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Dan the Dante
Crew

Familiar Guildsman

7,125 Points
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PostPosted: Fri Feb 19, 2010 4:06 am



... The people of the Earth...

User Image - Blocked by "Display Image" Settings. Click to show.

Population: 1
PostPosted: Fri Feb 19, 2010 4:07 am


Quote:

Specs

¤ Username: Dante_Shadowolf
¤ Titles: N/A
¤ Character Name: Shiro Aarde aka Kajime Fuzen
¤ Sex: Male
¤ Age: 33
¤ Height: 6’6”
¤ Weight: 195lbs
¤ Element: Earth
¤ Condition: Alive
¤ Species: Revenant


¤ Appearance:
User Image - Blocked by "Display Image" Settings. Click to show.
¤ Faction: Earth Empire
¤ Class: Lord
¤ Specialization: Defender
¤ Path: N/A

¤Equipped:
----- Right Hand - N/A
----- Left Hand - N/A
----- Torso - N/A
----- Right Leg - N/A
----- Left Leg - N/A

¤ Mental State 50

------ Morality 50/100
------ Happiness 50/100
------ Spirituality 50/100
------ Hunger 50/100

¤ Stats
------ Strength 60/100
------ Defense 100/100
------ Agility 20/100
------ Dexterity 20/100
------ Endurance 80/100
------ Magic 20/100

Inventory


¤ Shillings: 600,000

¤ Property:

------○ Land: N/A
------○ Items: N/A
------○ Equipment: Kuroi Hada
------○ Pets/Slaves: N/A


Spells/Abilities


¤ Spells:

------ ----
------ ----

¤Fighting Styles:
------ Aikido
------ Wrestling

¤Skills/Abilities
------ Tamashii Me [Spirit Eyes]
This ability blurs the border between the spiritual world and the physical world. The Revenant is able to clearly see the spirits inhabiting the physical world as well as witness what is happening in the spiritual world when he/she sleeps. It also allows him to see the hidden powers that fuel magical spells and the like.
------ Tamshii Koe [Spirit Voice]
Simply put, this allows the Revenant to speak with the spirits. It also allows him and the spirit that gave him back life to communicate with each other. This also increases the magical ability of mage revenants by a profound amount.
------ Reitai [Spirit Body]
Because the Revenant's body is no longer able to sustain life, the spirit fuses with the body to allow the Revenant to live. This allows the Revenant to become resistant to the spirit's element as well as giving him heightened endurance and other physical abilities. The spirit also acts as a pseudo-second-life and can transfer its life essence into the revenant, this does not kill the spirit as the spiritual link between the two can acts as a life support, however the revenant’s abilities cannot be used as the spirit hibernates to quickly regenerate its strength, the hibernation lasts for three days to a month depending on the severity of the case.
------ Tamashii Suru [Spirit Summon]
The physical summoning of the spirit's material form, this is the Revenant's strongest ability as it embodies the connection between the spiritual and physical world. The summoned spirit is tied directly to the Revenant and vice versa, if either one of them dies, so will the other. This ability requires the mutual consent of both the spirit and the revenant, the sight of a materialized spirit is by far one of the most sacred things to be beheld in the world and the use of it for malevolent purposes is a blasphemy to the spiritual and physical world.

------ Kootetsu Zurasu [Steel Shift]
It is the special ability of Shiro's Kuroi Hada. The armor can grow upon the skin, and retract in accordance to Shiro’s will. This allows it to shift from a simple chest plate to a full-sized armor, complete with a helmet, and revert back when needed.
------ Tochi Kai [Earth Shell]
In the blink of an eye Shiro can erect a wall of solid rock from any terrain he is standing on. The length and height of the wall depends on Shiro's will and the strength depends on the amount of earth used to erect it.
------ Tochi Yaburu [Earth Rip]
The earth is guided by the movement of Shiro's hands and arms, it is lifted, compressed and takes the shape of whatever Shiro desires, and can be launched towards his enemies as an extension of his arm. The strength and flexibility of the claw depends on the amount of earth used, and the composition of the earth.
------ Tochi Sasu [Earth Sting]
This is second only to the Tochi Kai in terms of speed. By moving his feet on the ground, Shiro can cause a large spike of earth to erupt from the ground, impaling enemies who are to slow to dodge it. The spikes are produced one at a time when the foot is merely slid on the ground. But they are summoned in numbers when the foot is brought down using a stomp.
------ Tochi Sasori [Earth Scorpion]
Shiro's most powerful ability, but is also the slowest to perform and most dangerous to use. By concentrating all of his abilities Shiro can create a massive scorpion composed of earth, the contents of which can be shifted accordingly. The scorpion uses advanced forms of Shiro's abilities, and is the size of a village, but the drawback is that Shiro is left motionless as his consciousness is somewhat transferred to the scorpion. This ability ends when the scorpion is destroyed beyond repair, or Shiro is brought back from his meditative trance by force.


Resume


¤ Current Objective
------ ○:
¤ Tasks Completed
------ ○:
¤ Missions Completed
------ ○:
¤ Level One Missions Completed
------ ○:
¤ Level Two Missions Completed
------ ○:
¤ Level Three Missions Completed
------ ○:
¤ Level Four Missions Completed
------ ○:

Personal Information


¤ Relationship status: N/A

¤ Fayth: Shinpou

¤ Personality:
------ Goal-oriented
------ Decisive
------ Calm

¤ Theme song: Dancing for Rain - by Rise Against
¤ Battle Song: Blow me Away - by Breaking Bejamin

¤ Bio:
Formerly known as Kajime Fuzen, Shiro is the allegedly dead older foster brother of Jinsoku Fuzen, the Lord of the Dark Empire.

He was born into the Fuzen family, a family of elite and noble assassins who wandered the outskirts of the Dark Empire. He was the only child of their family and was the pride and joy of his parents, but they, as well as him, was not content in having only one heir to their family name. And it was not long before they found Jinsoku, and they took him in and raised him as their son.

For a time Kajime and Jinsoku's relationship was stronger than blood, but when Jinsoku started training in the ways of the Fuzen family, of blood and life-taking, Kajime started sensing something dark and malevolent within him, as if he was born to take life.

He confessed his feelings to his parents who dismissed it as a figment of his imagination and scolded him for his jealousy. But his fears were confirmed when one night he saw Jinsoku's eyes turn an indigo hue as he did battle with one of their targets. He had no idea what the glow meant, but he knew that Jinsoku had evil inside him.

And so it came to pass, Kajime's betrayal. During a mission, he shot his brother with a crossbow and dumped his supposedly lifeless body outside the Dark Empire. Ashamed with himself with what he had done, he exiled himself from the Dark Empire and from the Fuzen family. He adopted a new style of living, forsaking the once glorious art of blood-letting and killing for a more defensive style of combat. It was within this tedious phase of re-adjustment that he found himself pitted against a blast from the past, Jinsoku Fuzen.

Their battle was short-lived and Kajime was trampled by Jinsoku's fierce strength. Afterwards he was left to die by his foster brother, whom he had wronged. He was about to resign himself to his fate when he recalled that during their battle Jinsoku's eyes glowed with a brighter and fiercer hue of indigo than ever before. Realizing the growing threat that Jinsoku had become he used every ounce of strength left within himself to cling to life, and he used every ounce of breathe to breath a prayer, to be given the strength to stop the darkness that he felt.

A bright light flashed and he found himself within one of the Earth Empires infirmaries, a couple of guards found him and took him in. He later found out the Jinsoku had become the new Lord of the Dark Empire and after recovering and perfecting his new-found style of combat he entered the Empire's tournament to decide the new Lord. After several bouts of intense battle he emerged victorious and stronger than before. And now the final battle between the two edges closer and closer.

Dan the Dante
Crew

Familiar Guildsman

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chicagoill

PostPosted: Tue Jun 08, 2010 5:09 pm


Username: Chicagoill
Character Name: Fuse
Age: 18
Gender: male
Species: Amanojaku
Sexuality: Heterosexual
Faction:Earth Kingdom
Element: Fire
Height:6 feet
Weight: 175 lb
Condition: Alive
Equipment:
Right Hand-
Left Hand-
Body-
Right Leg-
Left Leg-
Appearance:
Class Orientation: Peasant

Character Stats:

Strength: 5/100
Defense: 0/100
Agility: 20/100
Dexterity: 0100
Endurance: 5/100
Magic: 20/100

Obtained Skills/Abilities:
*Ikimono Sacchi(animal sense): With this ability all five of the creature's senses grow stronger. They are able to observe any and every detail of the things around him. Their sight improves and becomes very sharp, everything he see has heightened detail. They can hear even the slightest of noises. The sound of a small ant's footsteps can be heard loud and clear. Their sense of smell also sharpens, so much that he can even smell reaitsu. Their taste becomes keen, they are able to taste small trace particles of DNA in the air(hair, sweat, blood, etc.) and use it to hunt down their prey

*Savage Flame: This is a skill of fire manipulation. With this ability they are able to shoot, control, and conjure the flames that circulate around their bodies. The fire can be controlled with the use of their hands to guide the flames like a tidal wave. They can conjure the fire and manipulate it's shape into that of a sword, whip, etc.


Fire Resurrection: an amanojaku can transform into it's soul form, a fire demon. This is considered by many to be it's true form. While transformed an Amanojaku's powers significantly increase. All Stats +5. They can also perform skills that couldn't be used before.

[Empty Slot: ]

Obtained Spells:

Inventory:
Shillings: 500
Properties Owned:

Items Owned:

Missions, Quest & Tasks:
Current Quest/Mission/Task:

Tasks Completed:
Quests Completed:

Level 1 Missions Completed:
Level 2 Missions Completed:
Level 3 Missions Completed:
Level 4 Missions Completed:

Values:
Morality: 50/100

Happiness: 50/100

Spirituality: 50/100

Personality:

- word 1 Arrogant
- word 2 Strategist
- word 3 Easily annoyed

Theme Song:http://www.youtube.com/watch?v=FUS4NwiCywQ

Battle Song: http://www.youtube.com/watch?v=NLfuqWLvFfo

Relationship Status: single
Fayth:
Meditation Points:


Bio: Fuse was born normally. He grew up normal. He had a completely normal life. He just likes to fight all the time.
PostPosted: Tue Jul 06, 2010 5:04 pm


Username: Razorshake

Character name: Hecmot

Age:17

Gender:Male

Species: Toransu

Sexuality: Straight

Faction:Earth empire

Height:6,3

Weight:182

Condition:Alive

Equipment:
Right hand-
Left hand-
Body-
Right leg-
Left leg-



Class orientation razz easent

Character stats:
Strenght:10/100
Defense:5/100
Agility:10/100
Dexterity:15/100
Endurance:10/100
Magic0/100

Skills:

*Bass Boom Knuckles: Large amounts of magical energy comes together at the fists of the user. This skills sends a fury of charged energetic vibrations through the user and drastically increases their strength. [+5 Strength]
When Urban Harmony is activated the skill becomes stronger; +10 Strength

*N'Sync Combo: A series of different combination attacks. The user is able to flow and move efficiently in order to pull off combo attacks and beat down opponents. If the users speed is more the 20 points higher than their opponents they can auto-hit an attack that does light damage and follow with another potential hit.
When Urban Harmony is activated the skill becomes stronger; The user can land two light damaging attacks before following up with a potential hit.

Studio Hit: A projectile attack that allows the user to fire bright red energy blast that are shaped like musical notes. These notes can explode by the user's command and release a rather large sound wave. When the user's Magic level is 30 points higher than the user's defense they can temporarily set the user in a trance where they can't attack but only dance and dodge for 3 of their post.
When Urban Harmony is activated the skill becomes stronger; The user's magical level only has to be 20 points higher and the effects last for 5 posts.
=Skill Gained at C Rank=

Urban Harmony: The pinnacle of the Toransu's power. This skill can only be activated when two or more Toransu are within range of each other, (No less than 50 feet) and each of the Toransu have been attacked and damaged at least once in the battle. Urban Harmony last until the battle is over, if the battle is won then the Toransu will gain all of its health and energy back.
=Skill Gained at C Rank=

Synchron Harmony: An upgraded version of Urban Harmony. Can only be used by a group of elites and/or epics. Skilled and Rogues do not count towards numbers in this skill Adds to the boost that Urban Harmony gives based off of the Toransu present.
Three-Five: Studio Hit(The user's magical level only has to be 15 points higher and the effects last for 7 posts.)

Bass Boom Knuckles (+15 Strength)

Five or More: Studio Hit(The user's magical level only has to be 10 points higher and the effects last for 9 posts.)

Bass Boom Knuckles (+20 Strength)


Obtained spells:


]Mana Abilites:
Type: razz ur
Capacity: Low
Level: :2
Skills: :Can use mana to transmute audio waves

Inventory:
Shillings:500

Properties owned:None

Items owned:None

Quest completed:

Level 1 Missions Completed:
Level 2 Missions Completed:
Level 3 Missions Completed:
Level 4 Missions Completed:

Values:

Morality: 50/100
Happines:50/100
Spirituality:50/100

Personality:
Smug
Spiteful
Honerable

Theme song:http://www.youtube.com/watch?v=smWnfVWaaPg&feature=related

Battle song:http://www.youtube.com/watch?v=DEjmdR50wX4

Relationship status:Single

Fayth:None

Biography:

Hecmot was born and raised to be a fighter. Growing up he would constanly get into altercations with the local knights provoking them into fights in order to test his potential. His only 2 loves are music and fighting and can grow bored of the 2 very quickly if there left unchallenged by something greater

Razorshake


ChaoticSolstice

PostPosted: Fri Aug 06, 2010 11:08 am


Username:ChaoticSolstice
Character Name:Shishio,Retsuga
Age:16
Gender:Male
Species: Lycanthrope
Sexuality:Straight
Faction: Datorando
Element: Earth
Height:6'3
Weight:210
Condition: Alive
Equipment:
Right Hand-
Left Hand-
Body-
Right Leg-
Left Leg-
Appearance: User Image
Class Orientation: Peasant

Character Stats:
Strength:15 /100
Defense:15 /100
Agility: 15/100
Dexterity: /100
Endurance: /100
Magic: 5/100

Obtained Skills/Abilities:

Werewolf Transformation: A skill that allows the user to transform into their half-man, half-beast form. When in this mode the are stronger and faster. Their dexterity and magic instantly become 0 but their Strength and Agility gain +20 .
=Skill Gained at D Rank=

*Rage: a skill that activates only when a werewolf is very mad or badly injured. All Stats +7

*Ikimono Sacchi(animal sense): With this ability all five of a Lycans senses grow stronger. They are able to observe any and every detail of the things around him. Their sight improves and becomes very sharp, everything he see has heightened detail. They can hear even the slightest of noises. The sound of a small ant's footsteps can be heard loud and clear. Their sense of smell also sharpens, so much that he can even smell magic. Their taste becomes keen, they are able to taste small trace particles of DNA in the air(hair, sweat, blood, etc.) and use it to hunt down their prey.

Creation: an ability that allows a lycan to bite someone and turn them into a lycan after two days if they do not obtain a vaccine.
[Empty Slot: You get more slots as you increase stat pools.]

Obtained Spells:


Mana Abilites:
Type: Dark
Capacity:Medium
Level: Low
Skills:

Inventory:
Shillings: 2000
Properties Owned: none

Items Owned:none

Missions, Quest & Tasks:
Current Quest/Mission/Task:

Tasks Completed:
Quests Completed:

Level 1 Missions Completed:
Level 2 Missions Completed:
Level 3 Missions Completed:
Level 4 Missions Completed:

Values:
Morality: 50/100

Happiness: 50/100

Spirituality: 50/100

Personality:
((Put words to describe this persons personality))
- Vengeful
- Focused
- Spiritual

Theme Song: http://www.youtube.com/watch?v=7fm5RYgwvdo
Battle Song: http://www.youtube.com/watch?v=VY_I6doz6Qk

Relationship Status: Single

Fayth:
Meditation Points:
Bio:
Born a peasant but has great dreams of becoming the lord of the empire he resides in. The Earth Empire. He believes that he can follow in the foot steps of his past rulers and continue the great work that they did.

[[EDIT]]


PostPosted: Fri Aug 06, 2010 11:33 am


Quote:

Username: Dj_Hero360
Character Name: Daft Odieus
Age: 19
Gender: Male
Species: Assassin
Sexuality: Straight
Faction: Earth Empire
Element: Water
Height: 5'11
Weight: 132 lbs
Condition: Alive
Equipment:
Left Hand-
Body-
Right Leg-
Left Leg-
Appearance: User Image
Class Orientation: Peasant

Character Stats:
Strength: 10/100
Defense: 5/100
Agility:15 /100
Dexterity: 5/100
Endurance: 10/100
Magic: 5/100

Obtained Skills/Abilities:
[Free Running]

This helps the assassin get around area's faster, from going to rooftop to rooftop, to helping them climb faster.
[Counter]

The assassins wait for his enemy to attacks only to dodge and strike back quickly. This is followed up by a disarm if the enemy has a weapon. If the target is 10 points lower in Dexterity, they will be disarmed. If 30 points, the assassin may take the weapon away. And 50 points, the assassin may use the weapon against them.

[Pickpocket]

The assassins takes what ever they can from a target without the target knowing, this is from money to documents, and if the target is a bandit they can steal knives or money from them. If the assassin has 10-20 Dexterity they can pickpocket money. 30-50 to pickpocket documents and any other type of information. And 60-90 to pickpocket rare items. (Rare jewels, etc.)
[Good to Perfect Precision]

The assassins have the most precise projectile skill with throwing knives, and bows in the kingdom. They would always hit the target no matter what, if not killing them but weakening them a little bit.
["Vision"]

This helps the assassin tell the difference between friend, foe, civilians, and targets (Blue for friend, Red for foe, White, for civilian, and Yellow for target). Also gives them the ability to see hidden messages that nobody else can see.

[Empty Slot: You get more slots as you increase stat pools.]

Obtained Spells:

Mana Abilites:
Type: Pure
Capacity: low
Level: 1
Skills:
Inventory:
Shillings: 500
Properties Owned:
Items Owned:

Missions, Quest & Tasks:
Current Quest/Mission/Task:

Tasks Completed:
Quests Completed:

Level 1 Missions Completed:
Level 2 Missions Completed:
Level 3 Missions Completed:
Level 4 Missions Completed:

Values:
Morality: 50/100
Happiness: 50/100

Spirituality: 50/100

Personality:

- Perverted
- Short Tempered
- Playful

Theme Song: http://www.youtube.com/watch?v=oSICioxSTus&playnext=1&videos=DjqbbhBcstQ

Battle Song: http://www.youtube.com/watch?v=Oppl5VlSKc4&playnext=1&videos=BT_vsLrIA3I

Relationship Status: Single

Fayth:
Meditation Points:


Bio:
Daft was A son of one of the greatest Assassins that ever lived he was a child prodigy until his family was Slaughtered but his older brother and older sister saved him where they stayed in the Earth empire.


Da Dj Hero


Cain the Blade

PostPosted: Sat Aug 21, 2010 7:28 pm


Quote:

Specs

¤ Username: Cain the Blade
¤ Titles: N/A
¤ Character Name: Caindelle Silverleaf
¤ Sex:
¤ Age: 24
¤ Height: 6 ft.
¤ Weight: 127 lbs
¤ Element: Earth
¤ Condition: Alive
¤ Species: Wood Elf


¤ Appearance:

User Image


¤ Faction: Earth Empire
¤ Class: peasant
¤ Specialization: Master bowman
¤ Path:

¤Equipped:
----- Right Hand -
----- Left Hand -
----- Torso -
----- Right Leg -
----- Left Leg -

¤ Mental State ((Mental status starts at 50 for each rpc. Certain items or deeds may change your mental status.))

------ Morality 50/100 ((Determines how often you've done the right thing and how likely you are to do it again. 100 is a moral saint while 0 is a moral vacuum.))
------ Happiness 50/100 ((Determines how happy your character is. While a characters mood may change as the rper wishes, as this number changes, you become more often happy, or more often angry or depressed. If your happiness reaches 0 you won't be able to perform missions.))
------ Spirituality 50/100 ((How in tune you are with your Fayth. These points are also known as meditation points and as they raise, gain access to spiritual abilities or missions.))
------ Hunger 50/100 ((This refers to how long its been since your character has eaten and how hungry he or she is. This decreases by 10 points every time you go a day without eating.))

¤ Stats ((each rpc starts with 50 stat points to be distributed as they see fit))
------ Strength 5/100
------ Defense 5/100
------ Agility 10/100
------ Dexterity 14/100
------ Endurance 10/100
------ Magic 6/100

Inventory


¤ Shillings: ((Everyone starts out with 500 shillings))

¤ Property: ((list all property you have claim on))

------○ Land: N/A
------○ Items: N/A
------○ Equipment:
------○ Pets/Slaves: N/A


Spells/Abilities


¤ Spells: ((magical spells learned from either a teacher or a scroll))

------ ----
------ ----

¤Fighting Styles: ((Styles of fighting you may learn from a master should you choose to do so))

------ ----
------ ----

¤Skills/Abilities ((Special abilities provided by your species, fighting style, path, or customs are posted here. You must give the name of the skill as well as what it does. Custom skills must come with a link for the page where the skill was approved.))
------ ---- Animal-bonding - the ability to develop an empathic or telepathic connection with an animal. This can be used to find out information or navigate through troublesome areas. Skilled eleves can partially control animals ( small animals for 1-5 posts), while elite elves can control them altogether (larger animals for 5-10 posts).

------ ---- Gliding - the ability to "fly" or self levitate. This is usually used for travel over long distances, however, this can quickly wear out a young elf. Elves can also use this in battle, gliding over opponents.


------ ---- Marksman - This is used by elves who are capable of wielding a bow and arrow. Their accuracy is dramatically increased, making them capable of hitting a moving target. (Can auto-hit, but not auto-kill, any person of any rank and any species.


------ ---- Hypnosis - Elves can stare into a person's eyes can cause temporary hypnosis. The elves can them proceed from there

------ ---- Magical Mind - Elves can use their magic to transfer thoughts, sights, sounds, and other things using their minds. This is used for getting information around quickly. Elves may also use this to search for other elves, determine one's magic level, and cause headaches.


------ ----


Resume


¤ Current Objective
------ ○:
¤ Tasks Completed
------ ○:
¤ Missions Completed
------ ○:
¤ Level One Missions Completed
------ ○:
¤ Level Two Missions Completed
------ ○:
¤ Level Three Missions Completed
------ ○:
¤ Level Four Missions Completed
------ ○:

Personal Information


¤ Relationship status: Single

¤ Fayth: ((What Fayth you have chosen, if any))

¤ Personality: ((List three traits that describe your character))
------ Flirtatious
------ Quiet
------ Serious when on a mission

¤ Theme song: Aqua Capital Mac Anu theme
¤ Battle Song: N/A

¤ Bio:
Caindelle was not born of this continent. Instead, he lived his early years on a distant island many miles across the ocean. On there, a society of wood elves prospered among the sea of trees on the large island. Caindelle was a member of the Silverleaf Clan, a family that was considered one of the noblest of the many wood elves that lived there. At an early age, Cain was taught archery and close quarters combat. At the age of 14, he was already quite skilled at hunting and trapping, as well as a well rounded fighter. However, his happiness was cut short when his home was attacked by pirate marauders. The men brought with them strange weaponry that used gas and fire and overwhelmed the many tribes on the island. Caindelle's family was killed infront of him as he was dragged off to be sold into slavery.

As the ship sailed towards an unknown land, Cain broke out of his shackles and, using a dagger that his father had given him as a right of passage for the next head of the clan, fought his way off the ship and into the ocean. Days later, he washed up on the shore of a foreign land of which he knew no name of. He wandered until he reached a kingdom known now as the Earth Empire. There, he makes his living as a hunter and trapper, as well as a mercenary, trying to get by and earn money so that he may one day rebuild his clan in this new land.

PostPosted: Wed Sep 01, 2010 7:50 am


Quote:

Specs

¤ Username: Barith Shade
¤ Titles: N/A
¤ Character Name: Oveon Wolfsttag
¤ Sex:
¤ Age: 20
¤ Height: 6'2
¤ Weight: 230
¤ Element: Earth
¤ Condition: Alive
¤ Species: Human


¤ Appearance: User Image
¤ Faction: Earth
¤ Class: Peasant
¤ Specialization: Samurai
¤ Path:

¤Equipped:

----- Right Hand - Basic long sword
----- Left Hand -
----- Torso -
----- Right Leg -
----- Left Leg -

¤ Mental State

------ Morality 50/100 ((Determines how often you've done the right thing and how likely you are to do it again. 100 is a moral saint while 0 is a moral vacuum.))
------ Happiness 50/100 ((Determines how happy your character is. While a characters mood may change as the rper wishes, as this number changes, you become more often happy, or more often angry or depressed. If your happiness reaches 0 you won't be able to perform missions.))
------ Spirituality 50/100 ((How in tune you are with your Fayth. These points are also known as meditation points and as they raise, gain access to spiritual abilities or missions.))
------ Hunger 50/100 ((This refers to how long its been since your character has eaten and how hungry he or she is. This decreases by 10 points every time you go a day without eating.))

¤ Stats ((each rpc starts with 50 stat points to be distributed as they see fit))
------ Strength 20 /100
------ Defense 5/100
------ Agility 5/100
------ Dexterity 15/100
------ Endurance 5/100
------ Magic /100

Inventory


¤ Shillings:
500
¤ Property:

------○ Land: N/A
------○ Items: Basic longsword
------○ Equipment: N/A
------○ Pets/Slaves: N/A


Spells/Abilities


¤ Spells: ((magical spells learned from either a teacher or a scroll))

------ ----
------ ----

¤Fighting Styles: ((Styles of fighting you may learn from a master should you choose to do so))

------ ----
------ ----

¤Skills/Abilities
------ ----
------ ----


Resume


¤ Current Objective
------ ○:
¤ Tasks Completed
------ ○:
¤ Missions Completed
------ ○:
¤ Level One Missions Completed
------ ○:
¤ Level Two Missions Completed
------ ○:
¤ Level Three Missions Completed
------ ○:
¤ Level Four Missions Completed
------ ○:

Personal Information


¤ Relationship status: Single

¤ Fayth: Foi

¤ Personality:
Bright
Kind
Paitent
------
------
------

¤ Theme song: Way of The warrior
¤ Battle Song: Ten years of glory

¤ Bio:
Oveon was born and raised in the earth kingdome to a familly of swordsmen. As he grew he was tought the way of strength and dexterety while using the sword in turn with speed. As he grew Oveon took the art truly to heart as he grew into his first long sword. Oveon is now of age in his family and is looking to join the earth army.

Barith Shade

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.:Dātorando, the Earth Empire:.

 
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