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[東方迫真戻] Touhou - Inevitable Return (PROFILES) Goto Page: 1 2 [>] [»|]

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Kichi Kuronagi

PostPosted: Sun Feb 07, 2010 8:25 pm


Stage Designation is basically an indicator of how powerful/dangerous your character is. The scale works so that the number indicates that stage of midboss, or the previous stage's boss. I have provided a chart to make it easy, with examples from Touhou 7.
0: Not even stage 1 midboss - ie. Regular enemies
1: Stage 1 Midboss - Cirno
2: Stage 1 Boss/2 Midboss - Letty Whiterock
3: Stage 2 Boss/3 Midboss - Chen
4: Stage 3 Boss/4 Midboss - Alice (Though technically, at full power she would be 8 )
5: Stage 4 Boss/5 Midboss - Prismriver sisters (Together)
6: Stage 5 Boss/Final Stage Midboss - Youmu
7: Final Boss / Extra Midboss - Yuyuko/Shikigami-posession-mode Chen
8: Extra Boss / Phantasm Midboss - Ran
9: Phantasm Boss - Yukari

For the beginning of the RP, please, no Spellcards past level 6* on the 1 to 9 scale.
*Exceptions can be made for joint Spellcards and/or Canon characters.

Spellcards, in my system, will work more like in the fighting games. They will be your strongest attacks, that you declare, and then use.
*Skill cards, from the fighting games, will be, for all intensive purposes, non existant, and the skills from them can be used at any time.

Please apply for both Canon characters and Originals with this template. I know we already know a lot about the Canons, but it helps me get a sense of how well you know the character you're going for.
For Canons' spellcards and skills, I HIGHLY suggest you list 3 or 4, and then link to their wiki pages on the Touhou Wiki.

IF YOU HAVE ANY PLOT SUGGESTIONS, BRING THEM UP IN PRIVATE WITH ME. I WILL BE HAPPY TO LISTEN. I have my own plots set up, but any additional arcs would be fine as well.

Also, if you would like to get a better feel of some of the characters, I have a ZIP file of Touhou 10.5 (SWR) and 12.3 (UNL), the fighting games, ready to go upon extraction, right HERE.
I also have ZIP files of Touhou 6 (EoSD) HERE,
Touhou 7 (PCB) HERE,
Touhou 8 (IN) HERE,
Touhou 9 (PoFV) HERE,
Touhou 10 (MoF) HERE,
Touhou 11 (SA) HERE,
and Touhou 12 (UFO) HERE, though note these are the Danmaku (Curtain fire) games, which are MUCH harder, and single player only.

PROFILE TEMPLATE (Please audition in the audition thread before posting your characters.)
[b][size=20]東方迫真戻[/size]
Touhou Hakushinrei - Inevitable Return

[u]APPLICATION[/u][/b]

[b][u]Character Name:[/u][/b]
[b][u]Race:[/u][/b] (Human, Youkai + type thereof, Kappa, Oni, etc.)
[b][u]Age:[/u][/b]
[b][u]Gender:[/u][/b] (Once again, I WILL ask that you PLEASE make a female character, but will not force you to do so.)
[b][u]Appearance:[/u][/b]
[list][*][b]Height[/b] -
[*][b]Weight[/b] -
[*][b]Body Type[/b] -
[*][b]Skin type[/b] -
[*][b]Eye color[/b] -
[*][b]Hair color[/b] -
[*][b]Hair style[/b] -
[*][b]Unusual Markings[/b] -
[*][b]Clothes[/b] - [/list]

[b][u]Significant Trait(s):[/u][/b] (Main personality points, preferrably two tops, summed up in 1 to 3 words each)
[b][u]Quotes:[/u][/b]
[list][*]
[*]
[*][/list]

[b][u]Character Power/Ability:[/u][/b] (Optional. If Magician (Youkai or Human), say Magic, then specify a kind of magic they specialize in.)
[u][b]Stage Designation:[/b][/u] (Think of this as a danger level.)
[b][u]Weapons/Artifacts:[/u][/b] (Also optional)
[list][*][b]Object[/b] - Description/Effect
[*][b]Object[/b] - Description/Effect[/list]

[b][u]Personality:[/u][/b]
[b][u]Strengths:[/u][/b]
[b][u]Flaws:[/u][/b]
[b][u]Likes:[/u][/b]
[b][u]Dislikes:[/u][/b]
[b][u]Fears:[/u][/b]

[b][u]Family:[/u][/b]
[b][u]Friends:[/u][/b]

[b][u]Skills:[/u][/b]
[list][*][b]Name[/b] - Description
[*][b]Name[/b] - Description
[*][b]Name[/b] - Description[/list]

[b][u]Spellcards:[/u][/b]
[list][*][b]Name (Level)[/b] - Description
[*][b]Name (Level)[/b] - Description
[*][b]Name (Level)[/b] - Description[/list]

[b][u]Bio:[/u][/b]

[b][u]Sample Post:[/u][/b]
[quote]

[/quote]
PostPosted: Mon Feb 08, 2010 5:39 pm


Character Name: (Hoshiguma) Kichiko
Race: Half Oni, Half Magician Youkai
Age: 17
Gender: Female
Appearance:
  • Height - 5'4"
  • Weight - 115 lbs
  • Body Type - Skinny, small bust and hips.
  • Skin type - Tan
  • Eye color - Red
  • Hair color - Golden-ish dirty-blonde
  • Hair style - Long braid
  • Unusual Markings - A small horn, just between where her bangs are and where the hair that's pulled back into the braid start.
  • Clothes - A purple Karate Gi with turn-off sleeves for the top, and a slightly-longer-than-knee-length purple skirt. She wears traditional Japanese Straw sandals, with white socks underneath. Wears red hand wraps as well, and a red strip of cloth like a karate belt. pretty much every piece of fabric she wears is torn up in areas where she would find it restrictive or otherwise getting in the way.


Significant Trait(s): Somewhat unintelligent
Quotes:
  • "What, it isn't normal to throw trees?"
  • "HUMANS CAN'T TELEPORT."
  • "You're making things up!"


Character Power/Ability: None (Just her Oni's strength)
Stage Designation: 3
Weapons/Artifacts:
  • Bamboo Flute of Blessings Curses - A flute, given to her by her father. Originally designed to that it would give blessings, Kichiko's musical ability is so terrible, they come out as curses instead. Also, due to Kichiko's horrendous playing abilities, she will occasionally (1/6 chance) get an unintended result, and occasionally (also 1/6 chance) misdirect the curses.


Personality: She is a caring girl, but has a short temper. Also believes she is a perfectly normal human.
Strengths: Strong will | strong beliefs | Strong body
Flaws: Unintelligent | Oblivious
Likes: Her father, Nature
Dislikes: Magic (More accurately, she doesn't believe in it), People who insist she's not human,
Fears: None of freakout level.

Family: Father (Magician Youkai, uses music for his magic), Mother (Hoshiguma Yuugi, A.K.A. Yuugi the Strong, Daeva of the Mountain)
Friends: Marisa

Skills:
  • Breaking Smash - Kichiko hits the ground in front of her, casing the ground to crack outwards.
  • Breaking Smash Danmaku - An advanced version of the previous skill. It starts out the same, but after she cracks the ground, she smashes it again, sending rubble flying out in all directions.
  • Screeching Song - A curse played on her flute. The person she ofcuses on while playing this song finds it hard to concentrate, and thus, harder to graze/avoid danmaku and other attacks.


Spellcards:
  • Oni's Maw [Arachne's Parlor] (Level 3) - Playing her flute, she sends out danmaku to either side of her, which curve around, aimong to hit her oppnent fron the flanks. Should they move away to dodge, they have to dodge through loarge amounts of danmaku, should they move closer, they get into kind of the eye of the storm, which gradually closes up, bringing the closer to her. Once within reach, she grabs them, and piledrivers them.
  • Shatter sign [Splintered Chaos] (Level 4) - Uprooting the nearest tree, Kichiko flings it into the Air. Then, grabbing the closest large rock (or chunk of the ground there are no good rocks), and leaps up so that the tree is directly between her and her opponent, then hurls the rock into the tree, causing the tree to explode in innumerable shards of wood, which fly all over. Unintentionally, this also obscures the rocks speed until the tree breaks, making it harder to dodge.
  • Callow Love [Oni's Master Spark] (Level 5) - In a poor "Imitation" of Marisa's Love Sign [Master Spark], Kichiko grabs the largest rock she can find, and throws it so fast it explodes.
  • Cacophony [Dissonant Ricochet] (Level 7) - Grabbing Rocks as fast as she can, Kichiko throws them into the air equally fast, not just at random, but accurately at each other, before long causing the entire area to be a huge mess of rocks, ricocheting and exploding all over the place.


Bio: Her father was a Magician Youkai, who spent a few years in Gensokyo. In that time, he ended up falling in love with Yuugi the Strong (Somehow). They had a kid, which he decided, he wanted to raise outside of Gensokyo, as a more normal person (thus she was raised thinking she was a normal human). One day, when Kichiko was 13, her father decided to go visit Yuugi, and since Kichiko refused to wake up, he decided he would leave a note on the door. However, Kichiko, despite having the note at eye level, did not notice it, and after waiting for a week for her father to return, decided she was going to give up on that. She then hiked for 5 days to the neares road and followed to a town, where she tried to go to school. Of course, on the first day, some guy tried to bully her in the schoolyard, at which point she uprooted a tree, and threw it at him. When the teachers and kids looked at her, shocked, she took it as indignation rather than belief. She then remembered when she read her father's diary, and got so far as to read "Gensokyo seems like a nice place so far..." before he caught her and took it away. She decided to set out to find Gensokyo. After Four years of searching, and ending up in Japan, she gave up while wandering around the mountains, and fell asleep against a tree. She woke up to Marisa staring at her in thought (she had managed to get into Gensokyo in her sleep). Marisa took the very bewildered Kichiko to see Reimu, who ended up asking how another Oni got above ground, upon which Kichiko replies with "Huh? Oni? I'm just a regular human girl!" Once the argument that ensued ended with her claiming Reimu was making things up, Reimu decided she'd let it be for now. Reimu decided to entrust her to Marisa, which is where she is now, training to learn to live in Gensokyo. it's not going well, as Kichiko does not believe in Magic.

Sample Post:
Quote:
[Kichiko :: Forsest of Magic :: (Somewhat) Close to Marisa's place -> Hakurei Shrine]

Kichiko blinked awake. "Mrrrrrrrrrrrrrrrr...!" She let out a groan as she stretched he arms. After a few second of laying against the tree, she opened her eyes, to see a blonde haired girl in front of her, wearing a wide brimmed pointy black hat with a pink bow and white lace. "Who the hell are you?" Kichiko asked her. "Oh, I'm Marisa, I'm-" "Where the hell am I?" Kichiko cut her off. "This is the Forest of Magic." "...Forest...of... Whhhaaaaaaaaaaaat." It was very clear that Kchiko had no idea where she was, and Marisa, rather than try and explain anything decided to take her to Reimu's shrine. A short time later, the two showed up at Reimu's shrine. Marisa was chatting away, and Kichiko was looking very confused. Reimu started asking questions immediately.

"Who is this Marisa?"

"Oh, I found her in the forest near my house, so I decided I'd bring her here."

"...What's your name?"

"I'm Kichiko." the girl answered.

"And why is an Oni above ground?"

"What does that have to do with anything."

"...You are an Oni, right?"

"Nope, I'm just a regular girl."

"...You have a horn. You're an Oni." Reimu said, pointing out the horn on her head.

"Yeah so? That's a perfectly normal thing for a regular girl."

"No it's not!! HOW could it be normal?! Oni have horns! Humans don't!"

"..." Kichiko blinked, and made a face of sheer confusion, before finally saying "YOU'RE MAKING THINGS UP!!"

Reimu looked at the horned girl for asecond before sighing. The conversation continued, making it more and more obvious Kichiko knew nothing of spellcards and the likes. In the end, Reimu decided that it would be better for Marisa to teach Kichiko about how to get along here than herself. "Marisa, you take care of her."

Marisa looked at her "Me? Alright I guess." She said. Marisa started to lead Kichiko back outside, but suddenly turned around. "Reimu...I think Master Spark might be too much." Reimu blinked. If she wasn't at least slightly used to Marisa's thought patterns at this point, that could have been way misinterpreted. Kichiko, however, was just confused. "Master...Spark?" She repeated what she heard, scratching her head. She and Marisa flew off, with Kichiko even more confused than when she arrived.

Kichi Kuronagi


Kichi Kuronagi

PostPosted: Tue Feb 09, 2010 12:33 am


Character Name: Kirisame Marisa User Image - Blocked by "Display Image" Settings. Click to show.
Race: Human (Magician)
Age: late twenties.
Gender: Female
Appearance:
  • Height - 5'7"
  • Weight - 120 lbs
  • Body Type - Thin
  • Skin type - Slightly pale
  • Eye color - Gold
  • Hair color - Blonde
  • Hair style - long, somwhat wavy, with a braid on only one side of her face.
  • Unusual Markings - none
  • Clothes - Wears a black witch's hat with a large pink ribbon, and a black and light pink outfit with a white petticoat.


Significant Trait(s): Tenacious, Strange thinker
Quotes:
  • "A never-ending night has danger written all over it! Youkai eat humans during the night, and if the night lasts too long, the Youkai will eat until they explode! I have to exterminate them before they die!"
  • "What I said was 'hunting troublesome youkai'. In your case, it's troublesome 'youkai hunting,' isn't it?"
  • Alice: "You mustn't consider me a normal human."
    Marisa: "Are you a weird human, then?"


Character Power/Ability: Magic (Specializing in Laser-type and star-shaped projectiles.)
Stage Designation: 6
Weapons/Artifacts:
  • Broomstick - A Bamboo and Straw broomstick, enchanted to fly. When on the broomstick, she can fly at very high speeds.
  • Mini-Hakkero Reactor - A small, but powerful space heater, tuned to amplify magical powers and abilities. She uses this to fire off her Master Spark, it's variations, and Non-Directional Laser.
  • Magical Feuls - Mixes made from the magical mushrooms in the Forest of Magic. Normally this wouldn't be considered an artifact, save for the sheer power AND quantity she carries with her.


User ImagePersonality: While extremely intelligent, her thought patterns are oftem both strange and extremely fast moving. This often makes her seem to be quite slow or unintelligent. She also has no problem with stealing things from others, whether it be books from Patchouli's library, objects from Rinnosuke's shop, or spells such as Yuuka's Master Spark. She has calmed down over the past 10 years, but is still a very eccentric girl.
Strengths: Incredibly powerful Magician for a human | Magic Intuition | Intelligence | Hard working | Tenacious
Flaws: Hard to follow | Straighforward attacking style
Likes: Alice, other friends, Magic, training.
Dislikes: Being unable to beat Reimu.
Fears: Breaking Alice's heart

Family: None.
Friends: Alice, Patchouli, Reimu, Rinnosuke, and as of late, Kyouko.

Skills: User Image - Blocked by "Display Image" Settings. Click to show.
  • Witch Leyline - Augments her broom with magic and charges into her opponent.
  • Radial Strike - Uses the broom as a rifle. Although it takes a while to fire, the speed and power of the bullets are spectacular.
  • Narrow Spark - Fires a laser straight ahead. Firing is slow, but it has high piercing power, making it useful in long exchanges of blows.
  • See Scarlet Weather Rhapsody SWR and UNL skillcards.


Spellcards:
  • Love Sign [Master Spark] (Level 6) - A high powered wide laser beam.
  • Magic Sign [Stardust Reverie] (Level 4) - A more powerful version of Witch Leyline.
  • Magicannon [Final Spark] (Level 7) - A Higher powered Master Spark
  • Perverse Love [Easy Harvest Master Spark] (Level 8 ) - Using a narrow beam as a conductor, she can amplify the power of a Master Spark. It's possible to attack with an immense blazing power to the front.
  • Comet [Blazing Star] (Level 8 ) - A [Stardust Reverie], where she fires off a Master Spark in reverse, using it as further propulsion. Does incredible damage.
  • See Imperishable Night, SWR, and UNL Spellcards, as well as those listed in Grimoire of Marisa.


Bio: Learned Magic at a young age, and has been fighting Youkai with Reimu, almost as long as Reimu herself has. They have teamed up many times over the years to solve the various inceidents in Gensokyo.

Sample Post:

Quote:
[Marisa :: Forest of Magic :: Marisa's house]

Marisa stared out the window, which faced towards Alice's house, sighing gloomily as she thought back on the month before Kyouko arrived, and the...talk with Alice. She knew from the beginning of the relationship, it would have to end in a way that would hurt Alice...but she had started it anyways. but rather than make it more painful later, she decided to call it off that week. It was painful for Marisa too, since it has been 3 and a half years since they started, and things had worked so well...but that was ll the more reason to do it while it was still possible.

"Hmmm...." She happened to look back at the various papers and parchments on her desk, each covered in diagrams, drawings, and formulae...which instantly reminded her of what she was doing. "I wanna finish this spellcard, ze...better work more." She went back to scribbling away, and continued at it for hours, before looking out the window again, to notice sunlight starting to stream in. "...Oh no! Todays the development day!" She said, and bolted out of her chair, to go wake Kyouko up. This was supposed to be the day for her to create her first spellcard, after all.
PostPosted: Sun Feb 14, 2010 5:20 pm


東方迫真戻
Touhou Hakushinrei - Inevitable Return

APPLICATION


Character Name: Sukina
Race: Youkai(Ivy)
Gender: Female
Appearance:
  • Height - 5'3"
  • Weight - 123lbs
  • Body Type - Pear shaped(small bust, bigger hips(but not 'big'))
  • Skin type - Pale
  • Eye color - Green
  • Hair color - Brown
  • Hair style - Straight, reaches down to mid-back, usually up in pigtails.
  • Unusual Markings - n/a
  • Clothes - Pretty much an earthy looking 'Alice Dress'. Green dress that poofs out towards the bottom, with a light brown apron on top of it. Instead of mary janes with knee socks, though, she tends to go barefoot. Sometimes lets ivy wrap around her legs or arms as a type of accessory.


Significant Trait(s): Blunt, happy-go-lucky
Quotes:
  • Wow, you're pretty stupid. *smiles*
  • That dress makes you look kinda fat. *smiles*
  • Are you done yet? I wanna go do some gardening, now *smiles*


Character Power/Ability: Control over Ivy
Stage Designation: Stage 2
Weapons/Artifacts:
  • Ivy Whip - Basically, the ivy she sometimes keeps on her body lashes out like a whip as a form of attack/defense.


Personality: Sukina is pretty happy-go-lucky, usually humming some random tune she's heard, or smiling even when 'insulting' somebody. Of course, some things push that happy-go-lucky attitude right out the window. Word of caution: Don't mess with her garden~ ;D
Strengths: Hard to get her down
Flaws: SMALL temper~;D | Tends to be insulting, even though there's no malice in the insults
Likes: Her garden | being barefoot | when her ivy gives her hugs biggrin
Dislikes: Fire and flames | socks
Fears: Cockroaches

Family: Father(Ume(plum/japanese apricot) Youkai)
Friends: None(tends to make people dislike her due to her bluntness)

Skills:
  • Ivy Lash - Makes a vine of ivy shoot out from the ground, lash around once, then retracts it back into the ground.
  • Ivy Thrust - Extends her ivy whip as far as she can, making it shoot out like a spear to stab her opponent (medium range)
  • Ivy Bloom - Makes a kudzu vine blossom, shooting the flower as a type of missle at her opponent. (long range)


Spellcards:
  • Ivy Sign [Crushing Flora] (Level 2) - Makes numerous vines shoot out from the ground around opponent, and if they catch the opponent, they wrap and constrict, squeezing the opponent like a boa constrictor.
  • Ivy Sign [Kudzu Takeover] (Level 4) - Kudzu ivy vines sprout from the ground, growing and taking over the entire field(and the opponent, if on the ground). If the enemy is close enough to the kudzu, it will reach out to grab them. Then, the ivy slowly sucks the life out of the opponent.


Bio: There isn't much to say about Sukina's Past. Raised by her( manwhore of a) father, and always taught to 'be nice' and 'be honest'...obviously those two dug in a little too deep, hence the brutal honesty and constant smile.

Sample Post:
Quote:
"Bye! Thanks again for the new trowel! And don't forget about what I said about those pants!" And the youkai who had gotten her the new trowel seemed to freeze for a second, before stomping off.

"Well, that was rude of her. I was just telling her how those pants made her butt look huge."

Shrugging away the 'rudeness', Sukina turned back to her home and headed around it, going to the back to look at her garden...which was covered in Ivy. Just how she liked it.

Gently digging into the dirt, Sukina poured some water onto the soil, letting new ivy sprout in the saturated soil. Of course, while doing this, she was humming, and some of the ivy was wrapping around her legs, though she took no notice. She was doing it, herself, anyways. She always liked it when her ivy 'hugged' her.


AldrickZearse
Vice Captain

3,400 Points
  • Full closet 200
  • Dressed Up 200
  • Gaian 50

Sable Argent

PostPosted: Mon Feb 15, 2010 4:54 pm


東方迫真戻
Touhou Hakushinrei - Inevitable Return

APPLICATION


Character Name: Hakurei Reimu
Race: Human
Age: 29
Gender: Female
Appearance:
  • Height - 5'5”
  • Weight – 100 lbs
  • Body Type - Thin
  • Skin type - Light
  • Eye color - Black
  • Hair color – Black
  • Hair style – Medium length, held back by a red ribbon.
  • Unusual Markings - None
  • Clothes – Wears a red dress with white detached sleeves that almost resembles a proper shrine maiden's outfit, if you were looking at her from a great distance and had forgotten your glasses.


Significant Trait(s): Dreamer, Lazy, Fearless
Quotes:
  • “What? Why am I in a bad mood even though there's a banquet going on? It's because of the banquet, of course, the banquet. Everyone's making all the mess they want, then end up tired and go home without even cleaning up. Or are you saying you'll help me clean up?"
  • “Look, first of all, my specialty is in dealing with youkai. You can't fight gods and youkai the same way. Besides, there's someone else that should be beaten and scolded. She already got tired and fell asleep.”
  • Reimu: “Human. . . ? I don't know. There are too many philosophers around anyway. The difference between containers for souls doesn't matter much these days. . .”
    Yukari: “Your job is to crush youkai. Isn't that discrimination?”
    Reimu: “I take it back. Youkai must be crushed by humans. It is my destiny.”


Character Power/Ability: Skills as a shrine maiden, inherited power over barriers, the ability to float.
Stage Designation: 7
Weapons/Artifacts:
  • Hakurei Ying-Yang Orb - The Hakurei Ying-Yang Orb is a potent excorsism tool. Youkai and evil spirits cannot touch it, and it can grow to enormous size. Furthermore, it has other useful properties:
    1. Even if you eat sweets, you won't get fat
    2. One of your favorite aromas can be given off
    3.The yin-yang orb can be disguised as a cat


Personality: Reimu is by nature a dreamer, a weird, lazy person, and a born hero. At her best, she is an utterly remarkable and insightful person, and a terrific fighter. At her worst, she is a worthless layabout bum. Most of the time, she can be found relaxing at the shrine, drinking tea or sake, or being harassed by one of the many powerful youkai that consider her a friend. However, Reimu has a serious side that comes out when some troublemaker disrupts Gensokyo's peace. Reimu takes her ancestral responsibility to resolve incidents very seriously indeed, and will stop at nothing to punish those responsible.

Reimu, being altogether without fear, and with minimal tact, treats everyone pretty much the same, from the most innocent humans to the most feared youkai: with indifference. Perhaps it's this quality of hers that explains why, while she as few to no human friends, powerful youkai (who are perhaps tired of obsequiousness) have a marked tendency to enjoy her company. Among the youkai who visit her regularly are Remillia Scarlet, the mistress of the Scarlet Devil Mansion, Ibuki Suika, former Deva of the Mountains, and the Sage of Youkai herself, Yakumo Yukari. Under Reimu's auspices, the Hakurei shrine has practically become a nest of youkai, which drives away human worshipers. Since youkai don't donate to shrines, this leaves Reimu in a state of semi-perpetual poverty.

In spite of the many youkai that consider themselves her friends, Reimu has said on several occasions words to the effect that humans and youkai are natural enemies, and has been known to become violent simply upon learning that a stranger is a youkai. Despite her claims that youkai should be killed by humans, however, it's pretty clear that Reimu is all talk when it comes to youkai extermination: she's far more likely to befriend than to kill them.

Strengths: Fearlessness, intuition, perception, strange and hard to counter fighting style, tremendous spiritual power
Flaws: Lazy, no social skills or tact, issues surrounding youkai.
Likes: Drinking quietly and enjoying natural beauty, resolving incidents, her friends (sort of, mixed feelings about some of them), being surrounded by a cheerful crowd of noisy youkai.
Dislikes: Work, villains who cause incidents, youkai (on principle), the fact that she's becoming increasingly comfortable around youkai, being surrounded by a cheerful crowd of noisy youkai.
Fears: Loosing all contact with humanity, becoming a youkai.

Family: The Hakurei clan
Friends: Marisa, Suika, and most of the strongest youkai in Gensokyo.

Skills:
  • Hakurei Amulet – Reimu blesses exorcism amulets and throws them indiscriminately. So blessed, they seek out her enemies and bind them with her spiritual power.
  • Cautionary Border – Reimu uses the ancestral magic of the Hakurei clan to create a small, temporary barrier of shimmering light that blocks projectiles and restricts movement.
  • Dimensional Rift – Reimu suddenly teleports. Some other fighters, like Sakuya and Aya can do something similar, but with Aya it's just speed, and with Sakuya it's just stopping time. Reimu's technique isn't something cheap like that. To imagine how she does it, first view reality as a series of repeating overlapping planes. Then, float upward between them.
  • Persuasion Needles – Reimu throws iron needles with exorcism slips tied to them. They don't have the homing properties of the Hakurei Amulet, but can be thrown much more rapidly. Her movements when releasing a barrage of needles are almost dance like.
    Also see Reimu's skill cards from Scarlet Weather Rhapsody and Hisoutensoku.


Spellcards:
  • Spirit Sign [Fantasy Seal] (4) – One of Reimu's staple Spell Cards. She takes out a handful of exorcism strips, which burst into a blue light that repels youkai, evil spirits, and such like. Then, she releases them into the air and the balls of light seek out her foes. The light is painful to humans, as well.
  • Dream Sign [Evil Sealing Circle] (5) – A circular attack pattern that restricts both Reimu's and her foe's movement.
  • Dream Sign [Duplex Barrier] (6) – Reimu creates two barriers, and turns the space between them inside out. This distorting effect causes her bullets to behave impossibly, and makes dodging a headache.
  • Holy Relic [Yin-Yang Sanctifier Orb] (6) – Reimu throws the Hakurei Yin-Yang Orb, which grows to enormous size. Straightforward but potent.
  • Boundary [Duplex Danmaku Bounded Field] (7) – A combination of Reimu's Dream Sign [Duplex Barrier] and an imitation of Yukari's [Danmaku Bounded Field]. Reimu disappears, and from a distant vantage point fires lines of bullets that force her opponents into ever more convoluted dodging patterns. Meanwhile, the reality warping effects of Duplex Barrier are in effect. While nowhere near the power of the Yukari's spell, it's still a potent Spell Card.
  • Divine Arts [Omnidirectional Dragon Slaying Circle] ( 8 ) – An improved version of Dream Sign [Evil Sealing Circle]. Reimu's circling amulets charms and magic bullets create a truly beautiful cataclysm. It's weakness is still Reimu's immobility while she's using it.
  • [Fantasy Heaven] (9) One of the most potent spells in Gensokyo, and rarely seen – Reimu tends to be loath to use it. When using [Fantasy Heaven], Reimu floats away from reality itself, becoming effectively invincible. Then, she fires bullet after bullet that seem to aim themselves without her direction. If Spell Card rules weren't in effect, this would be basically unbeatable. It's only disadvantage that it can be difficult to use – it requires a somewhat long incantation, and leaves Reimu exhausted.


Bio: Reimu is the current Hakurei Shrine Maiden. Ever since she assumed this mantle, she's earned a fearsome reputation by resolving incident after incident, and is probably one of the most remarkable of the Hakurei clan since the Great Hakurei Barrier was errected. Still, the questionable company she's well known for keeping have made her relationships with the humans she protects somewhat strained.

When she was young, Reimu's weirdness and lack of tact led to ostracization from the other humans. Reimu saw accepting her ancestrial responsibility and becoming the next Hakurei Shrine Maiden as a way to gain acceptance from humans, grateful for her victories over youkai. Obviously, this didn't work out very well.

Sample Post:
Quote:

The flowers behind the Hakurei Shrine were in full bloom. To the one who sat gazing deeply into them, they were almost like crystals. Red and white and pink and orange crystals, beautiful individually, that together, bound by the swaying motion of the trees and the whisper of the wind, became something greater still – an enchanted crystal forest, almost iridescent and infinitely desirous.

Haa~, I wish that moments like this would last forever.

Reimu quietly sipped her tea as she watched the flowers dance. It was days like this that she truly lived for. Yes, she enjoyed the chaotic days she spent subject to Marisa's whims. Yes, she enjoyed the thrill of combat and victory, and the smug sense of justification that comes with heroism. Yes, she had a certain grudging fondness for the wild youkai who would disrupt her quiet life from time to time.

But it was days like this that she truly lived for.

Suddenly, Reimu became aware of someone sitting next to her. With all appearance of irritation at having her quiet flower viewing disrupted, she cooly regarded the youkai who had so rudly interrupted.

“Yukari, is this important? I was in the middle of a flower viewing.”

“Oh, it's nothing at all. I saw you gazing into the flowers, and simply thought you might enjoy some company.” Yukari had the same odd smile she always seemed to at greetings. With her almost unnerving elegance, she looked far more the part for a flower viewing than Reimu in her not-quite-a-shrine-maiden outfit.

“I was doing just fine before you came along, thanks. If I was looking for a conversation partner, I would have chosen someone who's conversation I can follow.”

“How cold,” Yukari responded, looking not at all hurt, “you wound me. And here I even brought some good sake to drink while we watched the flowers.”

“I'm already drinking tea. Drinking tea and sake at the same time is just wrong.”

Despite Reimu's harsh rejoinders, however, her body betrayed no hostility to the newcomer. She gave no sign of rebuking the youkai or of attempting to drive her away. Continuing to smile, Yukari produced a bottle of sake and a cup seemingly from nowhere and sat down beside Reimu. “Very well then,” she said, “I suppose that I alone must bear the burden of enjoying this wonderful drink.”

The two sat quietly for a time, gazing at the flowers and drinking their respective drinks. After a while, Reimu spoke. “So, was there something you wanted? Or is this a courtesy visit?”

“Yes,” the youkai responded, her voice low and even, almost purring, “I wanted to ask: why do you spend so much time gazing into the flowers, child of Hakurei? What is it you see in them?”

“Why do I look into the flowers? What do I see? Eh . . .” Reimu trailed of for a bit, taken aback by the suddeness of Yukari's strange question.

“I suppose that what I see . . . is the world.”
PostPosted: Tue Feb 16, 2010 10:42 pm


Up for grabs:

Mitsudo Tenshi
東方迫真戻
Touhou Hakushinrei - Inevitable Return

APPLICATION


Character Name: Alice Margatroid User Image - Blocked by "Display Image" Settings. Click to show.
Race: Magician (Youkai)
Age: Unknown [Somewhere in the fifties]
Gender: Female
Appearance:
  • Height - 5'4
  • Weight - 98
  • Body Type - Skinny
  • Skin type - Light
  • Eye color - Gold
  • Hair color - Blonde
  • Hair style - Descends down to her shoulder, held up with a headband.
  • Unusual Markings - None
  • Clothes - Look at the picture, silly.


Significant Trait(s): Serious/Anti-social
Quotes:
  • "I envy your carefree manner. If I could have enjoyed moon watching, and wasn't short of hands, I'd never have taken you with me tonight."
  • "...Heh, that's enough chirping, you windbag."
  • "Bye bye, now. It's time for the good girls and losers to go home."


Character Power/Ability: Magician (Puppetry) [Puppetry actually hinders her; she doesn't like fighting full out]
Stage Designation 4/8 at full power
Weapons/Artifacts:
  • Dolls - Alice has many dolls, but her two main dolls are Shanghai and Hourai. She channels magic through her dolls to attack.
  • Grimoire - One of the more powerful magic tomes for mages. Alice rarely uses it, but when she does, things go bad. Fast.


Personality: Uncaring towards other people in general, loves magic. Alice may dislike most, but she cares very much for Marisa.
Strengths: Tactician | Very Powerful
Flaws: Doesn't go all out, even if it means she loses | Doesn't know how to deal with people
Likes: Dolls | Magic | Collecting magical items
Dislikes: Going all out in battle | Being social
Fears: Unknown

Family: None
Friends: Marisa | Eirin?

Skills: User Image - Blocked by "Display Image" Settings. Click to show.
  • Doll Controlled Cut: Places a doll into position and makes it attack.
  • Volatile Puppet: Fires magically-charged dolls and then draws back. Dolls explode on impact.
  • Doll Controlled Arrangement: Alice sets up multiple dolls, then has them attack in succession.

Also see: Alice SWR

Spellcards:
  • Magic Sign "Artful Sacrifice" (3): Alice throws her doll, exploding it. It's very slow, but very powerful.
  • War Sign "Little Legion" (2): Alice assembles her dolls in a formation, having them attack. Although it's slow, it's good at pushing opponents around.
  • Curse Sign "Shanghai Doll" (5): Alice pulls her doll out, shooting off a powerful laser.

Alice SWR
Unthinkable Natural Law Cards
Cherry Blossom Spellcards

Bio: Alice was once a human, who was turned into a youkai at some point in her life. She lived in Makai, then moved into the Forest of Magic around twenty years ago, becoming neighbors with Kirisame Marisa. Since they both collect magical items, Alice seems to be in a cat-and-dog relationship with Marisa at times. Since the events of the games, Marisa and Alice were romantically involved for awhile, but Marisa called it off.

Sample Post:
Quote:
Alice sighed, her golden eyes peering out the window with a bored look. She turned her attention to the doll on her table, the black dress and white apron still not stitched completely. She grabbed the needle that was balancing in her mouth, rethreading it with a long piece of white string. She returned to her work with a quiet sigh, weaving in and out with the thread. She smiled softly upon seeing her final work, brushing the blonde doll's hair down to place on the witch's hat. "There we go..." Alice smiled, rising from her seat. She walked towards the end table, letting the Marisa look-alike doll lie gently against the wood. She stared into the doll's black button eyes, a single tear fell down her cheek. Why did she call off the relationship? Had she done something wrong?! Alice grabbed the doll and threw it, watching it fly across the room until hitting the wall and bouncing onto the floor. She gently scooped it up, sighing. She shouldn't be mad, after all, there's no one else she'd rather be neighbors with than Kirisame Marisa.

ArcanaFate


Sable Argent

PostPosted: Tue Feb 16, 2010 11:29 pm


東方迫真戻
Touhou Hakushinrei - Inevitable Return

APPLICATION


Character Name: Yakumo Yukari
Race: Youkai
Age: Ancient. 3000 is a conservative (young) estimate.
Gender: Female
Appearance:
  • Height - 5'11”
  • Weight – 150 lbs
  • Body Type – A little on the 'has visible body fat' side, but far from plump. Not particularly muscular.
  • Skin type - Pale
  • Eye color – Whatever she feels like. Recently, gold. They were purple before that.
  • Hair color - Blonde
  • Hair style – Long, with two locks in front tied in red ribons.
  • Unusual Markings – None, other than her ominous and inimitable aura.
  • Clothes – An elaborate white dress with red finishings, and a black and purple tabard with a red-purple yin-yang on the back. Matched by a large white cap bound by a red ribbon.


Significant Trait(s): Ominous, warden of Gensokyo, paragon of youkai
Quotes:
  • “The heavens use the lands too luxuriously. They say that Enlightenment is forbidden because the heavens are overcrowded. What a big lie. They just hate small spaces, that's all. The claim that celestials are people who have left their worldliness behind is also a big lie. Heaven is, in fact, a hive for sly people. ”
  • ”U fu fu fu . . . that was great, great! Stealing something they can't come to get back was the best idea! After all, we'll just drink it all up! Oh, imagining the aggravated looks on the Watatsukis' faces makes me pleased.”
  • Yukari: The transient fire~♪
    Vanishes by the hand of the strict wind~♪
    Oh, the magician passing by there. May I borrow a bit of your time?
    Alice: Hm, who is it? How'd you manage to come all the way here?
    Yukari: By singing.
  • Sakuya: So, is law enforcement always like this around here?
    Yukari: There is no law in this world. And there's no death penalty, of course.
    Sakuya: Oh, what about the Enma?
    Yukari: If you are stronger than the Enma, you can do what you want. This place . . . no, this place, too, is that sort of world.


Character Power/Ability: Manipulation of boundaries, ability to enter gaps.
Stage Designation: 9

Personality: Encountering Yukari is almost always an experience. In addition to her overwhelming power and air of authority, she has a habit of speaking circuitously or in riddles, and enjoys confusing the hapless. Depending on her mood, she can either come across as bewilderingly weird or as the very embodiment of 'ominous'. To those who's company she enjoys, she will sometimes present a different face: that of a wise and peace-loving bon vivant. Even to those whom she has shown this face, however, she often comes across as weird and terrifying. More than anything, Yukari resonates authority.

Yukari is perhaps the cleverest person in Gensokyo, and, in addition to meddling behind the scenes to ensure Gensokyo's smooth functioning, uses her brilliance to launch needlessly convoluted schemes, often for little to no reason. It's a diversion to her. Most have given up trying to make sense of half the things Yukari does. Yukari has no qualms about manipulating her friends as well as her enemies or bystanders in her strange schemes.

As a rule, Yukari usually has the edge in any encounter with her. Indeed, if you see her at all, it's because she wants you to see her. There are very few people who are capable of getting the better of her in either conversation or combat. She is not above pretending to loose to further some scheme of hers, however.

Yukari is one of the only people who are capable of breaching the Great Hakurei Barrier at will, and as a result, is one of the few people in Gensokyo to be aware of the trends and fashion of the outside world. She's been known to talk to Ran using a cell phone, play a Game Boy in her spare time, and listen to music on an iPod.

Yukari is a proud earthling, and dislikes Celestials and Lunarians – denizens of pure lands. Perhaps this can be ascribed to differences of philosophy. Both she and those she dislikes are in the business of paradise building, but while the Heavens and the Lunar Capital have set to creating lands free of conflict or strife, both conflict and strife are not only present but an integral part of Yukari's paradise. Another reason might be pride: Yukari can't stand being looked down on, and both Celestials and Lunarians categorically look down on earth dwellers.
Strengths: Unmatched power, terrifying cunning, depth of knowledge and experience
Flaws: Over-reliant on her powers, unused to fighting opponents on or above her level, sleeps more than half of the time (hibernates in winter and sleeps during the daytime).
Likes: Messing with people, sake, song, Gensokyo
Dislikes: Celestials, Lunarians, idiots, banality, failure
Fears: Pretty much nothing.

Family: In a manner of speaking, Ran and Chen.
Friends: Yuuyuuko, Suika, Reimu (Yukari considers her a friend), Rinnosuke (Again, from Yukari's point of view more than his.)

Skills:
  • Open, Lamented Box of Urashima – Yukari opens a gap in the sky and drops debris from it.
  • Illusionary Rift – Yukari opens and enters a gap in reality. While there, she can neither attack nor be attacked. It's almost impossible to predict where or when she'll emerge.
  • Universe of Matter and Antimatter Antimatter – Yukari opens a rift that does nothing by itself. When overlapped with another such rift, however, a huge distortion attack occurs.
  • Ride the Waves – Yukari opens a gap that absorbs her opponents' projectiles. Later, she can shoot them back out at her opponent.
  • Boundary of Mind and Foot – Yukari opens a long, linear rift in reality, severing anything caught therein.


Spellcards:
  • Shikigami [Yakumo Ran] (7) – Yukari summons Ran, who rushes at the enemy, ripping and tearing.
  • Splitter [Thing That Splits All Into Two] (7) – Yukari transforms her parasol into a sword and herself into a whirling cutting wheel that passes freely between the boundary of earth and sky.
  • Fantasy Nest [Flying Glow Worm's Nest] ( 8 ) – An array of gaps appear behind Yukari. Then, an array of lasers issue forth.
  • Abandoned Line [Aimless Journey to the Abandoned Station] ( 8 ) – Yukari uses one of her gaps to divert the course of a train from the outside world directly into her opponent.
  • Bounded Field [Curse of Dreams and Reality]( 8 ) – Yukari's dream threatens to consume her opponent. Her foe must resist being drawn in while reality itself appears to be continually shrinking.
  • [Boundary of Humans and Youkai] (9) – Yukari's foe is placed in a gilded, inescapible cage that continually shrinks throughout the Spell Card. Meanwhile, bullet after bullet is fired into the cage from outside. By the end of this Spell Card, Yukari's foe is left with barely a meter to dodge in.
  • Yukari's Arcanum [Danmaku Bounded Field] (9) Yukari simply vanishes. Then, her foe is surrounded by lines of twisting bullets that become an ever more convoluted maze. To dodge, Yukari's foe is forced into convoluted and unintuitive flight patterns. Perception and reality itself seem to be distorted. It feels like Yukari is laughing at you, trapped in a maze of bullets.


Bio:
To a degree, Yukari's past is synonymous with the history of Gensokyo. It was she who, long ago, defined Gensokyo as the land of illusions and began to work to create a demesne for youkai. It was she who, in Meiji, worked alongside the Hakurei clan to erect the Great Hakurei Barrier. It was and is she who maintains the delicate balance of power between humans and youkai that enables the long peace Gensokyo has enjoyed, and under whose subtle guidance Gensokyo had matures into the turbulent paradise it is.

Before the history of Gensokyo, Yukari rose to fame among youkai for leading a (failed) invasion of the moon. Her origins are largely unknown. Perhaps she was a human or lesser youkai who fell into a gap in reality and became something more. Perhaps she was born immaculately from the boundary of existence and non-existence. Perhaps she is the embodiment of the collective will of Youkai. No one is quite sure, and Yukari doesn't seem prone to tell anyone. For that matter, Yakumo Yukari appears to be a name she chose for herself.

Sample Post:
Quote:

“What are you doing?”

A number of smaller boxes fell cacophonously to the floor as Remilia Scarlet was startled from her position crouching behind some crates in a Scarlet Devil Mansion storeroom by the sudden intrusion of Yakumo Yukari.

“Hiding, what does it look like?,” the vampire whispered in a hushed tone that seemed to desperately say, keep it down!

Not bothering to lower her voice, Yukari, who was resting in the air as if it were a pillow, only half out of one of her gaps, spoke once more: “How odd, for a master to hide within her own castle. Are you perhaps under siege? Or are you hiding from the world? It's better to boldly face your problems, you should know that. Although, here, surrounded as you are by crates of sake, is as good a place as any to hide from the world if you must.”

“No!” Remilia hissed, “it's a game, obviously! Oh, damnit, you'll give me away. What are you even doing here?”

“Hiding,” Yukari responded calmly.

Remilia looked incredibly annoyed, but she really didn't have time to spare for Yukari's antics. The others must have surely heard the noise by now. Glancing back at the oddly smiling Yukari, Remilia bolted out of the storeroom and down a hallway. Yukari gingerly waved goodbye, and, whistling, dropped out of her gap, opened the crate Remlia was hiding behind, and extricated a bottle of good sake: her objective.

Yukari was gliding gracefully through the sky with her new prize when she spied Reimu, her good friend, gazing wistfully into the flowers behind the Hakurei Shrine by herself, and, quite on a whim, decided to pay her a visit. After all, Yukari said to herself, drinking alone is a shame . . . as is a one person flower-viewing.

“Yukari,” Reimu said as Yukari used her power to enter the gap on the bench next to the shrine maiden, “is this important? I was in the middle of a flower viewing.”
PostPosted: Sat Feb 20, 2010 2:49 am


東方迫真戻
Touhou Hakushinrei - Inevitable Return

APPLICATION


User Image
Character Name: Chiyo
Race: White Wolf Youkai
Age: 12 (appearance wise)
Gender: Female
Appearance:
  • Height - 4'3
  • Weight - 74 lbs
  • Body Type - Petite
  • Skin type - Really pale
  • Eye color - Icy blue
  • Hair color - Bluish white
  • Hair style - Fluffy?

Unusual Markings
  • A fluffy tail?
  • A tattoo on her right arm

Clothes - Lavender yukata (thigh length), dark purple tights, Big purple-y bow/sash!

Significant Trait(s): Bubbly
Quotes:
  • "SNOW! SNOW TASTES DELICIOUS! Especially with strawberries."
  • "My ears are NOT big!"
  • "ICHIGO!"
  • "I'm hungry..."

Character Power/Ability: Ice Magic
Stage Designation: 4
Weapons/Artifacts:
  • Ice Tanto x2 - Basically, wherever she throws or slashes her tanto, giant ice masses will form. Freezing over either the ground or the opponent. Though she only has two physical tantos on her, she can call back her tanto through the ice.
  • Sash of Winter - Chiyo is able to mentally manipulate her sash to act as a barrier, and to a lesser extent second limbs.

Personality: Chiyo is an extremely bubbly character, often found rolling in the snow or grass, or scampering up and down trees. She likes pouncing on objects especially if they move or try to show resistance. She's more than capable of acting mature but she deliberately chooses not to. She likes nothing more to roll around and play and will often pester and tease others into playing with her. She depicts natural wolf-pup features even though her age is far past the 'pup' stage of her life. Due to being raised in a pack, Chiyo is very oriented upon physical contact with others. She loves giving and receiving hugs or snuggling or anything of that sort. Through physical contact, Chiyo is able to deciper deeper feelings.
Strengths: Agile | Tactical | Strong Magic | Intelligent | Intuitive
Flaws: Unwilling | Blunt
Likes: Strawberries | Snow | The cold | Snuggling
Dislikes: The Heat | Carrots | Cats
Fears: Global Warming D:

Family: BIG FAMILY D:
Friends: ...

Skills:
  • Icy Strike - Her sash on her yukata becomes completely encased in ice as well as sharpened and lashes out.
  • Icy Needles - Chiyo creates icicles from the moisture in the air and tosses it at her opponent.
  • Yuki Hana - Chiyo creates blossoms of ice that drift around her before all shooting towards her opponent.
  • Snow Form- Chiyo transforms into her true form which is a white wolf, she has better physical attributes but her magic decreases slightly.

Spellcards:
  • Juhyo (Level 5) - Chiyo slams her fists into the ground to conjure up the eerie icy figures to rush the opponent.
  • White Wolf (Level 4) - Chiyo summons up a giant wolf spirit that charges straight at the opponent
  • Blizzard (Level 6) - By creating a blizzard Chiyo makes it hard for the opponent to move and fires dozens of ice shards.
  • Yuki Onna (Level 4) - Chiyo summons up the deadly Yuki Onna who then freezes over the opponent to encase them in ice, thus limiting their movement and doing minor damage.

Bio: Chiyo was raised deep in the mountains of Hokkaido, on the highest peak along with her pack and had little encounter with the "outside world". Unbeknown to Chiyo, her pack is one of the last of pure white snow wolves. Chiyo led a rather elusive childhood and was rarely seen by those who weren't looking out for her. Due to her fur color, she blended easily with the mountain side and therefore led a relatively peaceful childhood, living off the tributes humans placed for them and as well as their own hunts.

However, the perpetual snow on the mountain kept receding, resulting in Chiyo and her pack kept having to move farther up the peak. Being the next Alpha female in line, Chiyo was sent down the mountainside in order to see if there was supernatural magic at work. She was stunned by all the greenery and life in comparison to her otherwise silent mountain and from her distraction, stumbled straight into Gensokyo.

Sample Post:
Quote:

Chiyo bounded off the mountain rather quickly, despite her short legs. Afterall, she was a mystical snow wolf, running was no big feat for her. But what was rather difficult was the amount of rocks and pebbles that chaffed at her paws. Chiyo growled, shaking her paws as she ran which no doubt produced a rather hilarious image.

How odd, from the mountain there was usually a layer of foggy mist that made the world look like it was at least... somewhat snowy. But once she had gotten to the base, the spread of green was quite surprising and just a little disheartening. The trees... they were green!! As opposed to being white! And there was patched of green grass and green bushes and flourishes of pink flowers. Chiyo wrinkled her nose and stuck her tongue out at the passing shrubery. Bleh.

LavenderSakura
Crew

Melodious Lunatic

11,050 Points
  • Object of Affection 150
  • Grunny Grabber 50
  • Survivor 150

LavenderSakura
Crew

Melodious Lunatic

11,050 Points
  • Object of Affection 150
  • Grunny Grabber 50
  • Survivor 150
PostPosted: Mon Feb 22, 2010 9:52 pm


東方迫真戻
Touhou Hakushinrei - Inevitable Return
User Image - Blocked by "Display Image" Settings. Click to show.
APPLICATION


Character Name: Sakuya
Race: Human
Age: 18 (Or so she says, thought she's been saying it for over 100 years.)
Gender: Female
Appearance:
  • Height - 5'5
  • Weight - 114 lbs
  • Body Type - Slender
  • Skin type - Peachy
  • Eye color - Dark Blue though, they sometimes appear to turn crimson red.
  • Hair color - Silver
  • Hair style - Short ish, with braids on either side of her face.
  • Unusual Markings - N/A
  • Clothes - Wears a pink and dark blue French maid's outfit with long sleeves, and a white lacy headband. The Roman numerals for 1 through 12 line the bottom of her apron.


Significant Trait(s): Enigmatic/Elegant
Quotes:
  • "Appearance is enough to judge."
  • "I wonder how the mistress is doing?"
  • "Your time is mine..."
  • "Ah, the increase in fireflies lately makes everything so beautiful."
  • "Because I'm carrying only three changes of clothes. For myself. That, and a spare set of knives too."


User ImageCharacter Power/Ability: Time manipulation, knife proficiency
Stage Designation: 6
Weapons/Artifacts:
  • Silver Throwing Knives - Sakuya always keeps a hefty number of throwing knives on her, if she runs out, she freezes time and picks up the ones she has throw making it seem like she has an endless amount of knives.


Personality: Sakuya is usually refined and elegant and likes to keep on top of things. She manages to single handedly clean the entire Scarlet Devil Mansion on her own as her other maids are pretty much useless. Even with this amount of responsibility, Sakuya is known to be a little careless and airheaded at times. She likes to throw puns at others but is usually oblivious when other people throw references to her and her abilities. Being the chief maid, Sakuya has an unwavering loyalty to Remilia Scarlet whom she addresses as "Lady" and "Mistress".
Strengths: Agile | Hardworking | Intelligent | Knife Profiency
Flaws: Slightly Unapproachable
Likes: Remilia | Making Tea | Cooking
Dislikes: Uncleanliness | Intruders
Fears: Losing Remelia

Family: N/A
Friends: Remilia Scarlet | Flandre Scarlet | Patchouli Knowledge | Hong Meilin

Skills:
  • Teleportation - Sakuya is capable of teleporting relatively short distance, usually resulting in a blurred after image. How else do you think she travels the lengths of the mansion so quickly?
  • Illusional Knives - Sakuya throws a number of knives that look like they travel slowly towards the opponent but will suddenly speed towards the victim, catching them off guard.
  • Ricochet Throw - With her precise aim, Sakuya throws her knives, not towards the opponent but away from them. The knives then richochet off the surrounding surfaces and towards her adversary.
  • Revolving Blades - Sakuya jumps towards her opponent and a number of blades magically revolve around her body at high speeds, successfully acting as either a barrier or an offensive skill.
  • Ripped Space - By altering the space in front of her body, Sakuya is able to create a wavering barrier that reflects projectiles momentarily.


Spellcards:
  • Conjuring [Misdirection] (Level 5) - Sakuya releases aimed bursts of blades.
  • Conjuring [Illusional Misdirection] (Level 5) - Much like her above spellcard, but these blades/daggers are capable of richocheting off surfaces towards their opponent.
  • Illusion Existence [Clock Corpse] (Level 5) - Sakuya freezes time and unleashes a volley of daggers aimed towards her opponent before resuming time. Opponent is frozen for the duration of the stopped clock.
  • Illusion Image [Luna Clock] (Level 5) - Sakuya freezes time and summons a curtain of daggers all aimed in random directions, making dodging far more difficult. Opponent is frozen for the duration of the stopped clock.
  • Illusion Ghost [Jack the Ludo Bile] (Level 5) - The time freezes and Sakuya summons curtain of daggers all surrounding the opponent in a spherical manner. Opponent is frozen for the duration of the stopped clock.
  • Maid Secret Skill [Killing Doll] (Level 6) - Sakuya freezes the clock and releases a number of various explosions of daggers, making the battlefield quite a hectic place to be. Opponent is frozen for the duration of the stopped clock.
  • Conjuring [Eternal Meek] (Level 7) - Her strongest move, Sakuya sets looks a barrage of high-speed magical bullets that is almost imposible to dodge.


Bio: Sakuya is the Chief Maid at the Scarlet Devil Mansion, working for her mistress, Remilia Scarlet, and is apparently the only human working at or living within the mansion. Due to her ability to stop time, Sakuya can accomplish massive amounts of house mansion work and still have time to brew up a new tea and cook up a fancy dinner for Remelia and Flandre.

Very little is known about Sakuya before her entrance into the Scarlet Devil Mansion, save that Sakuya Izayoi is not her real name but one given to her by Remilia. And the fact that Sakuya was once a vampire hunter who went after Remilia, however, she failed in the task and in return, Sakuya became unceasingly loyal to her new mistress.

Sample Post:
Quote:

Sakuya had finallt finished cleaning the length of the hallway and walked into the kitchen where the tea was brewing. The water wasn't yet boiling and where she would normally speed up the time, she decided against it and walked out to pluck a few petals to flavor the water instead.

"Surely, Remilia-Sama would like plum blossom flavored tea today." She pondered quietly to herself before returning into the kitchen. She stared at the pot of water, which by now was whistling puffs of steam and furrowed her brows. There was something wrong, she knew it. The maid quickly scanned the kitchen, as if waiting for an intruder to come and pounce on her. Seeing nothing of worry, Sakuya turned back to to the teapot, frowning at the handle. There was a smudge on handle. Who... put.. a smudge on the handle?

Sakuya placed the kettle in the sink, all the while frowning before reaching up to get a new kettle to boil fresh water.

PostPosted: Mon Feb 22, 2010 11:48 pm


Character Name:
噓馬恐ろしいひずめ
Usouma Osoroshihizume

Race: Kelpie
Age: ???
Gender: Both(Can appear male or female)
Appearance:
  • Height – 5’10”
  • Weight – 140lbs
  • Body Type - Swimmer
  • Skin type – Extremely Pale
  • Eye color - Green
  • Hair color – Jet Black
  • Hair style – Straight, Long, Extremely Hydrated… borderline dripping wet.
  • Unusual Markings -
  • Clothes – “Clothes? Who needs clothes? Oh Fiiiine.”
    Initially, Uso wears clothes in earth shades of green and brown. The clothes are usually ranging from a ratty pair of pants with no shirt(as a male), or a loose robe with tattered edges. Designs(if present)are usually of swamp grass and cat tail weeds.


Kelpie Form

Kelpie Form Alternate

Female Form

Male Form

Male Form (Alternate)

Significant Trait(s): Tricky, Self-Absorbed, Cowardly
Quotes:
  • “How dare you stand before me! I am great and powerful! I, am- Oh My God! Is that a spider?! *flees*”
  • “My beautiful, strong, and handsome features far surpass yours.”
  • “You’ve fallen right into my trap. Your soul is MINE.”


Character Power/Ability: Phantom Mane – The power to extend ethereal strands that cut one’s spirit, rather than physically harm them.
Stage Designation: Stage 4 Boss
Weapons/Artifacts: None


    Personality: Uso, is whimsical. She, for the sake of simplicity, does as she pleases. Usually hanging around the damp, swampy areas of Gensokyo, she tries its best to follow its original instincts and lure souls into the swamp, then devour them, effectively removing them from the reincarnation cycle…
    She is very proud of herself and her beauty, and has no qualms with flaunting it around those who she has no interest in eating, mainly, Youkai that do no appeal to her sense of attractiveness. That said, she’s very elitist. She’ll only associate with the top Youkai of Gensokyo, not that half of them would associate with her.
    Lastly, she’s very skittish, she jumps and spooks at the smallest things, and hates being taken by surprise. She often later attacks people who “sneak up on her”, most often only because she was simply not paying attention. In more cases than not, when she is scared, she runs away, but even more often than that, she returns soon after to exact her revenge and kill the most likely oblivious perpetrator.
    Strengths: Intelligent, Trickery, Fast, and Strategically Flexible.
    Flaws: Cowardly, Over Confident, Pompous, and self-absorbed.
    Likes: Beautiful People, Submissive People, Powerful People, Weakest People, Gullible People, Humidity, Cloudy Skies, Open/Deserted Areas
    Dislikes: Ugly People, Aggressive People, Average People, Dry Areas, Clear Skies, Crowded Places, Clothes.
    Fears: Anything That Surprises Her

    Family: None
    Friends: Anyone She Feels Like Stalking

    Skills:
    • Phantom Strike – Can attack at a Range with the Phantom Mane
    • Phantom Entanglement – Can stop movement of opponents by entangling their souls with a web of the phantom mane.
    • Phantom Loch – Summons water of the swamp to soften the ground and slow enemy movement.


    Spellcards:
    • Phantom Fog(1) – Fog of the loch sets in on the battlefield, making it near imposable to see and turns the phantom mane completely invisible.
    • Phantom Loch(3) – A phantom Lake Forms from the Phantom Mane and leaches away the souls of those standing in it.
    • Phantom Stampede (5) – The Phantom Mane summons all of its strands, forming a massive ethereal stallion. Those ran through by this horse would surely lose their soul… or at least fall unconscious.


    Bio: Uso lived a simple life, luring and eating souls as the drifted through. Over the years, she’s come to dislike a certain, FORMER human, now immortal fire goddess. Her constant interruptions and helping people through the lost bamboo forests has foiled her plans to capture more souls to feed her swamp. The swamp as of late has grown mostly dry, only muck, sink holes, and muck pits remain of what used to be a massive, thriving, horrific haven for swamp youkai and water youkai that enjoyed the secluded lifestyle. And the souls to refill its murky waters, it will only continue to deteriorate and may one day even become… LIVELY!

    Uso can’t let that happen. She will find a way to collect all the souls she needs, replenish the swamp, and bring back all those who used to live there… maybe even take a shot at that meddlesome fire witch in the process.

    RhikoDemson

    Naughty Goat

    6,615 Points
    • Friend of the Goat 100
    • Streaker 200
    • Waffles! 25

    Misheru Kuro

    12,700 Points
    • Invisibility 100
    • Mark Twain 100
    • Megathread 100
    PostPosted: Tue Feb 23, 2010 11:11 pm


    Character Name: Misheru Wiox
    Race: Kitsune (fox yōkai)
    Age: 325
    Gender: Female
    Appearance:
    User ImageUser Image

    _________________(Only Three Tails not Nine)

    • Height - 6' 1''
    • Weight - 175 lbs
    • Body Type - modest curves, wiry muscles
    • Skin type - Light, creamy
    • Eye color - Red
    • Hair color - Rose
    • Hair style - lose half up half down
    • Unusual Markings - Red dot on forehead
    • Clothes - Pale pink kimono, when in human form.

    Significant Trait(s): Playful, Confident, Friendly
    Quotes:
    • "So what if they're vampires, they're still my family."
    • "Why are you so mad it was only a prank."
    • "I found it funny, didn't you?"

    Character Power/Ability: Energy manifestation.
    Stage Designation: 5

    Personality: Playful sometimes to the extent of great mischeif. She is quite friendly likeing everyone she meets until they give her a reason not to.
    Strengths: The versatility of her power, sharp senses, superior agility.
    Flaws: Limited to her own energy when it comes to her power, has to remain mentaly focused on whatever she is manifesting or it will vanish, can be a bit lazy sometimes.
    Likes: The Scarlet Devil Mansion and all it's inhabitants, napping, running, playing pranks, fun.
    Dislikes: Doing any one thing for a long time (this often includes work).
    Fears: Flandre when she is out of control. Ever being cast out of the mansion since she doesn't want to go back to wandering.

    Family: The Scarlet Devil Mansion Inhabitants
    Friends: TBD

    Skills:
    • Tanto Manifestation - Forming two short tanto blades she uses her superior agility to make quick strike at her opponent from every angle.
    • Binding Manifestation - Forming ribbons of energy she will bind her opponents limbs to their sides, or anchor them to the ground or trees.
    • Sheild Manifestation - Focusing her energy she will create a sheild, it varies in shape and size based on her need.

    Spellcards:
    • Energy Needles (Level 5) - Forming thousands of sharp little needles made of energy that completely suround her opponent, she will realese them either in patterned groups for cumulative and targeted damage, or all at once for improved unavoidablity and over all effect.
    • Energy Waves (Level 5) - A set of three energy blasts released in wave form conseculaively, increasing in strength, size, and speed.
    • Reflecive Bind (Level 6) - A complete glove of energy around her enemy that will not only prevent them from moving but if timed right with the release of their own attack cause it to relfect back upon their weilder.
    Bio:
    She wandered around Gensokyo throughout the centuries living in different places till she got bored or was driven away, she never had a real sense of home or family. 3 years ago she got gravely injured while in her fox form and colapsed near Misty Lake. She was brought to the Scarlet Devil Mansion by Sakuya who gave her to Flandre as a gift, thinking a fox might make a good pet for the crazy vampire. As she healed she grew very attached to the inhabitants of the mansion, and when she was finally well enough to transform into her human form she requested to stay there and live with the sisters. Since her care of the fox had brought about a mild inprovement in the mental state of the vampire they happily agreed.

    Sample Post
    With a stretch the Kitsune rolled over wriggling happily on the grass and then sprung up onto her paws. The sun was warm out and she had just finished a lovely nap. Taking off into the trees at a light sprint, her three tails wagging happily behind her, she went in search of some fun.
    PostPosted: Thu Feb 25, 2010 12:23 am


    東方迫真戻
    Touhou Hakushinrei - Inevitable Return

    APPLICATION


    Character Name: Remilia Scarlet
    Race: Vampire
    Age: 516
    Gender: Female
    Appearance:
    • Height – 4'6”
    • Weight – 90 lbs
    • Body Type - Child-like
    • Skin type - Pale
    • Eye color - Red
    • Hair color – Pale Blue
    • Hair style – Medium length, loose
    • Unusual Markings – A pair of large bat wings
    • Clothes – A fancy western style pink dress, with red trim and ribbons and a matching hat.


    Significant Trait(s): Childish, tenacious, authoritative, cruel, devoted
    Quotes:
    • “Are you going soft? We must make her pay for her disrespect toward me,
      otherwise I can't keep my majesty in Gensokyo. The full moon doesn't even matter to me anymore.”
    • “As I told you before, coffins are for the dead.”
    • ”If all you look at is history, you won't be able to change fate.”
    • Aya: ”We have infiltrated the Scarlet Devil Mansion! I wonder what devilish beasts lurk in this mansion? ”
      Remilia: “Growl~!”
      Aya: “It's, it's here! It's a monster! What's going to happen to our correspondent?!”
      Remilia: “I'm-gonna-eat-you-!”
      Aya: “Such a fearsome carnivorous monster! Could this be the legendary Mokele-mbembe?!”
      Remilia: “Mo, Moke? Sorry, I don't know how to act like that.”


    Character Power/Ability: Manipulation of destiny.
    Stage Designation: 7
    Weapons/Artifacts:
    • Gugnir – A terrifying scarlet spear with tremendous destructive power. Remilia can conjure it into her hand at will.


    Personality: Remilia's stubbornness is both her best and her worst quality. Coupled with her childish impulsiveness, this trait of hers leads her to not only launch an absurd amount of hare-brained schemes, but also to follow them through to a degree that no reasonable person should. On the other hand, it means that, once she's decided to recognize someone as 'family' – part of her mansion – she will never, ever give up on or betray that person.

    Remilia takes great pains to preserve an apparent facade of dignity and grace, befitting the elegant lady she imagines herself to be. It doesn't take much, however, to expose her true childish nature. She acts like a complete brat whenever she doesn't get her way (which isn't often in the Mansion), and enjoys childish games immensely. Indeed, the many schemes of conquest or meddling she attempts may be a form of game to her.

    It's easy to mistake Remilia for a villain, but she is far from a bad person. She possess the ability to manipulate destiny, but has only ever used it to help those close to her. She changed Flandre's fate to allow her to exist in the world at all. She saved Sakuya from a destiny of unending bloodshed, and later altered her fate so that she'd make some friends. It's hard to see someone as evil when she's had such a uniformly positive effect on the lives of those close to her. Still, if you don't fall in the category of 'subordinate' or 'friend', she doesn't care one bit if you live or die, and she has a definite cruel streak. She is the lady without mercy, after all.

    Strengths: Tenacity, extraordinary physical capabilities, loyalty to her subordinates, intimidating
    Flaws: Impulsive, puts on airs, cruel, childish
    Likes: Tea, children's games, high society, being in charge, the residents of the Mansion
    Dislikes: Not getting her way
    Fears: That in the end, she won't be able to protect her friends from their fates.
    Family: Flandre Scarlet
    Friends: Patchouli Knowledge, Izayoi Sakuya, Hong Mei Ling, Hakurei Reimu, Misheru Wiox (more recent)

    Skills:
    • Demon Lord Walk – Remilia charges at top speed towards he opponent, raking them with her claws and knocking them aside as she passes.
    • Demon Lord Arrow – With a powerful leap, Remilia launches herself off a wall into her opponent, like an arrow.
    • Vampire Claw – Remilia claws at the air, forming giant claws of scarlet magic that eviscerate her opponent.
    • Chain Gang – Remilia conjures a scarlet chain with a sharpened end that stabs into her opponent. She can use the chain to launch herself at her foe if she wants.
    • Servant Flier – Remilia conjures bat-shaped scarlet bullets from magic circles that form behind her.


    Spellcards:
    • Destiny [Miserable Fate] (5) – Remilia fires scarlet magical chains that ensnare and crush her enemy.
    • Critical [Heart Break] (5) – Remilia hurls Gugnir at her foe. Such is the speed and force of the throw that it almost seems like a bolt of lightning.
    • Scarlet Sign [Red the Nightless Castle] (6) – Remilia extends her arms, invoking potent magic energy that explodes in the shape of a cross all around her.
    • Curse [Curse of Vlad Trepes] (6) – Remilia throws knives dripping with blood. The blood becomes bullets of magical energy and attacks her foe along with the knives.
    • Midnight King [Dracula Cradle] (7) – Remilia rushes her opponent with her full force, tackling them into the air. One of the strongest physical attacks out there.
    • [Scarlet Destiny] (8 ) – The culmination of Remilia's power. Her top-class strength and speed are in full effect as she runs around the battlefield at top speed peppering her opponent with both physical and magical attacks. Total dominance of the arena.


    Bio:
    Remilia has been the mistress of the Scarlet Devil Mansion for a long time, from back when the only residents were herself, her childhood friend, Patchouli (whom she calls Patchy), and her sister, Flandre (whom she calls Flan). She inherited it from her father, who owned it before it was called the Scarlet Devil Manison. Her power to manipulate fate first developed when Flandre became a vampire, became mentally unstable, and obtained her power. Everyone involved agreed that Flandre had to be put down for the good of the world (which she was fated to destroy). Everyone, that is, except Remilia.

    Remilia refused to give up on her sister. Such was her stubbornness, in fact, that destiny itself acquiesced to her will, and Remilia wrote a new destiny for Flandre: her terrible power would be contained forever within the Scarlet Devil Mansion. She would not destroy the world, nor would she die, but she would be permitted to exist within the world that had to be forced to accept her being.

    Since then, the Scarlet Devil Mansion has expanded a bit, its numbers swelled bythose whose fates Remilia rewrote. In a village in China, Remilia developed a fondness for a gatekeeper whose destiny was to be killed by vampire hunters looking for Remilia. Remilia saved her from the hunters and changed her fate. Later, the Mansion was attacked by one of the vampire hunters who was originally destined to kill Mei Ling. When the killer was defeated, Remilia took pity on her and changed both her name and her fate: instead of a life of endless solitary bloodshed, she would live a happy life surrounded by friends in service to the Scarlet Devil Mansion.

    In 1997, on one of her whims, Remilia attacked Gensokyo with the intent of conquest. The shrine maiden at the time, Hakurei Misae, was unable to defeat her, and Yukari had to intervene. Remilia was defeated, but permitted to stay in Gensokyo as long as she didn't try to conquer it again. Later, she attempted to flood Gensokyo with red mist to blot out the sun, but was again defeated.

    This backstory contains a small amount of extracanonical extrapolation but it's the one we'll be using for this RP.

    Sample Post:
    Quote:

    Remilia was bored.

    Boredom was far from a plight unknown to the Invincible Scarlet Devil, but it never ceased to cut to the bone – those times where there was no one nearby to bother and nothing obvious to do. Remilia shifted uncomfortorably on her throne, heedless of her appearance as she tended to be when no one was watching (aside from her fairy retainers).

    Patchy was engrossed in some major research project, and had 'nicely asked' Remilia to leave her alone. Sakuya was out on errands. Flan was in another part of the mansion doing . . . something. Remilia wasn't sure, and given the odd sounds that echoed through the mansion from time to time, she was pretty sure she didn't want to know. She would track her down, but somehow, didn't feel particularly motivated to.

    Suddenly, Remilia heard footsteps. She quickly corrected her position on her throne, doing he best to maintain an air of authority. “Who dares trespass in my mansion?,” she intoned.

    The intruder stepped into the throne room: the one with that infuriating smile, Houraisan Kaguya. “Just a passing alien, into whose mansion you yourself have intruded several times.”

    “Kaguya?” Remilia regarded her with disdain, but inwardly she was glad for the company. “Honestly, what is that gatekeeper doing?”

    “Oh, I persuaded her to let me in.” Kaguya's smile became just a little more dangerous.

    “What are you here for, anyway?”

    “I was bored, so I snuck out.”

    “Well,” Remilia stood slowly and dramaticaly, “perhaps you could have picked a wiser place to sneak into. This is not a mansion those who value their lives enter.”

    “I'm immortal, remember?”

    “But,” Remilia stepped forward, grinning, enunciating every syllable, “you can still. Feel. Pain.”

    Kaguya laughed cheerfully. “Can your claws cut the moon, devil? It's hard to hurt what you can't reach.”

    “It's easy to hurt what's right in front of me. But that hardly seems fair.” Remilia looked straight into the interloper's eyes. “Hide-and-seek!”

    “Precisely what I was thinking.”

    “I'll go get Flan! Come with me!”

    Remilia was no longer bored.

    Sable Argent


    Jeimuzu Kuro
    Crew

    PostPosted: Sun Feb 28, 2010 10:21 pm


    東方迫真戻 User Image
    Touhou Hakushinrei - Inevitable Return

    APPLICATION

    CharactName: Yakumo Chem
    Race: Nekomata(two-tailed cat youkai)
    Age: young for a youkai
    Gender: Female
    Appearance:
    • Height - 4'5"
    • Weight - 80 lbs.
    • Body Type - Thin Child
    • Skin type - Average
    • Eye color - Dark Orange
    • Hair color - Brown
    • Hair style - Shoulder length, a little wavy, shorter in front
    • Unusual Markings - Cat ears and two cat tails
    • Clothes - Green mop hat, gold earring in left ear. Red and light pink outfit with gold trimming and white socks and red shoes with cat bells on top.


    Significant Trait(s): Child-like cry baby
    Quotes:
    • Chen: The end of wanderers like you. You can't leave once you wander in.
      Reimu: Is that so
      By the way I hear that Mayohiga's items give you good fortune if you take them home.
      Chen: Yeah, that's true.
      Reimu: Then let the plundering begin!
      Chen: Uh… what?
      Chen: This is our home.
      Get out of here now!
    • Ran: Are you telling me you'll own me?
      Chen: I'll try to own you… With this spell card of mine… That you will own~!
      Ran: That I'll own? Should be "That will own me."
      Chen: that will own you~!"
    • Ran: You're too noisy.
      You're the noisiest one here.
      Chen should go KIO.
      Chen: (into megaphone)What does KIO stand for?
      Ran: Knock it off.


    Character Power/Ability: Black magic, youkai strength.
    Stage Designation: Stage 3
    Weapons/Artifacts:
    • Object - Description/Effect
    • Object - Description/Effect


    Personality: Chen, being VERY young for a youkai, is quite childish. She's gullible, and a bit of a crybaby. Though she has gotten better as of late, she is still very reliant of Ran, who acts as her mother figure.
    Strengths: Good speed, loyal to her adoptive family.
    Flaws: Gullible, weak, crybaby, overly reliant on Ran
    Likes: Helping Ran when she can, catnip, taking naps in the sun, fish, playing.
    Dislikes: Getting wet, anyone who makes fun of her or belittles her or her family.
    Fears: Letting down her family, losing Ran.

    Family: Yukari and Ran
    Friends: None

    Skills:
    • Nekomata Strike - She unleashes an attack that looks like a three claw cat scratch along the ground or air. Range: 20 feet
    • Feline Dodge - tuning into her natural reflexes it enables her to quickly dodge oncoming attacks.
    • Nekomata Pounce - Chen leaps into the air and comes down at her opponent in a powerful tackle.


    Spellcards:
    • Shred Sign[Nekomata's Claw Barrage] (Level 1) - Chen unleashes a series of three of her Nekomata Strike attacks.
    • Flgiht Sign [Flight of Idaten] (Level 3) - Chen starts zooming around the battlefield at top speed, unleashing magical shots at her opponent from as many sides as she can Description
    • Oni Sign [Konjin of the Demon's Gate (Leve5) - Chen starts spinning madly, unleashing waves of magical shots consistently.
    • See Perfect Cherry Blossom for information.


    Bio:Before she met Ran, Chen was basically a wanderer around Gensokyo who was adopted by Ran and she made Chen her shikigami. Chen was guarding the village of Mayohiga during the events of Perfect Cherry Blossom. Unfortunately, she could put up little resistance due to being far away from her master.
    Later, she guards the path to Ran Yakumo, and is much more powerful due to her master's proximity.
    Since the events of Perfect Cherry Blossom and the other games she has become a bit more powerful. But to become powerful enough to fight on her own she needs to learn to stop relying on Ran.

    Sample Post: It was mid-afternoon and Chen was enjoying a nice nap in the sun, parts of her body covered by shade from the leaves of the tree she was under. She was pulled into what could only be a ball with her tails against her body. This was probably her favorite time of year, late Spring. The snow and the cold were gone and the sun was shining. It was days like this that she didn't feel like guarding the path to Yukari's house or anything else that Ran asked her to and just wanted to relax… so that's exactly what she was doing.

    Suddenly a gust of wind came and a leaf from the tree she was under fell and brushed against her right ear, causing it to twitch slightly but still she rested on until suddenly she heard a rush of wind as someone had flown by causing her to jump to her feet in high alert as she looked around startled.

    "Oh!? Who was that?"

    She looked around curiously trying to find the source of the disturbance. She was a good hunter and began to track the scent in the air and silently followed after the person, the curious nekomata wanted to investigate and get rid of whoever it was that was trying to intrude.
    PostPosted: Wed Mar 03, 2010 10:13 pm


    東方迫真戻
    Touhou Hakushinrei - Inevitable Return


    APPLICATION

    Character Name: Momiji Inubashiri
    Race: White Wolf Tengu
    Age:Unknown, but "Especially Long-Lived"
    Gender: Female
    Appearance:
    User Image - Blocked by "Display Image" Settings. Click to show.
    • Height - 5'8"
    • Weight - 150lbs
    • Body Type - Slim Childlike
    • Skin type - Pale
    • Eye color - Red
    • Hair color - White
    • Hair style - Short and messy, just above
    • Unusual Markings - Wolf ears and tail
    • Clothes -
    Wears a white, shirt with long detatched sleeves and a large black skirt. Has short white hair and a red Tokin.

    Significant Trait(s): loyal and affectionate
    Quotes:
    • "Dumb Dog. What do you mean by that?"
    • "Why?! Why is your script in my clothes?"
    • "Aya-chan, how are you?"


    Character Power/Ability: Power to see long distance
    Stage Designation: 4
    Weapons/Artifacts:
    • Unnamed sword - a large scimitar-like sword
    • Unnamed shield - a white, round shield with a red (maple?) leaf print on it.


    Personality: Momiji acts like a loyal affectionate puppy. Very naive and will do most anything she is told. She takes her duties very seriously.
    User Image - Blocked by "Display Image" Settings. Click to show.Strengths: Superior sense of sight and smell, Fairly stealth, Protective over her friends, smart
    Flaws: Gullible, Easily tricked
    Likes: Playing Dai shogi, running in the mountains
    Dislikes: Being called a dog, people who disturb the peace of her mountain
    Fears: Not being able to protect the mountain

    Family: N/A
    Friends: Aya Shameimaru (Superior) Lord Tenma (Chief)

    Skills:
    • Claws of Fury - Momiji uses her wolf claws to scratch her opponent several times
    • The Chase - She runs at lightening fast speeds to catch her fleeing opponent with ease
    • Growl - Momiji taunts her enemy and draws them to attack her.


    Spellcards:
    • Rejuvenation (Level 2) - Momiji draws off the forces of nature to heal herself.
    • Call of the Wild (Level 3) - She reaches inside herself to unlock animal like rage (Berserk)
    • The Blade of Vengance (Level 4) - Momiji uses her sword to unleash a large area attack, that cuts the opponent with a fury of numerous blades


    Bio: Though the true origines of Momiji is unknown, she spends most of her time guarding the mountains. Or spending her time doing chores for Aya, which most of the time is to find scoops for Aya's newspaper, that Aya recruited her to do.

    Sample Post:

    Quote:

    Momiji ran through the woods in blinding speeds. She was running to the bottom of the mountain. Aya had ordered her to go out to find her a huge scoop. She only wished she could dig up something worthwhile.

    'There certainly hasn't been much activity in Gensokyo in the last few months....

    Momiji has flinched at that, cause that had only made Aya-sama more irritable. She said that she needed something with some spark. Readers were not happy with the whole girl falling down a well last week.

    Kaegoe

    Hilarious Lunatic


    Kichi Kuronagi

    PostPosted: Thu Mar 04, 2010 8:15 pm


    Character Name: Flandre Scarlet User Image - Blocked by "Display Image" Settings. Click to show.
    Race: Vampire
    Age: over 500, looks about 9 or 10
    Gender: Female
    Appearance:
    • Height - 4'5"
    • Weight - 95 lbs
    • Body Type - Little girl
    • Skin type - Pale
    • Eye color - Crimson
    • Hair color - Blonde
    • Hair style - short, with a side ponytail
    • Unusual Markings - Fangs, wings that look like branches with christmas lights coming off
    • Clothes -


    Significant Trait(s): Childish, unstable
    Quotes:
    • Fladre: "Oh, and I was thinking of visiting you
      with cake and tea, in thanks."
      Reimu: "Try not to bring your kind
      of food to a human's place."
      Flandre: "It's not too sweet, is it?"
    • Reimu: "What do you want to play?"
      Flandre: "Danmaku."
    • Flandre: "I've been home.
      Even the last time you
      barged in here."
      Marisa: "You were?"
      Flandre: "I've been in the basement.
      For about 495 years."


    Character Power/Ability: The power to destroy anything
    Stage Designation: 8
    Weapons/Artifacts:
    • Laevateinn - A legendary sword from Norse Mythology, though it looks more like a strange metal wand.


    Personality: Very chlidish, and partly insane, probably at least partly due to most of the things (And people) she played with breaking. As of late, she's gotten better about controlling her power, and has been learning to interact more normally. Though she's still confined to the scarlet Devil Mansion, she is allowed to leave the basement now and then, and has been given a "pet" (Misheru) to take care of in hopes that her mental state would improve further. She's come a long way from when she would say "Let's play!" happily, then end up nearly beating even Marisa.
    Strengths: Incredible power | Good Speed
    Flaws: Unstable personality | Partly insane | Poor control of her power | Unused to real interaction | Reliant on Remilia and the rest of the SDM crew.
    Likes: Her family at the SDM | Playing | Taking care of Misheru as of late
    Dislikes: When her play-toys and -mates break
    Fears: Losing Remilia

    Family: Remilia, Misheru (Adopted pet)
    Friends: Sakuya, Patchouli, Hong Meiling, Koakuma, Marisa (Kind of), Reimu (Kind of)

    Skills: User Image - Blocked by "Display Image" Settings. Click to show.
    • Four of a Kind - Creating 3 replicas of herself, all four figures of her start attacking in different methods.
    • Destructive Swing - Flandre swings Laevateinn, and it creates a blade of flames. Large power, but short range.


    Spellcards:
    • Taboo [Laevateinn] (Level 6) - Flandre swings Laevateinn, which grows a huge blade of flame, which releases danmaku of its own.
    • Taboo (Kagome, Kagome) - She creade grids of danmaku, then scatters them with large bullets.
    • Forbidden Barrage [Catadioptric] (Level 8 ) - Flandre fires out lage shots, which both bounde once, and spawn numerous smaller shots.
    • Secret Barrage [And Then Will There Be None?] (Level 9) - Flandre disappeared, and danmaku spawners start following the opponent, each trailing spreading shots. Then those disappear, and large amounts of danmaku start closing in from all sides. During both phases, it becomes more hectic as time passes...not that the opponent can do anything about it.
    • Q.E.D. [Ripples of 495 Years] (Level 8 ) - Flandre sits still...however, ripples of ricocheting danmaku are sent out from all over the battlefield, making it impossible to sit still and shoot at her.
    • For more, see her EoSD Spellcard list.


    Bio: Flandre and Remilia were sisters, born 5 years apart. From the beginning, Flandre had been a very unstable child, and was thus feared and shunned. This of course, only worsened it. Then, when Flandre was 8 (Remilia, 13), they were kidnapped by a vampire, and turned. It was then that Flandre gained her power, which magnified her instability by a huge amount. It only got worse over the years. Her Sister, knowing she would either be killed, or kill many people, used her power over fate, to imprison her in the basement of the Scarlet Devil Mansion. 495 years later, she and Marisa fought in the basement of the SDM. Since then, with visits from the SDM crew, and occasionally people from outside, her mental state has been steadily improving. Recently, Misheru was given to her as a pet, in hopes that the resposibility and common contact would improve her mental state further. So far, it's been working.

    Sample Post:

    Quote:
    Flandre was playing with one of her toys. Unlike even 15 years ago however, she was playing carefully. This toy had lasted her3 and a half years, and she was proud of herself. Her toys no longer broke all the time! Now Aneue wouldn't need to buy her new ones every couple of months, weeks, or even days! "Hmmmm...I wish that Shrine Maiden would drop by again so I could play Danmaku with her again though. That was fun. Or maybe that other human will say Hi again." She hummed a little tune while she went back to playing with her toy for a while. Then she heard a familiar scratching at the basement door. "MISHERU!!" She said and jumped up to run to the door, so as to let her pet in.
    Reply
    KHBTD : Non-KH Roleplaying and OoC

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