walking your way with a medal in hand, walk the other way! Or she'll be clinging to your hip for the next couple of days.

    Overambitious: having ambition; eagerly desirous of achieving or obtaining success, power, wealth, a specific goal, etc.
    As previously stated in Raissa being needy, she highly believes that being on the parallel court demands achievement and success. She puts excessively high standards on herself, and tends to over-exert all her energy focusing on minor things. Rán often tends to lose more than she gains in these cases. Though it is a good thing that she always goes the extra mile, and her effort is shown; she strives for so many things at once, expecting them to work on their first try, or to always gain victory. Due to these facts, Raissa often tends to lose more than she gains in these cases.

    Possessive: having or manifesting a desire to control or dominate another, especially in order to limit that person's relationships with others.
    Raissa has a serious case of being bitten by the little green monster. What's her is hers, and don't you dare touch it. She is extremely reluctant to share with others. Everything in her residence is marked by an invisible stamp, 'Property of Raissa', unless you want to make enemies with her, it would be a good decision not to take her stuff. Of course, this applies to most material things. However, it also concerns those surrounding her. If it someone or something she truly admires, adores, or any synonyms of the sort, she is extremely protective over them. She tends to find anyone else that shares that person's affection or attention to be a competitor. Of course, this all ties in with the fact that Raissa is terribly insecure, and wants to prove that she is better than the other.


THE MIST (not the horror movie.)::
Attack #1: {Defensive.}
NAME: Hermes' Misty Fallacy!
    Form: First, both hands are clasped together, placed at her lips, vertically, almost as if praying. Next, both are opened in front of her, each hang taking on the trident gesture. When opened once more, mist surrounds the area of battle.
    Effect: From a range of one to two minutes, depending on her level of energy or power, a hazy mist falls upon the area of battle. The Parallel Court is immune to this power, and will retain a perfect sense of sight; the opponent(s) however, do not. In addition, the mist contains an aspect of illusion. For that duration of time, the opponent(s) will see things that do not exist. Surroundings may morph into the opponent's worst fears or on the other end of the spectrum, clowns. (This will happen if she is incredibly distracted and lacking focus.) Raissa however, has no control over what the opponent sees. Also if Raissa were to be attacked, the Misty Fallacy is immediately shattered, and cannot be used again until her next battle. Another negative aspect is that though her teammates are immune to the mist, they are not to the illusions. Those who have knowledge of Raissa's powers are certainly better off, but those who are not, would be affected just the same. For example, if she were to team with Lunar Senshi, and Raissa did not inform them of this before-hand, they would be equally surprised/scared/etc.
    Explanation: I chose this attack for Raissa because Hermes was the messenger of the Gods. First of all, he is extremely cunning, being the patron of thieves and liars. This would go hand in hand with the illusions, as it would be deceiving the opponent. In addition, Hermes was a bringer of dreams and delivered messages from Mount Olympus to the real world. As stated above, Raissa has no control over what the opponent sees. I was thinking, maybe for role-play purposes, it would be interesting if the opponent saw their deceased mother, etc. And that is why I chose this. Of course, what mist does is shroud things, and that is where the basic power is derived from.

Attack #1a: {Defensive.}
NAME: Hermes' Masked Phantasm!
    Form: Her right hand is raised towards her temple, in 'salute' form. Her left hand cups her chin, and it is extended toward the left, some-what making a wave with her hand. At the same time out of her mouth, Raissa blows 'mist' at her opponent, shrouding everything within the scene temporarily.
    Effect: Simply an upgraded form of Hermes' Misty Fallacy. The length of the mist is extended from a minimum of three minutes, to a maximum of four minutes. She has now gained much more control over her attacks. Now, all allies are immune to both the mist and the illusions. In addition, Raissa can now slightly control what the opponent will see. For example, if she knew her enemy both in civilian and powered-up forms, and she had the knowledge of that person's fears, Raissa would be able to focus her thoughts on that, and it would be what they would see. Although she is a super senshi, the use of this is still only once per a battle.

Attack 2: {Offensive.}
NAME: Hermes' Absolute Zero!
    Form: Both arms are crossed over each other, towards the side, palms facing down. Then both are turned inwards, entering the 'V' made by the crossing arms. Now both hands have their palms facing up, and the attack is shot at the opponent.
    Effect: What Raissa basically does by crossing her arms is gather water in her surroundings within her palms; any form, whether it's vapor, ice, or just water in a lake. While crossing over through the hole made by the crossing arms, that water is made into freezing ice. And when both palms are facing upwards, across her chest, that is when the ice is shot at the opponent. Two are fired per time, one from each hand. What it does is temporarily numb and freeze a certain part of the enemy. It is most commonly used to solidify an arm or leg to prevent them from moving, while an ally can defeat the opponent. The flaws in this attack lie in that it can only be used twice per battle, which is four missiles, and that the ice will last a mere minute before melting away. After melting, the frozen area will have a really temporary sensation of numbness. This attack is often more stronger at night, explained below.
    Explanation: Mist is basically a dense cloud of water vapor that is close to our elevation and ground. The reason that Hermes' Absolute Zero attack is more powerful when the sun falls is because often, at those times, the air is too cold to hold all the moisture. This provides an extra 'battery' in her power. Freezing mist is when mist falls below 0 degrees Celcius in temperature. Taking mixed ideas of absolute zero, the different stages of water, and mist is what created this attack. And I just found it hilarious that while looking through Google Pictures of 'Absolute Zero' a monster from Yu-Gi-Oh, had the same name. The creators seem to have a similar idea!

Fuku Colours: A pastel blue and yellow.
Perhaps based off the Gaian item, Bubble Power Transform!

Challenge: Fade away!
I might stick with short and sweet, but suggestions received;
Syusaki- Fade into nothingness!, Are you lost?

Vanilla Lucy


Vanilla Lucy

PostPosted: Sun Mar 21, 2010 4:01 pm


&NOW, RHEA+HERMES=...?

REASONING::
    Why Rhea?
    Tch...Why not? Just kidding! Coming soon.

    The Balance between Rhea and Raissa:

    Hermes, the Messenger of Gods:

    The Essence of Mist:


RELATIONSHIPS::
    Queen Nehelenia:

    Prince Alexandros:

    Captain Aphrodite:

    Prince Hector:

    Sailor Ares:

    Cavalier Laocoon:

PostPosted: Sat Mar 27, 2010 7:18 pm


WE'RE ALL FAMILY HERE...

BLAST TO THE PAST::
The Ashfords:


Vanilla Lucy


Vanilla Lucy

PostPosted: Thu Apr 15, 2010 7:03 pm


A DAY IN THE LIFE...

Quote:
You're at work -- or worse, you're at school. Unless school's your work. Anyway.

The announcement comes through overhead, or else it's announced: your building's on lockdown. Apparently there's something on the roof -- or is it in the vents? All you can do is wait for the police to come. Is it terrorists? What's in the vents anyway? You're told to stay away from the windows. The doors are going to be locked. This isn't actually a surprise to you any more: this has happened before, or at least happened to enough people you know that it's not new and amazing any more.

But you really, really have to go to the bathroom...


This was the soundtrack of Rhea Ashford's Wednesday afternoons. The impassive rapping of chalk. The indolent ticking of a clock. The impatient percussion made by the pencils of note-takers. The fervent rapping on keyboards, although Blackberries and iPhones had been cleverly shrouded underneath the shadow cast by a desk. The lesson they were learning had been taught in her old school. There was no need to be the model student today. The mixture of beats played in the backdrop of her mind. No longer was she trapped within four walls, limelight was cast on her, prima-ballerina was queen of the stage after all. First arabesque. A lively gaze sauntered from her shoulder, to her fingertips. The rapping metamorphosed into a familiar tune of a piano. Second arabesque. In time with her thoughts, the right arm was extended upwards. The beating transformed into a member of the strings, a cello. Third arabesque. Croise position, right foot before left. The ticking became the cherubic pings of a cello. Fourth arabesque. And the rapping became the sought-after applause of an audience who's entertainment-needs had been quenched. A tilt of the head, left arm reaching for something intangible. Pirouette. Retire position, bend the knee. She performed a curtsy, her hand-eye coordination was improving! She had finally managed to catch a bouque-

Crack! Back to reality. In the next fragment of a second, down came the rain, and a new member had joined the orchestra. The frowning clouds, the gloomy reflections from steel, the landscape outside resembled a charcoal sketch, like the ones her friend Bri did. This was the reason Rhea despised rainy days; her thoughts became too scattered. As if the world was scolding her, the lights of the classroom diminished. They still slightly flickered, but that didn't stop a handful of wimpy classmates from shrieking, and continued to do so until the reassuring voice of the teacher did the job. And like she had assured, in the next minute, the lights were back on. What none of them could have predicted was that in the next minute, they'd be sinking into quicksand instantly. The P.A. system hanging next to the wall clock cracked, sizzled, coughed. The voice that spoke was not familiar, perhaps a new employee in the main office. "We are officially in code red. For those of you who do not recognize this term, LOCKDOWN." The tone was not of a worried faculty member, it was more like mockery. And Rhea didn't like it one bit. It continued. "Something's in the vents. We do not know what it is. The police are on the way. It could be the terrorists, it could be the sailor senshi they've recently displayed on the news." Another cough. Perhaps a smoker? "Stay away from the windows. And lockdown is a literal name. All doors, entrances, exits, LOCKED. Get it, got it, good? Stay safe, ladies!" Satire oozed off the last sentence.

As soon as the P.A. system crackled back off, screams in all tones, voices ranging from soprano to contralto. Immediately, new Facebook statuses were posted, "s**t! I might die today," or "POLICE, hurry up please!", some girls even wrote fake-wills. Either way, the class was in complete disarray, and the teacher's ability to maintain the order was nothing to write home about. There were only a handful that remained calm, Rhea being part of it. Destiny City was a mess, at times like these, the longing for London was overwhelming. Lives were being taken for unknown reasons, even A-Class detectives or notorious police had no clue as to what the ******** was going on. And now, terrorists? She wasn't panicky in the least. To a certain extent, she had foreseen all of this. Or at least her weekly horoscope did, not detail by detail, but they had mentioned a dangerous predicament. See? Rhea wasn't completely loony after all. In the horror movies she watched, had she been a character, she would be the one to bust out of the classroom. There were two paths, be the first to die, or save the day! Like that was going to happen. Another intimidating clap of thunder shook the hearts of the girls once more. Biting her lip out of habit, she focused back on the weather. She had always found raindrops to have a curious personality. They were not the type suited for solitude. Even when alone, they seemed to join another drop, and create one massive disappearing form of water. Water.

Oh no. Black eyes widened. Her bladder was sending off a "code red". Immediately, the image of a 'Poland Spring' bottle entered her mind. Never, in a million years. Even if she wet her pants, it wasn't even a choice. It was crude, unladylike, and her ancestors above would highly frown upon it. Should she politely ask the teacher? Like that ever worked...She would suggest the idea above, for there was no way she would risk a student's life. More like the school getting sued, but it was the same idea. Think, think, think! Unfortunately, she wasn't as much of a technology whiz like Jimmy Neutron nor Phineas and Ferb. Rhea took in her surroundings. The window blinds had now been pulled down, and they were at a rather high elevation. Jumping wasn't a thoughtless decision she'd make. Desks, books, whatever the teacher and the more audacious girls could find were stacked up at the two entrances into the classroom. Think... Rhea knew the layout of the school better than the principal. Aha! She could do that. It was risky. It was stupid. But she had to do it. She kept her pace steady as she crossed the room, acting hastyh would attract attention. Not that the other girls would share theirs anyway, they were by far too occupied hoping this wouldn't be their last die. After all, they hadn't even gone to prom, traveled to Africa, eaten a bear's claw- and well, the list goes on. With a most stoic expression on her face, Rhea reached for it. It was a fire-red. It had a handle on it. 'P-U-L-L'. Will do!

And so she pulled down the lever. The effects were immediate. The dozens of fire alarms spread throughout the school began to ring at headache-inducing levels, and the best part? The sprinklers on the ceilings went off. Rhea reveled in seeing the reactions that followed. Pure hilarity. She shared a little smile with no one but eidolons of the past. Everyone was hustling and bustling, another handful of girls were attempting escape as well. She pushed a chair, kicked a book, and soon, the door was free! For a second, it seemed to gleam. A rather stupid illusion. Rhea dashed out the entrance, first to do so, survival instincts kicked in. The pink-tiles of the ladies bathroom came into sight, and she let out a sigh of relief. Walk in, do your business, walk out. Well, at least school ended early, and Mrs.Goldenstein hadn't been able to assign homework. Two birds with one stone! Perhaps from this day on, Rhea would be able to look at rainy days in a new light. The terrorists however, remained to be seen as a joke. Carpe diem, eh?
PostPosted: Wed May 19, 2010 4:03 pm



    I`m still working on the last two sections, as you can see.
    But for both personality portions, I`m looking for some critique?
    It`d be of much help~! Thank you < 3.User Image

Vanilla Lucy

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