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Posted: Thu Feb 11, 2010 5:00 pm
 Day Two
The town knew they were in danger, but nobody seemed willing to take the initiative. They went to bed without lynching anybody.
The night was silent. Not a single gunshot.
The next morning, they found a chocolate missing from the box. The group noted that Kathulu was missing and went to his house to find him hunched over his toilet, dead, his head dangling barely inches away from the bloody vomit in the bowl.
A search of his belongings turned up knives and guns with the mafia insignia. The Force Feeder had struck correctly. It seemed luck was on the town's side... but for how long?
Day ends at 10:00 PM EST.

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Posted: Thu Feb 11, 2010 5:05 pm
The following roles may or may not be in the game. They will always be town unless marked with a star, in which case they may be Mafia-specific or apply to either side.
Clairvoyant: The Clairvoyant can use their mystic sight beyond sight to ask the powers that be the alignment and role (if applicable) of any one player once per day. (Town)
Weegee Board: The holder of the Weegee Board can use their artifact to ask a trio of questions to the power that is, to be answered mysteriously later in the day. They may only ask 'yes' or 'no' questions, and one of them will be a lie. (Town)
*Force Feeder: The Force Feeder is someone who decides to take a more active approach in weeding out the evil killers amongst them. Once a day they can kill a single person by forcibly making them ingest poisoned chocolate.
*Bulimic: The Bulimic has developed a quite... unique way to resist the effects of poison chocolate. If threatened by either Force Feeder or the Lynch, s/he will vomit the poison back up and killer her attacker instead. If Lynched, the vomit victim will be random. The Bulimic can only afford to do this once however, as a lifetime of eating disorders have left him/her reduced to little more than a walking twig.
Steel Skin: The one with the fortified Steel Skin is immune to the bullet based kills of the Mafia and Serial Killer. It protects only from bullet kills, but it has an unlimited amount of uses, unlike the Bulimic's ability.
Lucky Duck: Upon walking into town, this person found something shining on the ground, and noticed there wasn't a cloud in sight. Using the amassed luck, s/he is able to survive an attempt on his/her life one time.
*Spy: Armed with a Spytron 3000 and a scheming wit, the Spy can disguise as a Town member and will always appear as such if investigated. And as there is an uncanny lack of any source of fire, the only way to root him/her out is by death, or by identifying all townies and ruling him/her out.
*Crazed Confectionist: This career chocolate maker has sunk into deep depression after many years of being left alone on Singles Awareness Day. S/he made poisoned chocolates for mass production to eliminate all the people in the world who ignored him/her for so long, but was found out and escaped before enough were made. Armed with a .50 Sniper Rifle and a pocketful of her most lethal chocolates, s/he has only one last goal in mind: kill. This role is neither town nor mafia. S/he wins the game if all other players are dead.
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Posted: Thu Feb 11, 2010 5:18 pm
The following is a list of this game's players. If a person is not on this list and posting in this thread, take what they say about the game with a grain of salt. razz
1. Hash 2. Ribbin 3. Mizu 4. Dessy 5. Huntr 6. ZK 7. Kath 8. Owwin 9. J
The following is a list of this game's moderators. PM them if you have any questions or concerns, or to make game-related actions such as using your role.
1. SlR PRIZE (WylrPnufh) 2. Lady Psycho Sexy
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Posted: Thu Feb 11, 2010 5:21 pm
Game Mechanics
End of day is 10:00pm EST. This is 7:00pm PST and 3:00am GMT. All votes, use of daily roles, etc, must be in by then or they will not count for that day. There will be no night phase - a new day will start immediately.
This game has two ways for you to meet your death. The lynch and the Force-Feeder make use of poisoned chocolates, while the mafia prefer to use good old fashioned bullets. Some roles will grant immunity to a certain cause of death, but there is no role that is 100% invincible. Additionally, the Crazed Confectionist totes both poison and a gun, so their kill cannot be resisted. You do not need to keep track of which kills do and do not affect you, nor do you have to 'use' a protective role - they are always in effect and will automatically be factored in to any attacks on you.
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Posted: Thu Feb 11, 2010 5:22 pm
End-of-day Archives
Day One Last night, Lady Psycho Sexy received a box of chocolates from a secret admirer. Little did she know when she bit into them that they contained the colorless, odourless, tasteless poison atroquinine - she died from a violent heart attack 15 minutes after she'd eaten one.
The Maniacs gathered around her body and read the note attached to the chocolates: "Till death do us part."
Someone obviously meant them a rather sadistic form of harm. These people HAVE to be found and stopped!
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Posted: Thu Feb 11, 2010 5:41 pm
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